| /* |
| * Copyright (C) 2006 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| package com.android.musicfx.seekbar; |
| |
| import com.android.internal.R; |
| |
| import android.content.Context; |
| import android.content.res.TypedArray; |
| import android.graphics.Bitmap; |
| import android.graphics.BitmapShader; |
| import android.graphics.Canvas; |
| import android.graphics.Rect; |
| import android.graphics.Shader; |
| import android.graphics.drawable.Animatable; |
| import android.graphics.drawable.AnimationDrawable; |
| import android.graphics.drawable.BitmapDrawable; |
| import android.graphics.drawable.ClipDrawable; |
| import android.graphics.drawable.Drawable; |
| import android.graphics.drawable.LayerDrawable; |
| import android.graphics.drawable.ShapeDrawable; |
| import android.graphics.drawable.StateListDrawable; |
| import android.graphics.drawable.shapes.RoundRectShape; |
| import android.graphics.drawable.shapes.Shape; |
| import android.os.Parcel; |
| import android.os.Parcelable; |
| import android.os.SystemClock; |
| import android.util.AttributeSet; |
| import android.view.Gravity; |
| import android.view.RemotableViewMethod; |
| import android.view.View; |
| import android.view.ViewDebug; |
| import android.view.accessibility.AccessibilityEvent; |
| import android.view.accessibility.AccessibilityManager; |
| import android.view.animation.AlphaAnimation; |
| import android.view.animation.Animation; |
| import android.view.animation.AnimationUtils; |
| import android.view.animation.Interpolator; |
| import android.view.animation.LinearInterpolator; |
| import android.view.animation.Transformation; |
| import android.widget.RemoteViews.RemoteView; |
| |
| |
| /** |
| * <p> |
| * Visual indicator of progress in some operation. Displays a bar to the user |
| * representing how far the operation has progressed; the application can |
| * change the amount of progress (modifying the length of the bar) as it moves |
| * forward. There is also a secondary progress displayable on a progress bar |
| * which is useful for displaying intermediate progress, such as the buffer |
| * level during a streaming playback progress bar. |
| * </p> |
| * |
| * <p> |
| * A progress bar can also be made indeterminate. In indeterminate mode, the |
| * progress bar shows a cyclic animation without an indication of progress. This mode is used by |
| * applications when the length of the task is unknown. The indeterminate progress bar can be either |
| * a spinning wheel or a horizontal bar. |
| * </p> |
| * |
| * <p>The following code example shows how a progress bar can be used from |
| * a worker thread to update the user interface to notify the user of progress: |
| * </p> |
| * |
| * <pre> |
| * public class MyActivity extends Activity { |
| * private static final int PROGRESS = 0x1; |
| * |
| * private ProgressBar mProgress; |
| * private int mProgressStatus = 0; |
| * |
| * private Handler mHandler = new Handler(); |
| * |
| * protected void onCreate(Bundle icicle) { |
| * super.onCreate(icicle); |
| * |
| * setContentView(R.layout.progressbar_activity); |
| * |
| * mProgress = (ProgressBar) findViewById(R.id.progress_bar); |
| * |
| * // Start lengthy operation in a background thread |
| * new Thread(new Runnable() { |
| * public void run() { |
| * while (mProgressStatus < 100) { |
| * mProgressStatus = doWork(); |
| * |
| * // Update the progress bar |
| * mHandler.post(new Runnable() { |
| * public void run() { |
| * mProgress.setProgress(mProgressStatus); |
| * } |
| * }); |
| * } |
| * } |
| * }).start(); |
| * } |
| * }</pre> |
| * |
| * <p>To add a progress bar to a layout file, you can use the {@code <ProgressBar>} element. |
| * By default, the progress bar is a spinning wheel (an indeterminate indicator). To change to a |
| * horizontal progress bar, apply the {@link android.R.style#Widget_ProgressBar_Horizontal |
| * Widget.ProgressBar.Horizontal} style, like so:</p> |
| * |
| * <pre> |
| * <ProgressBar |
| * style="@android:style/Widget.ProgressBar.Horizontal" |
| * ... /></pre> |
| * |
| * <p>If you will use the progress bar to show real progress, you must use the horizontal bar. You |
| * can then increment the progress with {@link #incrementProgressBy incrementProgressBy()} or |
| * {@link #setProgress setProgress()}. By default, the progress bar is full when it reaches 100. If |
| * necessary, you can adjust the maximum value (the value for a full bar) using the {@link |
