merge in jb-mr2-release history after reset to jb-mr2-dev
diff --git a/libs/gui/tests/Android.mk b/libs/gui/tests/Android.mk
index 4a6f74f..21bd875 100644
--- a/libs/gui/tests/Android.mk
+++ b/libs/gui/tests/Android.mk
@@ -15,6 +15,7 @@
 
 LOCAL_SHARED_LIBRARIES := \
 	libEGL \
+	libGLESv1_CM \
 	libGLESv2 \
 	libbinder \
 	libcutils \
diff --git a/libs/gui/tests/SurfaceTexture_test.cpp b/libs/gui/tests/SurfaceTexture_test.cpp
index 84ec7f2..47f6df7 100644
--- a/libs/gui/tests/SurfaceTexture_test.cpp
+++ b/libs/gui/tests/SurfaceTexture_test.cpp
@@ -29,10 +29,14 @@
 
 #include <EGL/egl.h>
 #include <EGL/eglext.h>
+#include <GLES/gl.h>
+#include <GLES/glext.h>
 #include <GLES2/gl2.h>
 #include <GLES2/gl2ext.h>
 
 #include <ui/FramebufferNativeWindow.h>
+#include <utils/UniquePtr.h>
+#include <android/native_window.h>
 
 namespace android {
 
@@ -375,6 +379,107 @@
 
 // XXX: Code above this point should live elsewhere
 
+class MultiTextureConsumerTest : public GLTest {
+protected:
+    enum { TEX_ID = 123 };
+
+    virtual void SetUp() {
+        GLTest::SetUp();
+        mGlConsumer = new GLConsumer(TEX_ID);
+        mSurface = new Surface(mGlConsumer->getBufferQueue());
+        mANW = mSurface.get();
+
+    }
+    virtual void TearDown() {
+        GLTest::TearDown();
+    }
+    virtual EGLint const* getContextAttribs() {
+        return NULL;
+    }
+    virtual EGLint const* getConfigAttribs() {
+        static EGLint sDefaultConfigAttribs[] = {
+            EGL_SURFACE_TYPE, EGL_PBUFFER_BIT,
+            EGL_RED_SIZE, 8,
+            EGL_GREEN_SIZE, 8,
+            EGL_BLUE_SIZE, 8,
+            EGL_ALPHA_SIZE, 8,
+            EGL_NONE };
+
+        return sDefaultConfigAttribs;
+    }
+    sp<GLConsumer> mGlConsumer;
+    sp<Surface> mSurface;
+    ANativeWindow* mANW;
+};
+
+
+TEST_F(MultiTextureConsumerTest, EGLImageTargetWorks) {
+    ANativeWindow_Buffer buffer;
+
+    ASSERT_EQ(native_window_set_usage(mANW, GRALLOC_USAGE_SW_WRITE_OFTEN), NO_ERROR);
+    ASSERT_EQ(native_window_set_buffers_format(mANW, HAL_PIXEL_FORMAT_RGBA_8888), NO_ERROR);
+
+    glShadeModel(GL_FLAT);
+    glDisable(GL_DITHER);
+    glDisable(GL_CULL_FACE);
+    glViewport(0, 0, getSurfaceWidth(), getSurfaceHeight());
+    glOrthof(0, getSurfaceWidth(), 0, getSurfaceHeight(), 0, 1);
+    glEnableClientState(GL_VERTEX_ARRAY);
+    glColor4f(1, 1, 1, 1);
+
+    glBindTexture(GL_TEXTURE_EXTERNAL_OES, TEX_ID);
+    glTexParameterx(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+    glTexParameterx(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+    glTexParameterx(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+    glTexParameterx(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+
+    uint32_t texel = 0x80808080;
+    glBindTexture(GL_TEXTURE_2D, TEX_ID+1);
+    glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, &texel);
+    glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
+    glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
+    glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+    glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+
+    glActiveTexture(GL_TEXTURE1);
+    glBindTexture(GL_TEXTURE_2D, TEX_ID+1);
+    glEnable(GL_TEXTURE_2D);
+    glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
+
+    glActiveTexture(GL_TEXTURE0);
+    glBindTexture(GL_TEXTURE_EXTERNAL_OES, TEX_ID);
+    glEnable(GL_TEXTURE_EXTERNAL_OES);
+    glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
+
+    glClear(GL_COLOR_BUFFER_BIT);
+    for (int i=0 ; i<8 ; i++) {
+        mSurface->lock(&buffer, NULL);
+        memset(buffer.bits, (i&7) * 0x20, buffer.stride * buffer.height * 4);
+        mSurface->unlockAndPost();
+
+        mGlConsumer->updateTexImage();
+
+        GLfloat vertices[][2] = { {i*16.0f, 0}, {(i+1)*16.0f, 0}, {(i+1)*16.0f, 16.0f}, {i*16.0f, 16.0f} };
+        glVertexPointer(2, GL_FLOAT, 0, vertices);
+        glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
+
+        ASSERT_EQ( glGetError(), GL_NO_ERROR );
+    }
+    ASSERT_TRUE( eglSwapBuffers(mEglDisplay, mEglSurface) );
+
+    uint32_t* pixels = new uint32_t[8*16*16];
+    glReadPixels(0, 0, 8*16, 16, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
+
+    for (int i=0 ; i<8 ; i++) {
+        uint32_t p = pixels[i*16 + 8 + 8*(8*16)]; // center of each square
+        EXPECT_EQ(p, (i&7) * 0x10101010);
+    }
+
+    delete [] pixels;
+}
+
+
+
 class SurfaceTextureGLTest : public GLTest {
 protected:
     enum { TEX_ID = 123 };
diff --git a/opengl/libs/EGL/eglApi.cpp b/opengl/libs/EGL/eglApi.cpp
index f6bc069..9a214c2 100644
--- a/opengl/libs/EGL/eglApi.cpp
+++ b/opengl/libs/EGL/eglApi.cpp
@@ -960,6 +960,13 @@
 
     egl_surface_t const * const s = get_surface(draw);
 
+    if (CC_UNLIKELY(dp->traceGpuCompletion)) {
+        EGLSyncKHR sync = eglCreateSyncKHR(dpy, EGL_SYNC_FENCE_KHR, NULL);
+        if (sync != EGL_NO_SYNC_KHR) {
+            FrameCompletionThread::queueSync(sync);
+        }
+    }
+
     if (CC_UNLIKELY(dp->finishOnSwap)) {
         uint32_t pixel;
         egl_context_t * const c = get_context( egl_tls_t::getContext() );
@@ -970,19 +977,7 @@
         }
     }
 
-    EGLBoolean result = s->cnx->egl.eglSwapBuffers(dp->disp.dpy, s->surface);
-
-    if (CC_UNLIKELY(dp->traceGpuCompletion)) {
-        EGLSyncKHR sync = EGL_NO_SYNC_KHR;
-        {
-            sync = eglCreateSyncKHR(dpy, EGL_SYNC_FENCE_KHR, NULL);
-        }
-        if (sync != EGL_NO_SYNC_KHR) {
-            FrameCompletionThread::queueSync(sync);
-        }
-    }
-
-    return result;
+    return s->cnx->egl.eglSwapBuffers(dp->disp.dpy, s->surface);
 }
 
 EGLBoolean eglCopyBuffers(  EGLDisplay dpy, EGLSurface surface,
diff --git a/opengl/tools/glgen/gen b/opengl/tools/glgen/gen
index cae0c42..29212c0 100755
--- a/opengl/tools/glgen/gen
+++ b/opengl/tools/glgen/gen
@@ -106,7 +106,8 @@
                     android/opengl/GLES10Ext.java \
                     android/opengl/GLES11.java \
                     android/opengl/GLES11Ext.java \
-                    android/opengl/GLES20.java
+                    android/opengl/GLES20.java \
+                    android/opengl/GLES30.java
 popd > /dev/null
 JAVA_RESULT=$?
 if [ $JAVA_RESULT -ne 0 ]; then
@@ -153,7 +154,7 @@
     compareGenerated ../../../../base/opengl/java/javax/microedition/khronos/opengles generated/javax/microedition/khronos/opengles $x
 done
 
