Adding PhaseBeam wallpaper.

Change-Id: I253ccb8c8af5cf0d4bc362fc4391af4fd7064c86
diff --git a/Android.mk b/Android.mk
new file mode 100644
index 0000000..f81c57c
--- /dev/null
+++ b/Android.mk
@@ -0,0 +1,29 @@
+#
+# Copyright (C) 2010 The Android Open Source Project
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+#      http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+#
+
+LOCAL_PATH := $(call my-dir)
+include $(CLEAR_VARS)
+
+LOCAL_MODULE_TAGS := optional
+
+LOCAL_SRC_FILES := $(call all-subdir-java-files) $(call all-renderscript-files-under, src)
+
+LOCAL_PACKAGE_NAME := PhaseBeam
+LOCAL_CERTIFICATE := shared
+
+LOCAL_PROGUARD_FLAG_FILES := proguard.cfg
+
+include $(BUILD_PACKAGE)
diff --git a/AndroidManifest.xml b/AndroidManifest.xml
new file mode 100644
index 0000000..96198a5
--- /dev/null
+++ b/AndroidManifest.xml
@@ -0,0 +1,21 @@
+<?xml version="1.0" encoding="utf-8"?>
+<manifest xmlns:android="http://schemas.android.com/apk/res/android"
+      package="com.android.phasebeam"
+      android:versionCode="1"
+      android:versionName="1.0">
+    <uses-sdk android:minSdkVersion="13" />
+
+    <uses-feature android:name="android.software.live_wallpaper" />
+
+    <application android:icon="@drawable/icon" android:label="@string/wallpaper_label">
+        <service
+           	android:name=".PhaseBeamWallpaper"
+            android:label="@string/wallpaper_label"
+            android:permission="android.permission.BIND_WALLPAPER">
+            <intent-filter>
+                <action android:name="android.service.wallpaper.WallpaperService" />
+            </intent-filter>
+            <meta-data android:name="android.service.wallpaper" android:resource="@xml/wallpaper" />
+        </service>
+    </application>
+</manifest>
\ No newline at end of file
diff --git a/default.properties b/default.properties
new file mode 100644
index 0000000..ac9e1a0
--- /dev/null
+++ b/default.properties
@@ -0,0 +1,11 @@
+# This file is automatically generated by Android Tools.
+# Do not modify this file -- YOUR CHANGES WILL BE ERASED!
+#
+# This file must be checked in Version Control Systems.
+#
+# To customize properties used by the Ant build system use,
+# "build.properties", and override values to adapt the script to your
+# project structure.
+
+# Project target.
+target=android-13
diff --git a/proguard.cfg b/proguard.cfg
new file mode 100644
index 0000000..b1cdf17
--- /dev/null
+++ b/proguard.cfg
@@ -0,0 +1,40 @@
+-optimizationpasses 5
+-dontusemixedcaseclassnames
+-dontskipnonpubliclibraryclasses
+-dontpreverify
+-verbose
+-optimizations !code/simplification/arithmetic,!field/*,!class/merging/*
+
+-keep public class * extends android.app.Activity
+-keep public class * extends android.app.Application
+-keep public class * extends android.app.Service
+-keep public class * extends android.content.BroadcastReceiver
+-keep public class * extends android.content.ContentProvider
+-keep public class * extends android.app.backup.BackupAgentHelper
+-keep public class * extends android.preference.Preference
+-keep public class com.android.vending.licensing.ILicensingService
+
+-keepclasseswithmembernames class * {
+    native <methods>;
+}
+
+-keepclasseswithmembers class * {
+    public <init>(android.content.Context, android.util.AttributeSet);
+}
+
+-keepclasseswithmembers class * {
+    public <init>(android.content.Context, android.util.AttributeSet, int);
+}
+
+-keepclassmembers class * extends android.app.Activity {
+   public void *(android.view.View);
+}
+
+-keepclassmembers enum * {
+    public static **[] values();
+    public static ** valueOf(java.lang.String);
+}
+