| * android.R.styleable#ProgressBar_max android:max} attribute. Other attributes available are listed |
| * below.</p> |
| * |
| * <p>Another common style to apply to the progress bar is {@link |
| * android.R.style#Widget_ProgressBar_Small Widget.ProgressBar.Small}, which shows a smaller |
| * version of the spinning wheel—useful when waiting for content to load. |
| * For example, you can insert this kind of progress bar into your default layout for |
| * a view that will be populated by some content fetched from the Internet—the spinning wheel |
| * appears immediately and when your application receives the content, it replaces the progress bar |
| * with the loaded content. For example:</p> |
| * |
| * <pre> |
| * <LinearLayout |
| * android:orientation="horizontal" |
| * ... > |
| * <ProgressBar |
| * android:layout_width="wrap_content" |
| * android:layout_height="wrap_content" |
| * style="@android:style/Widget.ProgressBar.Small" |
| * android:layout_marginRight="5dp" /> |
| * <TextView |
| * android:layout_width="wrap_content" |
| * android:layout_height="wrap_content" |
| * android:text="@string/loading" /> |
| * </LinearLayout></pre> |
| * |
| * <p>Other progress bar styles provided by the system include:</p> |
| * <ul> |
| * <li>{@link android.R.style#Widget_ProgressBar_Horizontal Widget.ProgressBar.Horizontal}</li> |
| * <li>{@link android.R.style#Widget_ProgressBar_Small Widget.ProgressBar.Small}</li> |
| * <li>{@link android.R.style#Widget_ProgressBar_Large Widget.ProgressBar.Large}</li> |
| * <li>{@link android.R.style#Widget_ProgressBar_Inverse Widget.ProgressBar.Inverse}</li> |
| * <li>{@link android.R.style#Widget_ProgressBar_Small_Inverse |
| * Widget.ProgressBar.Small.Inverse}</li> |
| * <li>{@link android.R.style#Widget_ProgressBar_Large_Inverse |
| * Widget.ProgressBar.Large.Inverse}</li> |
| * </ul> |
| * <p>The "inverse" styles provide an inverse color scheme for the spinner, which may be necessary |
| * if your application uses a light colored theme (a white background).</p> |
| * |
| * <p><strong>XML attributes</b></strong> |
| * <p> |
| * See {@link android.R.styleable#ProgressBar ProgressBar Attributes}, |
| * {@link android.R.styleable#View View Attributes} |
| * </p> |
| * |
| * @attr ref android.R.styleable#ProgressBar_animationResolution |
| * @attr ref android.R.styleable#ProgressBar_indeterminate |
| * @attr ref android.R.styleable#ProgressBar_indeterminateBehavior |
| * @attr ref android.R.styleable#ProgressBar_indeterminateDrawable |
| * @attr ref android.R.styleable#ProgressBar_indeterminateDuration |
| * @attr ref android.R.styleable#ProgressBar_indeterminateOnly |
| * @attr ref android.R.styleable#ProgressBar_interpolator |
| * @attr ref android.R.styleable#ProgressBar_max |
| * @attr ref android.R.styleable#ProgressBar_maxHeight |
| * @attr ref android.R.styleable#ProgressBar_maxWidth |
| * @attr ref android.R.styleable#ProgressBar_minHeight |
| * @attr ref android.R.styleable#ProgressBar_minWidth |
| * @attr ref android.R.styleable#ProgressBar_progress |
| * @attr ref android.R.styleable#ProgressBar_progressDrawable |
| * @attr ref android.R.styleable#ProgressBar_secondaryProgress |
| */ |
| @RemoteView |
| public class ProgressBar extends View { |
| private static final int MAX_LEVEL = 10000; |
| private static final int ANIMATION_RESOLUTION = 200; |
| private static final int TIMEOUT_SEND_ACCESSIBILITY_EVENT = 200; |
| |
| int mMinWidth; |
| int mMaxWidth; |
| int mMinHeight; |
| int mMaxHeight; |
| |
| private int mProgress; |
| private int mSecondaryProgress; |
| private int mMax; |
| |
| private int mBehavior; |
| private int mDuration; |
| private boolean mIndeterminate; |
| private boolean mOnlyIndeterminate; |
| private Transformation mTransformation; |
| private AlphaAnimation mAnimation; |
| private Drawable mIndeterminateDrawable; |
| private Drawable mProgressDrawable; |
| private Drawable mCurrentDrawable; |
| Bitmap mSampleTile; |
| private boolean mNoInvalidate; |
| private Interpolator mInterpolator; |
| private RefreshProgressRunnable mRefreshProgressRunnable; |
| private long mUiThreadId; |
| private boolean mShouldStartAnimationDrawable; |
| private long mLastDrawTime; |
| |
| private boolean mInDrawing; |
| |
| private int mAnimationResolution; |
| |
| private AccessibilityEventSender mAccessibilityEventSender; |
| |
| /** |
| * Create a new progress bar with range 0...100 and initial progress of 0. |
| * @param context the application environment |