-for x in EGL14 GLES10 GLES10Ext GLES11 GLES11Ext GLES20
+for x in EGL14 GLES10 GLES10Ext GLES11 GLES11Ext GLES20 GLES30
 do
     compareGenerated ../../../../base/opengl/java/android/opengl generated/android/opengl ${x}.java
     compareGenerated ../../../../base/core/jni generated/C android_opengl_${x}.cpp
diff --git a/opengl/tools/glgen/specs/gles11/GLES30.spec b/opengl/tools/glgen/specs/gles11/GLES30.spec
new file mode 100644
index 0000000..a426eb0
--- /dev/null
+++ b/opengl/tools/glgen/specs/gles11/GLES30.spec
@@ -0,0 +1,110 @@
+void glReadBuffer ( GLenum mode )
+void glDrawRangeElements ( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices )
+void glDrawRangeElements ( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, GLsizei offset )
+void glTexImage3D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels )
+void glTexImage3D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei offset )
+void glTexSubImage3D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels )
+void glTexSubImage3D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei offset )
+void glCopyTexSubImage3D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height )
+void glCompressedTexImage3D ( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data )
+void glCompressedTexImage3D ( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLsizei offset )
+void glCompressedTexSubImage3D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data )
+void glCompressedTexSubImage3D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLsizei offset )
+void glGenQueries ( GLsizei n, GLuint *ids )
+void glDeleteQueries ( GLsizei n, const GLuint *ids )
+GLboolean glIsQuery ( GLuint id )
+void glBeginQuery ( GLenum target, GLuint id )
+void glEndQuery ( GLenum target )
+void glGetQueryiv ( GLenum target, GLenum pname, GLint *params )
+void glGetQueryObjectuiv ( GLuint id, GLenum pname, GLuint *params )
+GLboolean glUnmapBuffer ( GLenum target )
+void glGetBufferPointerv ( GLenum target, GLenum pname, GLvoid **params )
+void glDrawBuffers ( GLsizei n, const GLenum *bufs )
+void glUniformMatrix2x3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
+void glUniformMatrix3x2fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
+void glUniformMatrix2x4fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
+void glUniformMatrix4x2fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
+void glUniformMatrix3x4fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
+void glUniformMatrix4x3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
+void glBlitFramebuffer ( GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter )
+void glRenderbufferStorageMultisample ( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height )
+void glFramebufferTextureLayer ( GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer )
+GLvoid * glMapBufferRange ( GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access )
+void glFlushMappedBufferRange ( GLenum target, GLintptr offset, GLsizeiptr length )
+void glBindVertexArray ( GLuint array )
+void glDeleteVertexArrays ( GLsizei n, const GLuint *arrays )
+void glGenVertexArrays ( GLsizei n, GLuint *arrays )
+GLboolean glIsVertexArray ( GLuint array )
+void glGetIntegeri_v ( GLenum target, GLuint index, GLint *data )
+void glBeginTransformFeedback ( GLenum primitiveMode )
+void glEndTransformFeedback ( void )
+void glBindBufferRange ( GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size )
+void glBindBufferBase ( GLenum target, GLuint index, GLuint buffer )
+void glTransformFeedbackVaryings ( GLuint program, GLsizei count, const GLchar *varyings, GLenum bufferMode )
+void glGetTransformFeedbackVarying ( GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name )
+void glVertexAttribIPointer ( GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer )
+void glVertexAttribIPointer ( GLuint index, GLint size, GLenum type, GLsizei stride, GLsizei offset )
+void glGetVertexAttribIiv ( GLuint index, GLenum pname, GLint *params )
+void glGetVertexAttribIuiv ( GLuint index, GLenum pname, GLuint *params )
+void glVertexAttribI4i ( GLuint index, GLint x, GLint y, GLint z, GLint w )
+void glVertexAttribI4ui ( GLuint index, GLuint x, GLuint y, GLuint z, GLuint w )
+void glVertexAttribI4iv ( GLuint index, const GLint *v )
+void glVertexAttribI4uiv ( GLuint index, const GLuint *v )
+void glGetUniformuiv ( GLuint program, GLint location, GLuint *params )
+GLint glGetFragDataLocation ( GLuint program, const GLchar *name )
+void glUniform1ui ( GLint location, GLuint v0 )
+void glUniform2ui ( GLint location, GLuint v0, GLuint v1 )
+void glUniform3ui ( GLint location, GLuint v0, GLuint v1, GLuint v2 )
+void glUniform4ui ( GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3 )
+void glUniform1uiv ( GLint location, GLsizei count, const GLuint *value )
+void glUniform2uiv ( GLint location, GLsizei count, const GLuint *value )
+void glUniform3uiv ( GLint location, GLsizei count, const GLuint *value )
+void glUniform4uiv ( GLint location, GLsizei count, const GLuint *value )
+void glClearBufferiv ( GLenum buffer, GLint drawbuffer, const GLint *value )
+void glClearBufferuiv ( GLenum buffer, GLint drawbuffer, const GLuint *value )
+void glClearBufferfv ( GLenum buffer, GLint drawbuffer, const GLfloat *value )
+void glClearBufferfi ( GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil )
+const GLubyte * glGetStringi ( GLenum name, GLuint index )
+void glCopyBufferSubData ( GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size )
+void glGetUniformIndices ( GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices )
+void glGetActiveUniformsiv ( GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params )
+GLuint glGetUniformBlockIndex ( GLuint program, const GLchar *uniformBlockName )
+void glGetActiveUniformBlockiv ( GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params )
+void glGetActiveUniformBlockName ( GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName )
+void glUniformBlockBinding ( GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding )
+void glDrawArraysInstanced ( GLenum mode, GLint first, GLsizei count, GLsizei instanceCount )
+void glDrawElementsInstanced ( GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instanceCount )
+GLsync glFenceSync ( GLenum condition, GLbitfield flags )
+GLboolean glIsSync ( GLsync sync )
+void glDeleteSync ( GLsync sync )
+GLenum glClientWaitSync ( GLsync sync, GLbitfield flags, GLuint64 timeout )
+void glWaitSync ( GLsync sync, GLbitfield flags, GLuint64 timeout )
+void glGetInteger64v ( GLenum pname, GLint64 *params )
+void glGetSynciv ( GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values )
+void glGetInteger64i_v ( GLenum target, GLuint index, GLint64 *data )
+void glGetBufferParameteri64v ( GLenum target, GLenum pname, GLint64 *params )
+void glGenSamplers ( GLsizei count, GLuint *samplers )
+void glDeleteSamplers ( GLsizei count, const GLuint *samplers )
+GLboolean glIsSampler ( GLuint sampler )
+void glBindSampler ( GLuint unit, GLuint sampler )
+void glSamplerParameteri ( GLuint sampler, GLenum pname, GLint param )
+void glSamplerParameteriv ( GLuint sampler, GLenum pname, const GLint *param )
+void glSamplerParameterf ( GLuint sampler, GLenum pname, GLfloat param )
+void glSamplerParameterfv ( GLuint sampler, GLenum pname, const GLfloat *param )
+void glGetSamplerParameteriv ( GLuint sampler, GLenum pname, GLint *params )
+void glGetSamplerParameterfv ( GLuint sampler, GLenum pname, GLfloat *params )
+void glVertexAttribDivisor ( GLuint index, GLuint divisor )
+void glBindTransformFeedback ( GLenum target, GLuint id )
+void glDeleteTransformFeedbacks ( GLsizei n, const GLuint *ids )
+void glGenTransformFeedbacks ( GLsizei n, GLuint *ids )
+GLboolean glIsTransformFeedback ( GLuint id )
+void glPauseTransformFeedback ( void )
+void glResumeTransformFeedback ( void )
+void glGetProgramBinary ( GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary )
+void glProgramBinary ( GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length )
+void glProgramParameteri ( GLuint program, GLenum pname, GLint value )
+void glInvalidateFramebuffer ( GLenum target, GLsizei numAttachments, const GLenum *attachments )
+void glInvalidateSubFramebuffer ( GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height )
+void glTexStorage2D ( GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height )
+void glTexStorage3D ( GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth )
+void glGetInternalformativ ( GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params )
diff --git a/opengl/tools/glgen/src/CType.java b/opengl/tools/glgen/src/CType.java
index 92950ea..aba98af 100644
--- a/opengl/tools/glgen/src/CType.java
+++ b/opengl/tools/glgen/src/CType.java
@@ -70,7 +70,8 @@
     }
 
     public boolean isConstCharPointer() {
-        return isConst && isPointer && baseType.equals("char");
+        return isConst && isPointer &&
+            (baseType.equals("char") || baseType.equals("GLchar"));
     }
 
     public boolean isTypedPointer() {
diff --git a/opengl/tools/glgen/src/GenerateGLES.java b/opengl/tools/glgen/src/GenerateGLES.java
index 6f9da5d..c99c45d 100644
--- a/opengl/tools/glgen/src/GenerateGLES.java
+++ b/opengl/tools/glgen/src/GenerateGLES.java
@@ -84,7 +84,7 @@
 
         // Generate files
         for(String suffix: new String[] {"GLES10", "GLES10Ext",
-                "GLES11", "GLES11Ext", "GLES20"})
+                "GLES11", "GLES11Ext", "GLES20", "GLES30"})
         {
             BufferedReader spec11Reader =
                 new BufferedReader(new FileReader("specs/gles11/"
diff --git a/opengl/tools/glgen/src/JType.java b/opengl/tools/glgen/src/JType.java
index 994e609..b10e7e2 100644
--- a/opengl/tools/glgen/src/JType.java
+++ b/opengl/tools/glgen/src/JType.java
@@ -46,7 +46,10 @@
     typeMapping.put(new CType("GLubyte", true, true), new JType("String", false, false));
     typeMapping.put(new CType("char", false, true), new JType("byte"));
     typeMapping.put(new CType("char", true, true), new JType("String", false, false));
+    typeMapping.put(new CType("GLchar", true, true), new JType("String", false, false));
     typeMapping.put(new CType("int"), new JType("int"));
+    typeMapping.put(new CType("GLuint64"), new JType("long"));
+    typeMapping.put(new CType("GLsync"), new JType("long"));
 
     // EGL primitive types
     typeMapping.put(new CType("EGLint"), new JType("int"));
@@ -80,6 +83,8 @@
             new JType("java.nio.IntBuffer", true, false));
     typeMapping.put(new CType("GLenum", false, true),
             new JType("java.nio.IntBuffer", true, false));
+    typeMapping.put(new CType("GLenum", true, true),
+            new JType("java.nio.IntBuffer", true, false));
     typeMapping.put(new CType("GLfixed", false, true),
             new JType("java.nio.IntBuffer", true, false));
     typeMapping.put(new CType("GLfixed", true, true),
@@ -100,6 +105,8 @@
             new JType("java.nio.IntBuffer", true, false));
     typeMapping.put(new CType("GLshort", true, true),
             new JType("java.nio.ShortBuffer", true, false));
+    typeMapping.put(new CType("GLint64", false, true),
+            new JType("java.nio.LongBuffer", true, false));
 
     // Typed pointers map to arrays + offsets
     arrayTypeMapping.put(new CType("char", false, true),
@@ -107,6 +114,7 @@
     arrayTypeMapping.put(new CType("GLboolean", false, true),
             new JType("boolean", false, true));
     arrayTypeMapping.put(new CType("GLenum", false, true), new JType("int", false, true));
+    arrayTypeMapping.put(new CType("GLenum", true, true), new JType("int", false, true));
     arrayTypeMapping.put(new CType("GLfixed", true, true), new JType("int", false, true));
     arrayTypeMapping.put(new CType("GLfixed", false, true), new JType("int", false, true));
     arrayTypeMapping.put(new CType("GLfloat", false, true), new JType("float", false, true));
@@ -120,6 +128,7 @@
     arrayTypeMapping.put(new CType("GLuint", true, true), new JType("int", false, true));
     arrayTypeMapping.put(new CType("GLintptr"), new JType("int", false, true));
     arrayTypeMapping.put(new CType("GLsizeiptr"), new JType("int", false, true));
+    arrayTypeMapping.put(new CType("GLint64", false, true), new JType("long", false, true));
 
     //EGL typed pointers map to arrays + offsets
     arrayTypeMapping.put(new CType("EGLint", false, true), new JType("int", false, true));
diff --git a/opengl/tools/glgen/src/JniCodeEmitter.java b/opengl/tools/glgen/src/JniCodeEmitter.java
index ffe3767..d5e2d34 100644
--- a/opengl/tools/glgen/src/JniCodeEmitter.java
+++ b/opengl/tools/glgen/src/JniCodeEmitter.java
@@ -749,10 +749,20 @@
 
         String outName = "android_" + jfunc.getName();
         boolean isPointerFunc = isPointerFunc(jfunc);
-        boolean isVBOPointerFunc = (outName.endsWith("Pointer") ||
-                outName.endsWith("PointerOES") ||
-            outName.endsWith("DrawElements") || outName.endsWith("VertexAttribPointer")) &&
-            !jfunc.getCFunc().hasPointerArg();
+        boolean isPointerOffsetFunc =
+            (outName.endsWith("Pointer") || outName.endsWith("PointerOES") ||
+             outName.endsWith("glDrawElements") ||
+             outName.endsWith("glDrawRangeElements") ||
+             outName.endsWith("glTexImage2D") ||
+             outName.endsWith("glTexSubImage2D") ||
+             outName.endsWith("glCompressedTexImage2D") ||
+             outName.endsWith("glCompressedTexSubImage2D") ||
+             outName.endsWith("glTexImage3D") ||
+             outName.endsWith("glTexSubImage3D") ||
+             outName.endsWith("glCompressedTexImage3D") ||
+             outName.endsWith("glCompressedTexSubImage3D") ||
+             outName.endsWith("glReadPixels"))
+            && !jfunc.getCFunc().hasPointerArg();
         if (isPointerFunc) {
             outName += "Bounds";
         }
@@ -1271,8 +1281,8 @@
             }
             for (int i = 0; i < numArgs; i++) {
                 String typecast;
-                if (i == numArgs - 1 && isVBOPointerFunc) {
-                    typecast = "(const GLvoid *)";
+                if (i == numArgs - 1 && isPointerOffsetFunc) {
+                    typecast = "(GLvoid *)";
                 } else {
                     typecast = "(" + cfunc.getArgType(i).getDeclaration() + ")";
                 }
@@ -1421,7 +1431,8 @@
                             "return toEGLHandle(_env, " + baseType + "Class, " +
                             baseType + "Constructor, _returnValue);");
             } else {
-                out.println(indent + "return _returnValue;");
+                out.println(indent + "return (" +
+                            getJniType(jfunc.getType()) + ")_returnValue;");
             }
         }
 
diff --git a/opengl/tools/glgen/stubs/gles11/GLES20Header.java-if b/opengl/tools/glgen/stubs/gles11/GLES20Header.java-if
index 7a7dccd..9ce6728 100644
--- a/opengl/tools/glgen/stubs/gles11/GLES20Header.java-if
+++ b/opengl/tools/glgen/stubs/gles11/GLES20Header.java-if
@@ -296,6 +296,10 @@
     public static final int GL_RGB5_A1                                 = 0x8057;
     public static final int GL_RGB565                                  = 0x8D62;
     public static final int GL_DEPTH_COMPONENT16                       = 0x81A5;
+    // GL_STENCIL_INDEX does not appear in gl2.h or gl2ext.h, and there is no
+    // token with value 0x1901.
+    //
+    @Deprecated
     public static final int GL_STENCIL_INDEX                           = 0x1901;
     public static final int GL_STENCIL_INDEX8                          = 0x8D48;
     public static final int GL_RENDERBUFFER_WIDTH                      = 0x8D42;
@@ -327,5 +331,5 @@
 
