blob: a9ec6fbc592c4ab4f0a9b3ce1b86dc012bbf9251 [file] [log] [blame]
ContextDestroy {
direct
}
ContextGetMessage {
direct
param void *data
param size_t *receiveLen
param uint32_t *usrID
ret RsMessageToClientType
}
ContextPeekMessage {
direct
param size_t *receiveLen
param uint32_t *usrID
ret RsMessageToClientType
}
ContextInitToClient {
direct
}
ContextDeinitToClient {
direct
}
TypeCreate {
direct
param RsElement e
param uint32_t dimX
param uint32_t dimY
param uint32_t dimZ
param bool mips
param bool faces
ret RsType
}
AllocationCreateTyped {
direct
param RsType vtype
param RsAllocationMipmapControl mips
param uint32_t usages
param uint32_t ptr
ret RsAllocation
}
AllocationCreateFromBitmap {
direct
param RsType vtype
param RsAllocationMipmapControl mips
param const void *data
param uint32_t usages
ret RsAllocation
}
AllocationCubeCreateFromBitmap {
direct
param RsType vtype
param RsAllocationMipmapControl mips
param const void *data
param uint32_t usages
ret RsAllocation
}
AllocationGetSurfaceTextureID {
param RsAllocation alloc
ret int32_t
}
AllocationGetSurfaceTextureID2 {
param RsAllocation alloc
param void *st
sync
}
AllocationSetSurface {
param RsAllocation alloc
param RsNativeWindow sur
sync
}
AllocationIoSend {
param RsAllocation alloc
}
AllocationIoReceive {
param RsAllocation alloc
}
ContextFinish {
sync
}
ContextBindRootScript {
param RsScript sampler
}
ContextBindProgramStore {
param RsProgramStore pgm
}
ContextBindProgramFragment {
param RsProgramFragment pgm
}
ContextBindProgramVertex {
param RsProgramVertex pgm
}
ContextBindProgramRaster {
param RsProgramRaster pgm
}
ContextBindFont {
param RsFont pgm
}
ContextPause {
}
ContextResume {
}
ContextSetSurface {
param uint32_t width
param uint32_t height
param RsNativeWindow sur
sync
}
ContextDump {
param int32_t bits
}
ContextSetPriority {
param int32_t priority
}
ContextDestroyWorker {
sync
}
AssignName {
param RsObjectBase obj
param const char *name
}
ObjDestroy {
param RsAsyncVoidPtr objPtr
}
ElementCreate {
direct
param RsDataType mType
param RsDataKind mKind
param bool mNormalized
param uint32_t mVectorSize
ret RsElement
}
ElementCreate2 {
direct
param const RsElement * elements
param const char ** names
param const uint32_t * arraySize
ret RsElement
}
AllocationCopyToBitmap {
param RsAllocation alloc
param void * data
}
Allocation1DData {
param RsAllocation va
param uint32_t xoff
param uint32_t lod
param uint32_t count
param const void *data
}
Allocation1DElementData {
param RsAllocation va
param uint32_t x
param uint32_t lod
param const void *data
param size_t comp_offset
}
Allocation2DData {
param RsAllocation va
param uint32_t xoff
param uint32_t yoff
param uint32_t lod
param RsAllocationCubemapFace face
param uint32_t w
param uint32_t h
param const void *data
}
Allocation2DElementData {
param RsAllocation va
param uint32_t x
param uint32_t y
param uint32_t lod
param RsAllocationCubemapFace face
param const void *data
param size_t element_offset
}
AllocationGenerateMipmaps {
param RsAllocation va
}
AllocationRead {
param RsAllocation va
param void * data
}
AllocationSyncAll {
param RsAllocation va
param RsAllocationUsageType src
}
AllocationResize1D {
param RsAllocation va
param uint32_t dimX
}
AllocationResize2D {
param RsAllocation va
param uint32_t dimX
param uint32_t dimY
}
AllocationCopy2DRange {
param RsAllocation dest
param uint32_t destXoff
param uint32_t destYoff
param uint32_t destMip
param uint32_t destFace
param uint32_t width
param uint32_t height
param RsAllocation src
