| /* |
| * Copyright (C) 2009 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| |
| #include <stdint.h> |
| #include <sys/types.h> |
| #include <cutils/config_utils.h> |
| #include <cutils/misc.h> |
| #include <utils/Timers.h> |
| #include <utils/Errors.h> |
| #include <utils/KeyedVector.h> |
| #include <utils/SortedVector.h> |
| #include <hardware_legacy/AudioPolicyInterface.h> |
| |
| |
| namespace android_audio_legacy { |
| using android::KeyedVector; |
| using android::DefaultKeyedVector; |
| using android::SortedVector; |
| |
| // ---------------------------------------------------------------------------- |
| |
| #define MAX_DEVICE_ADDRESS_LEN 20 |
| // Attenuation applied to STRATEGY_SONIFICATION streams when a headset is connected: 6dB |
| #define SONIFICATION_HEADSET_VOLUME_FACTOR 0.5 |
| // Min volume for STRATEGY_SONIFICATION streams when limited by music volume: -36dB |
| #define SONIFICATION_HEADSET_VOLUME_MIN 0.016 |
| // Time in milliseconds during which we consider that music is still active after a music |
| // track was stopped - see computeVolume() |
| #define SONIFICATION_HEADSET_MUSIC_DELAY 5000 |
| // Time in milliseconds after media stopped playing during which we consider that the |
| // sonification should be as unobtrusive as during the time media was playing. |
| #define SONIFICATION_RESPECTFUL_AFTER_MUSIC_DELAY 5000 |
| // Time in milliseconds during witch some streams are muted while the audio path |
| // is switched |
| #define MUTE_TIME_MS 2000 |
| |
| #define NUM_TEST_OUTPUTS 5 |
| |
| #define NUM_VOL_CURVE_KNEES 2 |
| |
| // ---------------------------------------------------------------------------- |
| // AudioPolicyManagerBase implements audio policy manager behavior common to all platforms. |
| // Each platform must implement an AudioPolicyManager class derived from AudioPolicyManagerBase |
| // and override methods for which the platform specific behavior differs from the implementation |
| // in AudioPolicyManagerBase. Even if no specific behavior is required, the AudioPolicyManager |
| // class must be implemented as well as the class factory function createAudioPolicyManager() |
| // and provided in a shared library libaudiopolicy.so. |
| // ---------------------------------------------------------------------------- |
| |
| class AudioPolicyManagerBase: public AudioPolicyInterface |
| #ifdef AUDIO_POLICY_TEST |
| , public Thread |
| #endif //AUDIO_POLICY_TEST |
| { |
| |
| public: |
| AudioPolicyManagerBase(AudioPolicyClientInterface *clientInterface); |
| virtual ~AudioPolicyManagerBase(); |
| |
| // AudioPolicyInterface |
| virtual status_t setDeviceConnectionState(audio_devices_t device, |
| AudioSystem::device_connection_state state, |
| const char *device_address); |
| virtual AudioSystem::device_connection_state getDeviceConnectionState(audio_devices_t device, |
| const char *device_address); |
| virtual void setPhoneState(int state); |
| virtual void setForceUse(AudioSystem::force_use usage, AudioSystem::forced_config config); |
| virtual AudioSystem::forced_config getForceUse(AudioSystem::force_use usage); |
| virtual void setSystemProperty(const char* property, const char* value); |
| virtual status_t initCheck(); |
| virtual audio_io_handle_t getOutput(AudioSystem::stream_type stream, |
| uint32_t samplingRate = 0, |
| uint32_t format = AudioSystem::FORMAT_DEFAULT, |
| uint32_t channels = 0, |
| AudioSystem::output_flags flags = |
| AudioSystem::OUTPUT_FLAG_INDIRECT); |
| virtual status_t startOutput(audio_io_handle_t output, |
| AudioSystem::stream_type stream, |
| int session = 0); |
| virtual status_t stopOutput(audio_io_handle_t output, |
| AudioSystem::stream_type stream, |
| int session = 0); |
| virtual void releaseOutput(audio_io_handle_t output); |
| virtual audio_io_handle_t getInput(int inputSource, |
| uint32_t samplingRate, |
| uint32_t format, |
| uint32_t channels, |
| AudioSystem::audio_in_acoustics acoustics); |
| |
| // indicates to the audio policy manager that the input starts being used. |
| virtual status_t startInput(audio_io_handle_t input); |
| |
| // indicates to the audio policy manager that the input stops being used. |