     native private static void _nativeClassInit();
     static {
-	    _nativeClassInit();
+        _nativeClassInit();
     }
diff --git a/opengl/tools/glgen/stubs/gles11/GLES30Header.java-if b/opengl/tools/glgen/stubs/gles11/GLES30Header.java-if
new file mode 100644
index 0000000..747dbd3
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/GLES30Header.java-if
@@ -0,0 +1,337 @@
+/*
+**
+** Copyright 2013, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
+**
+**     http://www.apache.org/licenses/LICENSE-2.0
+**
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
+** limitations under the License.
+*/
+
+// This source file is automatically generated
+
+package android.opengl;
+
+/** OpenGL ES 3.0
+ */
+public class GLES30 extends GLES20 {
+    public static final int GL_READ_BUFFER                             = 0x0C02;
+    public static final int GL_UNPACK_ROW_LENGTH                       = 0x0CF2;
+    public static final int GL_UNPACK_SKIP_ROWS                        = 0x0CF3;
+    public static final int GL_UNPACK_SKIP_PIXELS                      = 0x0CF4;
+    public static final int GL_PACK_ROW_LENGTH                         = 0x0D02;
+    public static final int GL_PACK_SKIP_ROWS                          = 0x0D03;
+    public static final int GL_PACK_SKIP_PIXELS                        = 0x0D04;
+    public static final int GL_COLOR                                   = 0x1800;
+    public static final int GL_DEPTH                                   = 0x1801;
+    public static final int GL_STENCIL                                 = 0x1802;
+    public static final int GL_RED                                     = 0x1903;
+    public static final int GL_RGB8                                    = 0x8051;
+    public static final int GL_RGBA8                                   = 0x8058;
+    public static final int GL_RGB10_A2                                = 0x8059;
+    public static final int GL_TEXTURE_BINDING_3D                      = 0x806A;
+    public static final int GL_UNPACK_SKIP_IMAGES                      = 0x806D;
+    public static final int GL_UNPACK_IMAGE_HEIGHT                     = 0x806E;
+    public static final int GL_TEXTURE_3D                              = 0x806F;
+    public static final int GL_TEXTURE_WRAP_R                          = 0x8072;
+    public static final int GL_MAX_3D_TEXTURE_SIZE                     = 0x8073;
+    public static final int GL_UNSIGNED_INT_2_10_10_10_REV             = 0x8368;
+    public static final int GL_MAX_ELEMENTS_VERTICES                   = 0x80E8;
+    public static final int GL_MAX_ELEMENTS_INDICES                    = 0x80E9;
+    public static final int GL_TEXTURE_MIN_LOD                         = 0x813A;
+    public static final int GL_TEXTURE_MAX_LOD                         = 0x813B;
+    public static final int GL_TEXTURE_BASE_LEVEL                      = 0x813C;
+    public static final int GL_TEXTURE_MAX_LEVEL                       = 0x813D;
+    public static final int GL_MIN                                     = 0x8007;
+    public static final int GL_MAX                                     = 0x8008;
+    public static final int GL_DEPTH_COMPONENT24                       = 0x81A6;
+    public static final int GL_MAX_TEXTURE_LOD_BIAS                    = 0x84FD;
+    public static final int GL_TEXTURE_COMPARE_MODE                    = 0x884C;
+    public static final int GL_TEXTURE_COMPARE_FUNC                    = 0x884D;
+    public static final int GL_CURRENT_QUERY                           = 0x8865;
+    public static final int GL_QUERY_RESULT                            = 0x8866;
+    public static final int GL_QUERY_RESULT_AVAILABLE                  = 0x8867;
+    public static final int GL_BUFFER_MAPPED                           = 0x88BC;
+    public static final int GL_BUFFER_MAP_POINTER                      = 0x88BD;
+    public static final int GL_STREAM_READ                             = 0x88E1;
+    public static final int GL_STREAM_COPY                             = 0x88E2;
+    public static final int GL_STATIC_READ                             = 0x88E5;
+    public static final int GL_STATIC_COPY                             = 0x88E6;
+    public static final int GL_DYNAMIC_READ                            = 0x88E9;
+    public static final int GL_DYNAMIC_COPY                            = 0x88EA;
+    public static final int GL_MAX_DRAW_BUFFERS                        = 0x8824;
+    public static final int GL_DRAW_BUFFER0                            = 0x8825;
+    public static final int GL_DRAW_BUFFER1                            = 0x8826;
+    public static final int GL_DRAW_BUFFER2                            = 0x8827;
+    public static final int GL_DRAW_BUFFER3                            = 0x8828;
+    public static final int GL_DRAW_BUFFER4                            = 0x8829;
+    public static final int GL_DRAW_BUFFER5                            = 0x882A;
+    public static final int GL_DRAW_BUFFER6                            = 0x882B;
+    public static final int GL_DRAW_BUFFER7                            = 0x882C;
+    public static final int GL_DRAW_BUFFER8                            = 0x882D;
+    public static final int GL_DRAW_BUFFER9                            = 0x882E;
+    public static final int GL_DRAW_BUFFER10                           = 0x882F;
+    public static final int GL_DRAW_BUFFER11                           = 0x8830;
+    public static final int GL_DRAW_BUFFER12                           = 0x8831;
+    public static final int GL_DRAW_BUFFER13                           = 0x8832;
+    public static final int GL_DRAW_BUFFER14                           = 0x8833;
+    public static final int GL_DRAW_BUFFER15                           = 0x8834;
+    public static final int GL_MAX_FRAGMENT_UNIFORM_COMPONENTS         = 0x8B49;
+    public static final int GL_MAX_VERTEX_UNIFORM_COMPONENTS           = 0x8B4A;
+    public static final int GL_SAMPLER_3D                              = 0x8B5F;
+    public static final int GL_SAMPLER_2D_SHADOW                       = 0x8B62;
+    public static final int GL_FRAGMENT_SHADER_DERIVATIVE_HINT         = 0x8B8B;
+    public static final int GL_PIXEL_PACK_BUFFER                       = 0x88EB;
+    public static final int GL_PIXEL_UNPACK_BUFFER                     = 0x88EC;
+    public static final int GL_PIXEL_PACK_BUFFER_BINDING               = 0x88ED;
+    public static final int GL_PIXEL_UNPACK_BUFFER_BINDING             = 0x88EF;
+    public static final int GL_FLOAT_MAT2x3                            = 0x8B65;
+    public static final int GL_FLOAT_MAT2x4                            = 0x8B66;
+    public static final int GL_FLOAT_MAT3x2                            = 0x8B67;
+    public static final int GL_FLOAT_MAT3x4                            = 0x8B68;
+    public static final int GL_FLOAT_MAT4x2                            = 0x8B69;
+    public static final int GL_FLOAT_MAT4x3                            = 0x8B6A;
+    public static final int GL_SRGB                                    = 0x8C40;
+    public static final int GL_SRGB8                                   = 0x8C41;
+    public static final int GL_SRGB8_ALPHA8                            = 0x8C43;
+    public static final int GL_COMPARE_REF_TO_TEXTURE                  = 0x884E;
+    public static final int GL_MAJOR_VERSION                           = 0x821B;
+    public static final int GL_MINOR_VERSION                           = 0x821C;
+    public static final int GL_NUM_EXTENSIONS                          = 0x821D;
+    public static final int GL_RGBA32F                                 = 0x8814;
+    public static final int GL_RGB32F                                  = 0x8815;
+    public static final int GL_RGBA16F                                 = 0x881A;
+    public static final int GL_RGB16F                                  = 0x881B;
+    public static final int GL_VERTEX_ATTRIB_ARRAY_INTEGER             = 0x88FD;
+    public static final int GL_MAX_ARRAY_TEXTURE_LAYERS                = 0x88FF;
+    public static final int GL_MIN_PROGRAM_TEXEL_OFFSET                = 0x8904;
+    public static final int GL_MAX_PROGRAM_TEXEL_OFFSET                = 0x8905;
+    public static final int GL_MAX_VARYING_COMPONENTS                  = 0x8B4B;
+    public static final int GL_TEXTURE_2D_ARRAY                        = 0x8C1A;
+    public static final int GL_TEXTURE_BINDING_2D_ARRAY                = 0x8C1D;
+    public static final int GL_R11F_G11F_B10F                          = 0x8C3A;
+    public static final int GL_UNSIGNED_INT_10F_11F_11F_REV            = 0x8C3B;
+    public static final int GL_RGB9_E5                                 = 0x8C3D;
+    public static final int GL_UNSIGNED_INT_5_9_9_9_REV                = 0x8C3E;
+    public static final int GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH   = 0x8C76;
+    public static final int GL_TRANSFORM_FEEDBACK_BUFFER_MODE          = 0x8C7F;
+    public static final int GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS   = 0x8C80;
+    public static final int GL_TRANSFORM_FEEDBACK_VARYINGS             = 0x8C83;
+    public static final int GL_TRANSFORM_FEEDBACK_BUFFER_START         = 0x8C84;
+    public static final int GL_TRANSFORM_FEEDBACK_BUFFER_SIZE          = 0x8C85;
+    public static final int GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN   = 0x8C88;
+    public static final int GL_RASTERIZER_DISCARD                      = 0x8C89;
+    public static final int GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS    = 0x8C8A;
+    public static final int GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B;
+    public static final int GL_INTERLEAVED_ATTRIBS                     = 0x8C8C;
+    public static final int GL_SEPARATE_ATTRIBS                        = 0x8C8D;
+    public static final int GL_TRANSFORM_FEEDBACK_BUFFER               = 0x8C8E;
+    public static final int GL_TRANSFORM_FEEDBACK_BUFFER_BINDING       = 0x8C8F;
+    public static final int GL_RGBA32UI                                = 0x8D70;
+    public static final int GL_RGB32UI                                 = 0x8D71;
+    public static final int GL_RGBA16UI                                = 0x8D76;
+    public static final int GL_RGB16UI                                 = 0x8D77;
+    public static final int GL_RGBA8UI                                 = 0x8D7C;
+    public static final int GL_RGB8UI                                  = 0x8D7D;
+    public static final int GL_RGBA32I                                 = 0x8D82;
+    public static final int GL_RGB32I                                  = 0x8D83;
+    public static final int GL_RGBA16I                                 = 0x8D88;
+    public static final int GL_RGB16I                                  = 0x8D89;
+    public static final int GL_RGBA8I                                  = 0x8D8E;
+    public static final int GL_RGB8I                                   = 0x8D8F;
+    public static final int GL_RED_INTEGER                             = 0x8D94;
+    public static final int GL_RGB_INTEGER                             = 0x8D98;
+    public static final int GL_RGBA_INTEGER                            = 0x8D99;
+    public static final int GL_SAMPLER_2D_ARRAY                        = 0x8DC1;
+    public static final int GL_SAMPLER_2D_ARRAY_SHADOW                 = 0x8DC4;
+    public static final int GL_SAMPLER_CUBE_SHADOW                     = 0x8DC5;
+    public static final int GL_UNSIGNED_INT_VEC2                       = 0x8DC6;
+    public static final int GL_UNSIGNED_INT_VEC3                       = 0x8DC7;
+    public static final int GL_UNSIGNED_INT_VEC4                       = 0x8DC8;
+    public static final int GL_INT_SAMPLER_2D                          = 0x8DCA;
+    public static final int GL_INT_SAMPLER_3D                          = 0x8DCB;
+    public static final int GL_INT_SAMPLER_CUBE                        = 0x8DCC;
+    public static final int GL_INT_SAMPLER_2D_ARRAY                    = 0x8DCF;
+    public static final int GL_UNSIGNED_INT_SAMPLER_2D                 = 0x8DD2;
+    public static final int GL_UNSIGNED_INT_SAMPLER_3D                 = 0x8DD3;
+    public static final int GL_UNSIGNED_INT_SAMPLER_CUBE               = 0x8DD4;
+    public static final int GL_UNSIGNED_INT_SAMPLER_2D_ARRAY           = 0x8DD7;
+    public static final int GL_BUFFER_ACCESS_FLAGS                     = 0x911F;
+    public static final int GL_BUFFER_MAP_LENGTH                       = 0x9120;
+    public static final int GL_BUFFER_MAP_OFFSET                       = 0x9121;
+    public static final int GL_DEPTH_COMPONENT32F                      = 0x8CAC;
+    public static final int GL_DEPTH32F_STENCIL8                       = 0x8CAD;
+    public static final int GL_FLOAT_32_UNSIGNED_INT_24_8_REV          = 0x8DAD;
+    public static final int GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING   = 0x8210;
+    public static final int GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE   = 0x8211;
+    public static final int GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE         = 0x8212;
+    public static final int GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE       = 0x8213;
+    public static final int GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE        = 0x8214;
+    public static final int GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE       = 0x8215;
+    public static final int GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE       = 0x8216;
+    public static final int GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE     = 0x8217;
+    public static final int GL_FRAMEBUFFER_DEFAULT                     = 0x8218;
+    public static final int GL_FRAMEBUFFER_UNDEFINED                   = 0x8219;