+-keep class * implements android.os.Parcelable {
+  public static final android.os.Parcelable$Creator *;
+}
diff --git a/res/drawable-nodpi/beam.png b/res/drawable-nodpi/beam.png
new file mode 100644
index 0000000..e687f12
--- /dev/null
+++ b/res/drawable-nodpi/beam.png
Binary files differ
diff --git a/res/drawable-nodpi/bg.png b/res/drawable-nodpi/bg.png
new file mode 100644
index 0000000..987555d
--- /dev/null
+++ b/res/drawable-nodpi/bg.png
Binary files differ
diff --git a/res/drawable-nodpi/dot.png b/res/drawable-nodpi/dot.png
new file mode 100644
index 0000000..0a541da
--- /dev/null
+++ b/res/drawable-nodpi/dot.png
Binary files differ
diff --git a/res/drawable-nodpi/icon.png b/res/drawable-nodpi/icon.png
new file mode 100644
index 0000000..8074c4c
--- /dev/null
+++ b/res/drawable-nodpi/icon.png
Binary files differ
diff --git a/res/drawable-nodpi/wallpaper_thumb.png b/res/drawable-nodpi/wallpaper_thumb.png
new file mode 100644
index 0000000..29d7a70
--- /dev/null
+++ b/res/drawable-nodpi/wallpaper_thumb.png
Binary files differ
diff --git a/res/layout/main.xml b/res/layout/main.xml
new file mode 100644
index 0000000..8eab2f8
--- /dev/null
+++ b/res/layout/main.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
+    android:orientation="vertical"
+    android:layout_width="fill_parent"
+    android:layout_height="fill_parent"
+    >
+<TextView
+    android:layout_width="fill_parent"
+    android:layout_height="wrap_content"
+    android:text="@string/wallpaper_label"
+    />
+</LinearLayout>
diff --git a/res/raw/dot_fs.glsl b/res/raw/dot_fs.glsl
new file mode 100644
index 0000000..3ef90ed
--- /dev/null
+++ b/res/raw/dot_fs.glsl
@@ -0,0 +1,6 @@
+varying float pointSize;
+
+void main()  {
+    gl_FragColor = texture2D(UNI_Tex0, gl_PointCoord);
+    gl_FragColor.a = pointSize;
+}
\ No newline at end of file
diff --git a/res/raw/dot_vs.glsl b/res/raw/dot_vs.glsl
new file mode 100644
index 0000000..3a82eba
--- /dev/null
+++ b/res/raw/dot_vs.glsl
@@ -0,0 +1,11 @@
+varying float pointSize;
+
+void main() {
+    vec4 objPos = vec4(ATTRIB_position, 1.0);
+    float tmpPointSize = objPos.z*10.0;
+    pointSize = 0.5-tmpPointSize/800.0;
+    objPos.z = 0.0;
+    objPos.x = objPos.x - ATTRIB_offsetX * tmpPointSize/100.0;
+    gl_Position = objPos;
+    gl_PointSize = tmpPointSize*UNI_scaleSize;
+}
\ No newline at end of file
diff --git a/res/values/strings.xml b/res/values/strings.xml
new file mode 100644
index 0000000..67f209d
--- /dev/null
+++ b/res/values/strings.xml
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8"?>
+<resources>
+    <string name="wallpaper_label">Phase Beam</string>
+    <string name="wallpaper_author">Google</string>
+    <string name="wallpaper_description">DESC</string>
+</resources>
diff --git a/res/xml/wallpaper.xml b/res/xml/wallpaper.xml
new file mode 100644
index 0000000..71a9574
--- /dev/null
+++ b/res/xml/wallpaper.xml
@@ -0,0 +1,23 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!--
+/**
+ * Copyright (c) 2010, The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *     http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+-->
+
+<wallpaper xmlns:android="http://schemas.android.com/apk/res/android"
+    android:author="@string/wallpaper_author"
+    android:description="@string/wallpaper_description"
+    android:thumbnail="@drawable/wallpaper_thumb" />
diff --git a/src/com/android/phasebeam/PhaseBeam.java b/src/com/android/phasebeam/PhaseBeam.java
new file mode 100644
index 0000000..210eec3
--- /dev/null
+++ b/src/com/android/phasebeam/PhaseBeam.java
@@ -0,0 +1,16 @@
+package com.android.phasebeam;
+
+import android.app.Activity;
+import android.os.Bundle;
+