| virtual status_t stopInput(audio_io_handle_t input); |
| virtual void releaseInput(audio_io_handle_t input); |
| virtual void initStreamVolume(AudioSystem::stream_type stream, |
| int indexMin, |
| int indexMax); |
| virtual status_t setStreamVolumeIndex(AudioSystem::stream_type stream, |
| int index, |
| audio_devices_t device); |
| virtual status_t getStreamVolumeIndex(AudioSystem::stream_type stream, |
| int *index, |
| audio_devices_t device); |
| |
| // return the strategy corresponding to a given stream type |
| virtual uint32_t getStrategyForStream(AudioSystem::stream_type stream); |
| |
| // return the enabled output devices for the given stream type |
| virtual audio_devices_t getDevicesForStream(AudioSystem::stream_type stream); |
| |
| virtual audio_io_handle_t getOutputForEffect(const effect_descriptor_t *desc); |
| virtual status_t registerEffect(const effect_descriptor_t *desc, |
| audio_io_handle_t io, |
| uint32_t strategy, |
| int session, |
| int id); |
| virtual status_t unregisterEffect(int id); |
| virtual status_t setEffectEnabled(int id, bool enabled); |
| |
| virtual bool isStreamActive(int stream, uint32_t inPastMs = 0) const; |
| virtual bool isSourceActive(audio_source_t source) const; |
| |
| virtual status_t dump(int fd); |
| |
| protected: |
| |
| enum routing_strategy { |
| STRATEGY_MEDIA, |
| STRATEGY_PHONE, |
| STRATEGY_SONIFICATION, |
| STRATEGY_SONIFICATION_RESPECTFUL, |
| STRATEGY_DTMF, |
| STRATEGY_ENFORCED_AUDIBLE, |
| NUM_STRATEGIES |
| }; |
| |
| // 4 points to define the volume attenuation curve, each characterized by the volume |
| // index (from 0 to 100) at which they apply, and the attenuation in dB at that index. |
| // we use 100 steps to avoid rounding errors when computing the volume in volIndexToAmpl() |
| |
| enum { VOLMIN = 0, VOLKNEE1 = 1, VOLKNEE2 = 2, VOLMAX = 3, VOLCNT = 4}; |
| |
| class VolumeCurvePoint |
| { |
| public: |
| int mIndex; |
| float mDBAttenuation; |
| }; |
| |
| // device categories used for volume curve management. |
| enum device_category { |
| DEVICE_CATEGORY_HEADSET, |
| DEVICE_CATEGORY_SPEAKER, |
| DEVICE_CATEGORY_EARPIECE, |
| DEVICE_CATEGORY_CNT |
| }; |
| |
| class IOProfile; |
| |
| class HwModule { |
| public: |
| HwModule(const char *name); |
| ~HwModule(); |
| |
| void dump(int fd); |
| |
| const char *const mName; // base name of the audio HW module (primary, a2dp ...) |
| audio_module_handle_t mHandle; |
| Vector <IOProfile *> mOutputProfiles; // output profiles exposed by this module |
| Vector <IOProfile *> mInputProfiles; // input profiles exposed by this module |
| }; |
| |
| // the IOProfile class describes the capabilities of an output or input stream. |
| // It is currently assumed that all combination of listed parameters are supported. |
| // It is used by the policy manager to determine if an output or input is suitable for |
| // a given use case, open/close it accordingly and connect/disconnect audio tracks |
| // to/from it. |
| class IOProfile |
| { |
| public: |
| IOProfile(HwModule *module); |
| ~IOProfile(); |
| |
| bool isCompatibleProfile(audio_devices_t device, |
| uint32_t samplingRate, |
| uint32_t format, |
| uint32_t channelMask, |
| audio_output_flags_t flags) const; |
| |
| void dump(int fd); |
| |
| // by convention, "0' in the first entry in mSamplingRates, mChannelMasks or mFormats |
| // indicates the supported parameters should be read from the output stream |
| // after it is opened for the first time |
| Vector <uint32_t> mSamplingRates; // supported sampling rates |
| Vector <audio_channel_mask_t> mChannelMasks; // supported channel masks |
| Vector <audio_format_t> mFormats; // supported audio formats |
| audio_devices_t mSupportedDevices; // supported devices (devices this output can be |
| // routed to) |
| audio_output_flags_t mFlags; // attribute flags (e.g primary output, |
| // direct output...). For outputs only. |
| HwModule *mModule; // audio HW module exposing this I/O stream |
| }; |
| |
| // default volume curve |
| static const VolumeCurvePoint sDefaultVolumeCurve[AudioPolicyManagerBase::VOLCNT]; |