+    public static final int GL_DEPTH_STENCIL_ATTACHMENT                = 0x821A;
+    public static final int GL_DEPTH_STENCIL                           = 0x84F9;
+    public static final int GL_UNSIGNED_INT_24_8                       = 0x84FA;
+    public static final int GL_DEPTH24_STENCIL8                        = 0x88F0;
+    public static final int GL_UNSIGNED_NORMALIZED                     = 0x8C17;
+    public static final int GL_DRAW_FRAMEBUFFER_BINDING                = GL_FRAMEBUFFER_BINDING;
+    public static final int GL_READ_FRAMEBUFFER                        = 0x8CA8;
+    public static final int GL_DRAW_FRAMEBUFFER                        = 0x8CA9;
+    public static final int GL_READ_FRAMEBUFFER_BINDING                = 0x8CAA;
+    public static final int GL_RENDERBUFFER_SAMPLES                    = 0x8CAB;
+    public static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER    = 0x8CD4;
+    public static final int GL_MAX_COLOR_ATTACHMENTS                   = 0x8CDF;
+    public static final int GL_COLOR_ATTACHMENT1                       = 0x8CE1;
+    public static final int GL_COLOR_ATTACHMENT2                       = 0x8CE2;
+    public static final int GL_COLOR_ATTACHMENT3                       = 0x8CE3;
+    public static final int GL_COLOR_ATTACHMENT4                       = 0x8CE4;
+    public static final int GL_COLOR_ATTACHMENT5                       = 0x8CE5;
+    public static final int GL_COLOR_ATTACHMENT6                       = 0x8CE6;
+    public static final int GL_COLOR_ATTACHMENT7                       = 0x8CE7;
+    public static final int GL_COLOR_ATTACHMENT8                       = 0x8CE8;
+    public static final int GL_COLOR_ATTACHMENT9                       = 0x8CE9;
+    public static final int GL_COLOR_ATTACHMENT10                      = 0x8CEA;
+    public static final int GL_COLOR_ATTACHMENT11                      = 0x8CEB;
+    public static final int GL_COLOR_ATTACHMENT12                      = 0x8CEC;
+    public static final int GL_COLOR_ATTACHMENT13                      = 0x8CED;
+    public static final int GL_COLOR_ATTACHMENT14                      = 0x8CEE;
+    public static final int GL_COLOR_ATTACHMENT15                      = 0x8CEF;
+    public static final int GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE      = 0x8D56;
+    public static final int GL_MAX_SAMPLES                             = 0x8D57;
+    public static final int GL_HALF_FLOAT                              = 0x140B;
+    public static final int GL_MAP_READ_BIT                            = 0x0001;
+    public static final int GL_MAP_WRITE_BIT                           = 0x0002;
+    public static final int GL_MAP_INVALIDATE_RANGE_BIT                = 0x0004;
+    public static final int GL_MAP_INVALIDATE_BUFFER_BIT               = 0x0008;
+    public static final int GL_MAP_FLUSH_EXPLICIT_BIT                  = 0x0010;
+    public static final int GL_MAP_UNSYNCHRONIZED_BIT                  = 0x0020;
+    public static final int GL_RG                                      = 0x8227;
+    public static final int GL_RG_INTEGER                              = 0x8228;
+    public static final int GL_R8                                      = 0x8229;
+    public static final int GL_RG8                                     = 0x822B;
+    public static final int GL_R16F                                    = 0x822D;
+    public static final int GL_R32F                                    = 0x822E;
+    public static final int GL_RG16F                                   = 0x822F;
+    public static final int GL_RG32F                                   = 0x8230;
+    public static final int GL_R8I                                     = 0x8231;
+    public static final int GL_R8UI                                    = 0x8232;
+    public static final int GL_R16I                                    = 0x8233;
+    public static final int GL_R16UI                                   = 0x8234;
+    public static final int GL_R32I                                    = 0x8235;
+    public static final int GL_R32UI                                   = 0x8236;
+    public static final int GL_RG8I                                    = 0x8237;
+    public static final int GL_RG8UI                                   = 0x8238;
+    public static final int GL_RG16I                                   = 0x8239;
+    public static final int GL_RG16UI                                  = 0x823A;
+    public static final int GL_RG32I                                   = 0x823B;
+    public static final int GL_RG32UI                                  = 0x823C;
+    public static final int GL_VERTEX_ARRAY_BINDING                    = 0x85B5;
+    public static final int GL_R8_SNORM                                = 0x8F94;
+    public static final int GL_RG8_SNORM                               = 0x8F95;
+    public static final int GL_RGB8_SNORM                              = 0x8F96;
+    public static final int GL_RGBA8_SNORM                             = 0x8F97;
+    public static final int GL_SIGNED_NORMALIZED                       = 0x8F9C;
+    public static final int GL_PRIMITIVE_RESTART_FIXED_INDEX           = 0x8D69;
+    public static final int GL_COPY_READ_BUFFER                        = 0x8F36;
+    public static final int GL_COPY_WRITE_BUFFER                       = 0x8F37;
+    public static final int GL_COPY_READ_BUFFER_BINDING                = GL_COPY_READ_BUFFER;
+    public static final int GL_COPY_WRITE_BUFFER_BINDING               = GL_COPY_WRITE_BUFFER;
+    public static final int GL_UNIFORM_BUFFER                          = 0x8A11;
+    public static final int GL_UNIFORM_BUFFER_BINDING                  = 0x8A28;
+    public static final int GL_UNIFORM_BUFFER_START                    = 0x8A29;
+    public static final int GL_UNIFORM_BUFFER_SIZE                     = 0x8A2A;
+    public static final int GL_MAX_VERTEX_UNIFORM_BLOCKS               = 0x8A2B;
+    public static final int GL_MAX_FRAGMENT_UNIFORM_BLOCKS             = 0x8A2D;
+    public static final int GL_MAX_COMBINED_UNIFORM_BLOCKS             = 0x8A2E;
+    public static final int GL_MAX_UNIFORM_BUFFER_BINDINGS             = 0x8A2F;
+    public static final int GL_MAX_UNIFORM_BLOCK_SIZE                  = 0x8A30;
+    public static final int GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS  = 0x8A31;
+    public static final int GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS     = 0x8A33;
+    public static final int GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT         = 0x8A34;
+    public static final int GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH    = 0x8A35;
+    public static final int GL_ACTIVE_UNIFORM_BLOCKS                   = 0x8A36;
+    public static final int GL_UNIFORM_TYPE                            = 0x8A37;
+    public static final int GL_UNIFORM_SIZE                            = 0x8A38;
+    public static final int GL_UNIFORM_NAME_LENGTH                     = 0x8A39;
+    public static final int GL_UNIFORM_BLOCK_INDEX                     = 0x8A3A;
+    public static final int GL_UNIFORM_OFFSET                          = 0x8A3B;
+    public static final int GL_UNIFORM_ARRAY_STRIDE                    = 0x8A3C;
+    public static final int GL_UNIFORM_MATRIX_STRIDE                   = 0x8A3D;
+    public static final int GL_UNIFORM_IS_ROW_MAJOR                    = 0x8A3E;
+    public static final int GL_UNIFORM_BLOCK_BINDING                   = 0x8A3F;
+    public static final int GL_UNIFORM_BLOCK_DATA_SIZE                 = 0x8A40;
+    public static final int GL_UNIFORM_BLOCK_NAME_LENGTH               = 0x8A41;
+    public static final int GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS           = 0x8A42;
+    public static final int GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES    = 0x8A43;
+    public static final int GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER    = 0x8A44;
+    public static final int GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER  = 0x8A46;
+    // GL_INVALID_INDEX is defined as 0xFFFFFFFFu in C.
+    public static final int GL_INVALID_INDEX                           = -1;
+    public static final int GL_MAX_VERTEX_OUTPUT_COMPONENTS            = 0x9122;
+    public static final int GL_MAX_FRAGMENT_INPUT_COMPONENTS           = 0x9125;
+    public static final int GL_MAX_SERVER_WAIT_TIMEOUT                 = 0x9111;
+    public static final int GL_OBJECT_TYPE                             = 0x9112;
+    public static final int GL_SYNC_CONDITION                          = 0x9113;
+    public static final int GL_SYNC_STATUS                             = 0x9114;
+    public static final int GL_SYNC_FLAGS                              = 0x9115;
+    public static final int GL_SYNC_FENCE                              = 0x9116;
+    public static final int GL_SYNC_GPU_COMMANDS_COMPLETE              = 0x9117;
+    public static final int GL_UNSIGNALED                              = 0x9118;
+    public static final int GL_SIGNALED                                = 0x9119;
+    public static final int GL_ALREADY_SIGNALED                        = 0x911A;
+    public static final int GL_TIMEOUT_EXPIRED                         = 0x911B;
+    public static final int GL_CONDITION_SATISFIED                     = 0x911C;
+    public static final int GL_WAIT_FAILED                             = 0x911D;
+    public static final int GL_SYNC_FLUSH_COMMANDS_BIT                 = 0x00000001;
+    // GL_TIMEOUT_IGNORED is defined as 0xFFFFFFFFFFFFFFFFull in C.
+    public static final long GL_TIMEOUT_IGNORED                         = -1;
+    public static final int GL_VERTEX_ATTRIB_ARRAY_DIVISOR             = 0x88FE;
+    public static final int GL_ANY_SAMPLES_PASSED                      = 0x8C2F;
+    public static final int GL_ANY_SAMPLES_PASSED_CONSERVATIVE         = 0x8D6A;
+    public static final int GL_SAMPLER_BINDING                         = 0x8919;
+    public static final int GL_RGB10_A2UI                              = 0x906F;
+    public static final int GL_TEXTURE_SWIZZLE_R                       = 0x8E42;
+    public static final int GL_TEXTURE_SWIZZLE_G                       = 0x8E43;
+    public static final int GL_TEXTURE_SWIZZLE_B                       = 0x8E44;
+    public static final int GL_TEXTURE_SWIZZLE_A                       = 0x8E45;
+    public static final int GL_GREEN                                   = 0x1904;
+    public static final int GL_BLUE                                    = 0x1905;
+    public static final int GL_INT_2_10_10_10_REV                      = 0x8D9F;
+    public static final int GL_TRANSFORM_FEEDBACK                      = 0x8E22;
+    public static final int GL_TRANSFORM_FEEDBACK_PAUSED               = 0x8E23;
+    public static final int GL_TRANSFORM_FEEDBACK_ACTIVE               = 0x8E24;
+    public static final int GL_TRANSFORM_FEEDBACK_BINDING              = 0x8E25;
+    public static final int GL_PROGRAM_BINARY_RETRIEVABLE_HINT         = 0x8257;
+    public static final int GL_PROGRAM_BINARY_LENGTH                   = 0x8741;
+    public static final int GL_NUM_PROGRAM_BINARY_FORMATS              = 0x87FE;
+    public static final int GL_PROGRAM_BINARY_FORMATS                  = 0x87FF;
+    public static final int GL_COMPRESSED_R11_EAC                      = 0x9270;
+    public static final int GL_COMPRESSED_SIGNED_R11_EAC               = 0x9271;
+    public static final int GL_COMPRESSED_RG11_EAC                     = 0x9272;
+    public static final int GL_COMPRESSED_SIGNED_RG11_EAC              = 0x9273;
+    public static final int GL_COMPRESSED_RGB8_ETC2                    = 0x9274;
+    public static final int GL_COMPRESSED_SRGB8_ETC2                   = 0x9275;
+    public static final int GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2     = 0x9276;
+    public static final int GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2    = 0x9277;
+    public static final int GL_COMPRESSED_RGBA8_ETC2_EAC               = 0x9278;
+    public static final int GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC        = 0x9279;
+    public static final int GL_TEXTURE_IMMUTABLE_FORMAT                = 0x912F;
+    public static final int GL_MAX_ELEMENT_INDEX                       = 0x8D6B;
+    public static final int GL_NUM_SAMPLE_COUNTS                       = 0x9380;
+    public static final int GL_TEXTURE_IMMUTABLE_LEVELS                = 0x82DF;
+
+    native private static void _nativeClassInit();
+    static {
+        _nativeClassInit();
+    }
+
diff --git a/opengl/tools/glgen/stubs/gles11/GLES30cHeader.cpp b/opengl/tools/glgen/stubs/gles11/GLES30cHeader.cpp
new file mode 100644
index 0000000..f5ec455
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/GLES30cHeader.cpp
@@ -0,0 +1,22 @@
+/*
+**
+** Copyright 2013, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
+**
+**     http://www.apache.org/licenses/LICENSE-2.0
+**
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
+** limitations under the License.
+*/
+
+// This source file is automatically generated
+
+#include <GLES3/gl3.h>
+#include <GLES3/gl3ext.h>
+
diff --git a/opengl/tools/glgen/stubs/gles11/common.cpp b/opengl/tools/glgen/stubs/gles11/common.cpp
index 106dbdc..579d573 100644
--- a/opengl/tools/glgen/stubs/gles11/common.cpp
+++ b/opengl/tools/glgen/stubs/gles11/common.cpp
@@ -41,6 +41,12 @@
     glVertexAttribPointer(indx, size, type, normalized, stride, pointer);
 }
 #endif
+#ifdef GL_ES_VERSION_3_0
+static void glVertexAttribIPointerBounds(GLuint indx, GLint size, GLenum type,
+        GLsizei stride, const GLvoid *pointer, GLsizei count) {
+    glVertexAttribIPointer(indx, size, type, stride, pointer);
+}
+#endif
 }
 
