blob: 64c7f358e5d05b584b919d28b48c0b3e870d8097 [file] [log] [blame]
/*
* Copyright © 2011 Linaro Limited
* Copyright © 2011 0xlab - http://0xlab.org/
*
* This file is part of the glmark2 OpenGL (ES) 2.0 benchmark.
*
* glmark2 is free software: you can redistribute it and/or modify it under the
* terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* glmark2 is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* glmark2. If not, see <http://www.gnu.org/licenses/>.
*
* Authors:
* Alexandros Frantzis (glmark2)
* Jim Huang (Strict JNI registration using JNI_OnLoad())
*/
#include <assert.h>
#include <jni.h>
#include <vector>
#include <string>
#include <fstream>
#include "canvas-android.h"
#include "benchmark.h"
#include "options.h"
#include "log.h"
#include "util.h"
#include "main-loop.h"
#include "benchmark-collection.h"
static Canvas *g_canvas;
static MainLoop *g_loop;
static BenchmarkCollection *g_benchmark_collection;
class MainLoopAndroid : public MainLoop
{
public:
MainLoopAndroid(Canvas &canvas, const std::vector<Benchmark *> &benchmarks) :
MainLoop(canvas, benchmarks) {}
virtual void log_scene_info() {}
virtual void log_scene_result()
{
Log::info("%s FPS: %u FrameTime: %.3f ms\n",
scene_->info_string().c_str(),
scene_->average_fps(),
1000.0 / scene_->average_fps());
}
};
class MainLoopDecorationAndroid : public MainLoopDecoration
{
public:
MainLoopDecorationAndroid(Canvas &canvas, const std::vector<Benchmark *> &benchmarks) :
MainLoopDecoration(canvas, benchmarks) {}
virtual void log_scene_info() {}
virtual void log_scene_result()
{
Log::info("%s FPS: %u", scene_->info_string().c_str(),
scene_->average_fps());
}
};
/**
* Converts an std::vector containing arguments to argc,argv.
*/
static void
arg_vector_to_argv(const std::vector<std::string> &arguments, int &argc, char **&argv)
{
argc = arguments.size() + 1;
argv = new char* [argc];
argv[0] = strdup("glmark2");
for (unsigned int i = 0; i < arguments.size(); i++)
argv[i + 1] = strdup(arguments[i].c_str());
}
/**
* Populates the command line arguments from the arguments file.
*
* @param argc the number of arguments
* @param argv the argument array
*/
static void
get_args_from_file(const std::string &arguments_file, int &argc, char **&argv)
{
std::vector<std::string> arguments;
std::ifstream ifs(arguments_file.c_str());
if (!ifs.fail()) {
std::string line;
while (getline(ifs, line)) {
if (!line.empty())
Util::split(line, ' ', arguments);
}
}
arg_vector_to_argv(arguments, argc, argv);
}
/**
* Populates the command line arguments from the arguments file.
*
* @param argc the number of arguments
* @param argv the argument array
*/
static void
get_args_from_string(const std::string &args_str, int &argc, char **&argv)
{
std::vector<std::string> arguments;
Util::split(args_str, ' ', arguments);
arg_vector_to_argv(arguments, argc, argv);
}
/**
* Releases the command line arguments.
*
* @param argc the number of arguments
* @param argv the argument array
*/
static void
release_args(int argc, char **argv)
{
for (int i = 0; i < argc; i++)
free(argv[i]);
delete[] argv;
}
/**
* Converts a GLVisualConfig Java object to a GLVisualConfig C++ object.
*
* @param env the JNIEnv
* @param jvc the Java VisualConfig object to convert
* @param vc the C++ VisualConfig object to fill
*/
static void
gl_visual_config_from_jobject(JNIEnv *env, jobject jvc, GLVisualConfig &vc)
{
jclass cls = env->GetObjectClass(jvc);
jfieldID fid;
fid = env->GetFieldID(cls, "red", "I");
vc.red = env->GetIntField(jvc, fid);
fid = env->GetFieldID(cls, "green", "I");
vc.green = env->GetIntField(jvc, fid);
fid = env->GetFieldID(cls, "blue", "I");
vc.blue = env->GetIntField(jvc, fid);
fid = env->GetFieldID(cls, "alpha", "I");
vc.alpha = env->GetIntField(jvc, fid);
fid = env->GetFieldID(cls, "depth", "I");
vc.depth = env->GetIntField(jvc, fid);
fid = env->GetFieldID(cls, "buffer", "I");
vc.buffer = env->GetIntField(jvc, fid);
}
/**
* Creates a SceneInfo Java object from a Scene.
