| /* s_cbrtf.c -- float version of s_cbrt.c. |
| * Conversion to float by Ian Lance Taylor, Cygnus Support, ian@cygnus.com. |
| * Debugged and optimized by Bruce D. Evans. |
| */ |
| |
| /* |
| * ==================================================== |
| * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved. |
| * |
| * Developed at SunPro, a Sun Microsystems, Inc. business. |
| * Permission to use, copy, modify, and distribute this |
| * software is freely granted, provided that this notice |
| * is preserved. |
| * ==================================================== |
| */ |
| |
| #include <sys/cdefs.h> |
| __FBSDID("$FreeBSD$"); |
| |
| #include "math.h" |
| #include "math_private.h" |
| |
| /* cbrtf(x) |
| * Return cube root of x |
| */ |
| static const unsigned |
| B1 = 709958130, /* B1 = (127-127.0/3-0.03306235651)*2**23 */ |
| B2 = 642849266; /* B2 = (127-127.0/3-24/3-0.03306235651)*2**23 */ |
| |
| float |
| cbrtf(float x) |
| { |
| double r,T; |
| float t; |
| int32_t hx; |
| u_int32_t sign; |
| u_int32_t high; |
| |
| GET_FLOAT_WORD(hx,x); |
| sign=hx&0x80000000; /* sign= sign(x) */ |
| hx ^=sign; |
| if(hx>=0x7f800000) return(x+x); /* cbrt(NaN,INF) is itself */ |
| |
| /* rough cbrt to 5 bits */ |
| if(hx<0x00800000) { /* zero or subnormal? */ |
| if(hx==0) |
| return(x); /* cbrt(+-0) is itself */ |
| SET_FLOAT_WORD(t,0x4b800000); /* set t= 2**24 */ |
| t*=x; |
| GET_FLOAT_WORD(high,t); |
| SET_FLOAT_WORD(t,sign|((high&0x7fffffff)/3+B2)); |
| } else |
| SET_FLOAT_WORD(t,sign|(hx/3+B1)); |
| |
| /* |
| * First step Newton iteration (solving t*t-x/t == 0) to 16 bits. In |
| * double precision so that its terms can be arranged for efficiency |
| * without causing overflow or underflow. |
| */ |
| T=t; |
| r=T*T*T; |
| T=T*((double)x+x+r)/(x+r+r); |
| |
| /* |
| * Second step Newton iteration to 47 bits. In double precision for |
| * efficiency and accuracy. |
| */ |
| r=T*T*T; |
| T=T*((double)x+x+r)/(x+r+r); |
| |
| /* rounding to 24 bits is perfect in round-to-nearest mode */ |
| return(T); |
| } |