 /* Cache method IDs each time the class is loaded. */
diff --git a/opengl/tools/glgen/stubs/gles11/glDrawElementsInstanced.cpp b/opengl/tools/glgen/stubs/gles11/glDrawElementsInstanced.cpp
new file mode 100644
index 0000000..41df486
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/glDrawElementsInstanced.cpp
@@ -0,0 +1,39 @@
+/* void glDrawElementsInstanced ( GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instanceCount ) */
+static void
+android_glDrawElementsInstanced__IIILjava_nio_Buffer_2I
+  (JNIEnv *_env, jobject _this, jint mode, jint count, jint type, jobject indices_buf, jint instanceCount) {
+    jarray _array = (jarray) 0;
+    jint _bufferOffset = (jint) 0;
+    jint _remaining;
+    GLvoid *indices = (GLvoid *) 0;
+
+    indices = (GLvoid *)getPointer(_env, indices_buf, &_array, &_remaining, &_bufferOffset);
+    if (indices == NULL) {
+        char * _indicesBase = (char *)_env->GetPrimitiveArrayCritical(_array, (jboolean *) 0);
+        indices = (GLvoid *) (_indicesBase + _bufferOffset);
+    }
+    glDrawElementsInstanced(
+        (GLenum)mode,
+        (GLsizei)count,
+        (GLenum)type,
+        (GLvoid *)indices,
+        (GLsizei)instanceCount
+    );
+    if (_array) {
+        releasePointer(_env, _array, indices, JNI_FALSE);
+    }
+}
+
+/* void glDrawElementsInstanced ( GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instanceCount ) */
+static void
+android_glDrawElementsInstanced__IIIII
+  (JNIEnv *_env, jobject _this, jint mode, jint count, jint type, jint indicesOffset, jint instanceCount) {
+    glDrawElementsInstanced(
+        (GLenum)mode,
+        (GLsizei)count,
+        (GLenum)type,
+        (GLvoid *)indicesOffset,
+        (GLsizei)instanceCount
+    );
+}
+
diff --git a/opengl/tools/glgen/stubs/gles11/glDrawElementsInstanced.java b/opengl/tools/glgen/stubs/gles11/glDrawElementsInstanced.java
new file mode 100644
index 0000000..53651ce
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/glDrawElementsInstanced.java
@@ -0,0 +1,20 @@
+    // C function void glDrawElementsInstanced ( GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instanceCount )
+
+    public static native void glDrawElementsInstanced(
+        int mode,
+        int count,
+        int type,
+        java.nio.Buffer indices,
+        int instanceCount
+    );
+
+    // C function void glDrawElementsInstanced ( GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instanceCount )
+
+    public static native void glDrawElementsInstanced(
+        int mode,
+        int count,
+        int type,
+        int indicesOffset,
+        int instanceCount
+    );
+
diff --git a/opengl/tools/glgen/stubs/gles11/glDrawElementsInstanced.nativeReg b/opengl/tools/glgen/stubs/gles11/glDrawElementsInstanced.nativeReg
new file mode 100644
index 0000000..3b7424c
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/glDrawElementsInstanced.nativeReg
@@ -0,0 +1,2 @@
+{"glDrawElementsInstanced", "(IIILjava/nio/Buffer;I)V", (void *) android_glDrawElementsInstanced__IIILjava_nio_Buffer_2I },
+{"glDrawElementsInstanced", "(IIIII)V", (void *) android_glDrawElementsInstanced__IIIII },
diff --git a/opengl/tools/glgen/stubs/gles11/glGetActiveUniformBlockName.cpp b/opengl/tools/glgen/stubs/gles11/glGetActiveUniformBlockName.cpp
new file mode 100644
index 0000000..bb6ae7c
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/glGetActiveUniformBlockName.cpp
@@ -0,0 +1,127 @@
+/* void glGetActiveUniformBlockName ( GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName ) */
+static void
+android_glGetActiveUniformBlockName_III_3II_3BI
+    (JNIEnv* _env, jobject _this, jint program, jint uniformBlockIndex, int bufSize, jintArray length_ref, jint lengthOffset, jbyteArray name_ref, jint nameOffset) {
+    jint _exception = 0;
+    const char* _exceptionType;
+    const char* _exceptionMessage;
+    GLsizei* _length_base = (GLsizei*)0;
+    jint _lengthRemaining;
+    GLsizei* _length = (GLsizei*)0;
+    GLchar* _name_base = (GLchar*)0;
+    jint _nameRemaining;
+    GLchar* _name = (GLchar*)0;
+
+    if (!length_ref) {
+        _exception = 1;
+        _exceptionType = "java/lang/IllegalArgumentException";
+        _exceptionMessage = "length == null";
+        goto exit;
+    }
+    if (lengthOffset < 0) {
+        _exception = 1;
+        _exceptionType = "java/lang/IllegalArgumentException";
+        _exceptionMessage = "lengthOffset < 0";
+        goto exit;
+    }
+    _lengthRemaining = _env->GetArrayLength(length_ref) - lengthOffset;
+    _length_base = (GLsizei*)_env->GetPrimitiveArrayCritical(
+            length_ref, (jboolean*)0);
+    _length = _length_base + lengthOffset;
+
+    if (!name_ref) {
+        _exception = 1;
+        _exceptionType = "java/lang/IllegalArgumentException";
+        _exceptionMessage = "uniformBlockName == null";
+        goto exit;
+    }
+    if (nameOffset < 0) {
+        _exception = 1;
+        _exceptionType = "java/lang/IllegalArgumentException";
+        _exceptionMessage = "uniformBlockNameOffset < 0";
+        goto exit;
+    }
+    _nameRemaining = _env->GetArrayLength(name_ref) - nameOffset;
+    _name_base = (GLchar*)_env->GetPrimitiveArrayCritical(
+            name_ref, (jboolean*)0);
+    _name = _name_base + nameOffset;
+
+    glGetActiveUniformBlockName(
+        (GLuint)program,
+        (GLuint)uniformBlockIndex,
+        (GLsizei)bufSize,
+        (GLsizei*)_length,
+        (GLchar*)_name
+    );
+
+exit:
+    if (_name_base) {
+        _env->ReleasePrimitiveArrayCritical(name_ref, _name_base,
+            _exception ? JNI_ABORT: 0);
+    }
+    if (_length_base) {
+        _env->ReleasePrimitiveArrayCritical(length_ref, _length_base,
+            _exception ? JNI_ABORT: 0);
+    }
+    if (_exception) {
+        jniThrowException(_env, _exceptionType, _exceptionMessage);
+    }
+}
+
+/* void glGetActiveUniformBlockName ( GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName ) */
+static void
+android_glGetActiveUniformBlockName_IILjava_nio_Buffer_2Ljava_nio_Buffer_2
+    (JNIEnv* _env, jobject _this, jint program, jint uniformBlockIndex, jobject length_buf, jobject uniformBlockName_buf) {
+    jint _exception = 0;
+    const char* _exceptionType;
+    const char* _exceptionMessage;
+    jarray _lengthArray = (jarray)0;
+    jint _lengthBufferOffset = (jint)0;
+    GLsizei* _length = (GLsizei*)0;
+    jint _lengthRemaining;
+    jarray _nameArray = (jarray)0;
+    jint _nameBufferOffset = (jint)0;
+    GLchar* _name = (GLchar*)0;
+    jint _nameRemaining;
+
+    _length = (GLsizei*)getPointer(_env, length_buf, &_lengthArray, &_lengthRemaining, &_lengthBufferOffset);
+    if (_length == NULL) {
+        GLsizei* _lengthBase = (GLsizei*)_env->GetPrimitiveArrayCritical(_lengthArray, (jboolean*)0);
+        _length = (GLsizei*)(_lengthBase + _lengthBufferOffset);
+    }
+
+    _name = (GLchar*)getPointer(_env, uniformBlockName_buf, &_nameArray, &_nameRemaining, &_nameBufferOffset);
+    if (_name == NULL) {
+        GLchar* _nameBase = (GLchar*)_env->GetPrimitiveArrayCritical(_nameArray, (jboolean*)0);
+        _name = (GLchar*)(_nameBase + _nameBufferOffset);
+    }
+
+    glGetActiveUniformBlockName(
+        (GLuint)program,
+        (GLuint)uniformBlockIndex,
+        (GLsizei)_nameRemaining,
+        _length, _name
+    );
+    if (_nameArray) {
+        releasePointer(_env, _nameArray, _name, JNI_TRUE);
+    }
+    if (_lengthArray) {
+        releasePointer(_env, _lengthArray, _length, JNI_TRUE);
+    }
+}
+
+/* void glGetActiveUniformBlockName ( GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName ) */
+static jstring
+android_glGetActiveUniformBlockName_II
+    (JNIEnv *_env, jobject _this, jint program, jint uniformBlockIndex) {
+    GLint len = 0;
+    glGetActiveUniformBlockiv((GLuint)program, (GLuint)uniformBlockIndex,
+            GL_UNIFORM_BLOCK_NAME_LENGTH, &len);
+    GLchar* name = (GLchar*)malloc(len);
+    glGetActiveUniformBlockName((GLuint)program, (GLuint)uniformBlockIndex,
+        len, NULL, name);
+    jstring result = _env->NewStringUTF(name);
+    free(name);
+    return result;
+}
+
diff --git a/opengl/tools/glgen/stubs/gles11/glGetActiveUniformBlockName.java b/opengl/tools/glgen/stubs/gles11/glGetActiveUniformBlockName.java
new file mode 100644
index 0000000..3d9ed0f
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/glGetActiveUniformBlockName.java
@@ -0,0 +1,28 @@
+    // C function void glGetActiveUniformBlockName ( GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName )
+
+    public static native void glGetActiveUniformBlockName(
+        int program,
+        int uniformBlockIndex,
+        int bufSize,
+        int[] length,
+        int lengthOffset,
+        byte[] uniformBlockName,
+        int uniformBlockNameOffset
+    );
+
+    // C function void glGetActiveUniformBlockName ( GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName )
+
+    public static native void glGetActiveUniformBlockName(
+        int program,
+        int uniformBlockIndex,
+        java.nio.Buffer length,
+        java.nio.Buffer uniformBlockName
+    );
+
+    // C function void glGetActiveUniformBlockName ( GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName )
+
+    public static native String glGetActiveUniformBlockName(
+        int program,
+        int uniformBlockIndex
+    );
+
diff --git a/opengl/tools/glgen/stubs/gles11/glGetActiveUniformBlockName.nativeReg b/opengl/tools/glgen/stubs/gles11/glGetActiveUniformBlockName.nativeReg
new file mode 100644
index 0000000..fb37689
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/glGetActiveUniformBlockName.nativeReg
@@ -0,0 +1,3 @@
+{"glGetActiveUniformBlockName", "(III[II[BI)V", (void *) android_glGetActiveUniformBlockName_III_3II_3BI },
+{"glGetActiveUniformBlockName", "(IILjava/nio/Buffer;Ljava/nio/Buffer;)V", (void *) android_glGetActiveUniformBlockName_IILjava_nio_Buffer_2Ljava_nio_Buffer_2 },
+{"glGetActiveUniformBlockName", "(II)Ljava/lang/String;", (void *) android_glGetActiveUniformBlockName_II },
\ No newline at end of file
diff --git a/opengl/tools/glgen/stubs/gles11/glGetBufferPointerv.cpp b/opengl/tools/glgen/stubs/gles11/glGetBufferPointerv.cpp
new file mode 100644
index 0000000..7016c4b
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/glGetBufferPointerv.cpp
@@ -0,0 +1,11 @@
+/* void glGetBufferPointerv ( GLenum target, GLenum pname, GLvoid** params ) */
+static jobject
+android_glGetBufferPointerv__II
+  (JNIEnv *_env, jobject _this, jint target, jint pname) {
+    GLint64 _mapLength;
+    GLvoid* _p;
+    glGetBufferParameteri64v((GLenum)target, GL_BUFFER_MAP_LENGTH, &_mapLength);
+    glGetBufferPointerv((GLenum)target, (GLenum)pname, &_p);
+    return _env->NewDirectByteBuffer(_p, _mapLength);
+}
+
diff --git a/opengl/tools/glgen/stubs/gles11/glGetBufferPointerv.java b/opengl/tools/glgen/stubs/gles11/glGetBufferPointerv.java
new file mode 100644
index 0000000..c966e11
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/glGetBufferPointerv.java
@@ -0,0 +1,7 @@
+    // C function void glGetBufferPointerv ( GLenum target, GLenum pname, GLvoid** params )
+
+    public static native java.nio.Buffer glGetBufferPointerv(
+        int target,
+        int pname
+    );
+
diff --git a/opengl/tools/glgen/stubs/gles11/glGetBufferPointerv.nativeReg b/opengl/tools/glgen/stubs/gles11/glGetBufferPointerv.nativeReg
new file mode 100644
index 0000000..7886451
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/glGetBufferPointerv.nativeReg
@@ -0,0 +1 @@
+{"glGetBufferPointerv", "(II)Ljava/nio/Buffer;", (void *) android_glGetBufferPointerv__II },
\ No newline at end of file
diff --git a/opengl/tools/glgen/stubs/gles11/glGetProgramInfoLog.java b/opengl/tools/glgen/stubs/gles11/glGetProgramInfoLog.java
index 19504f2..da0a1fd 100644
--- a/opengl/tools/glgen/stubs/gles11/glGetProgramInfoLog.java
+++ b/opengl/tools/glgen/stubs/gles11/glGetProgramInfoLog.java
@@ -1,5 +1,5 @@
     // C function void glGetProgramInfoLog( GLuint program, GLsizei maxLength, GLsizei * length,
- 	//     GLchar * infoLog);
+    //     GLchar * infoLog);
 