| */ |
| public ProgressBar(Context context) { |
| this(context, null); |
| } |
| |
| public ProgressBar(Context context, AttributeSet attrs) { |
| this(context, attrs, com.android.internal.R.attr.progressBarStyle); |
| } |
| |
| public ProgressBar(Context context, AttributeSet attrs, int defStyle) { |
| this(context, attrs, defStyle, 0); |
| } |
| |
| /** |
| * @hide |
| */ |
| public ProgressBar(Context context, AttributeSet attrs, int defStyle, int styleRes) { |
| super(context, attrs, defStyle); |
| mUiThreadId = Thread.currentThread().getId(); |
| initProgressBar(); |
| |
| TypedArray a = |
| context.obtainStyledAttributes(attrs, R.styleable.ProgressBar, defStyle, styleRes); |
| |
| mNoInvalidate = true; |
| |
| Drawable drawable = a.getDrawable(R.styleable.ProgressBar_progressDrawable); |
| if (drawable != null) { |
| drawable = tileify(drawable, false); |
| // Calling this method can set mMaxHeight, make sure the corresponding |
| // XML attribute for mMaxHeight is read after calling this method |
| setProgressDrawable(drawable); |
| } |
| |
| |
| mDuration = a.getInt(R.styleable.ProgressBar_indeterminateDuration, mDuration); |
| |
| mMinWidth = a.getDimensionPixelSize(R.styleable.ProgressBar_minWidth, mMinWidth); |
| mMaxWidth = a.getDimensionPixelSize(R.styleable.ProgressBar_maxWidth, mMaxWidth); |
| mMinHeight = a.getDimensionPixelSize(R.styleable.ProgressBar_minHeight, mMinHeight); |
| mMaxHeight = a.getDimensionPixelSize(R.styleable.ProgressBar_maxHeight, mMaxHeight); |
| |
| mBehavior = a.getInt(R.styleable.ProgressBar_indeterminateBehavior, mBehavior); |
| |
| final int resID = a.getResourceId( |
| com.android.internal.R.styleable.ProgressBar_interpolator, |
| android.R.anim.linear_interpolator); // default to linear interpolator |
| if (resID > 0) { |
| setInterpolator(context, resID); |
| } |
| |
| setMax(a.getInt(R.styleable.ProgressBar_max, mMax)); |
| |
| setProgress(a.getInt(R.styleable.ProgressBar_progress, mProgress)); |
| |
| setSecondaryProgress( |
| a.getInt(R.styleable.ProgressBar_secondaryProgress, mSecondaryProgress)); |
| |
| drawable = a.getDrawable(R.styleable.ProgressBar_indeterminateDrawable); |
| if (drawable != null) { |
| drawable = tileifyIndeterminate(drawable); |
| setIndeterminateDrawable(drawable); |
| } |
| |
| mOnlyIndeterminate = a.getBoolean( |
| R.styleable.ProgressBar_indeterminateOnly, mOnlyIndeterminate); |
| |
| mNoInvalidate = false; |
| |
| setIndeterminate(mOnlyIndeterminate || a.getBoolean( |
| R.styleable.ProgressBar_indeterminate, mIndeterminate)); |
| |
| mAnimationResolution = a.getInteger(R.styleable.ProgressBar_animationResolution, |
| ANIMATION_RESOLUTION); |
| |
| a.recycle(); |
| } |
| |
| /** |
| * Converts a drawable to a tiled version of itself. It will recursively |
| * traverse layer and state list drawables. |
| */ |
| private Drawable tileify(Drawable drawable, boolean clip) { |
| |
| if (drawable instanceof LayerDrawable) { |
| LayerDrawable background = (LayerDrawable) drawable; |
| final int N = background.getNumberOfLayers(); |
| Drawable[] outDrawables = new Drawable[N]; |
| |
| for (int i = 0; i < N; i++) { |
| int id = background.getId(i); |
| outDrawables[i] = tileify(background.getDrawable(i), |
| (id == R.id.progress || id == R.id.secondaryProgress)); |
| } |
| |
| LayerDrawable newBg = new LayerDrawable(outDrawables); |
| |
| for (int i = 0; i < N; i++) { |
| newBg.setId(i, background.getId(i)); |
| } |
| |
| return newBg; |
| |
| } else if (drawable instanceof StateListDrawable) { |
| StateListDrawable in = (StateListDrawable) drawable; |
| StateListDrawable out = new StateListDrawable(); |
| int numStates = in.getStateCount(); |
| for (int i = 0; i < numStates; i++) { |
| out.addState(in.getStateSet(i), tileify(in.getStateDrawable(i), clip)); |
| } |
| return out; |
| |
| } else if (drawable instanceof BitmapDrawable) { |
| final Bitmap tileBitmap = ((BitmapDrawable) drawable).getBitmap(); |
| if (mSampleTile == null) { |
| mSampleTile = tileBitmap; |
| } |
| |
| final ShapeDrawable shapeDrawable = new ShapeDrawable(getDrawableShape()); |
| |
| final BitmapShader bitmapShader = new BitmapShader(tileBitmap, |
| Shader.TileMode.REPEAT, Shader.TileMode.CLAMP); |
| shapeDrawable.getPaint().setShader(bitmapShader); |
| |
| return (clip) ? new ClipDrawable(shapeDrawable, Gravity.LEFT, |
| ClipDrawable.HORIZONTAL) : shapeDrawable; |
| } |
| |
| return drawable; |
| } |
| |
| Shape getDrawableShape() { |