| // default volume curve for media strategy |
| static const VolumeCurvePoint sDefaultMediaVolumeCurve[AudioPolicyManagerBase::VOLCNT]; |
| // volume curve for media strategy on speakers |
| static const VolumeCurvePoint sSpeakerMediaVolumeCurve[AudioPolicyManagerBase::VOLCNT]; |
| // volume curve for sonification strategy on speakers |
| static const VolumeCurvePoint sSpeakerSonificationVolumeCurve[AudioPolicyManagerBase::VOLCNT]; |
| static const VolumeCurvePoint sDefaultSystemVolumeCurve[AudioPolicyManagerBase::VOLCNT]; |
| static const VolumeCurvePoint sHeadsetSystemVolumeCurve[AudioPolicyManagerBase::VOLCNT]; |
| static const VolumeCurvePoint sDefaultVoiceVolumeCurve[AudioPolicyManagerBase::VOLCNT]; |
| static const VolumeCurvePoint sSpeakerVoiceVolumeCurve[AudioPolicyManagerBase::VOLCNT]; |
| // default volume curves per stream and device category. See initializeVolumeCurves() |
| static const VolumeCurvePoint *sVolumeProfiles[AUDIO_STREAM_CNT][DEVICE_CATEGORY_CNT]; |
| |
| // descriptor for audio outputs. Used to maintain current configuration of each opened audio output |
| // and keep track of the usage of this output by each audio stream type. |
| class AudioOutputDescriptor |
| { |
| public: |
| AudioOutputDescriptor(const IOProfile *profile); |
| |
| status_t dump(int fd); |
| |
| audio_devices_t device(); |
| void changeRefCount(AudioSystem::stream_type, int delta); |
| uint32_t refCount(); |
| uint32_t strategyRefCount(routing_strategy strategy); |
| bool isUsedByStrategy(routing_strategy strategy) { return (strategyRefCount(strategy) != 0);} |
| bool isDuplicated() const { return (mOutput1 != NULL && mOutput2 != NULL); } |
| audio_devices_t supportedDevices(); |
| uint32_t latency(); |
| bool sharesHwModuleWith(const AudioOutputDescriptor *outputDesc); |
| bool isActive(uint32_t inPastMs) const; |
| |
| audio_io_handle_t mId; // output handle |
| uint32_t mSamplingRate; // |
| audio_format_t mFormat; // |
| audio_channel_mask_t mChannelMask; // output configuration |
| uint32_t mLatency; // |
| audio_output_flags_t mFlags; // |
| audio_devices_t mDevice; // current device this output is routed to |
| uint32_t mRefCount[AudioSystem::NUM_STREAM_TYPES]; // number of streams of each type using this output |
| nsecs_t mStopTime[AudioSystem::NUM_STREAM_TYPES]; |
| AudioOutputDescriptor *mOutput1; // used by duplicated outputs: first output |
| AudioOutputDescriptor *mOutput2; // used by duplicated outputs: second output |
| float mCurVolume[AudioSystem::NUM_STREAM_TYPES]; // current stream volume |
| int mMuteCount[AudioSystem::NUM_STREAM_TYPES]; // mute request counter |
| const IOProfile *mProfile; // I/O profile this output derives from |
| bool mStrategyMutedByDevice[NUM_STRATEGIES]; // strategies muted because of incompatible |
| // device selection. See checkDeviceMuteStrategies() |
| }; |
| |
| // descriptor for audio inputs. Used to maintain current configuration of each opened audio input |
| // and keep track of the usage of this input. |
| class AudioInputDescriptor |
| { |
| public: |
| AudioInputDescriptor(const IOProfile *profile); |
| |
| status_t dump(int fd); |
| |
| uint32_t mSamplingRate; // |
| audio_format_t mFormat; // input configuration |
| audio_channel_mask_t mChannelMask; // |
| audio_devices_t mDevice; // current device this input is routed to |
| uint32_t mRefCount; // number of AudioRecord clients using this output |
| int mInputSource; // input source selected by application (mediarecorder.h) |
| const IOProfile *mProfile; // I/O profile this output derives from |
| }; |
| |
| // stream descriptor used for volume control |
| class StreamDescriptor |
| { |
| public: |
| StreamDescriptor(); |
| |
| int getVolumeIndex(audio_devices_t device); |
| void dump(int fd); |
| |
| int mIndexMin; // min volume index |
| int mIndexMax; // max volume index |
| KeyedVector<audio_devices_t, int> mIndexCur; // current volume index per device |
| bool mCanBeMuted; // true is the stream can be muted |
| |
| const VolumeCurvePoint *mVolumeCurve[DEVICE_CATEGORY_CNT]; |
| }; |
| |
| // stream descriptor used for volume control |
| class EffectDescriptor |
| { |