     public static native String glGetProgramInfoLog(
         int program
diff --git a/opengl/tools/glgen/stubs/gles11/glGetShaderInfoLog.java b/opengl/tools/glgen/stubs/gles11/glGetShaderInfoLog.java
index 1fac6be..dc1db5b 100644
--- a/opengl/tools/glgen/stubs/gles11/glGetShaderInfoLog.java
+++ b/opengl/tools/glgen/stubs/gles11/glGetShaderInfoLog.java
@@ -1,5 +1,5 @@
     // C function void glGetShaderInfoLog( GLuint shader, GLsizei maxLength, GLsizei * length,
- 	//     GLchar * infoLog);
+    //     GLchar * infoLog);
 
     public static native String glGetShaderInfoLog(
         int shader
diff --git a/opengl/tools/glgen/stubs/gles11/glGetStringi.cpp b/opengl/tools/glgen/stubs/gles11/glGetStringi.cpp
new file mode 100644
index 0000000..1611539
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/glGetStringi.cpp
@@ -0,0 +1,8 @@
+/* const GLubyte * glGetStringi ( GLenum name, GLuint index ) */
+static jstring
+android_glGetStringi__II
+  (JNIEnv *_env, jobject _this, jint name, jint index) {
+    const GLubyte* _chars = glGetStringi((GLenum)name, (GLuint)index);
+    return _env->NewStringUTF((const char*)_chars);
+}
+
diff --git a/opengl/tools/glgen/stubs/gles11/glGetStringi.java b/opengl/tools/glgen/stubs/gles11/glGetStringi.java
new file mode 100644
index 0000000..523d4c7
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/glGetStringi.java
@@ -0,0 +1,7 @@
+    // C function const GLubyte * glGetStringi ( GLenum name, GLuint index )
+
+    public static native String glGetStringi(
+        int name,
+        int index
+    );
+
diff --git a/opengl/tools/glgen/stubs/gles11/glGetStringi.nativeReg b/opengl/tools/glgen/stubs/gles11/glGetStringi.nativeReg
new file mode 100644
index 0000000..e7ee353
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/glGetStringi.nativeReg
@@ -0,0 +1 @@
+{"glGetStringi", "(II)Ljava/lang/String;", (void *) android_glGetStringi__II },
\ No newline at end of file
diff --git a/opengl/tools/glgen/stubs/gles11/glGetTransformFeedbackVarying.cpp b/opengl/tools/glgen/stubs/gles11/glGetTransformFeedbackVarying.cpp
new file mode 100644
index 0000000..0514fe9
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/glGetTransformFeedbackVarying.cpp
@@ -0,0 +1,328 @@
+/* void glGetTransformFeedbackVarying ( GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name ) */
+static void
+android_glGetTransformFeedbackVarying__III_3II_3II_3II_3BI
+  (JNIEnv *_env, jobject _this, jint program, jint index, jint bufsize, jintArray length_ref, jint lengthOffset, jintArray size_ref, jint sizeOffset, jintArray type_ref, jint typeOffset, jbyteArray name_ref, jint nameOffset) {
+    jint _exception = 0;
+    const char * _exceptionType;
+    const char * _exceptionMessage;
+    GLsizei *length_base = (GLsizei *) 0;
+    jint _lengthRemaining;
+    GLsizei *length = (GLsizei *) 0;
+    GLint *size_base = (GLint *) 0;
+    jint _sizeRemaining;
+    GLint *size = (GLint *) 0;
+    GLenum *type_base = (GLenum *) 0;
+    jint _typeRemaining;
+    GLenum *type = (GLenum *) 0;
+    char *name_base = (char *) 0;
+    jint _nameRemaining;
+    char *name = (char *) 0;
+
+    if (!length_ref) {
+        _exception = 1;
+        _exceptionType = "java/lang/IllegalArgumentException";
+        _exceptionMessage = "length == null";
+        goto exit;
+    }
+    if (lengthOffset < 0) {
+        _exception = 1;
+        _exceptionType = "java/lang/IllegalArgumentException";
+        _exceptionMessage = "lengthOffset < 0";
+        goto exit;
+    }
+    _lengthRemaining = _env->GetArrayLength(length_ref) - lengthOffset;
+    length_base = (GLsizei *)
+        _env->GetPrimitiveArrayCritical(length_ref, (jboolean *)0);
+    length = length_base + lengthOffset;
+
+    if (!size_ref) {
+        _exception = 1;
+        _exceptionType = "java/lang/IllegalArgumentException";
+        _exceptionMessage = "size == null";
+        goto exit;
+    }
+    if (sizeOffset < 0) {
+        _exception = 1;
+        _exceptionType = "java/lang/IllegalArgumentException";
+        _exceptionMessage = "sizeOffset < 0";
+        goto exit;
+    }
+    _sizeRemaining = _env->GetArrayLength(size_ref) - sizeOffset;
+    size_base = (GLint *)
+        _env->GetPrimitiveArrayCritical(size_ref, (jboolean *)0);
+    size = size_base + sizeOffset;
+
+    if (!type_ref) {
+        _exception = 1;
+        _exceptionType = "java/lang/IllegalArgumentException";
+        _exceptionMessage = "type == null";
+        goto exit;
+    }
+    if (typeOffset < 0) {
+        _exception = 1;
+        _exceptionType = "java/lang/IllegalArgumentException";
+        _exceptionMessage = "typeOffset < 0";
+        goto exit;
+    }
+    _typeRemaining = _env->GetArrayLength(type_ref) - typeOffset;
+    type_base = (GLenum *)
+        _env->GetPrimitiveArrayCritical(type_ref, (jboolean *)0);
+    type = type_base + typeOffset;
+
+    if (!name_ref) {
+        _exception = 1;
+        _exceptionType = "java/lang/IllegalArgumentException";
+        _exceptionMessage = "name == null";
+        goto exit;
+    }
+    if (nameOffset < 0) {
+        _exception = 1;
+        _exceptionType = "java/lang/IllegalArgumentException";
+        _exceptionMessage = "nameOffset < 0";
+        goto exit;
+    }
+    _nameRemaining = _env->GetArrayLength(name_ref) - nameOffset;
+    name_base = (char *)
+        _env->GetPrimitiveArrayCritical(name_ref, (jboolean *)0);
+    name = name_base + nameOffset;
+
+    glGetTransformFeedbackVarying(
+        (GLuint)program,
+        (GLuint)index,
+        (GLsizei)bufsize,
+        (GLsizei *)length,
+        (GLint *)size,
+        (GLenum *)type,
+        (char *)name
+    );
+
+exit:
+    if (name_base) {
+        _env->ReleasePrimitiveArrayCritical(name_ref, name_base,
+            _exception ? JNI_ABORT: 0);
+    }
+    if (type_base) {
+        _env->ReleasePrimitiveArrayCritical(type_ref, type_base,
+            _exception ? JNI_ABORT: 0);
+    }
+    if (size_base) {
+        _env->ReleasePrimitiveArrayCritical(size_ref, size_base,
+            _exception ? JNI_ABORT: 0);
+    }
+    if (length_base) {
+        _env->ReleasePrimitiveArrayCritical(length_ref, length_base,
+            _exception ? JNI_ABORT: 0);
+    }
+    if (_exception) {
+        jniThrowException(_env, _exceptionType, _exceptionMessage);
+    }
+}
+
+/* void glGetTransformFeedbackVarying ( GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name ) */
+static void
+android_glGetTransformFeedbackVarying__IIILjava_nio_IntBuffer_2Ljava_nio_IntBuffer_2Ljava_nio_IntBuffer_2B
+  (JNIEnv *_env, jobject _this, jint program, jint index, jint bufsize, jobject length_buf, jobject size_buf, jobject type_buf, jbyte name) {
+    jarray _lengthArray = (jarray) 0;
+    jint _lengthBufferOffset = (jint) 0;
+    jarray _sizeArray = (jarray) 0;
+    jint _sizeBufferOffset = (jint) 0;
+    jarray _typeArray = (jarray) 0;
+    jint _typeBufferOffset = (jint) 0;
+    jint _lengthRemaining;
+    GLsizei *length = (GLsizei *) 0;
+    jint _sizeRemaining;
+    GLint *size = (GLint *) 0;
+    jint _typeRemaining;
+    GLenum *type = (GLenum *) 0;
+
+    length = (GLsizei *)getPointer(_env, length_buf, &_lengthArray, &_lengthRemaining, &_lengthBufferOffset);
+    size = (GLint *)getPointer(_env, size_buf, &_sizeArray, &_sizeRemaining, &_sizeBufferOffset);
+    type = (GLenum *)getPointer(_env, type_buf, &_typeArray, &_typeRemaining, &_typeBufferOffset);
+    if (length == NULL) {
+        char * _lengthBase = (char *)_env->GetPrimitiveArrayCritical(_lengthArray, (jboolean *) 0);
+        length = (GLsizei *) (_lengthBase + _lengthBufferOffset);
+    }
+    if (size == NULL) {
+        char * _sizeBase = (char *)_env->GetPrimitiveArrayCritical(_sizeArray, (jboolean *) 0);
+        size = (GLint *) (_sizeBase + _sizeBufferOffset);
+    }
+    if (type == NULL) {
+        char * _typeBase = (char *)_env->GetPrimitiveArrayCritical(_typeArray, (jboolean *) 0);
+        type = (GLenum *) (_typeBase + _typeBufferOffset);
+    }
+    glGetTransformFeedbackVarying(
+        (GLuint)program,
+        (GLuint)index,
+        (GLsizei)bufsize,
+        (GLsizei *)length,
+        (GLint *)size,
+        (GLenum *)type,
+        (char *)name
+    );
+    if (_typeArray) {
+        releasePointer(_env, _typeArray, type, JNI_TRUE);
+    }
+    if (_sizeArray) {
+        releasePointer(_env, _sizeArray, size, JNI_TRUE);
+    }
+    if (_lengthArray) {
+        releasePointer(_env, _lengthArray, length, JNI_TRUE);
+    }
+}
+
+/* void glGetTransformFeedbackVarying ( GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name ) */
+static jstring
+android_glGetTransformFeedbackVarying1
+  (JNIEnv *_env, jobject _this, jint program, jint index, jintArray size_ref, jint sizeOffset, jintArray type_ref, jint typeOffset) {
+    jint _exception = 0;
+    const char * _exceptionType;
+    const char * _exceptionMessage;
+    GLint *size_base = (GLint *) 0;
+    jint _sizeRemaining;
+    GLint *size = (GLint *) 0;
+    GLenum *type_base = (GLenum *) 0;
+    jint _typeRemaining;
+    GLenum *type = (GLenum *) 0;
+
+    jstring result = 0;
+
+    GLint len = 0;
+    glGetProgramiv((GLuint)program, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, &len);
+    if (!len) {
+        return _env->NewStringUTF("");
