Adding PhaseBeam wallpaper.
Change-Id: I253ccb8c8af5cf0d4bc362fc4391af4fd7064c86
diff --git a/Android.mk b/Android.mk
new file mode 100644
index 0000000..f81c57c
--- /dev/null
+++ b/Android.mk
@@ -0,0 +1,29 @@
+#
+# Copyright (C) 2010 The Android Open Source Project
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+# http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+#
+
+LOCAL_PATH := $(call my-dir)
+include $(CLEAR_VARS)
+
+LOCAL_MODULE_TAGS := optional
+
+LOCAL_SRC_FILES := $(call all-subdir-java-files) $(call all-renderscript-files-under, src)
+
+LOCAL_PACKAGE_NAME := PhaseBeam
+LOCAL_CERTIFICATE := shared
+
+LOCAL_PROGUARD_FLAG_FILES := proguard.cfg
+
+include $(BUILD_PACKAGE)
diff --git a/AndroidManifest.xml b/AndroidManifest.xml
new file mode 100644
index 0000000..96198a5
--- /dev/null
+++ b/AndroidManifest.xml
@@ -0,0 +1,21 @@
+<?xml version="1.0" encoding="utf-8"?>
+<manifest xmlns:android="http://schemas.android.com/apk/res/android"
+ package="com.android.phasebeam"
+ android:versionCode="1"
+ android:versionName="1.0">
+ <uses-sdk android:minSdkVersion="13" />
+
+ <uses-feature android:name="android.software.live_wallpaper" />
+
+ <application android:icon="@drawable/icon" android:label="@string/wallpaper_label">
+ <service
+ android:name=".PhaseBeamWallpaper"
+ android:label="@string/wallpaper_label"
+ android:permission="android.permission.BIND_WALLPAPER">
+ <intent-filter>
+ <action android:name="android.service.wallpaper.WallpaperService" />
+ </intent-filter>
+ <meta-data android:name="android.service.wallpaper" android:resource="@xml/wallpaper" />
+ </service>
+ </application>
+</manifest>
\ No newline at end of file
diff --git a/default.properties b/default.properties
new file mode 100644
index 0000000..ac9e1a0
--- /dev/null
+++ b/default.properties
@@ -0,0 +1,11 @@
+# This file is automatically generated by Android Tools.
+# Do not modify this file -- YOUR CHANGES WILL BE ERASED!
+#
+# This file must be checked in Version Control Systems.
+#
+# To customize properties used by the Ant build system use,
+# "build.properties", and override values to adapt the script to your
+# project structure.
+
+# Project target.
+target=android-13
diff --git a/proguard.cfg b/proguard.cfg
new file mode 100644
index 0000000..b1cdf17
--- /dev/null
+++ b/proguard.cfg
@@ -0,0 +1,40 @@
+-optimizationpasses 5
+-dontusemixedcaseclassnames
+-dontskipnonpubliclibraryclasses
+-dontpreverify
+-verbose
+-optimizations !code/simplification/arithmetic,!field/*,!class/merging/*
+
+-keep public class * extends android.app.Activity
+-keep public class * extends android.app.Application
+-keep public class * extends android.app.Service
+-keep public class * extends android.content.BroadcastReceiver
+-keep public class * extends android.content.ContentProvider
+-keep public class * extends android.app.backup.BackupAgentHelper
+-keep public class * extends android.preference.Preference
+-keep public class com.android.vending.licensing.ILicensingService
+
+-keepclasseswithmembernames class * {
+ native <methods>;
+}
+
+-keepclasseswithmembers class * {
+ public <init>(android.content.Context, android.util.AttributeSet);
+}
+
+-keepclasseswithmembers class * {
+ public <init>(android.content.Context, android.util.AttributeSet, int);
+}
+
+-keepclassmembers class * extends android.app.Activity {
+ public void *(android.view.View);
+}
+
+-keepclassmembers enum * {