| final float[] roundedCorners = new float[] { 5, 5, 5, 5, 5, 5, 5, 5 }; |
| return new RoundRectShape(roundedCorners, null, null); |
| } |
| |
| /** |
| * Convert a AnimationDrawable for use as a barberpole animation. |
| * Each frame of the animation is wrapped in a ClipDrawable and |
| * given a tiling BitmapShader. |
| */ |
| private Drawable tileifyIndeterminate(Drawable drawable) { |
| if (drawable instanceof AnimationDrawable) { |
| AnimationDrawable background = (AnimationDrawable) drawable; |
| final int N = background.getNumberOfFrames(); |
| AnimationDrawable newBg = new AnimationDrawable(); |
| newBg.setOneShot(background.isOneShot()); |
| |
| for (int i = 0; i < N; i++) { |
| Drawable frame = tileify(background.getFrame(i), true); |
| frame.setLevel(10000); |
| newBg.addFrame(frame, background.getDuration(i)); |
| } |
| newBg.setLevel(10000); |
| drawable = newBg; |
| } |
| return drawable; |
| } |
| |
| /** |
| * <p> |
| * Initialize the progress bar's default values: |
| * </p> |
| * <ul> |
| * <li>progress = 0</li> |
| * <li>max = 100</li> |
| * <li>animation duration = 4000 ms</li> |
| * <li>indeterminate = false</li> |
| * <li>behavior = repeat</li> |
| * </ul> |
| */ |
| private void initProgressBar() { |
| mMax = 100; |
| mProgress = 0; |
| mSecondaryProgress = 0; |
| mIndeterminate = false; |
| mOnlyIndeterminate = false; |
| mDuration = 4000; |
| mBehavior = AlphaAnimation.RESTART; |
| mMinWidth = 24; |
| mMaxWidth = 48; |
| mMinHeight = 24; |
| mMaxHeight = 48; |
| } |
| |
| /** |
| * <p>Indicate whether this progress bar is in indeterminate mode.</p> |
| * |
| * @return true if the progress bar is in indeterminate mode |
| */ |
| @ViewDebug.ExportedProperty(category = "progress") |
| public synchronized boolean isIndeterminate() { |
| return mIndeterminate; |
| } |
| |
| /** |
| * <p>Change the indeterminate mode for this progress bar. In indeterminate |
| * mode, the progress is ignored and the progress bar shows an infinite |
| * animation instead.</p> |
| * |
| * If this progress bar's style only supports indeterminate mode (such as the circular |
| * progress bars), then this will be ignored. |
| * |
| * @param indeterminate true to enable the indeterminate mode |
| */ |
| @android.view.RemotableViewMethod |
| public synchronized void setIndeterminate(boolean indeterminate) { |
| if ((!mOnlyIndeterminate || !mIndeterminate) && indeterminate != mIndeterminate) { |
| mIndeterminate = indeterminate; |
| |
| if (indeterminate) { |
| // swap between indeterminate and regular backgrounds |
| mCurrentDrawable = mIndeterminateDrawable; |
| startAnimation(); |
| } else { |
| mCurrentDrawable = mProgressDrawable; |
| stopAnimation(); |
| } |
| } |
| } |
| |
| /** |
| * <p>Get the drawable used to draw the progress bar in |
| * indeterminate mode.</p> |
| * |
| * @return a {@link android.graphics.drawable.Drawable} instance |
| * |
| * @see #setIndeterminateDrawable(android.graphics.drawable.Drawable) |
| * @see #setIndeterminate(boolean) |
| */ |
| public Drawable getIndeterminateDrawable() { |
| return mIndeterminateDrawable; |
| } |
| |
| /** |
| * <p>Define the drawable used to draw the progress bar in |
| * indeterminate mode.</p> |
| * |
| * @param d the new drawable |
| * |
| * @see #getIndeterminateDrawable() |
| * @see #setIndeterminate(boolean) |
| */ |
| public void setIndeterminateDrawable(Drawable d) { |
| if (d != null) { |
| d.setCallback(this); |
| } |
| mIndeterminateDrawable = d; |
| if (mIndeterminate) { |
| mCurrentDrawable = d; |
| postInvalidate(); |
| } |
| } |
| |
| /** |
| * <p>Get the drawable used to draw the progress bar in |
| * progress mode.</p> |
| * |
| * @return a {@link android.graphics.drawable.Drawable} instance |
| * |
| * @see #setProgressDrawable(android.graphics.drawable.Drawable) |
| * @see #setIndeterminate(boolean) |
| */ |
| public Drawable getProgressDrawable() { |
| return mProgressDrawable; |
| } |
| |
| /** |
| * <p>Define the drawable used to draw the progress bar in |
| * progress mode.</p> |
| * |
| * @param d the new drawable |
| * |
| * @see #getProgressDrawable() |
| * @see #setIndeterminate(boolean) |
| */ |
| public void setProgressDrawable(Drawable d) { |
| boolean needUpdate; |
| if (mProgressDrawable != null && d != mProgressDrawable) { |
| mProgressDrawable.setCallback(null); |
| needUpdate = true; |
| } else { |
| needUpdate = false; |
| } |
| |
| if (d != null) { |
| d.setCallback(this); |
| |
| // Make sure the ProgressBar is always tall enough |
