| /* |
| ** |
| ** Copyright (C) 2008, The Android Open Source Project |
| ** |
| ** Licensed under the Apache License, Version 2.0 (the "License"); |
| ** you may not use this file except in compliance with the License. |
| ** You may obtain a copy of the License at |
| ** |
| ** http://www.apache.org/licenses/LICENSE-2.0 |
| ** |
| ** Unless required by applicable law or agreed to in writing, software |
| ** distributed under the License is distributed on an "AS IS" BASIS, |
| ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| ** See the License for the specific language governing permissions and |
| ** limitations under the License. |
| */ |
| |
| #ifndef ANDROID_SERVERS_CAMERA_CAMERASERVICE_H |
| #define ANDROID_SERVERS_CAMERA_CAMERASERVICE_H |
| |
| #include <camera/ICameraService.h> |
| #include <camera/CameraHardwareInterface.h> |
| #include <camera/Camera.h> |
| |
| namespace android { |
| |
| class MemoryHeapBase; |
| class MediaPlayer; |
| |
| // ---------------------------------------------------------------------------- |
| |
| #define LIKELY( exp ) (__builtin_expect( (exp) != 0, true )) |
| #define UNLIKELY( exp ) (__builtin_expect( (exp) != 0, false )) |
| |
| // When enabled, this feature allows you to send an event to the CameraService |
| // so that you can cause all references to the heap object gWeakHeap, defined |
| // below, to be printed. You will also need to set DEBUG_REFS=1 and |
| // DEBUG_REFS_ENABLED_BY_DEFAULT=0 in libutils/RefBase.cpp. You just have to |
| // set gWeakHeap to the appropriate heap you want to track. |
| |
| #define DEBUG_HEAP_LEAKS 0 |
| |
| // ---------------------------------------------------------------------------- |
| |
| class CameraService : public BnCameraService |
| { |
| class Client; |
| |
| public: |
| static void instantiate(); |
| |
| // ICameraService interface |
| virtual sp<ICamera> connect(const sp<ICameraClient>& cameraClient); |
| |
| virtual status_t dump(int fd, const Vector<String16>& args); |
| |
| void removeClient(const sp<ICameraClient>& cameraClient); |
| |
| virtual status_t onTransact( |
| uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags); |
| |
| private: |
| |
| // ---------------------------------------------------------------------------- |
| |
| class Client : public BnCamera { |
| |
| public: |
| virtual void disconnect(); |
| |
| // connect new client with existing camera remote |
| virtual status_t connect(const sp<ICameraClient>& client); |
| |
| // prevent other processes from using this ICamera interface |
| virtual status_t lock(); |
| |
| // allow other processes to use this ICamera interface |
| virtual status_t unlock(); |
| |
| // pass the buffered ISurface to the camera service |
| virtual status_t setPreviewDisplay(const sp<ISurface>& surface); |
| |
| // set the preview callback flag to affect how the received frames from |
| // preview are handled. |
| virtual void setPreviewCallbackFlag(int callback_flag); |
| |
| // start preview mode, must call setPreviewDisplay first |
| virtual status_t startPreview(); |
| |
| // stop preview mode |
| virtual void stopPreview(); |
| |
| // get preview state |
| virtual bool previewEnabled(); |
| |
| // start recording mode |
| virtual status_t startRecording(); |
| |
| // stop recording mode |
| virtual void stopRecording(); |
| |
| // get recording state |
| virtual bool recordingEnabled(); |
| |
| // release a recording frame |
| virtual void releaseRecordingFrame(const sp<IMemory>& mem); |
| |
| // auto focus |
| virtual status_t autoFocus(); |
| |
| // cancel auto focus |
| virtual status_t cancelAutoFocus(); |
| |
| // take a picture - returns an IMemory (ref-counted mmap) |
| virtual status_t takePicture(); |