+ public static **[] values();
+ public static ** valueOf(java.lang.String);
+}
+
+-keep class * implements android.os.Parcelable {
+ public static final android.os.Parcelable$Creator *;
+}
diff --git a/res/drawable-nodpi/beam.png b/res/drawable-nodpi/beam.png
new file mode 100644
index 0000000..e687f12
--- /dev/null
+++ b/res/drawable-nodpi/beam.png
Binary files differ
diff --git a/res/drawable-nodpi/bg.png b/res/drawable-nodpi/bg.png
new file mode 100644
index 0000000..987555d
--- /dev/null
+++ b/res/drawable-nodpi/bg.png
Binary files differ
diff --git a/res/drawable-nodpi/dot.png b/res/drawable-nodpi/dot.png
new file mode 100644
index 0000000..0a541da
--- /dev/null
+++ b/res/drawable-nodpi/dot.png
Binary files differ
diff --git a/res/drawable-nodpi/icon.png b/res/drawable-nodpi/icon.png
new file mode 100644
index 0000000..8074c4c
--- /dev/null
+++ b/res/drawable-nodpi/icon.png
Binary files differ
diff --git a/res/drawable-nodpi/wallpaper_thumb.png b/res/drawable-nodpi/wallpaper_thumb.png
new file mode 100644
index 0000000..29d7a70
--- /dev/null
+++ b/res/drawable-nodpi/wallpaper_thumb.png
Binary files differ
diff --git a/res/layout/main.xml b/res/layout/main.xml
new file mode 100644
index 0000000..8eab2f8
--- /dev/null
+++ b/res/layout/main.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
+ android:orientation="vertical"
+ android:layout_width="fill_parent"
+ android:layout_height="fill_parent"
+ >
+<TextView
+ android:layout_width="fill_parent"
+ android:layout_height="wrap_content"
+ android:text="@string/wallpaper_label"
+ />
+</LinearLayout>
diff --git a/res/raw/dot_fs.glsl b/res/raw/dot_fs.glsl
new file mode 100644
index 0000000..3ef90ed
--- /dev/null
+++ b/res/raw/dot_fs.glsl
@@ -0,0 +1,6 @@
+varying float pointSize;
+
+void main() {
+ gl_FragColor = texture2D(UNI_Tex0, gl_PointCoord);
+ gl_FragColor.a = pointSize;
+}
\ No newline at end of file
diff --git a/res/raw/dot_vs.glsl b/res/raw/dot_vs.glsl
new file mode 100644
index 0000000..3a82eba
--- /dev/null
+++ b/res/raw/dot_vs.glsl
@@ -0,0 +1,11 @@
+varying float pointSize;
+
+void main() {
+ vec4 objPos = vec4(ATTRIB_position, 1.0);
+ float tmpPointSize = objPos.z*10.0;
+ pointSize = 0.5-tmpPointSize/800.0;
+ objPos.z = 0.0;
+ objPos.x = objPos.x - ATTRIB_offsetX * tmpPointSize/100.0;
+ gl_Position = objPos;
+ gl_PointSize = tmpPointSize*UNI_scaleSize;
+}
\ No newline at end of file
diff --git a/res/values/strings.xml b/res/values/strings.xml
new file mode 100644
index 0000000..67f209d
--- /dev/null
+++ b/res/values/strings.xml
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8"?>
+<resources>
+ <string name="wallpaper_label">Phase Beam</string>
+ <string name="wallpaper_author">Google</string>
+ <string name="wallpaper_description">DESC</string>
+</resources>
diff --git a/res/xml/wallpaper.xml b/res/xml/wallpaper.xml
new file mode 100644
index 0000000..71a9574
--- /dev/null
+++ b/res/xml/wallpaper.xml
@@ -0,0 +1,23 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!--
+/**
+ * Copyright (c) 2010, The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+-->
+
+<wallpaper xmlns:android="http://schemas.android.com/apk/res/android"
+ android:author="@string/wallpaper_author"
+ android:description="@string/wallpaper_description"
+ android:thumbnail="@drawable/wallpaper_thumb" />
diff --git a/src/com/android/phasebeam/PhaseBeam.java b/src/com/android/phasebeam/PhaseBeam.java
new file mode 100644
