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/*
* Copyright (C) 2012 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
//#define LOG_NDEBUG 0
//#define LOG_NNDEBUG 0
#define LOG_TAG "EmulatedCamera2_Sensor"
#ifdef LOG_NNDEBUG
#define ALOGVV(...) ALOGV(__VA_ARGS__)
#else
#define ALOGVV(...) ((void)0)
#endif
#include <utils/Log.h>
#include "../EmulatedFakeCamera2.h"
#include "Sensor.h"
#include <cmath>
#include <cstdlib>
#include "system/camera_metadata.h"
namespace android {
const unsigned int Sensor::kResolution[2] = {640, 480};
const nsecs_t Sensor::kExposureTimeRange[2] =
{1000L, 30000000000L} ; // 1 us - 30 sec
const nsecs_t Sensor::kFrameDurationRange[2] =
{33331760L, 30000000000L}; // ~1/30 s - 30 sec
const nsecs_t Sensor::kMinVerticalBlank = 10000L;
const uint8_t Sensor::kColorFilterArrangement =
ANDROID_SENSOR_INFO_COLOR_FILTER_ARRANGEMENT_RGGB;
// Output image data characteristics
const uint32_t Sensor::kMaxRawValue = 4000;
const uint32_t Sensor::kBlackLevel = 1000;
// Sensor sensitivity
const float Sensor::kSaturationVoltage = 0.520f;
const uint32_t Sensor::kSaturationElectrons = 2000;
const float Sensor::kVoltsPerLuxSecond = 0.100f;
const float Sensor::kElectronsPerLuxSecond =
Sensor::kSaturationElectrons / Sensor::kSaturationVoltage
* Sensor::kVoltsPerLuxSecond;
const float Sensor::kBaseGainFactor = (float)Sensor::kMaxRawValue /
Sensor::kSaturationElectrons;
const float Sensor::kReadNoiseStddevBeforeGain = 1.177; // in electrons
const float Sensor::kReadNoiseStddevAfterGain = 2.100; // in digital counts
const float Sensor::kReadNoiseVarBeforeGain =
Sensor::kReadNoiseStddevBeforeGain *
Sensor::kReadNoiseStddevBeforeGain;
const float Sensor::kReadNoiseVarAfterGain =
Sensor::kReadNoiseStddevAfterGain *
Sensor::kReadNoiseStddevAfterGain;
// While each row has to read out, reset, and then expose, the (reset +
// expose) sequence can be overlapped by other row readouts, so the final
// minimum frame duration is purely a function of row readout time, at least
// if there's a reasonable number of rows.
const nsecs_t Sensor::kRowReadoutTime =
Sensor::kFrameDurationRange[0] / Sensor::kResolution[1];
const uint32_t Sensor::kAvailableSensitivities[5] =
{100, 200, 400, 800, 1600};
const uint32_t Sensor::kDefaultSensitivity = 100;
/** A few utility functions for math, normal distributions */
// Take advantage of IEEE floating-point format to calculate an approximate
// square root. Accurate to within +-3.6%
float sqrtf_approx(float r) {
// Modifier is based on IEEE floating-point representation; the
// manipulations boil down to finding approximate log2, dividing by two, and
// then inverting the log2. A bias is added to make the relative error
// symmetric about the real answer.