+    }
+    char* buf = (char*) malloc(len);
+
+    if (buf == NULL) {
+        jniThrowException(_env, "java/lang/IllegalArgumentException", "out of memory");
+        return NULL;
+    }
+    if (!size_ref) {
+        _exception = 1;
+        _exceptionType = "java/lang/IllegalArgumentException";
+        _exceptionMessage = "size == null";
+        goto exit;
+    }
+    if (sizeOffset < 0) {
+        _exception = 1;
+        _exceptionType = "java/lang/IllegalArgumentException";
+        _exceptionMessage = "sizeOffset < 0";
+        goto exit;
+    }
+    _sizeRemaining = _env->GetArrayLength(size_ref) - sizeOffset;
+    size_base = (GLint *)
+        _env->GetPrimitiveArrayCritical(size_ref, (jboolean *)0);
+    size = size_base + sizeOffset;
+
+    if (!type_ref) {
+        _exception = 1;
+        _exceptionType = "java/lang/IllegalArgumentException";
+        _exceptionMessage = "type == null";
+        goto exit;
+    }
+    if (typeOffset < 0) {
+        _exception = 1;
+        _exceptionType = "java/lang/IllegalArgumentException";
+        _exceptionMessage = "typeOffset < 0";
+        goto exit;
+    }
+    _typeRemaining = _env->GetArrayLength(type_ref) - typeOffset;
+    type_base = (GLenum *)
+        _env->GetPrimitiveArrayCritical(type_ref, (jboolean *)0);
+    type = type_base + typeOffset;
+
+    glGetTransformFeedbackVarying(
+        (GLuint)program,
+        (GLuint)index,
+        (GLsizei)len,
+        NULL,
+        (GLint *)size,
+        (GLenum *)type,
+        (char *)buf
+    );
+exit:
+    if (type_base) {
+        _env->ReleasePrimitiveArrayCritical(type_ref, type_base,
+            _exception ? JNI_ABORT: 0);
+    }
+    if (size_base) {
+        _env->ReleasePrimitiveArrayCritical(size_ref, size_base,
+            _exception ? JNI_ABORT: 0);
+    }
+    if (_exception != 1) {
+        result = _env->NewStringUTF(buf);
+    }
+    if (buf) {
+        free(buf);
+    }
+    if (_exception) {
+        jniThrowException(_env, _exceptionType, _exceptionMessage);
+    }
+    if (result == 0) {
+        result = _env->NewStringUTF("");
+    }
+
+    return result;
+}
+
+/* void glGetTransformFeedbackVarying ( GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name ) */
+static jstring
+android_glGetTransformFeedbackVarying2
+  (JNIEnv *_env, jobject _this, jint program, jint index, jobject size_buf, jobject type_buf) {
+    jarray _sizeArray = (jarray) 0;
+    jint _sizeBufferOffset = (jint) 0;
+    jarray _typeArray = (jarray) 0;
+    jint _typeBufferOffset = (jint) 0;
+    jint _lengthRemaining;
+    GLsizei *length = (GLsizei *) 0;
+    jint _sizeRemaining;
+    GLint *size = (GLint *) 0;
+    jint _typeRemaining;
+    GLenum *type = (GLenum *) 0;
+
+    jstring result = 0;
+
+    GLint len = 0;
+    glGetProgramiv((GLuint)program, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, &len);
+    if (!len) {
+        return _env->NewStringUTF("");
+    }
+    char* buf = (char*) malloc(len);
+
+    if (buf == NULL) {
+        jniThrowException(_env, "java/lang/IllegalArgumentException", "out of memory");
+        return NULL;
+    }
+
+    size = (GLint *)getPointer(_env, size_buf, &_sizeArray, &_sizeRemaining, &_sizeBufferOffset);
+    type = (GLenum *)getPointer(_env, type_buf, &_typeArray, &_typeRemaining, &_typeBufferOffset);
+    if (size == NULL) {
+        char * _sizeBase = (char *)_env->GetPrimitiveArrayCritical(_sizeArray, (jboolean *) 0);
+        size = (GLint *) (_sizeBase + _sizeBufferOffset);
+    }
+    if (type == NULL) {
+        char * _typeBase = (char *)_env->GetPrimitiveArrayCritical(_typeArray, (jboolean *) 0);
+        type = (GLenum *) (_typeBase + _typeBufferOffset);
+    }
+    glGetTransformFeedbackVarying(
+        (GLuint)program,
+        (GLuint)index,
+        (GLsizei)len,
+        NULL,
+        (GLint *)size,
+        (GLenum *)type,
+        (char *)buf
+    );
+
+    if (_typeArray) {
+        releasePointer(_env, _typeArray, type, JNI_TRUE);
+    }
+    if (_sizeArray) {
+        releasePointer(_env, _sizeArray, size, JNI_TRUE);
+    }
+    result = _env->NewStringUTF(buf);
+    if (buf) {
+        free(buf);
+    }
+    return result;
+}
diff --git a/opengl/tools/glgen/stubs/gles11/glGetTransformFeedbackVarying.java b/opengl/tools/glgen/stubs/gles11/glGetTransformFeedbackVarying.java
new file mode 100644
index 0000000..f73bbfe
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/glGetTransformFeedbackVarying.java
@@ -0,0 +1,48 @@
+    // C function void glGetTransformFeedbackVarying ( GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name )
+
+    public static native void glGetTransformFeedbackVarying(
+        int program,
+        int index,
+        int bufsize,
+        int[] length,
+        int lengthOffset,
+        int[] size,
+        int sizeOffset,
+        int[] type,
+        int typeOffset,
+        byte[] name,
+        int nameOffset
+    );
+
+    // C function void glGetTransformFeedbackVarying ( GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name )
+
+    public static native void glGetTransformFeedbackVarying(
+        int program,
+        int index,
+        int bufsize,
+        java.nio.IntBuffer length,
+        java.nio.IntBuffer size,
+        java.nio.IntBuffer type,
+        byte name
+    );
+
+    // C function void glGetTransformFeedbackVarying ( GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name )
+
+    public static native String glGetTransformFeedbackVarying(
+        int program,
+        int index,
+        int[] size,
+        int sizeOffset,
+        int[] type,
+        int typeOffset
+    );
+
+    // C function void glGetTransformFeedbackVarying ( GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name )
+
+    public static native String glGetTransformFeedbackVarying(
+        int program,
+        int index,
+        java.nio.IntBuffer size,
+        java.nio.IntBuffer type
+    );
+
diff --git a/opengl/tools/glgen/stubs/gles11/glGetTransformFeedbackVarying.nativeReg b/opengl/tools/glgen/stubs/gles11/glGetTransformFeedbackVarying.nativeReg
new file mode 100644
index 0000000..412d04c
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/glGetTransformFeedbackVarying.nativeReg
@@ -0,0 +1,4 @@
+{"glGetTransformFeedbackVarying", "(III[II[II[II[BI)V", (void *) android_glGetTransformFeedbackVarying__III_3II_3II_3II_3BI },
+{"glGetTransformFeedbackVarying", "(IIILjava/nio/IntBuffer;Ljava/nio/IntBuffer;Ljava/nio/IntBuffer;B)V", (void *) android_glGetTransformFeedbackVarying__IIILjava_nio_IntBuffer_2Ljava_nio_IntBuffer_2Ljava_nio_IntBuffer_2B },
+{"glGetTransformFeedbackVarying", "(II[II[II)Ljava/lang/String;", (void *) android_glGetTransformFeedbackVarying1 },
+{"glGetTransformFeedbackVarying", "(IILjava/nio/IntBuffer;Ljava/nio/IntBuffer;)Ljava/lang/String;", (void *) android_glGetTransformFeedbackVarying2 },
diff --git a/opengl/tools/glgen/stubs/gles11/glGetUniformIndices.cpp b/opengl/tools/glgen/stubs/gles11/glGetUniformIndices.cpp
new file mode 100644
index 0000000..fb137ab
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/glGetUniformIndices.cpp
@@ -0,0 +1,154 @@
+/* void glGetUniformIndices ( GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices ) */
+static
+void
+android_glGetUniformIndices_array
+    (JNIEnv *_env, jobject _this, jint program, jobjectArray uniformNames_ref, jintArray uniformIndices_ref, jint uniformIndicesOffset) {
+    jint _exception = 0;
+    const char* _exceptionType = NULL;
+    const char* _exceptionMessage = NULL;
+    jint _count = 0;
+    jint _i;
+    const char** _names = NULL;
+    GLuint* _indices_base = NULL;
+    GLuint* _indices = NULL;
+
+    if (!uniformNames_ref) {
+        _exception = 1;
+        _exceptionType = "java/lang/IllegalArgumentException";
+        _exceptionMessage = "uniformNames == null";
+        goto exit;
+    }
+    _count = _env->GetArrayLength(uniformNames_ref);
+    _names = (const char**)calloc(_count, sizeof(const char*));
+    for (_i = 0; _i < _count; _i++) {
+        jstring _name = (jstring)_env->GetObjectArrayElement(uniformNames_ref, _i);
+        if (!_name) {
+            _exception = 1;
+            _exceptionType = "java/lang/IllegalArgumentException";
+            _exceptionMessage = "null uniformNames element";
+            goto exit;
+        }
+        _names[_i] = _env->GetStringUTFChars(_name, 0);
+    }
+
+    if (!uniformIndices_ref) {
+        _exception = 1;
+        _exceptionType = "java/lang/IllegalArgumentException";
+        _exceptionMessage = "uniformIndices == null";
+        goto exit;
+    }
+    if (uniformIndicesOffset < 0) {
+        _exception = 1;
+        _exceptionType = "java/lang/IllegalArgumentException";
+        _exceptionMessage = "uniformIndicesOffset < 0";
+        goto exit;
+    }
+    if (_env->GetArrayLength(uniformIndices_ref) - uniformIndicesOffset < _count) {
+        _exception = 1;
+        _exceptionType = "java/lang/IllegalArgumentException";
+        _exceptionMessage = "not enough space in uniformIndices";
+        goto exit;
+    }
+    _indices_base = (GLuint*)_env->GetPrimitiveArrayCritical(
+            uniformIndices_ref, 0);
+    _indices = _indices_base + uniformIndicesOffset;
+
+    glGetUniformIndices(program, _count, _names, _indices);
