| /* |
| * Copyright (C) 2011 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef HW_EMULATOR_CAMERA_CONVERTERS_H |
| #define HW_EMULATOR_CAMERA_CONVERTERS_H |
| |
| #include <endian.h> |
| |
| #ifndef __BYTE_ORDER |
| #error "could not determine byte order" |
| #endif |
| |
| /* |
| * Contains declaration of framebuffer conversion routines. |
| * |
| * NOTE: RGB and big/little endian considerations. Wherewer in this code RGB |
| * pixels are represented as WORD, or DWORD, the color order inside the |
| * WORD / DWORD matches the one that would occur if that WORD / DWORD would have |
| * been read from the typecasted framebuffer: |
| * |
| * const uint32_t rgb = *reinterpret_cast<const uint32_t*>(framebuffer); |
| * |
| * So, if this code runs on the little endian CPU, red color in 'rgb' would be |
| * masked as 0x000000ff, and blue color would be masked as 0x00ff0000, while if |
| * the code runs on a big endian CPU, the red color in 'rgb' would be masked as |
| * 0xff000000, and blue color would be masked as 0x0000ff00, |
| */ |
| |
| namespace android { |
| |
| /* |
| * RGB565 color masks |
| */ |
| |
| #if __BYTE_ORDER == __LITTLE_ENDIAN |
| static const uint16_t kRed5 = 0x001f; |
| static const uint16_t kGreen6 = 0x07e0; |
| static const uint16_t kBlue5 = 0xf800; |
| #else // __BYTE_ORDER |
| static const uint16_t kRed5 = 0xf800; |
| static const uint16_t kGreen6 = 0x07e0; |
| static const uint16_t kBlue5 = 0x001f; |
| #endif // __BYTE_ORDER |
| static const uint32_t kBlack16 = 0x0000; |
| static const uint32_t kWhite16 = kRed5 | kGreen6 | kBlue5; |
| |
| /* |
| * RGB32 color masks |
| */ |
| |
| #if __BYTE_ORDER == __LITTLE_ENDIAN |
| static const uint32_t kRed8 = 0x000000ff; |
| static const uint32_t kGreen8 = 0x0000ff00; |
| static const uint32_t kBlue8 = 0x00ff0000; |
| #else // __BYTE_ORDER |
| static const uint32_t kRed8 = 0x00ff0000; |
| static const uint32_t kGreen8 = 0x0000ff00; |
| static const uint32_t kBlue8 = 0x000000ff; |
| #endif // __BYTE_ORDER |
| static const uint32_t kBlack32 = 0x00000000; |
| static const uint32_t kWhite32 = kRed8 | kGreen8 | kBlue8; |
| |
| /* |
| * Extracting, and saving color bytes from / to WORD / DWORD RGB. |
| */ |
| |
| #if __BYTE_ORDER == __LITTLE_ENDIAN |
| /* Extract red, green, and blue bytes from RGB565 word. */ |
| #define R16(rgb) static_cast<uint8_t>(rgb & kRed5) |
| #define G16(rgb) static_cast<uint8_t>((rgb & kGreen6) >> 5) |
| #define B16(rgb) static_cast<uint8_t>((rgb & kBlue5) >> 11) |
| /* Make 8 bits red, green, and blue, extracted from RGB565 word. */ |
| #define R16_32(rgb) static_cast<uint8_t>(((rgb & kRed5) << 3) | ((rgb & kRed5) >> 2)) |
| #define G16_32(rgb) static_cast<uint8_t>(((rgb & kGreen6) >> 3) | ((rgb & kGreen6) >> 9)) |
| #define B16_32(rgb) static_cast<uint8_t>(((rgb & kBlue5) >> 8) | ((rgb & kBlue5) >> 14)) |
| /* Extract red, green, and blue bytes from RGB32 dword. */ |
| #define R32(rgb) static_cast<uint8_t>(rgb & kRed8) |
| #define G32(rgb) static_cast<uint8_t>(((rgb & kGreen8) >> 8) & 0xff) |
| #define B32(rgb) static_cast<uint8_t>(((rgb & kBlue8) >> 16) & 0xff) |
| /* Build RGB565 word from red, green, and blue bytes. */ |
| #define RGB565(r, g, b) static_cast<uint16_t>((((static_cast<uint16_t>(b) << 6) | g) << 5) | r) |
| /* Build RGB32 dword from red, green, and blue bytes. */ |
| #define RGB32(r, g, b) static_cast<uint32_t>((((static_cast<uint32_t>(b) << 8) | g) << 8) | r) |
| #else // __BYTE_ORDER |
| /* Extract red, green, and blue bytes from RGB565 word. */ |
| #define R16(rgb) static_cast<uint8_t>((rgb & kRed5) >> 11) |
| #define G16(rgb) static_cast<uint8_t>((rgb & kGreen6) >> 5) |