index 0000000..210eec3
--- /dev/null
+++ b/src/com/android/phasebeam/PhaseBeam.java
@@ -0,0 +1,16 @@
+package com.android.phasebeam;
+
+import android.app.Activity;
+import android.os.Bundle;
+
+public class PhaseBeam extends Activity {
+
+ private PhaseBeamView mView;
+
+ @Override
+ public void onCreate(Bundle savedInstanceState) {
+ super.onCreate(savedInstanceState);
+ mView = new PhaseBeamView(this);
+ setContentView(mView);
+ }
+}
\ No newline at end of file
diff --git a/src/com/android/phasebeam/PhaseBeamRS.java b/src/com/android/phasebeam/PhaseBeamRS.java
new file mode 100644
index 0000000..0bf126d
--- /dev/null
+++ b/src/com/android/phasebeam/PhaseBeamRS.java
@@ -0,0 +1,225 @@
+package com.android.phasebeam;
+
+import static android.renderscript.Sampler.Value.NEAREST;
+import static android.renderscript.Sampler.Value.WRAP;
+
+import android.content.res.Resources;
+import android.renderscript.Allocation;
+import android.renderscript.Matrix4f;
+import android.renderscript.Mesh;
+import android.renderscript.Program;
+import android.renderscript.ProgramFragment;
+import android.renderscript.ProgramFragmentFixedFunction;
+import android.renderscript.ProgramRaster;
+import android.renderscript.ProgramStore;
+import android.renderscript.ProgramVertex;
+import android.renderscript.ProgramVertexFixedFunction;
+import android.renderscript.RenderScriptGL;
+import android.renderscript.Sampler;
+import android.renderscript.ProgramStore.BlendDstFunc;
+import android.renderscript.ProgramStore.BlendSrcFunc;
+
+public class PhaseBeamRS {
+
+ public static final int DOT_COUNT = 18;
+ private Resources mRes;
+ private RenderScriptGL mRS;
+ private ScriptC_phasebeam mScript;
+ int mHeight;
+ int mWidth;
+
+ private ScriptField_VpConsts mPvConsts;
+ private Allocation dotAllocation;
+ private Allocation beamAllocation;
+ private Allocation bgAllocation;
+
+ private ScriptField_Particle dotParticles;
+ private Mesh dotMesh;
+
+ private ScriptField_Particle beamParticles;
+ private Mesh beamMesh;
+
+ private int densityDPI;
+
+ boolean inited = false;
+
+ public void init(int dpi, RenderScriptGL rs, Resources res, int width, int height) {
+ if (!inited) {
+ densityDPI = dpi;
+
+ mRS = rs;
+ mRes = res;
+
+ mWidth = width;
+ mHeight = height;
+
+ dotParticles = new ScriptField_Particle(mRS, DOT_COUNT);
+ Mesh.AllocationBuilder smb2 = new Mesh.AllocationBuilder(mRS);
+ smb2.addVertexAllocation(dotParticles.getAllocation());
+ smb2.addIndexSetType(Mesh.Primitive.POINT);
+ dotMesh = smb2.create();
+
+ beamParticles = new ScriptField_Particle(mRS, DOT_COUNT);
+ Mesh.AllocationBuilder smb3 = new Mesh.AllocationBuilder(mRS);
+ smb3.addVertexAllocation(beamParticles.getAllocation());
+ smb3.addIndexSetType(Mesh.Primitive.POINT);
+ beamMesh = smb3.create();
+
+ mScript = new ScriptC_phasebeam(mRS, mRes, R.raw.phasebeam);
+ mScript.set_dotMesh(dotMesh);
+ mScript.set_beamMesh(beamMesh);
+ mScript.bind_dotParticles(dotParticles);
+ mScript.bind_beamParticles(beamParticles);
+
+ mPvConsts = new ScriptField_VpConsts(mRS, 1);
+
+ createProgramVertex();
+ createProgramRaster();
+ createProgramFragmentStore();
+ createProgramFragment();
+ loadTextures();
+
+ mScript.set_densityDPI(densityDPI);
+
+ mRS.bindRootScript(mScript);
+
+ mScript.invoke_positionParticles();
+ inited = true;
+ }
+ }
+
+ private Matrix4f getProjectionNormalized(int w, int h) {
+ // range -1,1 in the narrow axis at z = 0.