+public class PhaseBeam extends Activity {
+
+    private PhaseBeamView mView;
+
+    @Override
+    public void onCreate(Bundle savedInstanceState) {
+        super.onCreate(savedInstanceState);
+        mView = new PhaseBeamView(this);
+        setContentView(mView);
+    }
+}
\ No newline at end of file
diff --git a/src/com/android/phasebeam/PhaseBeamRS.java b/src/com/android/phasebeam/PhaseBeamRS.java
new file mode 100644
index 0000000..0bf126d
--- /dev/null
+++ b/src/com/android/phasebeam/PhaseBeamRS.java
@@ -0,0 +1,225 @@
+package com.android.phasebeam;
+
+import static android.renderscript.Sampler.Value.NEAREST;
+import static android.renderscript.Sampler.Value.WRAP;
+
+import android.content.res.Resources;
+import android.renderscript.Allocation;
+import android.renderscript.Matrix4f;
+import android.renderscript.Mesh;
+import android.renderscript.Program;
+import android.renderscript.ProgramFragment;
+import android.renderscript.ProgramFragmentFixedFunction;
+import android.renderscript.ProgramRaster;
+import android.renderscript.ProgramStore;
+import android.renderscript.ProgramVertex;
+import android.renderscript.ProgramVertexFixedFunction;
+import android.renderscript.RenderScriptGL;
+import android.renderscript.Sampler;
+import android.renderscript.ProgramStore.BlendDstFunc;
+import android.renderscript.ProgramStore.BlendSrcFunc;
+
+public class PhaseBeamRS {
+
+    public static final int DOT_COUNT = 18;
+    private Resources mRes;
+    private RenderScriptGL mRS;
+    private ScriptC_phasebeam mScript;
+    int mHeight;
+    int mWidth;
+
+    private ScriptField_VpConsts mPvConsts;
+    private Allocation dotAllocation;
+    private Allocation beamAllocation;
+    private Allocation bgAllocation;
+
+    private ScriptField_Particle dotParticles;
+    private Mesh dotMesh;
+
+    private ScriptField_Particle beamParticles;
+    private Mesh beamMesh;
+
+    private int densityDPI;
+
+    boolean inited = false;
+
+    public void init(int dpi, RenderScriptGL rs, Resources res, int width, int height) {
+        if (!inited) {
+            densityDPI = dpi;
+
+            mRS = rs;
+            mRes = res;
+
+            mWidth = width;
+            mHeight = height;
+
+            dotParticles = new ScriptField_Particle(mRS, DOT_COUNT);
+            Mesh.AllocationBuilder smb2 = new Mesh.AllocationBuilder(mRS);
+            smb2.addVertexAllocation(dotParticles.getAllocation());
+            smb2.addIndexSetType(Mesh.Primitive.POINT);
+            dotMesh = smb2.create();
+
+            beamParticles = new ScriptField_Particle(mRS, DOT_COUNT);
+            Mesh.AllocationBuilder smb3 = new Mesh.AllocationBuilder(mRS);
+            smb3.addVertexAllocation(beamParticles.getAllocation());
+            smb3.addIndexSetType(Mesh.Primitive.POINT);
+            beamMesh = smb3.create();
+
+            mScript = new ScriptC_phasebeam(mRS, mRes, R.raw.phasebeam);
+            mScript.set_dotMesh(dotMesh);
+            mScript.set_beamMesh(beamMesh);
+            mScript.bind_dotParticles(dotParticles);
+            mScript.bind_beamParticles(beamParticles);
+
+            mPvConsts = new ScriptField_VpConsts(mRS, 1);
+
+            createProgramVertex();
+            createProgramRaster();
+            createProgramFragmentStore();
+            createProgramFragment();
+            loadTextures();
+
+            mScript.set_densityDPI(densityDPI);
+
+            mRS.bindRootScript(mScript);
+
+            mScript.invoke_positionParticles();
+            inited = true;
+        }
+    }
+
+    private Matrix4f getProjectionNormalized(int w, int h) {
+        // range -1,1 in the narrow axis at z = 0.
