Support applications changing the surface attached to the RS.
diff --git a/rsContext.cpp b/rsContext.cpp
index 2e6d7b0..3e4cc36 100644
--- a/rsContext.cpp
+++ b/rsContext.cpp
@@ -85,17 +85,6 @@
}
//eglChooseConfig(mEGL.mDisplay, configAttribs, &mEGL.mConfig, 1, &mEGL.mNumConfigs);
- if (mWndSurface) {
- mEGL.mSurface = eglCreateWindowSurface(mEGL.mDisplay, mEGL.mConfig, mWndSurface, NULL);
- } else {
- mEGL.mSurface = eglCreateWindowSurface(mEGL.mDisplay, mEGL.mConfig,
- android_createDisplaySurface(),
- NULL);
- }
- checkEglError("eglCreateWindowSurface");
- if (mEGL.mSurface == EGL_NO_SURFACE) {
- LOGE("eglCreateWindowSurface returned EGL_NO_SURFACE");
- }
mEGL.mContext = eglCreateContext(mEGL.mDisplay, mEGL.mConfig, EGL_NO_CONTEXT, NULL);
checkEglError("eglCreateContext");
@@ -104,10 +93,10 @@
}
gGLContextCount++;
- EGLBoolean ret = eglMakeCurrent(mEGL.mDisplay, mEGL.mSurface, mEGL.mSurface, mEGL.mContext);
- checkEglError("eglCreateContext", ret);
- if (mEGL.mContext == EGL_NO_CONTEXT) {
- LOGE("eglCreateContext returned EGL_NO_CONTEXT");
+ if (mWndSurface) {
+ setSurface(mWndSurface);
+ } else {
+ setSurface((Surface *)android_createDisplaySurface());
}
eglQuerySurface(mEGL.mDisplay, mEGL.mSurface, EGL_WIDTH, &mEGL.mWidth);
@@ -134,12 +123,7 @@
void Context::deinitEGL()
{
- EGLBoolean ret = eglMakeCurrent(mEGL.mDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
- checkEglError("eglCreateContext", ret);
- if (mEGL.mContext == EGL_NO_CONTEXT) {
- LOGE("eglCreateContext returned EGL_NO_CONTEXT");
- }
-
+ setSurface(NULL);
eglDestroyContext(mEGL.mDisplay, mEGL.mContext);
checkEglError("eglDestroyContext");
@@ -311,6 +295,7 @@
while (!rsc->mExit) {
mDraw |= rsc->mIO.playCoreCommands(rsc, !mDraw);
mDraw &= (rsc->mRootScript.get() != NULL);
+ mDraw &= (rsc->mWndSurface != NULL);
if (mDraw) {
mDraw = rsc->runRootScript() && !rsc->mPaused;
@@ -441,6 +426,32 @@
objDestroyOOBDestroy();
}
+void Context::setSurface(Surface *sur)
+{
+ EGLBoolean ret;
+ if (mEGL.mSurface != NULL) {
+ ret = eglMakeCurrent(mEGL.mDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
+ checkEglError("eglMakeCurrent", ret);
+
+ ret = eglDestroySurface(mEGL.mDisplay, mEGL.mSurface);
+ checkEglError("eglDestroySurface", ret);
+
+ mEGL.mSurface = NULL;
+ }
+
+ mWndSurface = sur;
+ if (mWndSurface != NULL) {
+ mEGL.mSurface = eglCreateWindowSurface(mEGL.mDisplay, mEGL.mConfig, mWndSurface, NULL);
+ checkEglError("eglCreateWindowSurface");
+ if (mEGL.mSurface == EGL_NO_SURFACE) {
+ LOGE("eglCreateWindowSurface returned EGL_NO_SURFACE");
+ }
+
+ ret = eglMakeCurrent(mEGL.mDisplay, mEGL.mSurface, mEGL.mSurface, mEGL.mContext);
+ checkEglError("eglMakeCurrent", ret);
+ }
+}
+
void Context::pause()
{
mPaused = true;
@@ -756,6 +767,11 @@
rsc->resume();
}
+void rsi_ContextSetSurface(Context *rsc, void *sur)
+{
+ rsc->setSurface((Surface *)sur);
+}
+
}
}