| #define B16(rgb) static_cast<uint8_t>(rgb & kBlue5) |
| /* Make 8 bits red, green, and blue, extracted from RGB565 word. */ |
| #define R16_32(rgb) static_cast<uint8_t>(((rgb & kRed5) >> 8) | ((rgb & kRed5) >> 14)) |
| #define G16_32(rgb) static_cast<uint8_t>(((rgb & kGreen6) >> 3) | ((rgb & kGreen6) >> 9)) |
| #define B16_32(rgb) static_cast<uint8_t>(((rgb & kBlue5) << 3) | ((rgb & kBlue5) >> 2)) |
| /* Extract red, green, and blue bytes from RGB32 dword. */ |
| #define R32(rgb) static_cast<uint8_t>((rgb & kRed8) >> 16) |
| #define G32(rgb) static_cast<uint8_t>((rgb & kGreen8) >> 8) |
| #define B32(rgb) static_cast<uint8_t>(rgb & kBlue8) |
| /* Build RGB565 word from red, green, and blue bytes. */ |
| #define RGB565(r, g, b) static_cast<uint16_t>((((static_cast<uint16_t>(r) << 6) | g) << 5) | b) |
| /* Build RGB32 dword from red, green, and blue bytes. */ |
| #define RGB32(r, g, b) static_cast<uint32_t>((((static_cast<uint32_t>(r) << 8) | g) << 8) | b) |
| #endif // __BYTE_ORDER |
| |
| /* An union that simplifies breaking 32 bit RGB into separate R, G, and B colors. |
| */ |
| typedef union RGB32_t { |
| uint32_t color; |
| struct { |
| #if __BYTE_ORDER == __LITTLE_ENDIAN |
| uint8_t r; uint8_t g; uint8_t b; uint8_t a; |
| #else // __BYTE_ORDER |
| uint8_t a; uint8_t b; uint8_t g; uint8_t r; |
| #endif // __BYTE_ORDER |
| }; |
| } RGB32_t; |
| |
| |
| /* Clips a value to the unsigned 0-255 range, treating negative values as zero. |
| */ |
| static __inline__ int |
| clamp(int x) |
| { |
| if (x > 255) return 255; |
| if (x < 0) return 0; |
| return x; |
| } |
| |
| /******************************************************************************** |
| * Basics of RGB -> YUV conversion |
| *******************************************************************************/ |
| |
| /* |
| * RGB -> YUV conversion macros |
| */ |
| #define RGB2Y(r, g, b) (uint8_t)(((66 * (r) + 129 * (g) + 25 * (b) + 128) >> 8) + 16) |
| #define RGB2U(r, g, b) (uint8_t)(((-38 * (r) - 74 * (g) + 112 * (b) + 128) >> 8) + 128) |
| #define RGB2V(r, g, b) (uint8_t)(((112 * (r) - 94 * (g) - 18 * (b) + 128) >> 8) + 128) |
| |
| /* Converts R8 G8 B8 color to YUV. */ |
| static __inline__ void |
| R8G8B8ToYUV(uint8_t r, uint8_t g, uint8_t b, uint8_t* y, uint8_t* u, uint8_t* v) |
| { |
| *y = RGB2Y((int)r, (int)g, (int)b); |
| *u = RGB2U((int)r, (int)g, (int)b); |
| *v = RGB2V((int)r, (int)g, (int)b); |
| } |
| |
| /* Converts RGB565 color to YUV. */ |
| static __inline__ void |
| RGB565ToYUV(uint16_t rgb, uint8_t* y, uint8_t* u, uint8_t* v) |
| { |
| R8G8B8ToYUV(R16_32(rgb), G16_32(rgb), B16_32(rgb), y, u, v); |
| } |
| |
| /* Converts RGB32 color to YUV. */ |
| static __inline__ void |
| RGB32ToYUV(uint32_t rgb, uint8_t* y, uint8_t* u, uint8_t* v) |
| { |
| RGB32_t rgb_c; |
| rgb_c.color = rgb; |
| R8G8B8ToYUV(rgb_c.r, rgb_c.g, rgb_c.b, y, u, v); |
| } |
| |
| /******************************************************************************** |
| * Basics of YUV -> RGB conversion. |
| * Note that due to the fact that guest uses RGB only on preview window, and the |
| * RGB format that is used is RGB565, we can limit YUV -> RGB conversions to |
| * RGB565 only. |
| *******************************************************************************/ |
| |
| /* |
| * YUV -> RGB conversion macros |
| */ |
| |
| /* "Optimized" macros that take specialy prepared Y, U, and V values: |
| * C = Y - 16 |
| * D = U - 128 |
| * E = V - 128 |
| */ |
| #define YUV2RO(C, D, E) clamp((298 * (C) + 409 * (E) + 128) >> 8) |
| #define YUV2GO(C, D, E) clamp((298 * (C) - 100 * (D) - 208 * (E) + 128) >> 8) |