| |
| // set preview/capture parameters - key/value pairs |
| virtual status_t setParameters(const String8& params); |
| |
| // get preview/capture parameters - key/value pairs |
| virtual String8 getParameters() const; |
| |
| // send command to camera driver |
| virtual status_t sendCommand(int32_t cmd, int32_t arg1, int32_t arg2); |
| |
| // our client... |
| const sp<ICameraClient>& getCameraClient() const { return mCameraClient; } |
| |
| private: |
| friend class CameraService; |
| Client(const sp<CameraService>& cameraService, |
| const sp<ICameraClient>& cameraClient, |
| pid_t clientPid); |
| Client(); |
| virtual ~Client(); |
| |
| status_t checkPid(); |
| |
| static void notifyCallback(int32_t msgType, int32_t ext1, int32_t ext2, void* user); |
| static void dataCallback(int32_t msgType, const sp<IMemory>& dataPtr, void* user); |
| static void dataCallbackTimestamp(nsecs_t timestamp, int32_t msgType, |
| const sp<IMemory>& dataPtr, void* user); |
| |
| static sp<Client> getClientFromCookie(void* user); |
| |
| void handlePreviewData(const sp<IMemory>&); |
| void handleShutter(image_rect_type *image); |
| void handlePostview(const sp<IMemory>&); |
| void handleRawPicture(const sp<IMemory>&); |
| void handleCompressedPicture(const sp<IMemory>&); |
| |
| void copyFrameAndPostCopiedFrame(const sp<ICameraClient>& client, |
| const sp<IMemoryHeap>& heap, size_t offset, size_t size); |
| |
| // camera operation mode |
| enum camera_mode { |
| CAMERA_PREVIEW_MODE = 0, // frame automatically released |
| CAMERA_RECORDING_MODE = 1, // frame has to be explicitly released by releaseRecordingFrame() |
| }; |
| status_t startCameraMode(camera_mode mode); |
| status_t startPreviewMode(); |
| status_t startRecordingMode(); |
| status_t setOverlay(); |
| status_t registerPreviewBuffers(); |
| |
| // Ensures atomicity among the public methods |
| mutable Mutex mLock; |
| |
| // mSurfaceLock synchronizes access to mSurface between |
| // setPreviewSurface() and postPreviewFrame(). Note that among |
| // the public methods, all accesses to mSurface are |
| // syncrhonized by mLock. However, postPreviewFrame() is called |
| // by the CameraHardwareInterface callback, and needs to |
| // access mSurface. It cannot hold mLock, however, because |
| // stopPreview() may be holding that lock while attempting |
| // to stop preview, and stopPreview itself will block waiting |
| // for a callback from CameraHardwareInterface. If this |
| // happens, it will cause a deadlock. |
| mutable Mutex mSurfaceLock; |
| mutable Condition mReady; |
| sp<CameraService> mCameraService; |
| sp<ISurface> mSurface; |
| int mPreviewCallbackFlag; |
| int mOrientation; |
| |
| sp<MediaPlayer> mMediaPlayerClick; |
| sp<MediaPlayer> mMediaPlayerBeep; |
| |
| // these are immutable once the object is created, |
| // they don't need to be protected by a lock |
| sp<ICameraClient> mCameraClient; |
| sp<CameraHardwareInterface> mHardware; |
| pid_t mClientPid; |
| bool mUseOverlay; |
| |
| sp<OverlayRef> mOverlayRef; |
| int mOverlayW; |
| int mOverlayH; |
| |
| mutable Mutex mPreviewLock; |
| sp<MemoryHeapBase> mPreviewBuffer; |
| }; |
| |
| // ---------------------------------------------------------------------------- |
| |
| CameraService(); |
| virtual ~CameraService(); |
| |
| // We use a count for number of clients (shoule only be 0 or 1). |
| volatile int32_t mUsers; |
| virtual void incUsers(); |
| virtual void decUsers(); |
| |
| mutable Mutex mServiceLock; |
| wp<Client> mClient; |
| |
| #if DEBUG_HEAP_LEAKS |
| wp<IMemoryHeap> gWeakHeap; |
| #endif |
| }; |
| |
| // ---------------------------------------------------------------------------- |
| |
| }; // namespace android |
| |
| #endif |