*
* @param env the JNIEnv
*/
static jobject
scene_info_from_scene(JNIEnv *env, Scene &scene)
{
jclass cls = env->FindClass("org/linaro/glmark2/SceneInfo");
jmethodID constructor = env->GetMethodID(cls, "<init>", "(Ljava/lang/String;)V");
jmethodID add_option = env->GetMethodID(cls, "addOption", "(Ljava/lang/String;Ljava/lang/String;Ljava/lang/String;)V");
/* Create the SceneInfo object */
jstring name = env->NewStringUTF(scene.name().c_str());
jobject scene_info = env->NewObject(cls, constructor, name);
const std::map<std::string, Scene::Option> &options = scene.options();
/* Add options to the SceneInfo object */
for (std::map<std::string, Scene::Option>::const_iterator opt_iter = options.begin();
opt_iter != options.end();
opt_iter++)
{
const Scene::Option &opt = opt_iter->second;
jstring opt_name = env->NewStringUTF(opt.name.c_str());
jstring opt_description = env->NewStringUTF(opt.description.c_str());
jstring opt_default_value = env->NewStringUTF(opt.default_value.c_str());
env->CallVoidMethod(scene_info, add_option,
opt_name,
opt_description,
opt_default_value);
env->DeleteLocalRef(opt_name);
env->DeleteLocalRef(opt_description);
env->DeleteLocalRef(opt_default_value);
}
return scene_info;
}
class DummyCanvas : public Canvas {
public:
DummyCanvas() : Canvas(0, 0) {}
};
/**
* Creates all the available scenes and adds them to the supplied vector.
*
* @param scenes the vector to add the scenes to
* @param canvas the canvas to create the scenes with
*/
static void
create_and_add_scenes(std::vector<Scene*>& scenes, Canvas& canvas)
{
scenes.push_back(new SceneDefaultOptions(canvas));
scenes.push_back(new SceneBuild(canvas));
scenes.push_back(new SceneTexture(canvas));
scenes.push_back(new SceneShading(canvas));
scenes.push_back(new SceneConditionals(canvas));
scenes.push_back(new SceneFunction(canvas));
scenes.push_back(new SceneLoop(canvas));
scenes.push_back(new SceneBump(canvas));
scenes.push_back(new SceneEffect2D(canvas));
scenes.push_back(new ScenePulsar(canvas));
scenes.push_back(new SceneDesktop(canvas));
scenes.push_back(new SceneBuffer(canvas));
scenes.push_back(new SceneIdeas(canvas));
scenes.push_back(new SceneTerrain(canvas));
scenes.push_back(new SceneJellyfish(canvas));
}
void
Java_org_linaro_glmark2_native_init(JNIEnv* env, jclass clazz,
jobject asset_manager,
jstring args)
{
static_cast<void>(clazz);
static const std::string arguments_file("/data/glmark2/args");
int argc = 0;
char **argv = 0;
/* Load arguments from argument string or arguments file and parse them */
if (args) {
if (env->GetStringUTFLength(args) > 0) {
const char *args_c_str = env->GetStringUTFChars(args, 0);
if (args_c_str) {
get_args_from_string(std::string(args_c_str), argc, argv);
env->ReleaseStringUTFChars(args, args_c_str);
}
}
}
else {
get_args_from_file(arguments_file, argc, argv);
}
Options::parse_args(argc, argv);
release_args(argc, argv);
/* Force reuse of EGL/GL context */
Options::reuse_context = true;
Log::init("glmark2", Options::show_debug);
Util::android_set_asset_manager(AAssetManager_fromJava(env, asset_manager));
g_canvas = new CanvasAndroid(100, 100);
g_canvas->init();
Log::info("glmark2 %s\n", GLMARK_VERSION);
g_canvas->print_info();
std::vector<Scene*> scenes;
/* Add and register scenes */
create_and_add_scenes(scenes, *g_canvas);
for (std::vector<Scene*>::const_iterator iter = scenes.begin();
iter != scenes.end();
iter++)
{
Benchmark::register_scene(**iter);
}
g_benchmark_collection = new BenchmarkCollection();
g_benchmark_collection->populate_from_options();
if (g_benchmark_collection->needs_decoration()) {
g_loop = new MainLoopDecorationAndroid(*g_canvas,
g_benchmark_collection->benchmarks());
}
else {
g_loop = new MainLoopAndroid(*g_canvas,
g_benchmark_collection->benchmarks());
}
}
void