+ Matrix4f m1 = new Matrix4f();
+ Matrix4f m2 = new Matrix4f();
+
+ if (w > h) {
+ float aspect = ((float) w) / h;
+ m1.loadFrustum(-aspect, aspect, -1, 1, 1, 100);
+ } else {
+ float aspect = ((float) h) / w;
+ m1.loadFrustum(-1, 1, -aspect, aspect, 1, 100);
+ }
+
+ m2.loadRotate(180, 0, 1, 0);
+ m1.loadMultiply(m1, m2);
+
+ m2.loadScale(-1, 1, 1);
+ m1.loadMultiply(m1, m2);
+
+ m2.loadTranslate(0, 0, 1);
+ m1.loadMultiply(m1, m2);
+ return m1;
+ }
+
+ private void updateProjectionMatrices() {
+ Matrix4f projNorm = getProjectionNormalized(mWidth, mHeight);
+ ScriptField_VpConsts.Item i = new ScriptField_VpConsts.Item();
+ i.MVP = projNorm;
+ i.scaleSize = densityDPI / 240.0f;
+ mPvConsts.set(i, 0, true);
+ }
+
+ private Allocation loadTexture(int id) {
+ final Allocation allocation = Allocation.createFromBitmapResource(mRS, mRes, id);
+ return allocation;
+ }
+
+ private void loadTextures() {
+ dotAllocation = loadTexture(R.drawable.dot);
+ beamAllocation = loadTexture(R.drawable.beam);
+ bgAllocation = loadTexture(R.drawable.bg);
+ mScript.set_textureDot(dotAllocation);
+ mScript.set_textureBeam(beamAllocation);
+ mScript.set_textureBg(bgAllocation);
+ }
+
+ private void createProgramVertex() {
+ ProgramVertexFixedFunction.Constants mPvOrthoAlloc =
+ new ProgramVertexFixedFunction.Constants(mRS);
+ Matrix4f proj = new Matrix4f();
+ proj.loadOrthoWindow(mWidth, mHeight);
+ mPvOrthoAlloc.setProjection(proj);
+ ProgramVertexFixedFunction.Builder pvb = new ProgramVertexFixedFunction.Builder(mRS);
+ ProgramVertex pv = pvb.create();
+ ((ProgramVertexFixedFunction) pv).bindConstants(mPvOrthoAlloc);
+ mScript.set_vertBg(pv);
+
+ updateProjectionMatrices();
+
+ ProgramVertex.Builder builder = new ProgramVertex.Builder(mRS);
+ builder.setShader(mRes, R.raw.dot_vs);
+ builder.addConstant(mPvConsts.getType());
+ builder.addInput(dotMesh.getVertexAllocation(0).getType().getElement());
+ ProgramVertex pvs = builder.create();
+ pvs.bindConstants(mPvConsts.getAllocation(), 0);
+ mRS.bindProgramVertex(pvs);
+ mScript.set_vertDots(pvs);
+
+ }
+
+ private void createProgramFragment() {
+ Sampler.Builder samplerBuilder = new Sampler.Builder(mRS);
+ samplerBuilder.setMinification(NEAREST);
+ samplerBuilder.setMagnification(NEAREST);
+ samplerBuilder.setWrapS(WRAP);
+ samplerBuilder.setWrapT(WRAP);
+ Sampler sn = samplerBuilder.create();
+ ProgramFragmentFixedFunction.Builder builderff =
+ new ProgramFragmentFixedFunction.Builder(mRS);
+ builderff = new ProgramFragmentFixedFunction.Builder(mRS);
+ builderff.setTexture(ProgramFragmentFixedFunction.Builder.EnvMode.REPLACE,
+ ProgramFragmentFixedFunction.Builder.Format.RGB, 0);
+ ProgramFragment pfff = builderff.create();
+ mScript.set_fragBg(pfff);
+ pfff.bindSampler(sn, 0);
+
+ ProgramFragment.Builder builder = new ProgramFragment.Builder(mRS);
+ builder.setShader(mRes, R.raw.dot_fs);
+ builder.addTexture(Program.TextureType.TEXTURE_2D);
+ ProgramFragment pf = builder.create();
+ pf.bindSampler(Sampler.CLAMP_LINEAR(mRS), 0);
+ mScript.set_fragDots(pf);
+
+ }
+
+ private void createProgramRaster() {
+ ProgramRaster.Builder builder = new ProgramRaster.Builder(mRS);
+ builder.setPointSpriteEnabled(true);
+ ProgramRaster pr = builder.create();
+ mRS.bindProgramRaster(pr);
+ }
+
+ private void createProgramFragmentStore() {
+ ProgramStore.Builder builder = new ProgramStore.Builder(mRS);
+ builder.setBlendFunc(BlendSrcFunc.SRC_ALPHA, BlendDstFunc.ONE);
+ mRS.bindProgramStore(builder.create());
+ }
+
+ public void start() {
+ mRS.bindRootScript(mScript);
+ }
+
+ public void stop() {
+ mRS.bindRootScript(null);
+ }
+
+ public void setOffset(float xOffset, float yOffset, int xPixels, int yPixels) {
+ mScript.set_xOffset(xOffset);
+ }
+
+ public void resize(int w, int h) {
+ // why do i need to do this again when surface changed for wallpaper, but not when as an app?
