WAR for compiler crash on PhaseBeam.
Bug: 8338821
Change-Id: I31c0a6e98283a25c7f2afa5e9b7d256b2c2741c1
diff --git a/src/com/android/phasebeam/phasebeam.rs b/src/com/android/phasebeam/phasebeam.rs
index 037f303..26b2910 100644
--- a/src/com/android/phasebeam/phasebeam.rs
+++ b/src/com/android/phasebeam/phasebeam.rs
@@ -63,10 +63,11 @@
halfScreenHeight = screenHeight/2.0f;
quarterScreenWidth = screenWidth/4.0f;
quarterScreenHeight = screenHeight/4.0f;
- Particle_t* particle = dotParticles;
+ rs_allocation aParticles = rsGetAllocation(dotParticles);
numDotParticles = rsAllocationGetDimX(rsGetAllocation(dotParticles));
numVertColors = rsAllocationGetDimX(rsGetAllocation(vertexColors));
for(int i=0; i<numDotParticles; i++) {
+ Particle_t* particle = (Particle_t *) rsGetElementAt(aParticles, i);
particle->position.x = rsRand(0.0f, 3.0f);
particle->position.y = rsRand(-1.25f, 1.25f);
@@ -85,8 +86,6 @@
}
particle->position.z = z;
particle->offsetX = 0;
-
- particle++;
}
Particle_t* beam = beamParticles;