Sign in
ara-mdk
/
people
/
jessebarker
/
glmark2
/
4abe76b5de3f8346bf4d03e2c842aa0c181e5408
/
.
/
data
/
shaders
/
depth.vert
blob: f42403284d91a651e50021781e38209797d48b19 [
file
] [
log
] [
blame
]
attribute vec3 position
;
attribute vec3 normal
;
uniform mat4
ModelViewProjectionMatrix
;
varying vec3
Normal
;
void
main
(
void
)
{
Normal
=
normal
;
gl_Position
=
ModelViewProjectionMatrix
*
vec4
(
position
,
1.0
);
}