+ ProgramVertexFixedFunction.Constants mPvOrthoAlloc =
+ new ProgramVertexFixedFunction.Constants(mRS);
+ Matrix4f proj = new Matrix4f();
+ proj.loadOrthoWindow(w, h);
+ mPvOrthoAlloc.setProjection(proj);
+
+ ProgramVertexFixedFunction.Builder pvb = new ProgramVertexFixedFunction.Builder(mRS);
+ ProgramVertex pv = pvb.create();
+ ((ProgramVertexFixedFunction) pv).bindConstants(mPvOrthoAlloc);
+ mScript.set_vertBg(pv);
+ }
+
+}
diff --git a/src/com/android/phasebeam/PhaseBeamView.java b/src/com/android/phasebeam/PhaseBeamView.java
new file mode 100644
index 0000000..e88a0b1
--- /dev/null
+++ b/src/com/android/phasebeam/PhaseBeamView.java
@@ -0,0 +1,42 @@
+package com.android.phasebeam;
+
+import android.content.Context;
+import android.renderscript.RSSurfaceView;
+import android.renderscript.RenderScriptGL;
+import android.view.SurfaceHolder;
+
+public class PhaseBeamView extends RSSurfaceView {
+
+ private RenderScriptGL mRS;
+ private PhaseBeamRS mRender;
+
+ public PhaseBeamView(Context context) {
+ super(context);
+ setFocusable(true);
+ setFocusableInTouchMode(true);
+ }
+
+ public void surfaceChanged(SurfaceHolder holder, int format, int w, int h) {
+ super.surfaceChanged(holder, format, w, h);
+
+ if (mRS == null) {
+ RenderScriptGL.SurfaceConfig sc = new RenderScriptGL.SurfaceConfig();
+ mRS = createRenderScriptGL(sc);
+ mRS.setSurface(holder, w, h);
+
+ mRender = new PhaseBeamRS();
+ mRender.init(240, mRS, getResources(), w, h);
+ }
+
+ }
+
+ @Override
+ protected void onDetachedFromWindow() {
+ if (mRS != null) {
+ mRS.setSurface(null, 0, 0);
+ mRS = null;
+ destroyRenderScriptGL();
+ }
+ }
+
+}
diff --git a/src/com/android/phasebeam/PhaseBeamWallpaper.java b/src/com/android/phasebeam/PhaseBeamWallpaper.java
new file mode 100644
index 0000000..6b291e7
--- /dev/null
+++ b/src/com/android/phasebeam/PhaseBeamWallpaper.java
@@ -0,0 +1,114 @@
+package com.android.phasebeam;
+
+import android.app.Service;
+import android.graphics.PixelFormat;
+import android.os.Bundle;
+import android.renderscript.RenderScript;
+import android.renderscript.RenderScriptGL;
+import android.service.wallpaper.WallpaperService;
+import android.util.DisplayMetrics;
+import android.view.SurfaceHolder;
+import android.view.WindowManager;
+
+public class PhaseBeamWallpaper extends WallpaperService {
+
+ @Override
+ public Engine onCreateEngine() {
+ return new RenderScriptEngine();
+ }
+
+ private class RenderScriptEngine extends Engine {
+ private RenderScriptGL mRenderScript = null;
+ private PhaseBeamRS mWallpaperRS = null;
+ private int densityDPI;
+
+ @Override
+ public void onCreate(SurfaceHolder surfaceHolder) {
+ super.onCreate(surfaceHolder);
+ setTouchEventsEnabled(true);
+ surfaceHolder.setSizeFromLayout();