| int drawableHeight = d.getMinimumHeight(); |
| if (mMaxHeight < drawableHeight) { |
| mMaxHeight = drawableHeight; |
| requestLayout(); |
| } |
| } |
| mProgressDrawable = d; |
| if (!mIndeterminate) { |
| mCurrentDrawable = d; |
| postInvalidate(); |
| } |
| |
| if (needUpdate) { |
| updateDrawableBounds(getWidth(), getHeight()); |
| updateDrawableState(); |
| doRefreshProgress(R.id.progress, mProgress, false, false); |
| doRefreshProgress(R.id.secondaryProgress, mSecondaryProgress, false, false); |
| } |
| } |
| |
| /** |
| * @return The drawable currently used to draw the progress bar |
| */ |
| Drawable getCurrentDrawable() { |
| return mCurrentDrawable; |
| } |
| |
| @Override |
| protected boolean verifyDrawable(Drawable who) { |
| return who == mProgressDrawable || who == mIndeterminateDrawable |
| || super.verifyDrawable(who); |
| } |
| |
| @Override |
| public void jumpDrawablesToCurrentState() { |
| super.jumpDrawablesToCurrentState(); |
| if (mProgressDrawable != null) mProgressDrawable.jumpToCurrentState(); |
| if (mIndeterminateDrawable != null) mIndeterminateDrawable.jumpToCurrentState(); |
| } |
| |
| @Override |
| public void postInvalidate() { |
| if (!mNoInvalidate) { |
| super.postInvalidate(); |
| } |
| } |
| |
| private class RefreshProgressRunnable implements Runnable { |
| |
| private int mId; |
| private int mProgress; |
| private boolean mFromUser; |
| |
| RefreshProgressRunnable(int id, int progress, boolean fromUser) { |
| mId = id; |
| mProgress = progress; |
| mFromUser = fromUser; |
| } |
| |
| public void run() { |
| doRefreshProgress(mId, mProgress, mFromUser, true); |
| // Put ourselves back in the cache when we are done |
| mRefreshProgressRunnable = this; |
| } |
| |
| public void setup(int id, int progress, boolean fromUser) { |
| mId = id; |
| mProgress = progress; |
| mFromUser = fromUser; |
| } |
| |
| } |
| |
| private synchronized void doRefreshProgress(int id, int progress, boolean fromUser, |
| boolean callBackToApp) { |
| float scale = mMax > 0 ? (float) progress / (float) mMax : 0; |
| final Drawable d = mCurrentDrawable; |
| if (d != null) { |
| Drawable progressDrawable = null; |
| |
| if (d instanceof LayerDrawable) { |
| progressDrawable = ((LayerDrawable) d).findDrawableByLayerId(id); |
| } |
| |
| final int level = (int) (scale * MAX_LEVEL); |
| (progressDrawable != null ? progressDrawable : d).setLevel(level); |
| } else { |
| invalidate(); |
| } |
| |
| if (callBackToApp && id == R.id.progress) { |
| onProgressRefresh(scale, fromUser); |
| } |
| } |
| |
| void onProgressRefresh(float scale, boolean fromUser) { |
| if (AccessibilityManager.getInstance(mContext).isEnabled()) { |
| scheduleAccessibilityEventSender(); |
| } |
| } |
| |
| private synchronized void refreshProgress(int id, int progress, boolean fromUser) { |
| if (mUiThreadId == Thread.currentThread().getId()) { |
| doRefreshProgress(id, progress, fromUser, true); |
| } else { |
| RefreshProgressRunnable r; |
| if (mRefreshProgressRunnable != null) { |
| // Use cached RefreshProgressRunnable if available |
| r = mRefreshProgressRunnable; |
| // Uncache it |
| mRefreshProgressRunnable = null; |
| r.setup(id, progress, fromUser); |
| } else { |
| // Make a new one |
| r = new RefreshProgressRunnable(id, progress, fromUser); |
| } |
| post(r); |
| } |
| } |
| |
| /** |
| * <p>Set the current progress to the specified value. Does not do anything |
| * if the progress bar is in indeterminate mode.</p> |
| * |
| * @param progress the new progress, between 0 and {@link #getMax()} |
| * |
| * @see #setIndeterminate(boolean) |
| * @see #isIndeterminate() |
| * @see #getProgress() |
| * @see #incrementProgressBy(int) |
| */ |
| @android.view.RemotableViewMethod |
| public synchronized void setProgress(int progress) { |
| setProgress(progress, false); |
| } |
| |
| @android.view.RemotableViewMethod |
| synchronized void setProgress(int progress, boolean fromUser) { |
| if (mIndeterminate) { |
| return; |
| } |
| |
| if (progress < 0) { |
| progress = 0; |
| } |
| |
| if (progress > mMax) { |
| progress = mMax; |
| } |
| |
| if (progress != mProgress) { |
| mProgress = progress; |
| refreshProgress(R.id.progress, mProgress, fromUser); |
| } |
| } |
| |
| /** |
| * <p> |
| * Set the current secondary progress to the specified value. Does not do |
| * anything if the progress bar is in indeterminate mode. |
| * </p> |
| * |
| * @param secondaryProgress the new secondary progress, between 0 and {@link #getMax()} |
