merge in jb-mr2-release history after reset to jb-mr2-dev
diff --git a/services/surfaceflinger/Android.mk b/services/surfaceflinger/Android.mk
index f36e1bf..ec296d3 100644
--- a/services/surfaceflinger/Android.mk
+++ b/services/surfaceflinger/Android.mk
@@ -14,7 +14,6 @@
SurfaceFlingerConsumer.cpp \
SurfaceTextureLayer.cpp \
Transform.cpp \
- DisplayHardware/BufferQueueInterposer.cpp \
DisplayHardware/FramebufferSurface.cpp \
DisplayHardware/HWComposer.cpp \
DisplayHardware/PowerHAL.cpp \
diff --git a/services/surfaceflinger/DisplayHardware/BufferQueueInterposer.cpp b/services/surfaceflinger/DisplayHardware/BufferQueueInterposer.cpp
deleted file mode 100644
index 91f9aea..0000000
--- a/services/surfaceflinger/DisplayHardware/BufferQueueInterposer.cpp
+++ /dev/null
@@ -1,226 +0,0 @@
-/*
- * Copyright 2013 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#undef LOG_TAG
-#define LOG_TAG "BQInterposer"
-//#define LOG_NDEBUG 0
-
-#include "BufferQueueInterposer.h"
-
-// ---------------------------------------------------------------------------
-namespace android {
-// ---------------------------------------------------------------------------
-
-#define BQI_LOGV(x, ...) ALOGV("[%s] "x, mName.string(), ##__VA_ARGS__)
-#define BQI_LOGD(x, ...) ALOGD("[%s] "x, mName.string(), ##__VA_ARGS__)
-#define BQI_LOGI(x, ...) ALOGI("[%s] "x, mName.string(), ##__VA_ARGS__)
-#define BQI_LOGW(x, ...) ALOGW("[%s] "x, mName.string(), ##__VA_ARGS__)
-#define BQI_LOGE(x, ...) ALOGE("[%s] "x, mName.string(), ##__VA_ARGS__)
-
-// Get an ID that's unique within this process.
-static int32_t createProcessUniqueId() {
- static volatile int32_t globalCounter = 0;
- return android_atomic_inc(&globalCounter);
-}
-
-BufferQueueInterposer::BufferQueueInterposer(
- const sp<IGraphicBufferProducer>& sink, const String8& name)
-: mSink(sink),
- mName(name),
- mAcquired(false)
-{
- BQI_LOGV("BufferQueueInterposer sink=%p", sink.get());
-}
-
-BufferQueueInterposer::~BufferQueueInterposer() {
- Mutex::Autolock lock(mMutex);
- flushQueuedBuffersLocked();
- BQI_LOGV("~BufferQueueInterposer");
-}
-
-status_t BufferQueueInterposer::requestBuffer(int slot,
- sp<GraphicBuffer>* outBuf) {
- BQI_LOGV("requestBuffer slot=%d", slot);
- Mutex::Autolock lock(mMutex);
-
- if (size_t(slot) >= mBuffers.size()) {
- size_t size = mBuffers.size();
- mBuffers.insertAt(size, size - slot + 1);
- }
- sp<GraphicBuffer>& buf = mBuffers.editItemAt(slot);
-
- status_t result = mSink->requestBuffer(slot, &buf);
- *outBuf = buf;
- return result;
-}
-
-status_t BufferQueueInterposer::setBufferCount(int bufferCount) {
- BQI_LOGV("setBufferCount count=%d", bufferCount);
- Mutex::Autolock lock(mMutex);
-
- bufferCount += 1;
-
- status_t result = flushQueuedBuffersLocked();
- if (result != NO_ERROR)
- return result;
-
- result = mSink->setBufferCount(bufferCount);
- if (result != NO_ERROR)
- return result;
-
- for (size_t i = 0; i < mBuffers.size(); i++)
- mBuffers.editItemAt(i).clear();
- ssize_t n = mBuffers.resize(bufferCount);
- result = (n < 0) ? n : result;
-
- return result;
-}
-
-status_t BufferQueueInterposer::dequeueBuffer(int* slot, sp<Fence>* fence,
- uint32_t w, uint32_t h, uint32_t format, uint32_t usage) {
- BQI_LOGV("dequeueBuffer %ux%u fmt=%u usage=%#x", w, h, format, usage);
- return mSink->dequeueBuffer(slot, fence, w, h, format, usage);
-}
-
-status_t BufferQueueInterposer::queueBuffer(int slot,
- const QueueBufferInput& input, QueueBufferOutput* output) {