+ surfaceHolder.setFormat(PixelFormat.RGB_332);
+
+ DisplayMetrics metrics = new DisplayMetrics();
+ ((WindowManager) getApplication().getSystemService(Service.WINDOW_SERVICE))
+ .getDefaultDisplay().getMetrics(metrics);
+ densityDPI = metrics.densityDpi;
+ }
+
+ @Override
+ public void onDestroy() {
+ super.onDestroy();
+ destroyRenderer();
+ }
+
+ public void destroyRenderer() {
+ if (mWallpaperRS != null) {
+ mWallpaperRS.stop();
+ mWallpaperRS = null;
+ }
+
+ if (mRenderScript != null) {
+ mRenderScript.setSurface(null, 0, 0);
+ mRenderScript.destroy();
+ mRenderScript = null;
+ }
+ }
+
+ @Override
+ public void onSurfaceCreated(SurfaceHolder surfaceHolder) {
+ super.onSurfaceCreated(surfaceHolder);
+
+ RenderScriptGL.SurfaceConfig sc = new RenderScriptGL.SurfaceConfig();
+ mRenderScript = new RenderScriptGL(PhaseBeamWallpaper.this, sc);
+ mRenderScript.setPriority(RenderScript.Priority.NORMAL);
+ }
+
+ @Override
+ public void onSurfaceDestroyed(SurfaceHolder surfaceHolder) {
+ super.onSurfaceDestroyed(surfaceHolder);
+ destroyRenderer();
+ }
+
+ @Override
+ public void onSurfaceChanged(SurfaceHolder surfaceHolder, int format, int width,
+ int height) {
+ super.onSurfaceChanged(surfaceHolder, format, width, height);
+
+ if (mRenderScript != null) {
+ mRenderScript.setSurface(surfaceHolder, width, height);
+ }
+
+ if (mWallpaperRS == null) {
+ mWallpaperRS = new PhaseBeamRS();
+ mWallpaperRS.init(densityDPI, mRenderScript, getResources(), width, height);
+ mWallpaperRS.start();
+ }
+
+ mWallpaperRS.resize(width, height);
+ }
+
+ @Override
+ public Bundle onCommand(String action, int x, int y, int z, Bundle extras,
+ boolean resultRequested) {
+ return null;
+ }
+
+ @Override
+ public void onVisibilityChanged(boolean visible) {
+ super.onVisibilityChanged(visible);
+ if (mWallpaperRS != null) {
+ if (visible) {
+ mWallpaperRS.start();
+ } else {
+ mWallpaperRS.stop();
+ }
+ }
+ }
+
+ @Override
+ public void onOffsetsChanged(float xOffset, float yOffset, float xOffsetStep,
+ float yOffsetStep, int xPixelOffset, int yPixelOffset) {
+ mWallpaperRS.setOffset(xOffset, yOffset, xPixelOffset, yPixelOffset);
+ }
+ }
+}
\ No newline at end of file
diff --git a/src/com/android/phasebeam/phasebeam.rs b/src/com/android/phasebeam/phasebeam.rs
new file mode 100644
index 0000000..c7dd513
--- /dev/null
+++ b/src/com/android/phasebeam/phasebeam.rs
@@ -0,0 +1,140 @@
+#pragma version(1)
+
+#pragma rs java_package_name(com.android.phasebeam)
+
+#include "rs_graphics.rsh"
+#pragma stateVertex(parent);
+#pragma stateStore(parent);
+
+rs_allocation textureDot;
+rs_allocation textureBeam;
+rs_allocation textureBg;
+
+rs_program_vertex vertBg;
+rs_program_fragment fragBg;
+
+rs_program_vertex vertDots;
+rs_program_fragment fragDots;
+
+int numBeamParticles;