+
+exit:
+    if (_indices_base) {
+        _env->ReleasePrimitiveArrayCritical(uniformIndices_ref, _indices_base,
+                _exception ? JNI_ABORT : 0);
+    }
+    for (_i = _count - 1; _i >= 0; _i--) {
+        if (_names[_i]) {
+            jstring _name = (jstring)_env->GetObjectArrayElement(uniformNames_ref, _i);
+            if (_name) {
+                _env->ReleaseStringUTFChars(_name, _names[_i]);
+            }
+        }
+    }
+    free(_names);
+    if (_exception) {
+        jniThrowException(_env, _exceptionType, _exceptionMessage);
+    }
+}
+
+/* void glGetUniformIndices ( GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices ) */
+static
+void
+android_glGetUniformIndices_buffer
+    (JNIEnv *_env, jobject _this, jint program, jobjectArray uniformNames_ref, jobject uniformIndices_buf) {
+    jint _exception = 0;
+    const char* _exceptionType = NULL;
+    const char* _exceptionMessage = NULL;
+    jint _count = 0;
+    jint _i;
+    const char** _names = NULL;
+    jarray _uniformIndicesArray = (jarray)0;
+    jint _uniformIndicesRemaining;
+    jint _uniformIndicesOffset = 0;
+    GLuint* _indices = NULL;
+    char* _indicesBase = NULL;
+
+    if (!uniformNames_ref) {
+        _exception = 1;
+        _exceptionType = "java/lang/IllegalArgumentException";
+        _exceptionMessage = "uniformNames == null";
+        goto exit;
+    }
+    if (!uniformIndices_buf) {
+        _exception = 1;
+        _exceptionType = "java/lang/IllegalArgumentException";
+        _exceptionMessage = "uniformIndices == null";
+        goto exit;
+    }
+
+    _count = _env->GetArrayLength(uniformNames_ref);
+    _names = (const char**)calloc(_count, sizeof(const char*));
+    for (_i = 0; _i < _count; _i++) {
+        jstring _name = (jstring)_env->GetObjectArrayElement(uniformNames_ref, _i);
+        if (!_name) {
+            _exception = 1;
+            _exceptionType = "java/lang/IllegalArgumentException";
+            _exceptionMessage = "null uniformNames element";
+            goto exit;
+        }
+        _names[_i] = _env->GetStringUTFChars(_name, 0);
+    }
+
+    _indices = (GLuint*)getPointer(_env, uniformIndices_buf,
+            &_uniformIndicesArray, &_uniformIndicesRemaining,
+            &_uniformIndicesOffset);
+    if (!_indices) {
+        _indicesBase = (char*)_env->GetPrimitiveArrayCritical(
+                _uniformIndicesArray, 0);
+        _indices = (GLuint*)(_indicesBase + _uniformIndicesOffset);
+    }
+    if (_uniformIndicesRemaining < _count) {
+        _exception = 1;
+        _exceptionType = "java/lang/IllegalArgumentException";
+        _exceptionMessage = "not enough space in uniformIndices";
+        goto exit;
+    }
+
+    glGetUniformIndices(program, _count, _names, _indices);
+
+exit:
+    if (_uniformIndicesArray) {
+        releasePointer(_env, _uniformIndicesArray, _indicesBase, JNI_TRUE);
+    }
+    for (_i = _count - 1; _i >= 0; _i--) {
+        if (_names[_i]) {
+            jstring _name = (jstring)_env->GetObjectArrayElement(uniformNames_ref, _i);
+            if (_name) {
+                _env->ReleaseStringUTFChars(_name, _names[_i]);
+            }
+        }
+    }
+    free(_names);
+    if (_exception) {
+        jniThrowException(_env, _exceptionType, _exceptionMessage);
+    }
+}
+
diff --git a/opengl/tools/glgen/stubs/gles11/glGetUniformIndices.java b/opengl/tools/glgen/stubs/gles11/glGetUniformIndices.java
new file mode 100644
index 0000000..719429b
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/glGetUniformIndices.java
@@ -0,0 +1,17 @@
+	// C function void glGetUniformIndices ( GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices )
+
+	public static native void glGetUniformIndices(
+        int program,
+        String[] uniformNames,
+        int[] uniformIndices,
+        int uniformIndicesOffset
+	);
+
+    // C function void glGetUniformIndices ( GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices )
+
+    public static native void glGetUniformIndices(
+        int program,
+        String[] uniformNames,
+        java.nio.IntBuffer uniformIndices
+    );
+
diff --git a/opengl/tools/glgen/stubs/gles11/glGetUniformIndices.nativeReg b/opengl/tools/glgen/stubs/gles11/glGetUniformIndices.nativeReg
new file mode 100644
index 0000000..c711307
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/glGetUniformIndices.nativeReg
@@ -0,0 +1,2 @@
+{"glGetUniformIndices", "(I[Ljava/lang/String;[II)V", (void *) android_glGetUniformIndices_array },
+{"glGetUniformIndices", "(I[Ljava/lang/String;[Ljava/nio/IntBuffer)V", (void *) android_glGetUniformIndices_buffer },
diff --git a/opengl/tools/glgen/stubs/gles11/glMapBufferRange.cpp b/opengl/tools/glgen/stubs/gles11/glMapBufferRange.cpp
new file mode 100644
index 0000000..2485642
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/glMapBufferRange.cpp
@@ -0,0 +1,13 @@
+/* GLvoid * glMapBufferRange ( GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access ) */
+static jobject
+android_glMapBufferRange__IIII
+  (JNIEnv *_env, jobject _this, jint target, jint offset, jint length, jint access) {
+    GLvoid* _p = glMapBufferRange((GLenum)target,
+            (GLintptr)offset, (GLsizeiptr)length, (GLbitfield)access);
+    jobject _buf = (jobject)0;
+    if (_p) {
+        _buf = _env->NewDirectByteBuffer(_p, length);
+    }
+    return _buf;
+}
+
diff --git a/opengl/tools/glgen/stubs/gles11/glMapBufferRange.java b/opengl/tools/glgen/stubs/gles11/glMapBufferRange.java
new file mode 100644
index 0000000..482ea99
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/glMapBufferRange.java
@@ -0,0 +1,9 @@
+    // C function GLvoid * glMapBufferRange ( GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access )
+
+    public static native java.nio.Buffer glMapBufferRange(
+        int target,
+        int offset,
+        int length,
+        int access
+    );
+
diff --git a/opengl/tools/glgen/stubs/gles11/glMapBufferRange.nativeReg b/opengl/tools/glgen/stubs/gles11/glMapBufferRange.nativeReg
new file mode 100644
index 0000000..ad5c077
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/glMapBufferRange.nativeReg
@@ -0,0 +1 @@
+{"glMapBufferRange", "(IIII)Ljava/nio/Buffer;", (void *) android_glMapBufferRange__IIII },
\ No newline at end of file
diff --git a/opengl/tools/glgen/stubs/gles11/glTransformFeedbackVaryings.cpp b/opengl/tools/glgen/stubs/gles11/glTransformFeedbackVaryings.cpp
new file mode 100644
index 0000000..0dedd0f
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/glTransformFeedbackVaryings.cpp
@@ -0,0 +1,49 @@
+/* void glTransformFeedbackVaryings ( GLuint program, GLsizei count, const GLchar *varyings, GLenum bufferMode ) */
+static
+void
+android_glTransformFeedbackVaryings
+    (JNIEnv *_env, jobject _this, jint program, jobjectArray varyings_ref, jint bufferMode) {
+    jint _exception = 0;
+    const char* _exceptionType = NULL;
+    const char* _exceptionMessage = NULL;
+    jint _count = 0, _i;
+    const char** _varyings = NULL;
+    const char* _varying = NULL;
+
+    if (!varyings_ref) {
+        _exception = 1;
+        _exceptionType = "java/lang/IllegalArgumentException";
+        _exceptionMessage = "varyings == null";
+        goto exit;
+    }
+
+    _count = _env->GetArrayLength(varyings_ref);
+    _varyings = (const char**)calloc(_count, sizeof(const char*));
+    for (_i = 0; _i < _count; _i++) {
+        jstring _varying = (jstring)_env->GetObjectArrayElement(varyings_ref, _i);
+        if (!_varying) {
+            _exception = 1;
+            _exceptionType = "java/lang/IllegalArgumentException";
+            _exceptionMessage = "null varyings element";
+            goto exit;
+        }
+        _varyings[_i] = _env->GetStringUTFChars(_varying, 0);
+    }
+
+    glTransformFeedbackVaryings(program, _count, _varyings, bufferMode);
+
+exit:
+    for (_i = _count - 1; _i >= 0; _i--) {
+        if (_varyings[_i]) {
+            jstring _varying = (jstring)_env->GetObjectArrayElement(varyings_ref, _i);
+            if (_varying) {
+                _env->ReleaseStringUTFChars(_varying, _varyings[_i]);
+            }
+        }
+    }
+    free(_varyings);
+    if (_exception) {
+        jniThrowException(_env, _exceptionType, _exceptionMessage);
+    }
+}
+
diff --git a/opengl/tools/glgen/stubs/gles11/glTransformFeedbackVaryings.java b/opengl/tools/glgen/stubs/gles11/glTransformFeedbackVaryings.java
new file mode 100644
index 0000000..c824344
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/glTransformFeedbackVaryings.java
@@ -0,0 +1,8 @@
+	// C function void glTransformFeedbackVaryings ( GLuint program, GLsizei count, const GLchar *varyings, GLenum bufferMode )
+
+	public static native void glTransformFeedbackVaryings(
+        int program,
+        String[] varyings,
+        int bufferMode
+	);
+
diff --git a/opengl/tools/glgen/stubs/gles11/glTransformFeedbackVaryings.nativeReg b/opengl/tools/glgen/stubs/gles11/glTransformFeedbackVaryings.nativeReg
new file mode 100644
index 0000000..24f2b77
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/glTransformFeedbackVaryings.nativeReg
@@ -0,0 +1 @@
+{"glTransformFeedbackVaryings", "(I[Ljava/lang/String;I)V", (void *) android_glTransformFeedbackVaryings },