| /* |
| * Copyright © 2008 Ben Smith |
| * Copyright © 2010-2012 Linaro Limited |
| * |
| * This file is part of the glmark2 OpenGL (ES) 2.0 benchmark. |
| * |
| * glmark2 is free software: you can redistribute it and/or modify it under the |
| * terms of the GNU General Public License as published by the Free Software |
| * Foundation, either version 3 of the License, or (at your option) any later |
| * version. |
| * |
| * glmark2 is distributed in the hope that it will be useful, but WITHOUT ANY |
| * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
| * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more |
| * details. |
| * |
| * You should have received a copy of the GNU General Public License along with |
| * glmark2. If not, see <http://www.gnu.org/licenses/>. |
| * |
| * Authors: |
| * Ben Smith (original glmark benchmark) |
| * Alexandros Frantzis (glmark2) |
| * Jesse Barker (glmark2) |
| */ |
| #include "gl-headers.h" |
| #include "scene.h" |
| #include "benchmark.h" |
| #include "options.h" |
| #include "log.h" |
| #include "util.h" |
| #include "text-renderer.h" |
| #include "main-loop.h" |
| #include "benchmark-collection.h" |
| |
| #include <iostream> |
| #include <fstream> |
| |
| #if USE_DRM |
| #include "canvas-drm.h" |
| #elif USE_GL |
| #include "canvas-x11-glx.h" |
| #elif USE_GLESv2 |
| #include "canvas-x11-egl.h" |
| #endif |
| |
| using std::vector; |
| using std::map; |
| using std::string; |
| |
| void |
| add_and_register_scenes(vector<Scene*>& scenes, Canvas& canvas) |
| { |
| scenes.push_back(new SceneDefaultOptions(canvas)); |
| scenes.push_back(new SceneBuild(canvas)); |
| scenes.push_back(new SceneTexture(canvas)); |
| scenes.push_back(new SceneShading(canvas)); |
| scenes.push_back(new SceneConditionals(canvas)); |
| scenes.push_back(new SceneFunction(canvas)); |
| scenes.push_back(new SceneLoop(canvas)); |
| scenes.push_back(new SceneBump(canvas)); |
| scenes.push_back(new SceneEffect2D(canvas)); |
| scenes.push_back(new ScenePulsar(canvas)); |
| scenes.push_back(new SceneDesktop(canvas)); |
| scenes.push_back(new SceneBuffer(canvas)); |
| scenes.push_back(new SceneIdeas(canvas)); |
| scenes.push_back(new SceneTerrain(canvas)); |
| scenes.push_back(new SceneJellyfish(canvas)); |
| scenes.push_back(new SceneShadow(canvas)); |
| scenes.push_back(new SceneRefract(canvas)); |
| |
| for (vector<Scene*>::const_iterator iter = scenes.begin(); |
| iter != scenes.end(); |
| iter++) |
| { |
| Benchmark::register_scene(**iter); |
| } |
| } |
| |
| static void |
| list_scenes() |
| { |
| const map<string, Scene *> &scenes = Benchmark::scenes(); |
| |
| for (map<string, Scene *>::const_iterator scene_iter = scenes.begin(); |
| scene_iter != scenes.end(); |
| scene_iter++) |
| { |
| Scene *scene = scene_iter->second; |
| if (scene->name().empty()) |
| continue; |
| Log::info("[Scene] %s\n", scene->name().c_str()); |
| |
| const map<string, Scene::Option> &options = scene->options(); |
| |
| for (map<string, Scene::Option>::const_iterator opt_iter = options.begin(); |
| opt_iter != options.end(); |
| opt_iter++) |
| { |
| const Scene::Option &opt = opt_iter->second; |
| Log::info(" [Option] %s\n" |
| " Description : %s\n" |
| " Default Value: %s\n", |
| opt.name.c_str(), |
| opt.description.c_str(), |
| opt.default_value.c_str()); |
| |
| /* Display list of acceptable values (if defined) */ |
| if (!opt.acceptable_values.empty()) { |
| Log::info(" Acceptable Values: "); |
| for (vector<string>::const_iterator val_iter = opt.acceptable_values.begin(); |
| val_iter != opt.acceptable_values.end(); |
| val_iter++) |
| { |
| std::string format_value(Log::continuation_prefix + "%s"); |
| if (val_iter + 1 != opt.acceptable_values.end()) |
| format_value += ","; |
| else |
| format_value += "\n"; |
| Log::info(format_value.c_str(), val_iter->c_str()); |
| } |
| } |
| } |
| } |
| } |
| |
| void |
| do_benchmark(Canvas &canvas) |
| { |
| BenchmarkCollection benchmark_collection; |
| MainLoop *loop; |
| |
| benchmark_collection.populate_from_options(); |
| |
| if (benchmark_collection.needs_decoration()) |
| loop = new MainLoopDecoration(canvas, benchmark_collection.benchmarks()); |
| else |
| loop = new MainLoop(canvas, benchmark_collection.benchmarks()); |
| |
| while (loop->step()); |
| |
| Log::info("=======================================================\n"); |
| Log::info(" glmark2 Score: %u \n", loop->score()); |
| Log::info("=======================================================\n"); |
| |
| delete loop; |
| } |
| |
| void |
| do_validation(Canvas &canvas) |
| { |
| BenchmarkCollection benchmark_collection; |
| |
| benchmark_collection.populate_from_options(); |
| |
| MainLoopValidation loop(canvas, benchmark_collection.benchmarks()); |
| |
| while (loop.step()); |
| } |
| |
| int |
| main(int argc, char *argv[]) |
| { |
| |
| if (!Options::parse_args(argc, argv)) |
| return 1; |
| |
| /* Initialize Log class */ |
| Log::init(Util::appname_from_path(argv[0]), Options::show_debug); |
| |
| if (Options::show_help) { |
| Options::print_help(); |
| return 0; |
| } |
| |
| /* Force 800x600 output for validation */ |
| if (Options::validate && |
| Options::size != std::pair<int,int>(800, 600)) |
| { |
| Log::info("Ignoring custom size %dx%d for validation. Using 800x600.\n", |
| Options::size.first, Options::size.second); |
| Options::size = std::pair<int,int>(800, 600); |
| } |
| |
| // Create the canvas |
| #if USE_DRM |
| CanvasDRM canvas(Options::size.first, Options::size.second); |
| #elif USE_GL |
| CanvasX11GLX canvas(Options::size.first, Options::size.second); |
| #elif USE_GLESv2 |
| CanvasX11EGL canvas(Options::size.first, Options::size.second); |
| #endif |
| |
| canvas.offscreen(Options::offscreen); |
| |
| canvas.visual_config(Options::visual_config); |
| |
| vector<Scene*> scenes; |
| |
| // Register the scenes, so they can be looked up by name |
| add_and_register_scenes(scenes, canvas); |
| |
| if (Options::list_scenes) { |
| list_scenes(); |
| return 0; |
| } |
| |
| if (!canvas.init()) { |
| Log::error("%s: Could not initialize canvas\n", __FUNCTION__); |
| return 1; |
| } |
| |
| Log::info("=======================================================\n"); |
| Log::info(" glmark2 %s\n", GLMARK_VERSION); |
| Log::info("=======================================================\n"); |
| canvas.print_info(); |
| Log::info("=======================================================\n"); |
| |
| canvas.visible(true); |
| |
| if (Options::validate) |
| do_validation(canvas); |
| else |
| do_benchmark(canvas); |
| |
| Util::dispose_pointer_vector(scenes); |
| |
| return 0; |
| } |