- BQI_LOGV("queueBuffer slot=%d", slot);
- Mutex::Autolock lock(mMutex);
- mQueue.push(QueuedBuffer(slot, input));
- *output = mQueueBufferOutput;
- return NO_ERROR;
-}
-
-void BufferQueueInterposer::cancelBuffer(int slot, const sp<Fence>& fence) {
- BQI_LOGV("cancelBuffer slot=%d", slot);
- mSink->cancelBuffer(slot, fence);
-}
-
-int BufferQueueInterposer::query(int what, int* value) {
- BQI_LOGV("query what=%d", what);
- return mSink->query(what, value);
-}
-
-status_t BufferQueueInterposer::setSynchronousMode(bool enabled) {
- BQI_LOGV("setSynchronousMode %s", enabled ? "true" : "false");
- return mSink->setSynchronousMode(enabled);
-}
-
-status_t BufferQueueInterposer::connect(int api, QueueBufferOutput* output) {
- BQI_LOGV("connect api=%d", api);
- Mutex::Autolock lock(mMutex);
- status_t result = mSink->connect(api, &mQueueBufferOutput);
- if (result == NO_ERROR) {
- *output = mQueueBufferOutput;
- }
- return result;
-}
-
-status_t BufferQueueInterposer::disconnect(int api) {
- BQI_LOGV("disconnect: api=%d", api);
- Mutex::Autolock lock(mMutex);
- flushQueuedBuffersLocked();
- return mSink->disconnect(api);
-}
-
-status_t BufferQueueInterposer::pullEmptyBuffer() {
- status_t result;
-
- int slot;
- sp<Fence> fence;
- result = dequeueBuffer(&slot, &fence, 0, 0, 0, 0);
- if (result == IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION) {
- sp<GraphicBuffer> buffer;
- result = requestBuffer(slot, &buffer);
- } else if (result != NO_ERROR) {
- return result;
- }
-
- uint32_t w, h, transformHint, numPendingBuffers;
- mQueueBufferOutput.deflate(&w, &h, &transformHint, &numPendingBuffers);
-
- IGraphicBufferProducer::QueueBufferInput qbi(0, Rect(w, h),
- NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, fence);
- IGraphicBufferProducer::QueueBufferOutput qbo;
- result = queueBuffer(slot, qbi, &qbo);
- if (result != NO_ERROR)
- return result;
-
- return NO_ERROR;
-}
-
-status_t BufferQueueInterposer::acquireBuffer(sp<GraphicBuffer>* buf,
- sp<Fence>* fence) {
- Mutex::Autolock lock(mMutex);
- if (mQueue.empty()) {
- BQI_LOGV("acquireBuffer: no buffers available");
- return NO_BUFFER_AVAILABLE;
- }
- if (mAcquired) {
- BQI_LOGE("acquireBuffer: buffer already acquired");
- return BUFFER_ALREADY_ACQUIRED;
- }
- BQI_LOGV("acquireBuffer: acquiring slot %d", mQueue[0].slot);
-
- *buf = mBuffers[mQueue[0].slot];
- *fence = mQueue[0].fence;
- mAcquired = true;
- return NO_ERROR;
-}
-
-status_t BufferQueueInterposer::releaseBuffer(const sp<Fence>& fence) {
- Mutex::Autolock lock(mMutex);
- if (!mAcquired) {
- BQI_LOGE("releaseBuffer: releasing a non-acquired buffer");
- return BUFFER_NOT_ACQUIRED;
- }
- BQI_LOGV("releaseBuffer: releasing slot %d to sink", mQueue[0].slot);
-
- const QueuedBuffer& b = mQueue[0];
- status_t result = mSink->queueBuffer(b.slot,
- QueueBufferInput(b.timestamp, b.crop, b.scalingMode,
- b.transform, b.fence),
- &mQueueBufferOutput);
- mQueue.removeAt(0);
- mAcquired = false;
-
- return result;
-}
-
-status_t BufferQueueInterposer::flushQueuedBuffersLocked() {
- if (mAcquired) {
- BQI_LOGE("flushQueuedBuffersLocked: buffer acquired, can't flush");
- return INVALID_OPERATION;
- }
-
- status_t result = NO_ERROR;
- for (size_t i = 0; i < mQueue.size(); i++) {
- const QueuedBuffer& b = mQueue[i];
- BQI_LOGV("flushing queued slot %d to sink", b.slot);
- status_t err = mSink->queueBuffer(b.slot,
- QueueBufferInput(b.timestamp, b.crop, b.scalingMode,