+int numDotParticles;
+
+typedef struct __attribute__((packed, aligned(4))) Particle {
+ float3 position;
+ float offsetX;
+} Particle_t;
+
+typedef struct VpConsts {
+ rs_matrix4x4 MVP;
+ float scaleSize;
+} VpConsts_t;
+VpConsts_t *vpConstants;
+
+Particle_t *dotParticles;
+Particle_t *beamParticles;
+rs_mesh dotMesh;
+rs_mesh beamMesh;
+
+float densityDPI;
+float xOffset = 0.5;
+
+float screenWidth;
+float screenHeight;
+float halfScreenWidth;
+float quarterScreenWidth;
+
+float newOffset = 0.5;
+
+void positionParticles(){
+ screenWidth = rsgGetWidth();
+ screenHeight = rsgGetHeight();
+ halfScreenWidth = screenWidth/2.0f;
+ quarterScreenWidth = screenWidth/4.0f;
+
+ Particle_t* particle = dotParticles;
+ numDotParticles = rsAllocationGetDimX(rsGetAllocation(dotParticles));
+ for(int i=0; i<numDotParticles; i++){
+ particle->position.x = rsRand(0.0f, 3.0f);
+ particle->position.y = rsRand(-1.25f, 1.25f);
+
+ float z;
+ if(i < 2){
+ z = 14.0f;
+ } if(i < 3){
+ z = 25.0f;
+ } else if(i < 4){
+ z = rsRand(10.f, 20.f);
+ } else if(i == 5){
+ z = 24.0f;
+ particle->position.x = 1.0;
+ } else {
+ z = rsRand(4.0f, 10.0f);
+ }
+ particle->position.z = z;
+ particle->offsetX = 0;
+
+ particle++;
+ }
+
+ Particle_t* beam = beamParticles;
+ numBeamParticles = rsAllocationGetDimX(rsGetAllocation(beamParticles));
+ for(int i=0; i<numBeamParticles; i++){
+ float z;
+ if(i < 10){
+ z = rsRand(4.0f, 10.0f)/2.0f;
+ } else {
+ z = rsRand(4.0f, 35.0f)/2.0f;
+ }
+ beamParticles->position.x = rsRand(-1.25f, 1.25f);
+ beamParticles->position.y = rsRand(-1.05f, 1.205f);
+
+ beamParticles->position.z = z;
+ beamParticles->offsetX = 0;
+ beamParticles++;
+ }
+}
+
+int root(){
+
+ rsgClearColor(0.0f, 0.f, 0.f,1.0f);
+
+ rsgBindProgramVertex(vertBg);
+ rsgBindProgramFragment(fragBg);
+ rsgBindTexture(fragBg, 0, textureBg);
+ rsgDrawRect(-quarterScreenWidth + xOffset*quarterScreenWidth, 0.0f,
+ screenWidth+halfScreenWidth + xOffset*quarterScreenWidth, screenHeight, 0.0f);
+
+ Particle_t* beam = beamParticles;
+ Particle_t* particle = dotParticles;
+ newOffset = xOffset*2;
+ for(int i=0; i<numDotParticles; i++){
+ if(beam->position.y > 1.05){
+ beam->position.y = -1.05;
+ } else {
+ beam->position.y = beam->position.y + 0.000160*beam->position.z;
+ }
+
+ beam->offsetX = newOffset;
+ beam++;
+
+ if(particle->position.y > 1.25){
+ particle->position.y = -1.25;
+ } else {
+ particle->position.y = particle->position.y + 0.00022*particle->position.z;
+ }
+
+ particle->offsetX = newOffset;
+ particle++;
+ }
+
+ rsgBindProgramVertex(vertDots);
+ rsgBindProgramFragment(fragDots);
+
+ rsgBindTexture(fragDots, 0, textureBeam);
+ rsgDrawMesh(beamMesh);
+
+ rsgBindTexture(fragDots, 0, textureDot);
+ rsgDrawMesh(dotMesh);
+
+ return 45;
+}