| #define YUV2BO(C, D, E) clamp((298 * (C) + 516 * (D) + 128) >> 8) |
| |
| /* |
| * Main macros that take the original Y, U, and V values |
| */ |
| #define YUV2R(y, u, v) clamp((298 * ((y)-16) + 409 * ((v)-128) + 128) >> 8) |
| #define YUV2G(y, u, v) clamp((298 * ((y)-16) - 100 * ((u)-128) - 208 * ((v)-128) + 128) >> 8) |
| #define YUV2B(y, u, v) clamp((298 * ((y)-16) + 516 * ((u)-128) + 128) >> 8) |
| |
| |
| /* Converts YUV color to RGB565. */ |
| static __inline__ uint16_t |
| YUVToRGB565(int y, int u, int v) |
| { |
| /* Calculate C, D, and E values for the optimized macro. */ |
| y -= 16; u -= 128; v -= 128; |
| const uint16_t r = (YUV2RO(y,u,v) >> 3) & 0x1f; |
| const uint16_t g = (YUV2GO(y,u,v) >> 2) & 0x3f; |
| const uint16_t b = (YUV2BO(y,u,v) >> 3) & 0x1f; |
| return RGB565(r, g, b); |
| } |
| |
| /* Converts YUV color to RGB32. */ |
| static __inline__ uint32_t |
| YUVToRGB32(int y, int u, int v) |
| { |
| /* Calculate C, D, and E values for the optimized macro. */ |
| y -= 16; u -= 128; v -= 128; |
| RGB32_t rgb; |
| rgb.r = YUV2RO(y,u,v) & 0xff; |
| rgb.g = YUV2GO(y,u,v) & 0xff; |
| rgb.b = YUV2BO(y,u,v) & 0xff; |
| return rgb.color; |
| } |
| |
| /* YUV pixel descriptor. */ |
| struct YUVPixel { |
| uint8_t Y; |
| uint8_t U; |
| uint8_t V; |
| |
| inline YUVPixel() |
| : Y(0), U(0), V(0) |
| { |
| } |
| |
| inline explicit YUVPixel(uint16_t rgb565) |
| { |
| RGB565ToYUV(rgb565, &Y, &U, &V); |
| } |
| |
| inline explicit YUVPixel(uint32_t rgb32) |
| { |
| RGB32ToYUV(rgb32, &Y, &U, &V); |
| } |
| |
| inline void get(uint8_t* pY, uint8_t* pU, uint8_t* pV) const |
| { |
| *pY = Y; *pU = U; *pV = V; |
| } |
| }; |
| |
| /* Converts an YV12 framebuffer to RGB565 framebuffer. |
| * Param: |
| * yv12 - YV12 framebuffer. |
| * rgb - RGB565 framebuffer. |
| * width, height - Dimensions for both framebuffers. |
| */ |
| void YV12ToRGB565(const void* yv12, void* rgb, int width, int height); |
| |
| /* Converts an YV12 framebuffer to RGB32 framebuffer. |
| * Param: |
| * yv12 - YV12 framebuffer. |
| * rgb - RGB32 framebuffer. |
| * width, height - Dimensions for both framebuffers. |
| */ |
| void YV12ToRGB32(const void* yv12, void* rgb, int width, int height); |
| |
| /* Converts an YU12 framebuffer to RGB32 framebuffer. |
| * Param: |
| * yu12 - YU12 framebuffer. |
| * rgb - RGB32 framebuffer. |
| * width, height - Dimensions for both framebuffers. |
| */ |
| void YU12ToRGB32(const void* yu12, void* rgb, int width, int height); |
| |
| /* Converts an NV12 framebuffer to RGB565 framebuffer. |
| * Param: |
| * nv12 - NV12 framebuffer. |
| * rgb - RGB565 framebuffer. |
| * width, height - Dimensions for both framebuffers. |
| */ |
| void NV12ToRGB565(const void* nv12, void* rgb, int width, int height); |
| |
| /* Converts an NV12 framebuffer to RGB32 framebuffer. |
| * Param: |
| * nv12 - NV12 framebuffer. |
| * rgb - RGB32 framebuffer. |
| * width, height - Dimensions for both framebuffers. |
| */ |
| void NV12ToRGB32(const void* nv12, void* rgb, int width, int height); |
| |
| /* Converts an NV21 framebuffer to RGB565 framebuffer. |
| * Param: |
| * nv21 - NV21 framebuffer. |
| * rgb - RGB565 framebuffer. |
| * width, height - Dimensions for both framebuffers. |
| */ |
| void NV21ToRGB565(const void* nv21, void* rgb, int width, int height); |
| |
| /* Converts an NV21 framebuffer to RGB32 framebuffer. |
| * Param: |
| * nv21 - NV21 framebuffer. |
| * rgb - RGB32 framebuffer. |
| * width, height - Dimensions for both framebuffers. |
| */ |
| void NV21ToRGB32(const void* nv21, void* rgb, int width, int height); |
| |
| }; /* namespace android */ |
| |
| #endif /* HW_EMULATOR_CAMERA_CONVERTERS_H */ |