- b.transform, b.fence),
- &mQueueBufferOutput);
- if (err != NO_ERROR && result == NO_ERROR) // latch first error
- result = err;
- }
- mQueue.clear();
- return result;
-}
-
-// ---------------------------------------------------------------------------
-} // namespace android
-// ---------------------------------------------------------------------------
diff --git a/services/surfaceflinger/DisplayHardware/BufferQueueInterposer.h b/services/surfaceflinger/DisplayHardware/BufferQueueInterposer.h
deleted file mode 100644
index 7e84e97..0000000
--- a/services/surfaceflinger/DisplayHardware/BufferQueueInterposer.h
+++ /dev/null
@@ -1,152 +0,0 @@
-/*
- * Copyright 2013 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_SF_BUFFERQUEUEINTERPOSER_H
-#define ANDROID_SF_BUFFERQUEUEINTERPOSER_H
-
-#include <gui/IGraphicBufferProducer.h>
-#include <utils/Mutex.h>
-#include <utils/Vector.h>
-
-// ---------------------------------------------------------------------------
-namespace android {
-// ---------------------------------------------------------------------------
-
-// BufferQueueInterposers introduce an extra stage between a buffer producer
-// (the source) and a buffer consumer (the sink), which communicate via the
-// IGraphicBufferProducer interface. It is designed to be as transparent as
-// possible to both endpoints, so that they can work the same whether an
-// interposer is present or not.
-//
-// When the interpose is present, the source queues buffers to the
-// IGraphicBufferProducer implemented by BufferQueueInterposer. A client of
-// the BufferQueueInterposer can acquire each buffer in turn and read or
-// modify it, releasing the buffer when finished. When the buffer is released,
-// the BufferQueueInterposer queues it to the original IGraphicBufferProducer
-// interface representing the sink.
-//
-// A BufferQueueInterposer can be used to do additional rendering to a buffer
-// before it is consumed -- essentially pipelining two producers. As an
-// example, SurfaceFlinger uses this to implement mixed GLES and HWC
-// compositing to the same buffer for virtual displays. If it used two separate
-// buffer queues, then in GLES-only or mixed GLES+HWC compositing, the HWC
-// would have to copy the GLES output buffer to the HWC output buffer, using
-// more bandwidth than having HWC do additional composition "in place" on the
-// GLES output buffer.
-//
-// The goal for this class is to be usable in a variety of situations and be
-// part of libgui. But both the interface and implementation need some
-// iteration before then, so for now it should only be used by
-// VirtualDisplaySurface, which is why it's currently in SurfaceFlinger.
-//
-// Some of the problems that still need to be solved are:
-//
-// - Refactor the interposer interface along with BufferQueue and ConsumerBase,
-// so that there is a common interface for the consumer end of a queue. The
-// existing interfaces have some problems when the implementation isn't the
-// final consumer.
-//
-// - The client of the interposer may need one or more buffers in addition to
-// those used by the source and sink. IGraphicBufferProducer will probably
-// need to change to allow the producer to specify how many buffers it needs
-// to dequeue at a time, and then the interposer can add its requirements to
-// those of the source.
-//
-// - Abandoning, disconnecting, and connecting need to pass through somehow.