+        Matrix4f m1 = new Matrix4f();
+        Matrix4f m2 = new Matrix4f();
+
+        if (w > h) {
+            float aspect = ((float) w) / h;
+            m1.loadFrustum(-aspect, aspect, -1, 1, 1, 100);
+        } else {
+            float aspect = ((float) h) / w;
+            m1.loadFrustum(-1, 1, -aspect, aspect, 1, 100);
+        }
+
+        m2.loadRotate(180, 0, 1, 0);
+        m1.loadMultiply(m1, m2);
+
+        m2.loadScale(-1, 1, 1);
+        m1.loadMultiply(m1, m2);
+
+        m2.loadTranslate(0, 0, 1);
+        m1.loadMultiply(m1, m2);
+        return m1;
+    }
+
+    private void updateProjectionMatrices() {
+        Matrix4f projNorm = getProjectionNormalized(mWidth, mHeight);
+        ScriptField_VpConsts.Item i = new ScriptField_VpConsts.Item();
+        i.MVP = projNorm;
+        i.scaleSize = densityDPI / 240.0f;
+        mPvConsts.set(i, 0, true);
+    }
+
+    private Allocation loadTexture(int id) {
+        final Allocation allocation = Allocation.createFromBitmapResource(mRS, mRes, id);
+        return allocation;
+    }
+
+    private void loadTextures() {
+        dotAllocation = loadTexture(R.drawable.dot);
+        beamAllocation = loadTexture(R.drawable.beam);
+        bgAllocation = loadTexture(R.drawable.bg);
+        mScript.set_textureDot(dotAllocation);
+        mScript.set_textureBeam(beamAllocation);
+        mScript.set_textureBg(bgAllocation);
+    }
+
+    private void createProgramVertex() {
+        ProgramVertexFixedFunction.Constants mPvOrthoAlloc =
+            new ProgramVertexFixedFunction.Constants(mRS);
+        Matrix4f proj = new Matrix4f();
+        proj.loadOrthoWindow(mWidth, mHeight);
+        mPvOrthoAlloc.setProjection(proj);
+        ProgramVertexFixedFunction.Builder pvb = new ProgramVertexFixedFunction.Builder(mRS);
+        ProgramVertex pv = pvb.create();
+        ((ProgramVertexFixedFunction) pv).bindConstants(mPvOrthoAlloc);
+        mScript.set_vertBg(pv);
+
+        updateProjectionMatrices();
+
+        ProgramVertex.Builder builder = new ProgramVertex.Builder(mRS);
+        builder.setShader(mRes, R.raw.dot_vs);
+        builder.addConstant(mPvConsts.getType());
+        builder.addInput(dotMesh.getVertexAllocation(0).getType().getElement());
+        ProgramVertex pvs = builder.create();
+        pvs.bindConstants(mPvConsts.getAllocation(), 0);
+        mRS.bindProgramVertex(pvs);
+        mScript.set_vertDots(pvs);
+
+    }
+
+    private void createProgramFragment() {
+        Sampler.Builder samplerBuilder = new Sampler.Builder(mRS);
+        samplerBuilder.setMinification(NEAREST);
+        samplerBuilder.setMagnification(NEAREST);
+        samplerBuilder.setWrapS(WRAP);
+        samplerBuilder.setWrapT(WRAP);
+        Sampler sn = samplerBuilder.create();
+        ProgramFragmentFixedFunction.Builder builderff =
+            new ProgramFragmentFixedFunction.Builder(mRS);
+        builderff = new ProgramFragmentFixedFunction.Builder(mRS);
+        builderff.setTexture(ProgramFragmentFixedFunction.Builder.EnvMode.REPLACE,
+                ProgramFragmentFixedFunction.Builder.Format.RGB, 0);
+        ProgramFragment pfff = builderff.create();
+        mScript.set_fragBg(pfff);
+        pfff.bindSampler(sn, 0);
+
+        ProgramFragment.Builder builder = new ProgramFragment.Builder(mRS);
+        builder.setShader(mRes, R.raw.dot_fs);
+        builder.addTexture(Program.TextureType.TEXTURE_2D);
+        ProgramFragment pf = builder.create();
+        pf.bindSampler(Sampler.CLAMP_LINEAR(mRS), 0);
+        mScript.set_fragDots(pf);
+
+    }
+
+    private void createProgramRaster() {
+        ProgramRaster.Builder builder = new ProgramRaster.Builder(mRS);
+        builder.setPointSpriteEnabled(true);
+        ProgramRaster pr = builder.create();
+        mRS.bindProgramRaster(pr);
+    }
+
+    private void createProgramFragmentStore() {
+        ProgramStore.Builder builder = new ProgramStore.Builder(mRS);
+        builder.setBlendFunc(BlendSrcFunc.SRC_ALPHA, BlendDstFunc.ONE);
+        mRS.bindProgramStore(builder.create());
+    }
+
+    public void start() {
+        mRS.bindRootScript(mScript);
+    }
+
+    public void stop() {
+        mRS.bindRootScript(null);
+    }
+
+    public void setOffset(float xOffset, float yOffset, int xPixels, int yPixels) {
+        mScript.set_xOffset(xOffset);
+    }
+
+    public void resize(int w, int h) {
+        // why do i need to do this again when surface changed for wallpaper, but not when as an app?