Java_org_linaro_glmark2_native_resize(JNIEnv* env,
jclass clazz,
jint w,
jint h)
{
static_cast<void>(env);
static_cast<void>(clazz);
Log::debug("Resizing to %d x %d\n", w, h);
g_canvas->resize(w, h);
}
void
Java_org_linaro_glmark2_native_done(JNIEnv* env)
{
static_cast<void>(env);
delete g_loop;
delete g_benchmark_collection;
delete g_canvas;
}
jboolean
Java_org_linaro_glmark2_native_render(JNIEnv* env)
{
static_cast<void>(env);
if (!g_loop->step()) {
Log::info("glmark2 Score: %u\n", g_loop->score());
return false;
}
return true;
}
jint
Java_org_linaro_glmark2_native_scoreConfig(JNIEnv* env, jclass clazz,
jobject jvc, jobject jtarget)
{
static_cast<void>(clazz);
GLVisualConfig vc;
GLVisualConfig target;
gl_visual_config_from_jobject(env, jvc, vc);
gl_visual_config_from_jobject(env, jtarget, target);
return vc.match_score(target);
}
jobjectArray
Java_org_linaro_glmark2_native_getSceneInfo(JNIEnv* env, jclass clazz,
jobject asset_manager)
{
static_cast<void>(clazz);
Util::android_set_asset_manager(AAssetManager_fromJava(env, asset_manager));
std::vector<Scene*> scenes;
DummyCanvas canvas;
std::vector<jobject> si_vector;
create_and_add_scenes(scenes, canvas);
/* Create SceneInfo instances for all the scenes */
for (std::vector<Scene*>::const_iterator iter = scenes.begin();
iter != scenes.end();
iter++)
{
jobject si = scene_info_from_scene(env, **iter);
si_vector.push_back(si);
}
/* Create a SceneInfo[] array */
jclass si_cls = env->FindClass("org/linaro/glmark2/SceneInfo");
jobjectArray si_array = env->NewObjectArray(si_vector.size(), si_cls, 0);
/* Populate the SceneInfo[] array */
for (size_t i = 0; i < si_vector.size(); i++)
env->SetObjectArrayElement(si_array, i, si_vector[i]);
Util::dispose_pointer_vector(scenes);
return si_array;
}
static JNINativeMethod glmark2_native_methods[] = {
{
"init",
"(Landroid/content/res/AssetManager;Ljava/lang/String;)V",
reinterpret_cast<void*>(Java_org_linaro_glmark2_native_init)
},
{
"resize",
"(II)V",
reinterpret_cast<void*>(Java_org_linaro_glmark2_native_resize)
},
{
"done",
"()V",
reinterpret_cast<void*>(Java_org_linaro_glmark2_native_done)
},
{
"render",
"()Z",
reinterpret_cast<void*>(Java_org_linaro_glmark2_native_render)
},
{
"scoreConfig",
"(Lorg/linaro/glmark2/GLVisualConfig;Lorg/linaro/glmark2/GLVisualConfig;)I",
reinterpret_cast<void*>(Java_org_linaro_glmark2_native_scoreConfig)
},
{
"getSceneInfo",
"(Landroid/content/res/AssetManager;)[Lorg/linaro/glmark2/SceneInfo;",
reinterpret_cast<void*>(Java_org_linaro_glmark2_native_getSceneInfo)
}
};
static int
register_native_methods(JNIEnv* env, const char* className,
JNINativeMethod* gMethods, int numMethods)
{
jclass clazz;
clazz = env->FindClass(className);
if (clazz == NULL) {
Log::error("Native registration unable to find class '%s'\n",
className);
return JNI_FALSE;
}
if (env->RegisterNatives(clazz, gMethods, numMethods) < 0) {
Log::error("RegisterNatives failed for '%s'\n", className);
return JNI_FALSE;
}
return JNI_TRUE;
}
static int
register_natives(JNIEnv *env)
{
const char* const class_path_name = "org/linaro/glmark2/Glmark2Native";
return register_native_methods(env, class_path_name,
glmark2_native_methods,
sizeof(glmark2_native_methods) /
sizeof(glmark2_native_methods[0]));
}
/*
* Returns the JNI version on success, -1 on failure.
*/
extern "C" jint
JNI_OnLoad(JavaVM* vm, void* reserved)
{
static_cast<void>(reserved);
JNIEnv* env = NULL;
jint result = -1;
if (vm->GetEnv(reinterpret_cast<void**>(&env), JNI_VERSION_1_4) != JNI_OK) {
Log::error("JNI_OnLoad: GetEnv failed\n");
goto bail;
}
assert(env != NULL);
if (!register_natives(env)) {
Log::error("JNI_OnLoad: glmark2 native registration failed\n");
goto bail;
}
/* success -- return valid version number */
result = JNI_VERSION_1_4;
bail:
return result;
}