-// There needs to be a way to tell the interposer client to release its
-// buffer immediately so it can be queued/released, e.g. when the source
-// calls disconnect().
-//
-// - Right now the source->BQI queue is synchronous even if the BQI->sink queue
-// is asynchronous. Need to figure out how asynchronous should behave and
-// implement that.
-
-class BufferQueueInterposer : public BnGraphicBufferProducer {
-public:
- BufferQueueInterposer(const sp<IGraphicBufferProducer>& sink,
- const String8& name);
-
- //
- // IGraphicBufferProducer interface
- //
- virtual status_t requestBuffer(int slot, sp<GraphicBuffer>* outBuf);
- virtual status_t setBufferCount(int bufferCount);
- virtual status_t dequeueBuffer(int* slot, sp<Fence>* fence,
- uint32_t w, uint32_t h, uint32_t format, uint32_t usage);
- virtual status_t queueBuffer(int slot,
- const QueueBufferInput& input, QueueBufferOutput* output);
- virtual void cancelBuffer(int slot, const sp<Fence>& fence);
- virtual int query(int what, int* value);
- virtual status_t setSynchronousMode(bool enabled);
- virtual status_t connect(int api, QueueBufferOutput* output);
- virtual status_t disconnect(int api);
-
- //
- // Interposer interface
- //
-
- enum {
- NO_BUFFER_AVAILABLE = 2, // matches BufferQueue
- BUFFER_NOT_ACQUIRED,
- BUFFER_ALREADY_ACQUIRED,
- };
-
- // Acquire the oldest queued buffer. If no buffers are pending, returns
- // NO_BUFFER_AVAILABLE. If a buffer is currently acquired, returns
- // BUFFER_ALREADY_ACQUIRED.
- status_t acquireBuffer(sp<GraphicBuffer>* buf, sp<Fence>* fence);
-
- // Release the currently acquired buffer, queueing it to the sink. If the
- // current buffer hasn't been acquired, returns BUFFER_NOT_ACQUIRED.
- status_t releaseBuffer(const sp<Fence>& fence);
-
- // pullEmptyBuffer dequeues a buffer from the sink, then immediately
- // queues it to the interposer. This makes a buffer available for the
- // client to acquire even if the source hasn't queued one.
- status_t pullEmptyBuffer();
-
-private:
- struct QueuedBuffer {
- QueuedBuffer(): slot(-1) {}
- QueuedBuffer(int slot, const QueueBufferInput& qbi): slot(slot) {
- qbi.deflate(×tamp, &crop, &scalingMode, &transform, &fence);
- }
- int slot;
- int64_t timestamp;
- Rect crop;
- int scalingMode;
- uint32_t transform;
- sp<Fence> fence;
- };
-
- virtual ~BufferQueueInterposer();
- status_t flushQueuedBuffersLocked();
-
- const sp<IGraphicBufferProducer> mSink;
- String8 mName;
-
- Mutex mMutex;
- Vector<sp<GraphicBuffer> > mBuffers;
- Vector<QueuedBuffer> mQueue;
- bool mAcquired;
- QueueBufferOutput mQueueBufferOutput;
-};
-
-// ---------------------------------------------------------------------------
-} // namespace android
-// ---------------------------------------------------------------------------
-
-#endif // ANDROID_SF_BUFFERQUEUEINTERPOSER_H
diff --git a/services/surfaceflinger/DisplayHardware/HWComposer.cpp b/services/surfaceflinger/DisplayHardware/HWComposer.cpp
index 3f00f07..f0f7463 100644
--- a/services/surfaceflinger/DisplayHardware/HWComposer.cpp
+++ b/services/surfaceflinger/DisplayHardware/HWComposer.cpp
@@ -50,6 +50,10 @@
namespace android {
+// This is not a real HWC version. It's used for in-development features that
+// haven't been committed to a specific real HWC version.