const int32_t modifier = 0x1FBB4000;
int32_t r_i = *(int32_t*)(&r);
r_i = (r_i >> 1) + modifier;
return *(float*)(&r_i);
}
Sensor::Sensor(EmulatedFakeCamera2 *parent):
Thread(false),
mParent(parent),
mGotVSync(false),
mExposureTime(kFrameDurationRange[0]-kMinVerticalBlank),
mFrameDuration(kFrameDurationRange[0]),
mGainFactor(kDefaultSensitivity),
mNextBuffers(NULL),
mCapturedBuffers(NULL),
mScene(kResolution[0], kResolution[1], kElectronsPerLuxSecond)
{
}
Sensor::~Sensor() {
shutDown();
}
status_t Sensor::startUp() {
ALOGV("%s: E", __FUNCTION__);
int res;
mCapturedBuffers = NULL;
res = run("EmulatedFakeCamera2::Sensor",
ANDROID_PRIORITY_URGENT_DISPLAY);
if (res != OK) {
ALOGE("Unable to start up sensor capture thread: %d", res);
}
return res;
}
status_t Sensor::shutDown() {
ALOGV("%s: E", __FUNCTION__);
int res;
res = requestExitAndWait();
if (res != OK) {
ALOGE("Unable to shut down sensor capture thread: %d", res);
}
return res;
}
Scene &Sensor::getScene() {
return mScene;
}
void Sensor::setExposureTime(uint64_t ns) {
Mutex::Autolock lock(mControlMutex);
ALOGVV("Exposure set to %f", ns/1000000.f);
mExposureTime = ns;
}
void Sensor::setFrameDuration(uint64_t ns) {
Mutex::Autolock lock(mControlMutex);
ALOGVV("Frame duration set to %f", ns/1000000.f);
mFrameDuration = ns;
}
void Sensor::setSensitivity(uint32_t gain) {
Mutex::Autolock lock(mControlMutex);
ALOGVV("Gain set to %d", gain);
mGainFactor = gain;
}
void Sensor::setDestinationBuffers(Buffers *buffers) {
Mutex::Autolock lock(mControlMutex);
mNextBuffers = buffers;
}
bool Sensor::waitForVSync(nsecs_t reltime) {
int res;
Mutex::Autolock lock(mControlMutex);
mGotVSync = false;
res = mVSync.waitRelative(mControlMutex, reltime);
if (res != OK && res != TIMED_OUT) {
ALOGE("%s: Error waiting for VSync signal: %d", __FUNCTION__, res);
return false;
}
return mGotVSync;
}
bool Sensor::waitForNewFrame(nsecs_t reltime,
nsecs_t *captureTime) {
Mutex::Autolock lock(mReadoutMutex);
uint8_t *ret;
if (mCapturedBuffers == NULL) {
int res;
res = mReadoutAvailable.waitRelative(mReadoutMutex, reltime);
if (res == TIMED_OUT) {
return false;
} else if (res != OK || mCapturedBuffers == NULL) {
ALOGE("Error waiting for sensor readout signal: %d", res);
return false;
}
} else {
mReadoutComplete.signal();
}
*captureTime = mCaptureTime;
mCapturedBuffers = NULL;
return true;
}
status_t Sensor::readyToRun() {
ALOGV("Starting up sensor thread");
mStartupTime = systemTime();
mNextCaptureTime = 0;
mNextCapturedBuffers = NULL;
return OK;
}
bool Sensor::threadLoop() {
/**
* Sensor capture operation main loop.
*
* Stages are out-of-order relative to a single frame's processing, but
* in-order in time.
*/
/**
* Stage 1: Read in latest control parameters
*/
uint64_t exposureDuration;
uint64_t frameDuration;
uint32_t gain;
Buffers *nextBuffers;
{
Mutex::Autolock lock(mControlMutex);
exposureDuration = mExposureTime;
frameDuration = mFrameDuration;
gain = mGainFactor;
nextBuffers = mNextBuffers;
// Don't reuse a buffer set
mNextBuffers = NULL;
// Signal VSync for start of readout
ALOGVV("Sensor VSync");
mGotVSync = true;
mVSync.signal();
}
/**
* Stage 3: Read out latest captured image
*/
Buffers *capturedBuffers = NULL;
nsecs_t captureTime = 0;
nsecs_t startRealTime = systemTime();
// Stagefright cares about system time for timestamps, so base simulated
// time on that.
nsecs_t simulatedTime = startRealTime;
nsecs_t frameEndRealTime = startRealTime + frameDuration;
nsecs_t frameReadoutEndRealTime = startRealTime +
kRowReadoutTime * kResolution[1];
if (mNextCapturedBuffers != NULL) {
ALOGVV("Sensor starting readout");