| * @see #setIndeterminate(boolean) |
| * @see #isIndeterminate() |
| * @see #getSecondaryProgress() |
| * @see #incrementSecondaryProgressBy(int) |
| */ |
| @android.view.RemotableViewMethod |
| public synchronized void setSecondaryProgress(int secondaryProgress) { |
| if (mIndeterminate) { |
| return; |
| } |
| |
| if (secondaryProgress < 0) { |
| secondaryProgress = 0; |
| } |
| |
| if (secondaryProgress > mMax) { |
| secondaryProgress = mMax; |
| } |
| |
| if (secondaryProgress != mSecondaryProgress) { |
| mSecondaryProgress = secondaryProgress; |
| refreshProgress(R.id.secondaryProgress, mSecondaryProgress, false); |
| } |
| } |
| |
| /** |
| * <p>Get the progress bar's current level of progress. Return 0 when the |
| * progress bar is in indeterminate mode.</p> |
| * |
| * @return the current progress, between 0 and {@link #getMax()} |
| * |
| * @see #setIndeterminate(boolean) |
| * @see #isIndeterminate() |
| * @see #setProgress(int) |
| * @see #setMax(int) |
| * @see #getMax() |
| */ |
| @ViewDebug.ExportedProperty(category = "progress") |
| public synchronized int getProgress() { |
| return mIndeterminate ? 0 : mProgress; |
| } |
| |
| /** |
| * <p>Get the progress bar's current level of secondary progress. Return 0 when the |
| * progress bar is in indeterminate mode.</p> |
| * |
| * @return the current secondary progress, between 0 and {@link #getMax()} |
| * |
| * @see #setIndeterminate(boolean) |
| * @see #isIndeterminate() |
| * @see #setSecondaryProgress(int) |
| * @see #setMax(int) |
| * @see #getMax() |
| */ |
| @ViewDebug.ExportedProperty(category = "progress") |
| public synchronized int getSecondaryProgress() { |
| return mIndeterminate ? 0 : mSecondaryProgress; |
| } |
| |
| /** |
| * <p>Return the upper limit of this progress bar's range.</p> |
| * |
| * @return a positive integer |
| * |
| * @see #setMax(int) |
| * @see #getProgress() |
| * @see #getSecondaryProgress() |
| */ |
| @ViewDebug.ExportedProperty(category = "progress") |
| public synchronized int getMax() { |
| return mMax; |
| } |
| |
| /** |
| * <p>Set the range of the progress bar to 0...<tt>max</tt>.</p> |
| * |
| * @param max the upper range of this progress bar |
| * |
| * @see #getMax() |
| * @see #setProgress(int) |
| * @see #setSecondaryProgress(int) |
| */ |
| @android.view.RemotableViewMethod |
| public synchronized void setMax(int max) { |
| if (max < 0) { |
| max = 0; |
| } |
| if (max != mMax) { |
| mMax = max; |
| postInvalidate(); |
| |
| if (mProgress > max) { |
| mProgress = max; |
| } |
| refreshProgress(R.id.progress, mProgress, false); |
| } |
| } |
| |
| /** |
| * <p>Increase the progress bar's progress by the specified amount.</p> |
| * |
| * @param diff the amount by which the progress must be increased |
| * |
| * @see #setProgress(int) |
| */ |
| public synchronized final void incrementProgressBy(int diff) { |
| setProgress(mProgress + diff); |
| } |
| |
| /** |
| * <p>Increase the progress bar's secondary progress by the specified amount.</p> |
| * |
| * @param diff the amount by which the secondary progress must be increased |
| * |
| * @see #setSecondaryProgress(int) |
| */ |
| public synchronized final void incrementSecondaryProgressBy(int diff) { |
| setSecondaryProgress(mSecondaryProgress + diff); |
| } |
| |
| /** |
| * <p>Start the indeterminate progress animation.</p> |
| */ |
| void startAnimation() { |
| if (getVisibility() != VISIBLE) { |
| return; |
| } |
| |
| if (mIndeterminateDrawable instanceof Animatable) { |
| mShouldStartAnimationDrawable = true; |
| mAnimation = null; |
| } else { |
| if (mInterpolator == null) { |
| mInterpolator = new LinearInterpolator(); |
| } |
| |
| mTransformation = new Transformation(); |
| mAnimation = new AlphaAnimation(0.0f, 1.0f); |
| mAnimation.setRepeatMode(mBehavior); |
| mAnimation.setRepeatCount(Animation.INFINITE); |
| mAnimation.setDuration(mDuration); |
| mAnimation.setInterpolator(mInterpolator); |
| mAnimation.setStartTime(Animation.START_ON_FIRST_FRAME); |
| } |
| postInvalidate(); |
| } |
| |
| /** |
| * <p>Stop the indeterminate progress animation.</p> |
| */ |
| void stopAnimation() { |
| mAnimation = null; |
| mTransformation = null; |
| if (mIndeterminateDrawable instanceof Animatable) { |
| ((Animatable) mIndeterminateDrawable).stop(); |
| mShouldStartAnimationDrawable = false; |
| } |
| postInvalidate(); |
| } |
| |
| /** |
| * Sets the acceleration curve for the indeterminate animation. |