+#define HWC_DEVICE_API_VERSION_1_EXP HARDWARE_DEVICE_API_VERSION_2(1, 0xFF, HWC_HEADER_VERSION)
+
#define MIN_HWC_HEADER_VERSION HWC_HEADER_VERSION
#define NUM_PHYSICAL_DISPLAYS HWC_NUM_DISPLAY_TYPES
@@ -152,8 +156,8 @@
// the number of displays we actually have depends on the
// hw composer version
- if (hwcHasApiVersion(mHwc, HWC_DEVICE_API_VERSION_1_2)) {
- // 1.2 adds support for virtual displays
+ if (hwcHasApiVersion(mHwc, HWC_DEVICE_API_VERSION_1_EXP)) {
+ // 1.?? adds support for virtual displays
mNumDisplays = MAX_DISPLAYS;
} else if (hwcHasApiVersion(mHwc, HWC_DEVICE_API_VERSION_1_1)) {
// 1.1 adds support for multiple displays
@@ -581,7 +585,7 @@
}
mLists[i] = disp.list;
if (mLists[i]) {
- if (hwcHasApiVersion(mHwc, HWC_DEVICE_API_VERSION_1_2)) {
+ if (hwcHasApiVersion(mHwc, HWC_DEVICE_API_VERSION_1_EXP)) {
mLists[i]->outbuf = NULL;
mLists[i]->outbufAcquireFenceFd = -1;
} else if (hwcHasApiVersion(mHwc, HWC_DEVICE_API_VERSION_1_1)) {
diff --git a/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.cpp b/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.cpp
index 7e14d95..2838b23 100644
--- a/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.cpp
+++ b/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.cpp
@@ -15,7 +15,9 @@
*/
#include "VirtualDisplaySurface.h"
-#include "HWComposer.h"
+
+#include <cutils/log.h>
+#include <gui/IGraphicBufferProducer.h>
// ---------------------------------------------------------------------------
namespace android {
@@ -23,28 +25,16 @@
VirtualDisplaySurface::VirtualDisplaySurface(HWComposer& hwc, int32_t dispId,
const sp<IGraphicBufferProducer>& sink, const String8& name)
-: mHwc(hwc),
- mDisplayId(dispId),
- mName(name)
+: mSink(sink)
{
- if (mDisplayId >= 0) {
- mInterposer = new BufferQueueInterposer(sink, name);
- mSourceProducer = mInterposer;
- } else {
- mSourceProducer = sink;
- }
+ LOG_ALWAYS_FATAL_IF(dispId >= 0);
}
VirtualDisplaySurface::~VirtualDisplaySurface() {
- if (mAcquiredBuffer != NULL) {
- status_t result = mInterposer->releaseBuffer(Fence::NO_FENCE);
- ALOGE_IF(result != NO_ERROR, "VirtualDisplaySurface \"%s\": "
- "failed to release buffer: %d", mName.string(), result);
- }
}
sp<IGraphicBufferProducer> VirtualDisplaySurface::getIGraphicBufferProducer() const {
- return mSourceProducer;
+ return mSink;
}
status_t VirtualDisplaySurface::compositionComplete() {
@@ -52,60 +42,10 @@
}
status_t VirtualDisplaySurface::advanceFrame() {
- if (mInterposer == NULL)
- return NO_ERROR;
-
- Mutex::Autolock lock(mMutex);
- status_t result = NO_ERROR;
-
- if (mAcquiredBuffer != NULL) {
- ALOGE("VirtualDisplaySurface \"%s\": "
- "advanceFrame called twice without onFrameCommitted",
- mName.string());
- return INVALID_OPERATION;
- }
-
- sp<Fence> fence;
- result = mInterposer->acquireBuffer(&mAcquiredBuffer, &fence);
- if (result == BufferQueueInterposer::NO_BUFFER_AVAILABLE) {
- result = mInterposer->pullEmptyBuffer();
- if (result != NO_ERROR)
- return result;
- result = mInterposer->acquireBuffer(&mAcquiredBuffer, &fence);
- }
- if (result != NO_ERROR)
- return result;
-
- result = mHwc.fbPost(mDisplayId, fence, mAcquiredBuffer);
- if (result == NO_ERROR) {
- result = mHwc.setOutputBuffer(mDisplayId, fence, mAcquiredBuffer);
- }
- return result;
+ return NO_ERROR;
}
void VirtualDisplaySurface::onFrameCommitted() {
- if (mInterposer == NULL)
- return;
-
- Mutex::Autolock lock(mMutex);
- if (mAcquiredBuffer != NULL) {
- // fbFence signals when reads from the framebuffer are finished
- // outFence signals when writes to the output buffer are finished
- // It's unlikely that there will be an implementation where fbFence
- // signals after outFence (in fact they'll typically be the same
- // sync_pt), but just to be pedantic we merge them so the sink will
- // be sure to wait until both are complete.