// Pretend we're doing readout now; will signal once enough time has elapsed
capturedBuffers = mNextCapturedBuffers;
captureTime = mNextCaptureTime;
}
simulatedTime += kRowReadoutTime + kMinVerticalBlank;
// TODO: Move this signal to another thread to simulate readout
// time properly
if (capturedBuffers != NULL) {
ALOGVV("Sensor readout complete");
Mutex::Autolock lock(mReadoutMutex);
if (mCapturedBuffers != NULL) {
ALOGV("Waiting for readout thread to catch up!");
mReadoutComplete.wait(mReadoutMutex);
}
mCapturedBuffers = capturedBuffers;
mCaptureTime = captureTime;
mReadoutAvailable.signal();
capturedBuffers = NULL;
}
/**
* Stage 2: Capture new image
*/
mNextCaptureTime = simulatedTime;
mNextCapturedBuffers = nextBuffers;
if (mNextCapturedBuffers != NULL) {
ALOGVV("Starting next capture: Exposure: %f ms, gain: %d",
(float)exposureDuration/1e6, gain);
mScene.setExposureDuration((float)exposureDuration/1e9);
mScene.calculateScene(mNextCaptureTime);
// Might be adding more buffers, so size isn't constant
for (size_t i = 0; i < mNextCapturedBuffers->size(); i++) {
const StreamBuffer &b = (*mNextCapturedBuffers)[i];
ALOGVV("Sensor capturing buffer %d: stream %d,"
" %d x %d, format %x, stride %d, buf %p, img %p",
i, b.streamId, b.width, b.height, b.format, b.stride,
b.buffer, b.img);
switch(b.format) {
case HAL_PIXEL_FORMAT_RAW_SENSOR:
captureRaw(b.img, gain, b.stride);
break;
case HAL_PIXEL_FORMAT_RGB_888:
captureRGB(b.img, gain, b.stride);
break;
case HAL_PIXEL_FORMAT_RGBA_8888:
captureRGBA(b.img, gain, b.stride);
break;
case HAL_PIXEL_FORMAT_BLOB:
// Add auxillary buffer of the right size
// Assumes only one BLOB (JPEG) buffer in
// mNextCapturedBuffers
StreamBuffer bAux;
bAux.streamId = 0;
bAux.width = b.width;
bAux.height = b.height;
bAux.format = HAL_PIXEL_FORMAT_RGB_888;
bAux.stride = b.width;
bAux.buffer = NULL;
// TODO: Reuse these
bAux.img = new uint8_t[b.width * b.height * 3];
mNextCapturedBuffers->push_back(bAux);
break;
case HAL_PIXEL_FORMAT_YCrCb_420_SP:
captureNV21(b.img, gain, b.stride);
break;
case HAL_PIXEL_FORMAT_YV12:
// TODO:
ALOGE("%s: Format %x is TODO", __FUNCTION__, b.format);
break;
default:
ALOGE("%s: Unknown format %x, no output", __FUNCTION__,
b.format);
break;
}
}
}
ALOGVV("Sensor vertical blanking interval");
nsecs_t workDoneRealTime = systemTime();
const nsecs_t timeAccuracy = 2e6; // 2 ms of imprecision is ok
if (workDoneRealTime < frameEndRealTime - timeAccuracy) {
timespec t;
t.tv_sec = (frameEndRealTime - workDoneRealTime) / 1000000000L;
t.tv_nsec = (frameEndRealTime - workDoneRealTime) % 1000000000L;
int ret;
do {
ret = nanosleep(&t, &t);
} while (ret != 0);
}
nsecs_t endRealTime = systemTime();
ALOGVV("Frame cycle took %d ms, target %d ms",
(int)((endRealTime - startRealTime)/1000000),
(int)(frameDuration / 1000000));
return true;
};
void Sensor::captureRaw(uint8_t *img, uint32_t gain, uint32_t stride) {
float totalGain = gain/100.0 * kBaseGainFactor;
float noiseVarGain = totalGain * totalGain;
float readNoiseVar = kReadNoiseVarBeforeGain * noiseVarGain
+ kReadNoiseVarAfterGain;
int bayerSelect[4] = {Scene::R, Scene::Gr, Scene::Gb, Scene::B}; // RGGB
mScene.setReadoutPixel(0,0);
for (unsigned int y = 0; y < kResolution[1]; y++ ) {
int *bayerRow = bayerSelect + (y & 0x1) * 2;
uint16_t *px = (uint16_t*)img + y * stride;
for (unsigned int x = 0; x < kResolution[0]; x++) {
uint32_t electronCount;
electronCount = mScene.getPixelElectrons()[bayerRow[x & 0x1]];
// TODO: Better pixel saturation curve?
electronCount = (electronCount < kSaturationElectrons) ?
electronCount : kSaturationElectrons;
// TODO: Better A/D saturation curve?
