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ara-mdk
/
people
/
jessebarker
/
glmark2
/
ee9d0ecff70999701cc02867c9d93be07a6cfcb7
/
.
/
data
/
shaders
/
light-basic.frag
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varying vec4
Color
;
varying vec2
TextureCoord
;
void
main
(
void
)
{
gl_FragColor
=
Color
;
}