glmark2 is an OpenGL 2.0 and ES 2.0 benchmark. | |
glmark2 was developed by Alexandros Frantzis based on the original glmark | |
benchmark by Ben Smith. | |
It is licensed under the GPLv3 (see COPYING). | |
To build glmark2 for X11/GL(ES2) you need: | |
* python 2.x (>= 2.4) for the build system (waf) | |
* libpng 1.2 | |
and for OpenGL 2.0: | |
* libGL | |
or for OpenGL ES 2.0: | |
* libEGL | |
* libGLESv2 | |
Read the INSTALL file for building/installation instructions, | |
Read the INSTALL.android file for instructions for Android. |