uint16_t rawCount = electronCount * totalGain;
rawCount = (rawCount < kMaxRawValue) ? rawCount : kMaxRawValue;
// Calculate noise value
// TODO: Use more-correct Gaussian instead of uniform noise
float photonNoiseVar = electronCount * noiseVarGain;
float noiseStddev = sqrtf_approx(readNoiseVar + photonNoiseVar);
// Scaled to roughly match gaussian/uniform noise stddev
float noiseSample = std::rand() * (2.5 / (1.0 + RAND_MAX)) - 1.25;
rawCount += kBlackLevel;
rawCount += noiseStddev * noiseSample;
*px++ = rawCount;
}
// TODO: Handle this better
//simulatedTime += kRowReadoutTime;
}
ALOGVV("Raw sensor image captured");
}
void Sensor::captureRGBA(uint8_t *img, uint32_t gain, uint32_t stride) {
float totalGain = gain/100.0 * kBaseGainFactor;
// In fixed-point math, calculate total scaling from electrons to 8bpp
int scale64x = 64 * totalGain * 255 / kMaxRawValue;
uint32_t inc = kResolution[0] / stride;
for (unsigned int y = 0, outY = 0; y < kResolution[1]; y+=inc, outY++ ) {
uint8_t *px = img + outY * stride * 4;
mScene.setReadoutPixel(0, y);
for (unsigned int x = 0; x < kResolution[0]; x+=inc) {
uint32_t rCount, gCount, bCount;
// TODO: Perfect demosaicing is a cheat
const uint32_t *pixel = mScene.getPixelElectrons();
rCount = pixel[Scene::R] * scale64x;
gCount = pixel[Scene::Gr] * scale64x;
bCount = pixel[Scene::B] * scale64x;
*px++ = rCount < 255*64 ? rCount / 64 : 255;
*px++ = gCount < 255*64 ? gCount / 64 : 255;
*px++ = bCount < 255*64 ? bCount / 64 : 255;
*px++ = 255;
for (unsigned int j = 1; j < inc; j++)
mScene.getPixelElectrons();
}
// TODO: Handle this better
//simulatedTime += kRowReadoutTime;
}
ALOGVV("RGBA sensor image captured");
}
void Sensor::captureRGB(uint8_t *img, uint32_t gain, uint32_t stride) {
float totalGain = gain/100.0 * kBaseGainFactor;
// In fixed-point math, calculate total scaling from electrons to 8bpp
int scale64x = 64 * totalGain * 255 / kMaxRawValue;
uint32_t inc = kResolution[0] / stride;
for (unsigned int y = 0, outY = 0; y < kResolution[1]; y += inc, outY++ ) {
mScene.setReadoutPixel(0, y);
uint8_t *px = img + outY * stride * 3;
for (unsigned int x = 0; x < kResolution[0]; x += inc) {
uint32_t rCount, gCount, bCount;
// TODO: Perfect demosaicing is a cheat
const uint32_t *pixel = mScene.getPixelElectrons();
rCount = pixel[Scene::R] * scale64x;
gCount = pixel[Scene::Gr] * scale64x;
bCount = pixel[Scene::B] * scale64x;
*px++ = rCount < 255*64 ? rCount / 64 : 255;
*px++ = gCount < 255*64 ? gCount / 64 : 255;
*px++ = bCount < 255*64 ? bCount / 64 : 255;
for (unsigned int j = 1; j < inc; j++)
mScene.getPixelElectrons();
}
// TODO: Handle this better
//simulatedTime += kRowReadoutTime;
}
ALOGVV("RGB sensor image captured");
}
void Sensor::captureNV21(uint8_t *img, uint32_t gain, uint32_t stride) {
float totalGain = gain/100.0 * kBaseGainFactor;
// In fixed-point math, calculate total scaling from electrons to 8bpp
int scale64x = 64 * totalGain * 255 / kMaxRawValue;
// TODO: Make full-color
uint32_t inc = kResolution[0] / stride;
uint32_t outH = kResolution[1] / inc;
for (unsigned int y = 0, outY = 0, outUV = outH;
y < kResolution[1]; y+=inc, outY++, outUV ) {
uint8_t *pxY = img + outY * stride;
mScene.setReadoutPixel(0,y);
for (unsigned int x = 0; x < kResolution[0]; x+=inc) {
uint32_t rCount, gCount, bCount;
// TODO: Perfect demosaicing is a cheat
const uint32_t *pixel = mScene.getPixelElectrons();
rCount = pixel[Scene::R] * scale64x;
gCount = pixel[Scene::Gr] * scale64x;
bCount = pixel[Scene::B] * scale64x;
uint32_t avg = (rCount + gCount + bCount) / 3;
*pxY++ = avg < 255*64 ? avg / 64 : 255;
for (unsigned int j = 1; j < inc; j++)
mScene.getPixelElectrons();
}
}
for (unsigned int y = 0, outY = outH; y < kResolution[1]/2; y+=inc, outY++) {
uint8_t *px = img + outY * stride;
for (unsigned int x = 0; x < kResolution[0]; x+=inc) {
// UV to neutral
*px++ = 128;
*px++ = 128;
}
}
ALOGVV("NV21 sensor image captured");
}
} // namespace android