param uint32_t srcXoff
param uint32_t srcYoff
param uint32_t srcMip
param uint32_t srcFace
}
SamplerCreate {
direct
param RsSamplerValue magFilter
param RsSamplerValue minFilter
param RsSamplerValue wrapS
param RsSamplerValue wrapT
param RsSamplerValue wrapR
param float mAniso
ret RsSampler
}
ScriptBindAllocation {
param RsScript vtm
param RsAllocation va
param uint32_t slot
}
ScriptSetTimeZone {
param RsScript s
param const char * timeZone
}
ScriptInvoke {
param RsScript s
param uint32_t slot
}
ScriptInvokeV {
param RsScript s
param uint32_t slot
param const void * data
}
ScriptForEach {
param RsScript s
param uint32_t slot
param RsAllocation ain
param RsAllocation aout
param const void * usr
}
ScriptSetVarI {
param RsScript s
param uint32_t slot
param int value
}
ScriptSetVarObj {
param RsScript s
param uint32_t slot
param RsObjectBase value
}
ScriptSetVarJ {
param RsScript s
param uint32_t slot
param int64_t value
}
ScriptSetVarF {
param RsScript s
param uint32_t slot
param float value
}
ScriptSetVarD {
param RsScript s
param uint32_t slot
param double value
}
ScriptSetVarV {
param RsScript s
param uint32_t slot
param const void * data
}
ScriptSetVarVE {
param RsScript s
param uint32_t slot
param const void * data
param RsElement e
param const size_t * dims
}
ScriptCCreate {
param const char * resName
param const char * cacheDir
param const char * text
ret RsScript
}
ScriptIntrinsicCreate {
param uint32_t id
param RsElement eid
ret RsScript
}
ScriptKernelIDCreate {
direct
param RsScript sid
param int slot
param int sig
ret RsScriptKernelID
}
ScriptFieldIDCreate {
direct
param RsScript sid
param int slot
ret RsScriptFieldID
}
ScriptGroupCreate {
direct
param RsScriptKernelID * kernels
param RsScriptKernelID * src
param RsScriptKernelID * dstK
param RsScriptFieldID * dstF
param const RsType * type
ret RsScriptGroup
}
ScriptGroupSetOutput {
param RsScriptGroup group
param RsScriptKernelID kernel
param RsAllocation alloc
}
ScriptGroupSetInput {
param RsScriptGroup group
param RsScriptKernelID kernel
param RsAllocation alloc
}
ScriptGroupExecute {
param RsScriptGroup group
}
ProgramStoreCreate {
direct
param bool colorMaskR
param bool colorMaskG
param bool colorMaskB
param bool colorMaskA
param bool depthMask
param bool ditherEnable
param RsBlendSrcFunc srcFunc
param RsBlendDstFunc destFunc
param RsDepthFunc depthFunc
ret RsProgramStore
}
ProgramRasterCreate {
direct
param bool pointSprite
param RsCullMode cull
ret RsProgramRaster
}
ProgramBindConstants {
param RsProgram vp
param uint32_t slot
param RsAllocation constants
}
ProgramBindTexture {
param RsProgramFragment pf
param uint32_t slot
param RsAllocation a
}
ProgramBindSampler {
param RsProgramFragment pf
param uint32_t slot
param RsSampler s
}
ProgramFragmentCreate {
direct
param const char * shaderText
param const char ** textureNames
param const uint32_t * params
ret RsProgramFragment
}
ProgramVertexCreate {
direct
param const char * shaderText
param const char ** textureNames
param const uint32_t * params
ret RsProgramVertex
}
FontCreateFromFile {
param const char *name
param float fontSize
param uint32_t dpi
ret RsFont
}
FontCreateFromMemory {
param const char *name
param float fontSize
param uint32_t dpi
param const void *data
ret RsFont
}
MeshCreate {
param RsAllocation *vtx
param RsAllocation *idx
param uint32_t *primType
ret RsMesh
}
PathCreate {
param RsPathPrimitive pp
param bool isStatic
param RsAllocation vertex
param RsAllocation loops
param float quality
ret RsPath
}