| * The interpolator is loaded as a resource from the specified context. |
| * |
| * @param context The application environment |
| * @param resID The resource identifier of the interpolator to load |
| */ |
| public void setInterpolator(Context context, int resID) { |
| setInterpolator(AnimationUtils.loadInterpolator(context, resID)); |
| } |
| |
| /** |
| * Sets the acceleration curve for the indeterminate animation. |
| * Defaults to a linear interpolation. |
| * |
| * @param interpolator The interpolator which defines the acceleration curve |
| */ |
| public void setInterpolator(Interpolator interpolator) { |
| mInterpolator = interpolator; |
| } |
| |
| /** |
| * Gets the acceleration curve type for the indeterminate animation. |
| * |
| * @return the {@link Interpolator} associated to this animation |
| */ |
| public Interpolator getInterpolator() { |
| return mInterpolator; |
| } |
| |
| @Override |
| @RemotableViewMethod |
| public void setVisibility(int v) { |
| if (getVisibility() != v) { |
| super.setVisibility(v); |
| |
| if (mIndeterminate) { |
| // let's be nice with the UI thread |
| if (v == GONE || v == INVISIBLE) { |
| stopAnimation(); |
| } else { |
| startAnimation(); |
| } |
| } |
| } |
| } |
| |
| @Override |
| protected void onVisibilityChanged(View changedView, int visibility) { |
| super.onVisibilityChanged(changedView, visibility); |
| |
| if (mIndeterminate) { |
| // let's be nice with the UI thread |
| if (visibility == GONE || visibility == INVISIBLE) { |
| stopAnimation(); |
| } else { |
| startAnimation(); |
| } |
| } |
| } |
| |
| @Override |
| public void invalidateDrawable(Drawable dr) { |
| if (!mInDrawing) { |
| if (verifyDrawable(dr)) { |
| final Rect dirty = dr.getBounds(); |
| final int scrollX = mScrollX + mPaddingLeft; |
| final int scrollY = mScrollY + mPaddingTop; |
| |
| invalidate(dirty.left + scrollX, dirty.top + scrollY, |
| dirty.right + scrollX, dirty.bottom + scrollY); |
| } else { |
| super.invalidateDrawable(dr); |
| } |
| } |
| } |
| |
| @Override |
| protected void onSizeChanged(int w, int h, int oldw, int oldh) { |
| updateDrawableBounds(w, h); |
| } |
| |
| private void updateDrawableBounds(int w, int h) { |
| // onDraw will translate the canvas so we draw starting at 0,0 |
| int right = w - mPaddingRight - mPaddingLeft; |
| int bottom = h - mPaddingBottom - mPaddingTop; |
| int top = 0; |
| int left = 0; |
| |
| if (mIndeterminateDrawable != null) { |
| // Aspect ratio logic does not apply to AnimationDrawables |
| if (mOnlyIndeterminate && !(mIndeterminateDrawable instanceof AnimationDrawable)) { |
| // Maintain aspect ratio. Certain kinds of animated drawables |
| // get very confused otherwise. |
| final int intrinsicWidth = mIndeterminateDrawable.getIntrinsicWidth(); |
| final int intrinsicHeight = mIndeterminateDrawable.getIntrinsicHeight(); |
| final float intrinsicAspect = (float) intrinsicWidth / intrinsicHeight; |
| final float boundAspect = (float) w / h; |
| if (intrinsicAspect != boundAspect) { |
| if (boundAspect > intrinsicAspect) { |
| // New width is larger. Make it smaller to match height. |
| final int width = (int) (h * intrinsicAspect); |
| left = (w - width) / 2; |
| right = left + width; |
| } else { |
| // New height is larger. Make it smaller to match width. |
| final int height = (int) (w * (1 / intrinsicAspect)); |
| top = (h - height) / 2; |
| bottom = top + height; |
| } |
| } |
| } |
| mIndeterminateDrawable.setBounds(left, top, right, bottom); |
| } |
| |
| if (mProgressDrawable != null) { |
| mProgressDrawable.setBounds(0, 0, right, bottom); |
| } |
| } |
| |
| @Override |
| protected synchronized void onDraw(Canvas canvas) { |
| super.onDraw(canvas); |
| |
| Drawable d = mCurrentDrawable; |
| if (d != null) { |
| // Translate canvas so a indeterminate circular progress bar with padding |
| // rotates properly in its animation |
| canvas.save(); |
| canvas.translate(mPaddingLeft, mPaddingTop); |
| long time = getDrawingTime(); |
| if (mAnimation != null) { |
| mAnimation.getTransformation(time, mTransformation); |
| float scale = mTransformation.getAlpha(); |
| try { |
| mInDrawing = true; |
| d.setLevel((int) (scale * MAX_LEVEL)); |
| } finally { |
| mInDrawing = false; |
| } |
| if (SystemClock.uptimeMillis() - mLastDrawTime >= mAnimationResolution) { |
| mLastDrawTime = SystemClock.uptimeMillis(); |
| postInvalidateDelayed(mAnimationResolution); |
| } |
| } |
| d.draw(canvas); |
| canvas.restore(); |