+        ProgramVertexFixedFunction.Constants mPvOrthoAlloc =
+            new ProgramVertexFixedFunction.Constants(mRS);
+        Matrix4f proj = new Matrix4f();
+        proj.loadOrthoWindow(w, h);
+        mPvOrthoAlloc.setProjection(proj);
+
+        ProgramVertexFixedFunction.Builder pvb = new ProgramVertexFixedFunction.Builder(mRS);
+        ProgramVertex pv = pvb.create();
+        ((ProgramVertexFixedFunction) pv).bindConstants(mPvOrthoAlloc);
+        mScript.set_vertBg(pv);
+    }
+
+}
diff --git a/src/com/android/phasebeam/PhaseBeamView.java b/src/com/android/phasebeam/PhaseBeamView.java
new file mode 100644
index 0000000..e88a0b1
--- /dev/null
+++ b/src/com/android/phasebeam/PhaseBeamView.java
@@ -0,0 +1,42 @@
+package com.android.phasebeam;
+
+import android.content.Context;
+import android.renderscript.RSSurfaceView;
+import android.renderscript.RenderScriptGL;
+import android.view.SurfaceHolder;
+
+public class PhaseBeamView extends RSSurfaceView {
+
+    private RenderScriptGL mRS;
+    private PhaseBeamRS mRender;
+
+    public PhaseBeamView(Context context) {
+        super(context);
+        setFocusable(true);
+        setFocusableInTouchMode(true);
+    }
+
+    public void surfaceChanged(SurfaceHolder holder, int format, int w, int h) {
+        super.surfaceChanged(holder, format, w, h);
+
+        if (mRS == null) {
+            RenderScriptGL.SurfaceConfig sc = new RenderScriptGL.SurfaceConfig();
+            mRS = createRenderScriptGL(sc);
+            mRS.setSurface(holder, w, h);
+
+            mRender = new PhaseBeamRS();
+            mRender.init(240, mRS, getResources(), w, h);
+        }
+
+    }
+
+    @Override
+    protected void onDetachedFromWindow() {
+        if (mRS != null) {
+            mRS.setSurface(null, 0, 0);
+            mRS = null;
+            destroyRenderScriptGL();
+        }
+    }
+
+}
diff --git a/src/com/android/phasebeam/PhaseBeamWallpaper.java b/src/com/android/phasebeam/PhaseBeamWallpaper.java
new file mode 100644
index 0000000..6b291e7
--- /dev/null
+++ b/src/com/android/phasebeam/PhaseBeamWallpaper.java
@@ -0,0 +1,114 @@
+package com.android.phasebeam;
+
+import android.app.Service;
+import android.graphics.PixelFormat;
+import android.os.Bundle;
+import android.renderscript.RenderScript;
+import android.renderscript.RenderScriptGL;
+import android.service.wallpaper.WallpaperService;
+import android.util.DisplayMetrics;
+import android.view.SurfaceHolder;
+import android.view.WindowManager;
+
+public class PhaseBeamWallpaper extends WallpaperService {
+
+    @Override
+    public Engine onCreateEngine() {
+        return new RenderScriptEngine();
+    }
+
+    private class RenderScriptEngine extends Engine {
+        private RenderScriptGL mRenderScript = null;
+        private PhaseBeamRS mWallpaperRS = null;
+        private int densityDPI;
+
+        @Override
+        public void onCreate(SurfaceHolder surfaceHolder) {
+            super.onCreate(surfaceHolder);
+            setTouchEventsEnabled(true);
+            surfaceHolder.setSizeFromLayout();
+            surfaceHolder.setFormat(PixelFormat.RGB_332);
+
+            DisplayMetrics metrics = new DisplayMetrics();
+            ((WindowManager) getApplication().getSystemService(Service.WINDOW_SERVICE))
