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ara-mdk
/
people
/
jessebarker
/
glmark2
/
ab5e6cfeb163f03023707a26312a6c3f2b5e5f7e
/
.
/
data
/
shaders
/
desktop.vert
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attribute vec2 position
;
attribute vec2 texcoord
;
varying vec2
TextureCoord
;
void
main
(
void
)
{
gl_Position
=
vec4
(
position
,
0.0
,
1.0
);
TextureCoord
=
texcoord
;
}