| /* |
| * Copyright © 2012 Linaro Limited |
| * |
| * This file is part of the glmark2 OpenGL (ES) 2.0 benchmark. |
| * |
| * glmark2 is free software: you can redistribute it and/or modify it under the |
| * terms of the GNU General Public License as published by the Free Software |
| * Foundation, either version 3 of the License, or (at your option) any later |
| * version. |
| * |
| * glmark2 is distributed in the hope that it will be useful, but WITHOUT ANY |
| * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
| * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more |
| * details. |
| * |
| * You should have received a copy of the GNU General Public License along with |
| * glmark2. If not, see <http://www.gnu.org/licenses/>. |
| * |
| * Authors: |
| * Alexandros Frantzis <alexandros.frantzis@linaro.org> |
| */ |
| #include "gl-visual-config.h" |
| #include "util.h" |
| #include "log.h" |
| |
| #include <vector> |
| |
| GLVisualConfig::GLVisualConfig(const std::string &s) : |
| red(1), green(1), blue(1), alpha(1), depth(1), stencil(0), buffer(1) |
| { |
| std::vector<std::string> elems; |
| |
| Util::split(s, ':', elems, Util::SplitModeNormal); |
| |
| for (std::vector<std::string>::const_iterator iter = elems.begin(); |
| iter != elems.end(); |
| iter++) |
| { |
| std::vector<std::string> opt; |
| |
| Util::split(*iter, '=', opt, Util::SplitModeNormal); |
| if (opt.size() == 2) { |
| if (opt[0] == "r" || opt[0] == "red") |
| red = Util::fromString<int>(opt[1]); |
| else if (opt[0] == "g" || opt[0] == "green") |
| green = Util::fromString<int>(opt[1]); |
| else if (opt[0] == "b" || opt[0] == "blue") |
| blue = Util::fromString<int>(opt[1]); |
| else if (opt[0] == "a" || opt[0] == "alpha") |
| alpha = Util::fromString<int>(opt[1]); |
| else if (opt[0] == "d" || opt[0] == "depth") |
| depth = Util::fromString<int>(opt[1]); |
| else if (opt[0] == "s" || opt[0] == "stencil") |
| stencil = Util::fromString<int>(opt[1]); |
| else if (opt[0] == "buf" || opt[0] == "buffer") |
| buffer = Util::fromString<int>(opt[1]); |
| } |
| else |
| Log::info("Warning: ignoring invalid option string '%s' " |
| "in GLVisualConfig description\n", |
| iter->c_str()); |
| } |
| } |
| |
| int |
| GLVisualConfig::match_score(const GLVisualConfig &target) const |
| { |
| int score(0); |
| |
| /* |
| * R,G,B,A integer values are at most 8 bits wide (for current widespread |
| * hardware), so we need to scale them by 4 to get them in the [0,32] range. |
| */ |
| score += score_component(red, target.red, 4); |
| score += score_component(green, target.green, 4); |
| score += score_component(blue, target.blue, 4); |
| score += score_component(alpha, target.alpha, 4); |
| score += score_component(depth, target.depth, 1); |
| score += score_component(stencil, target.stencil, 0); |
| score += score_component(buffer, target.buffer, 1); |
| |
| return score; |
| } |
| |
| int |
| GLVisualConfig::score_component(int component, int target, int scale) const |
| { |
| /* |
| * The maximum (positive) score that can be returned is based |
| * on the maximum bit width of the components. We assume this to |
| * be 32 bits, which is a reasonable assumption for current platforms. |
| */ |
| static const int MAXIMUM_COMPONENT_SCORE = 32; |
| static const int UNACCEPTABLE_COMPONENT_PENALTY = -1000; |
| int score(0); |
| |
| if ((component > 0 && target == 0) || |
| (component == 0 && target > 0)) |
| { |
| /* |
| * Penalize components that are not present but have been requested, |
| * and components that have been excluded but are present. |
| */ |
| score = UNACCEPTABLE_COMPONENT_PENALTY; |
| } |
| else if (component == target) |
| { |
| /* Reward exact matches with the maximum per component score */ |
| score = MAXIMUM_COMPONENT_SCORE; |
| } |
| else |
| { |
| /* |
| * Reward deeper than requested component values, penalize shallower |
| * than requested component values. Because the ranges of component |
| * values vary we use a scaling factor to even them out, so that the |
| * score for all components ranges from [0,MAXIMUM_COMPONENT_SCORE). |
| */ |
| score = scale * (component - target); |
| } |
| |
| return score; |
| } |