| public: |
| |
| status_t dump(int fd); |
| |
| int mIo; // io the effect is attached to |
| routing_strategy mStrategy; // routing strategy the effect is associated to |
| int mSession; // audio session the effect is on |
| effect_descriptor_t mDesc; // effect descriptor |
| bool mEnabled; // enabled state: CPU load being used or not |
| }; |
| |
| void addOutput(audio_io_handle_t id, AudioOutputDescriptor *outputDesc); |
| |
| // return the strategy corresponding to a given stream type |
| static routing_strategy getStrategy(AudioSystem::stream_type stream); |
| |
| // return appropriate device for streams handled by the specified strategy according to current |
| // phone state, connected devices... |
| // if fromCache is true, the device is returned from mDeviceForStrategy[], |
| // otherwise it is determine by current state |
| // (device connected,phone state, force use, a2dp output...) |
| // This allows to: |
| // 1 speed up process when the state is stable (when starting or stopping an output) |
| // 2 access to either current device selection (fromCache == true) or |
| // "future" device selection (fromCache == false) when called from a context |
| // where conditions are changing (setDeviceConnectionState(), setPhoneState()...) AND |
| // before updateDevicesAndOutputs() is called. |
| virtual audio_devices_t getDeviceForStrategy(routing_strategy strategy, |
| bool fromCache); |
| |
| // change the route of the specified output. Returns the number of ms we have slept to |
| // allow new routing to take effect in certain cases. |
| uint32_t setOutputDevice(audio_io_handle_t output, |
| audio_devices_t device, |
| bool force = false, |
| int delayMs = 0); |
| |
| // select input device corresponding to requested audio source |
| virtual audio_devices_t getDeviceForInputSource(int inputSource); |
| |
| // return io handle of active input or 0 if no input is active |
| // Only considers inputs from physical devices (e.g. main mic, headset mic) when |
| // ignoreVirtualInputs is true. |
| audio_io_handle_t getActiveInput(bool ignoreVirtualInputs = true); |
| |
| // initialize volume curves for each strategy and device category |
| void initializeVolumeCurves(); |
| |
| // compute the actual volume for a given stream according to the requested index and a particular |
| // device |
| virtual float computeVolume(int stream, int index, audio_io_handle_t output, audio_devices_t device); |
| |
| // check that volume change is permitted, compute and send new volume to audio hardware |
| status_t checkAndSetVolume(int stream, int index, audio_io_handle_t output, audio_devices_t device, int delayMs = 0, bool force = false); |
| |
| // apply all stream volumes to the specified output and device |
| void applyStreamVolumes(audio_io_handle_t output, audio_devices_t device, int delayMs = 0, bool force = false); |
| |
| // Mute or unmute all streams handled by the specified strategy on the specified output |
| void setStrategyMute(routing_strategy strategy, |
| bool on, |
| audio_io_handle_t output, |
| int delayMs = 0, |
| audio_devices_t device = (audio_devices_t)0); |
| |
| // Mute or unmute the stream on the specified output |
| void setStreamMute(int stream, |
| bool on, |
| audio_io_handle_t output, |
| int delayMs = 0, |
| audio_devices_t device = (audio_devices_t)0); |
| |
| // handle special cases for sonification strategy while in call: mute streams or replace by |
| // a special tone in the device used for communication |
| void handleIncallSonification(int stream, bool starting, bool stateChange); |
| |
| // true if device is in a telephony or VoIP call |
| virtual bool isInCall(); |
| |
| // true if given state represents a device in a telephony or VoIP call |
| virtual bool isStateInCall(int state); |
| |
| // when a device is connected, checks if an open output can be routed |
| // to this device. If none is open, tries to open one of the available outputs. |
| // Returns an output suitable to this device or 0. |
| // when a device is disconnected, checks if an output is not used any more and |
| // returns its handle if any. |