- sp<Fence> fbFence = mHwc.getAndResetReleaseFence(mDisplayId);
- sp<Fence> outFence = mHwc.getLastRetireFence(mDisplayId);
- sp<Fence> fence = Fence::merge(
- String8::format("HWC done: %.21s", mName.string()),
- fbFence, outFence);
-
- status_t result = mInterposer->releaseBuffer(fence);
- ALOGE_IF(result != NO_ERROR, "VirtualDisplaySurface \"%s\": "
- "failed to release buffer: %d", mName.string(), result);
- mAcquiredBuffer.clear();
- }
}
void VirtualDisplaySurface::dump(String8& result) const {
diff --git a/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.h b/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.h
index 0706e75..f321795 100644
--- a/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.h
+++ b/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.h
@@ -17,7 +17,6 @@
#ifndef ANDROID_SF_VIRTUAL_DISPLAY_SURFACE_H
#define ANDROID_SF_VIRTUAL_DISPLAY_SURFACE_H
-#include "BufferQueueInterposer.h"
#include "DisplaySurface.h"
// ---------------------------------------------------------------------------
@@ -26,33 +25,8 @@
class HWComposer;
-/* This DisplaySurface implementation uses a BufferQueueInterposer to pass
- * partially- or fully-composited buffers from the OpenGL ES driver to
- * HWComposer to use as the output buffer for virtual displays. Allowing HWC
- * to compose into the same buffer that contains GLES results saves bandwidth
- * compared to having two separate BufferQueues for frames with at least some
- * GLES composition.
- *
- * The alternative would be to have two complete BufferQueues, one from GLES
- * to HWC and one from HWC to the virtual display sink (e.g. video encoder).
- * For GLES-only frames, the same bandwidth saving could be achieved if buffers
- * could be acquired from the GLES->HWC queue and inserted into the HWC->sink
- * queue. That would be complicated and doesn't help the mixed GLES+HWC case.
- *
- * On frames with no GLES composition, the VirtualDisplaySurface dequeues a
- * buffer directly from the sink IGraphicBufferProducer and passes it to HWC,
- * bypassing the GLES driver. This is only guaranteed to work if
- * eglSwapBuffers doesn't immediately dequeue a buffer for the next frame,
- * since we can't rely on being able to dequeue more than one buffer at a time.
- *
- * This class also has a passthrough mode, where it doesn't use a
- * BufferQueueInterposer and never sends buffers to HWC. Instead, OpenGL ES
- * output buffers are queued directly to the virtual display sink; this class
- * is inactive after construction. This mode is used when the HWC doesn't
- * support compositing for virtual displays.
- *
- * TODO(jessehall): Add a libgui test that ensures that EGL/GLES do lazy
- * dequeBuffers; we've wanted to require that for other reasons anyway.
+/* This DisplaySurface implementation is a stub used for developing HWC
+ * virtual display support. It is currently just a passthrough.
*/
class VirtualDisplaySurface : public DisplaySurface {
public:
@@ -70,19 +44,7 @@
private:
virtual ~VirtualDisplaySurface();
- // immutable after construction
- HWComposer& mHwc;
- int32_t mDisplayId;
- String8 mName;
-
- // with HWC support, both of these point to the same object.
- // otherwise, mInterposer is NULL and mSourceProducer is the sink.
- sp<BufferQueueInterposer> mInterposer;
- sp<IGraphicBufferProducer> mSourceProducer;
-
- // mutable, must be synchronized with mMutex
- Mutex mMutex;
- sp<GraphicBuffer> mAcquiredBuffer;
+ sp<IGraphicBufferProducer> mSink;
};
// ---------------------------------------------------------------------------