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ara-mdk
/
people
/
jessebarker
/
glmark2
/
6bd7e1c7b7aa65a2f473c0d4dedd0f47d084b848
/
.
/
data
/
shaders
/
ideas-logo-flat.vert
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uniform mat4 projection
;
uniform mat4 modelview
;
attribute vec3 vertex
;
void
main
()
{
vec4 curVertex
=
vec4
(
vertex
.
x
,
vertex
.
y
,
vertex
.
z
,
1.0
);
gl_Position
=
projection
*
modelview
*
curVertex
;
}