| if (mShouldStartAnimationDrawable && d instanceof Animatable) { |
| ((Animatable) d).start(); |
| mShouldStartAnimationDrawable = false; |
| } |
| } |
| } |
| |
| @Override |
| protected synchronized void onMeasure(int widthMeasureSpec, int heightMeasureSpec) { |
| Drawable d = mCurrentDrawable; |
| |
| int dw = 0; |
| int dh = 0; |
| if (d != null) { |
| dw = Math.max(mMinWidth, Math.min(mMaxWidth, d.getIntrinsicWidth())); |
| dh = Math.max(mMinHeight, Math.min(mMaxHeight, d.getIntrinsicHeight())); |
| } |
| updateDrawableState(); |
| dw += mPaddingLeft + mPaddingRight; |
| dh += mPaddingTop + mPaddingBottom; |
| |
| setMeasuredDimension(resolveSizeAndState(dw, widthMeasureSpec, 0), |
| resolveSizeAndState(dh, heightMeasureSpec, 0)); |
| } |
| |
| @Override |
| protected void drawableStateChanged() { |
| super.drawableStateChanged(); |
| updateDrawableState(); |
| } |
| |
| private void updateDrawableState() { |
| int[] state = getDrawableState(); |
| |
| if (mProgressDrawable != null && mProgressDrawable.isStateful()) { |
| mProgressDrawable.setState(state); |
| } |
| |
| if (mIndeterminateDrawable != null && mIndeterminateDrawable.isStateful()) { |
| mIndeterminateDrawable.setState(state); |
| } |
| } |
| |
| static class SavedState extends BaseSavedState { |
| int progress; |
| int secondaryProgress; |
| |
| /** |
| * Constructor called from {@link ProgressBar#onSaveInstanceState()} |
| */ |
| SavedState(Parcelable superState) { |
| super(superState); |
| } |
| |
| /** |
| * Constructor called from {@link #CREATOR} |
| */ |
| private SavedState(Parcel in) { |
| super(in); |
| progress = in.readInt(); |
| secondaryProgress = in.readInt(); |
| } |
| |
| @Override |
| public void writeToParcel(Parcel out, int flags) { |
| super.writeToParcel(out, flags); |
| out.writeInt(progress); |
| out.writeInt(secondaryProgress); |
| } |
| |
| public static final Parcelable.Creator<SavedState> CREATOR |
| = new Parcelable.Creator<SavedState>() { |
| public SavedState createFromParcel(Parcel in) { |
| return new SavedState(in); |
| } |
| |
| public SavedState[] newArray(int size) { |
| return new SavedState[size]; |
| } |
| }; |
| } |
| |
| @Override |
| public Parcelable onSaveInstanceState() { |
| // Force our ancestor class to save its state |
| Parcelable superState = super.onSaveInstanceState(); |
| SavedState ss = new SavedState(superState); |
| |
| ss.progress = mProgress; |
| ss.secondaryProgress = mSecondaryProgress; |
| |
| return ss; |
| } |
| |
| @Override |
| public void onRestoreInstanceState(Parcelable state) { |
| SavedState ss = (SavedState) state; |
| super.onRestoreInstanceState(ss.getSuperState()); |
| |
| setProgress(ss.progress); |
| setSecondaryProgress(ss.secondaryProgress); |
| } |
| |
| @Override |
| protected void onAttachedToWindow() { |
| super.onAttachedToWindow(); |
| if (mIndeterminate) { |
| startAnimation(); |
| } |
| } |
| |
| @Override |
| protected void onDetachedFromWindow() { |
| if (mIndeterminate) { |
| stopAnimation(); |
| } |
| if(mRefreshProgressRunnable != null) { |
| removeCallbacks(mRefreshProgressRunnable); |
| } |
| if (mAccessibilityEventSender != null) { |
| removeCallbacks(mAccessibilityEventSender); |
| } |
| // This should come after stopAnimation(), otherwise an invalidate message remains in the |
| // queue, which can prevent the entire view hierarchy from being GC'ed during a rotation |
| super.onDetachedFromWindow(); |
| } |
| |
| @Override |
| public void onInitializeAccessibilityEvent(AccessibilityEvent event) { |
| super.onInitializeAccessibilityEvent(event); |
| event.setItemCount(mMax); |
| event.setCurrentItemIndex(mProgress); |
| } |
| |
| /** |
| * Schedule a command for sending an accessibility event. |
| * </br> |
| * Note: A command is used to ensure that accessibility events |
| * are sent at most one in a given time frame to save |
| * system resources while the progress changes quickly. |
| */ |
| private void scheduleAccessibilityEventSender() { |
| if (mAccessibilityEventSender == null) { |
| mAccessibilityEventSender = new AccessibilityEventSender(); |
| } else { |
| removeCallbacks(mAccessibilityEventSender); |
| } |
| postDelayed(mAccessibilityEventSender, TIMEOUT_SEND_ACCESSIBILITY_EVENT); |
| } |
| |
| /** |
| * Command for sending an accessibility event. |
| */ |
| private class AccessibilityEventSender implements Runnable { |
| public void run() { |
| sendAccessibilityEvent(AccessibilityEvent.TYPE_VIEW_SELECTED); |
| } |
| } |
| } |