+                    .getDefaultDisplay().getMetrics(metrics);
+            densityDPI = metrics.densityDpi;
+        }
+
+        @Override
+        public void onDestroy() {
+            super.onDestroy();
+            destroyRenderer();
+        }
+
+        public void destroyRenderer() {
+            if (mWallpaperRS != null) {
+                mWallpaperRS.stop();
+                mWallpaperRS = null;
+            }
+
+            if (mRenderScript != null) {
+                mRenderScript.setSurface(null, 0, 0);
+                mRenderScript.destroy();
+                mRenderScript = null;
+            }
+        }
+
+        @Override
+        public void onSurfaceCreated(SurfaceHolder surfaceHolder) {
+            super.onSurfaceCreated(surfaceHolder);
+
+            RenderScriptGL.SurfaceConfig sc = new RenderScriptGL.SurfaceConfig();
+            mRenderScript = new RenderScriptGL(PhaseBeamWallpaper.this, sc);
+            mRenderScript.setPriority(RenderScript.Priority.NORMAL);
+        }
+
+        @Override
+        public void onSurfaceDestroyed(SurfaceHolder surfaceHolder) {
+            super.onSurfaceDestroyed(surfaceHolder);
+            destroyRenderer();
+        }
+
+        @Override
+        public void onSurfaceChanged(SurfaceHolder surfaceHolder, int format, int width,
+                int height) {
+            super.onSurfaceChanged(surfaceHolder, format, width, height);
+
+            if (mRenderScript != null) {
+                mRenderScript.setSurface(surfaceHolder, width, height);
+            }
+
+            if (mWallpaperRS == null) {
+                mWallpaperRS = new PhaseBeamRS();
+                mWallpaperRS.init(densityDPI, mRenderScript, getResources(), width, height);
+                mWallpaperRS.start();
+            }
+
+            mWallpaperRS.resize(width, height);
+        }
+
+        @Override
+        public Bundle onCommand(String action, int x, int y, int z, Bundle extras,
+                boolean resultRequested) {
+            return null;
+        }
+
+        @Override
+        public void onVisibilityChanged(boolean visible) {
+            super.onVisibilityChanged(visible);
+            if (mWallpaperRS != null) {
+                if (visible) {
+                    mWallpaperRS.start();
+                } else {
+                    mWallpaperRS.stop();
+                }
+            }
+        }
+
+        @Override
+        public void onOffsetsChanged(float xOffset, float yOffset, float xOffsetStep,
+                float yOffsetStep, int xPixelOffset, int yPixelOffset) {
+            mWallpaperRS.setOffset(xOffset, yOffset, xPixelOffset, yPixelOffset);
+        }
+    }
+}
\ No newline at end of file
diff --git a/src/com/android/phasebeam/phasebeam.rs b/src/com/android/phasebeam/phasebeam.rs
new file mode 100644
index 0000000..c7dd513
--- /dev/null
+++ b/src/com/android/phasebeam/phasebeam.rs
@@ -0,0 +1,140 @@
+#pragma version(1)
+
+#pragma rs java_package_name(com.android.phasebeam)
+
+#include "rs_graphics.rsh"
+#pragma stateVertex(parent);
+#pragma stateStore(parent);
+
+rs_allocation textureDot;
+rs_allocation textureBeam;
+rs_allocation textureBg;
+
+rs_program_vertex vertBg;
+rs_program_fragment fragBg;
+
+rs_program_vertex vertDots;