| // transfers the audio tracks and effects from one output thread to another accordingly. |
| status_t checkOutputsForDevice(audio_devices_t device, |
| AudioSystem::device_connection_state state, |
| SortedVector<audio_io_handle_t>& outputs); |
| |
| // close an output and its companion duplicating output. |
| void closeOutput(audio_io_handle_t output); |
| |
| // checks and if necessary changes outputs used for all strategies. |
| // must be called every time a condition that affects the output choice for a given strategy |
| // changes: connected device, phone state, force use... |
| // Must be called before updateDevicesAndOutputs() |
| void checkOutputForStrategy(routing_strategy strategy); |
| |
| // Same as checkOutputForStrategy() but for a all strategies in order of priority |
| void checkOutputForAllStrategies(); |
| |
| // manages A2DP output suspend/restore according to phone state and BT SCO usage |
| void checkA2dpSuspend(); |
| |
| // returns the A2DP output handle if it is open or 0 otherwise |
| audio_io_handle_t getA2dpOutput(); |
| |
| // selects the most appropriate device on output for current state |
| // must be called every time a condition that affects the device choice for a given output is |
| // changed: connected device, phone state, force use, output start, output stop.. |
| // see getDeviceForStrategy() for the use of fromCache parameter |
| |
| audio_devices_t getNewDevice(audio_io_handle_t output, bool fromCache); |
| // updates cache of device used by all strategies (mDeviceForStrategy[]) |
| // must be called every time a condition that affects the device choice for a given strategy is |
| // changed: connected device, phone state, force use... |
| // cached values are used by getDeviceForStrategy() if parameter fromCache is true. |
| // Must be called after checkOutputForAllStrategies() |
| |
| void updateDevicesAndOutputs(); |
| |
| // true if current platform requires a specific output to be opened for this particular |
| // set of parameters. This function is called by getOutput() and is implemented by platform |
| // specific audio policy manager. |
| virtual bool needsDirectOuput(audio_stream_type_t stream, |
| uint32_t samplingRate, |
| audio_format_t format, |
| audio_channel_mask_t channelMask, |
| audio_output_flags_t flags, |
| audio_devices_t device); |
| |
| virtual uint32_t getMaxEffectsCpuLoad(); |
| virtual uint32_t getMaxEffectsMemory(); |
| #ifdef AUDIO_POLICY_TEST |
| virtual bool threadLoop(); |
| void exit(); |
| int testOutputIndex(audio_io_handle_t output); |
| #endif //AUDIO_POLICY_TEST |
| |
| status_t setEffectEnabled(EffectDescriptor *pDesc, bool enabled); |
| |
| // returns the category the device belongs to with regard to volume curve management |
| static device_category getDeviceCategory(audio_devices_t device); |
| |
| // extract one device relevant for volume control from multiple device selection |
| static audio_devices_t getDeviceForVolume(audio_devices_t device); |
| |
| SortedVector<audio_io_handle_t> getOutputsForDevice(audio_devices_t device, |
| DefaultKeyedVector<audio_io_handle_t, AudioOutputDescriptor *> openOutputs); |
| bool vectorsEqual(SortedVector<audio_io_handle_t>& outputs1, |
| SortedVector<audio_io_handle_t>& outputs2); |
| |
| // mute/unmute strategies using an incompatible device combination |
| // if muting, wait for the audio in pcm buffer to be drained before proceeding |
| // if unmuting, unmute only after the specified delay |
| // Returns the number of ms waited |
| uint32_t checkDeviceMuteStrategies(AudioOutputDescriptor *outputDesc, |
| audio_devices_t prevDevice, |
| uint32_t delayMs); |
| |
| audio_io_handle_t selectOutput(const SortedVector<audio_io_handle_t>& outputs, |
| AudioSystem::output_flags flags); |
| IOProfile *getInputProfile(audio_devices_t device, |
| uint32_t samplingRate, |
| uint32_t format, |
| uint32_t channelMask); |
| IOProfile *getProfileForDirectOutput(audio_devices_t device, |
| uint32_t samplingRate, |
| uint32_t format, |
| uint32_t channelMask, |
| audio_output_flags_t flags); |
| // |
| // Audio policy configuration file parsing (audio_policy.conf) |
| // |
| static uint32_t stringToEnum(const struct StringToEnum *table, |
| size_t size, |
| const char *name); |
| static audio_output_flags_t parseFlagNames(char *name); |
| static audio_devices_t parseDeviceNames(char *name); |
| void loadSamplingRates(char *name, IOProfile *profile); |
| void loadFormats(char *name, IOProfile *profile); |
| void loadOutChannels(char *name, IOProfile *profile); |
| void loadInChannels(char *name, IOProfile *profile); |
| status_t loadOutput(cnode *root, HwModule *module); |
| status_t loadInput(cnode *root, HwModule *module); |
| void loadHwModule(cnode *root); |
| void loadHwModules(cnode *root); |
| void loadGlobalConfig(cnode *root); |
| status_t loadAudioPolicyConfig(const char *path); |
| void defaultAudioPolicyConfig(void); |
| |
| |
| AudioPolicyClientInterface *mpClientInterface; // audio policy client interface |
| audio_io_handle_t mPrimaryOutput; // primary output handle |
| // list of descriptors for outputs currently opened |
| DefaultKeyedVector<audio_io_handle_t, AudioOutputDescriptor *> mOutputs; |
| // copy of mOutputs before setDeviceConnectionState() opens new outputs |
| // reset to mOutputs when updateDevicesAndOutputs() is called. |
| DefaultKeyedVector<audio_io_handle_t, AudioOutputDescriptor *> mPreviousOutputs; |
| DefaultKeyedVector<audio_io_handle_t, AudioInputDescriptor *> mInputs; // list of input descriptors |
| audio_devices_t mAvailableOutputDevices; // bit field of all available output devices |
| audio_devices_t mAvailableInputDevices; // bit field of all available input devices |
| // without AUDIO_DEVICE_BIT_IN to allow direct bit |
| // field comparisons |
| int mPhoneState; // current phone state |
| AudioSystem::forced_config mForceUse[AudioSystem::NUM_FORCE_USE]; // current forced use configuration |
| |
| StreamDescriptor mStreams[AudioSystem::NUM_STREAM_TYPES]; // stream descriptors for volume control |
| String8 mA2dpDeviceAddress; // A2DP device MAC address |
| String8 mScoDeviceAddress; // SCO device MAC address |
| String8 mUsbCardAndDevice; // USB audio ALSA card and device numbers: |
| // card=<card_number>;device=<><device_number> |
| bool mLimitRingtoneVolume; // limit ringtone volume to music volume if headset connected |
| audio_devices_t mDeviceForStrategy[NUM_STRATEGIES]; |
| float mLastVoiceVolume; // last voice volume value sent to audio HAL |
| |
| // Maximum CPU load allocated to audio effects in 0.1 MIPS (ARMv5TE, 0 WS memory) units |
| static const uint32_t MAX_EFFECTS_CPU_LOAD = 1000; |
| // Maximum memory allocated to audio effects in KB |
| static const uint32_t MAX_EFFECTS_MEMORY = 512; |
| uint32_t mTotalEffectsCpuLoad; // current CPU load used by effects |
| uint32_t mTotalEffectsMemory; // current memory used by effects |
| KeyedVector<int, EffectDescriptor *> mEffects; // list of registered audio effects |
| bool mA2dpSuspended; // true if A2DP output is suspended |
| bool mHasA2dp; // true on platforms with support for bluetooth A2DP |
| bool mHasUsb; // true on platforms with support for USB audio |
| bool mHasRemoteSubmix; // true on platforms with support for remote presentation of a submix |
| audio_devices_t mAttachedOutputDevices; // output devices always available on the platform |
| audio_devices_t mDefaultOutputDevice; // output device selected by default at boot time |
| // (must be in mAttachedOutputDevices) |
| |
| Vector <HwModule *> mHwModules; |
| |
| #ifdef AUDIO_POLICY_TEST |
| Mutex mLock; |
| Condition mWaitWorkCV; |
| |
| int mCurOutput; |
| bool mDirectOutput; |
| audio_io_handle_t mTestOutputs[NUM_TEST_OUTPUTS]; |
| int mTestInput; |
| uint32_t mTestDevice; |
| uint32_t mTestSamplingRate; |
| uint32_t mTestFormat; |
| uint32_t mTestChannels; |
| uint32_t mTestLatencyMs; |
| #endif //AUDIO_POLICY_TEST |
| |
| private: |
| static float volIndexToAmpl(audio_devices_t device, const StreamDescriptor& streamDesc, |
| int indexInUi); |
| // updates device caching and output for streams that can influence the |
| // routing of notifications |
| void handleNotificationRoutingForStream(AudioSystem::stream_type stream); |
| static bool isVirtualInputDevice(audio_devices_t device); |
| }; |
| |
| }; |