+rs_program_fragment fragDots;
+
+int numBeamParticles;
+int numDotParticles;
+
+typedef struct __attribute__((packed, aligned(4))) Particle {
+    float3 position;
+    float offsetX;
+} Particle_t;
+
+typedef struct VpConsts {
+    rs_matrix4x4 MVP;
+    float scaleSize;
+} VpConsts_t;
+VpConsts_t *vpConstants;
+
+Particle_t *dotParticles;
+Particle_t *beamParticles;
+rs_mesh dotMesh;
+rs_mesh beamMesh;
+
+float densityDPI;
+float xOffset = 0.5;
+
+float screenWidth;
+float screenHeight;
+float halfScreenWidth;
+float quarterScreenWidth;
+
+float newOffset = 0.5;
+
+void positionParticles(){
+    screenWidth = rsgGetWidth();
+    screenHeight = rsgGetHeight();
+    halfScreenWidth = screenWidth/2.0f;
+    quarterScreenWidth = screenWidth/4.0f;
+
+    Particle_t* particle = dotParticles;
+    numDotParticles = rsAllocationGetDimX(rsGetAllocation(dotParticles));
+    for(int i=0; i<numDotParticles; i++){
+        particle->position.x = rsRand(0.0f, 3.0f);
+        particle->position.y = rsRand(-1.25f, 1.25f);
+
+        float z;
+        if(i < 2){
+            z = 14.0f;
+        } if(i < 3){
+            z = 25.0f;
+        } else if(i < 4){
+            z = rsRand(10.f, 20.f);
+        } else if(i == 5){
+            z = 24.0f;
+            particle->position.x = 1.0;
+        } else {
+            z = rsRand(4.0f, 10.0f);
+        }
+        particle->position.z = z;
+        particle->offsetX = 0;
+
+        particle++;
+    }
+
+    Particle_t* beam = beamParticles;
+    numBeamParticles = rsAllocationGetDimX(rsGetAllocation(beamParticles));
+    for(int i=0; i<numBeamParticles; i++){
+        float z;
+        if(i < 10){
+            z = rsRand(4.0f, 10.0f)/2.0f;
+        } else {
+            z = rsRand(4.0f, 35.0f)/2.0f;
+        }
+        beamParticles->position.x = rsRand(-1.25f, 1.25f);
+        beamParticles->position.y = rsRand(-1.05f, 1.205f);
+
+        beamParticles->position.z = z;
+        beamParticles->offsetX = 0;
+        beamParticles++;
+    }
+}
+
+int root(){
+
+    rsgClearColor(0.0f, 0.f, 0.f,1.0f);
+
+    rsgBindProgramVertex(vertBg);
+    rsgBindProgramFragment(fragBg);
+    rsgBindTexture(fragBg, 0, textureBg);
+    rsgDrawRect(-quarterScreenWidth + xOffset*quarterScreenWidth, 0.0f,
+        screenWidth+halfScreenWidth + xOffset*quarterScreenWidth, screenHeight, 0.0f);
+
+    Particle_t* beam = beamParticles;
+    Particle_t* particle = dotParticles;
+    newOffset = xOffset*2;
+    for(int i=0; i<numDotParticles; i++){
+        if(beam->position.y > 1.05){
+            beam->position.y = -1.05;
+        } else {
+            beam->position.y = beam->position.y + 0.000160*beam->position.z;
+        }
+
+        beam->offsetX = newOffset;
+        beam++;
+
+        if(particle->position.y > 1.25){
+            particle->position.y = -1.25;
+        } else {
+            particle->position.y = particle->position.y + 0.00022*particle->position.z;
+        }
+
+        particle->offsetX = newOffset;
+        particle++;
+    }
+
+    rsgBindProgramVertex(vertDots);
+    rsgBindProgramFragment(fragDots);
+
+    rsgBindTexture(fragDots, 0, textureBeam);
+    rsgDrawMesh(beamMesh);
+
+    rsgBindTexture(fragDots, 0, textureDot);
+    rsgDrawMesh(dotMesh);
+
+    return 45;
+}