| /* |
| * Copyright (C) 2010 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| */ |
| |
| #include <android_native_app_glue.h> |
| |
| #include <errno.h> |
| #include <jni.h> |
| #include <sys/time.h> |
| #include <time.h> |
| #include <android/log.h> |
| |
| #include <stdio.h> |
| #include <stdlib.h> |
| #include <math.h> |
| |
| #define LOG_TAG "libplasma" |
| #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__) |
| #define LOGW(...) __android_log_print(ANDROID_LOG_WARN,LOG_TAG,__VA_ARGS__) |
| #define LOGE(...) __android_log_print(ANDROID_LOG_ERROR,LOG_TAG,__VA_ARGS__) |
| |
| /* Set to 1 to enable debug log traces. */ |
| #define DEBUG 0 |
| |
| /* Set to 1 to optimize memory stores when generating plasma. */ |
| #define OPTIMIZE_WRITES 1 |
| |
| /* Return current time in milliseconds */ |
| static double now_ms(void) |
| { |
| struct timeval tv; |
| gettimeofday(&tv, NULL); |
| return tv.tv_sec*1000. + tv.tv_usec/1000.; |
| } |
| |
| /* We're going to perform computations for every pixel of the target |
| * bitmap. floating-point operations are very slow on ARMv5, and not |
| * too bad on ARMv7 with the exception of trigonometric functions. |
| * |
| * For better performance on all platforms, we're going to use fixed-point |
| * arithmetic and all kinds of tricks |
| */ |
| |
| typedef int32_t Fixed; |
| |
| #define FIXED_BITS 16 |
| #define FIXED_ONE (1 << FIXED_BITS) |
| #define FIXED_AVERAGE(x,y) (((x) + (y)) >> 1) |
| |
| #define FIXED_FROM_INT(x) ((x) << FIXED_BITS) |
| #define FIXED_TO_INT(x) ((x) >> FIXED_BITS) |
| |
| #define FIXED_FROM_FLOAT(x) ((Fixed)((x)*FIXED_ONE)) |
| #define FIXED_TO_FLOAT(x) ((x)/(1.*FIXED_ONE)) |
| |
| #define FIXED_MUL(x,y) (((int64_t)(x) * (y)) >> FIXED_BITS) |
| #define FIXED_DIV(x,y) (((int64_t)(x) * FIXED_ONE) / (y)) |
| |
| #define FIXED_DIV2(x) ((x) >> 1) |
| #define FIXED_AVERAGE(x,y) (((x) + (y)) >> 1) |
| |
| #define FIXED_FRAC(x) ((x) & ((1 << FIXED_BITS)-1)) |
| #define FIXED_TRUNC(x) ((x) & ~((1 << FIXED_BITS)-1)) |
| |
| #define FIXED_FROM_INT_FLOAT(x,f) (Fixed)((x)*(FIXED_ONE*(f))) |
| |
| typedef int32_t Angle; |
| |
| #define ANGLE_BITS 9 |
| |
| #if ANGLE_BITS < 8 |
| # error ANGLE_BITS must be at least 8 |
| #endif |
| |
| #define ANGLE_2PI (1 << ANGLE_BITS) |
| #define ANGLE_PI (1 << (ANGLE_BITS-1)) |
| #define ANGLE_PI2 (1 << (ANGLE_BITS-2)) |
| #define ANGLE_PI4 (1 << (ANGLE_BITS-3)) |
| |
| #define ANGLE_FROM_FLOAT(x) (Angle)((x)*ANGLE_PI/M_PI) |
| #define ANGLE_TO_FLOAT(x) ((x)*M_PI/ANGLE_PI) |
| |
| #if ANGLE_BITS <= FIXED_BITS |
| # define ANGLE_FROM_FIXED(x) (Angle)((x) >> (FIXED_BITS - ANGLE_BITS)) |
| # define ANGLE_TO_FIXED(x) (Fixed)((x) << (FIXED_BITS - ANGLE_BITS)) |
| #else |
| # define ANGLE_FROM_FIXED(x) (Angle)((x) << (ANGLE_BITS - FIXED_BITS)) |
| # define ANGLE_TO_FIXED(x) (Fixed)((x) >> (ANGLE_BITS - FIXED_BITS)) |
| #endif |
| |
| static Fixed angle_sin_tab[ANGLE_2PI+1]; |
| |
| static void init_angles(void) |
| { |
| int nn; |
| for (nn = 0; nn < ANGLE_2PI+1; nn++) { |
| double radians = nn*M_PI/ANGLE_PI; |
| angle_sin_tab[nn] = FIXED_FROM_FLOAT(sin(radians)); |
| } |
| } |
| |
| static __inline__ Fixed angle_sin( Angle a ) |
| { |
| return angle_sin_tab[(uint32_t)a & (ANGLE_2PI-1)]; |
| } |
| |
| static __inline__ Fixed angle_cos( Angle a ) |
| { |
| return angle_sin(a + ANGLE_PI2); |
| } |
| |
| static __inline__ Fixed fixed_sin( Fixed f ) |
| { |
| return angle_sin(ANGLE_FROM_FIXED(f)); |
| } |
| |
| static __inline__ Fixed fixed_cos( Fixed f ) |
| { |
| return angle_cos(ANGLE_FROM_FIXED(f)); |
| } |
| |
| /* Color palette used for rendering the plasma */ |
| #define PALETTE_BITS 8 |
| #define PALETTE_SIZE (1 << PALETTE_BITS) |
| |
| #if PALETTE_BITS > FIXED_BITS |
| # error PALETTE_BITS must be smaller than FIXED_BITS |
| #endif |
| |
| static uint16_t palette[PALETTE_SIZE]; |
| |
| static uint16_t make565(int red, int green, int blue) |
| { |
| return (uint16_t)( ((red << 8) & 0xf800) | |
| ((green << 2) & 0x03e0) | |
| ((blue >> 3) & 0x001f) ); |
| } |
| |
| static void init_palette(void) |
| { |
| int nn, mm = 0; |
| /* fun with colors */ |
| for (nn = 0; nn < PALETTE_SIZE/4; nn++) { |
| int jj = (nn-mm)*4*255/PALETTE_SIZE; |
| palette[nn] = make565(255, jj, 255-jj); |
| } |
| |
| for ( mm = nn; nn < PALETTE_SIZE/2; nn++ ) { |
| int jj = (nn-mm)*4*255/PALETTE_SIZE; |
| palette[nn] = make565(255-jj, 255, jj); |
| } |
| |
| for ( mm = nn; nn < PALETTE_SIZE*3/4; nn++ ) { |
| int jj = (nn-mm)*4*255/PALETTE_SIZE; |
| palette[nn] = make565(0, 255-jj, 255); |
| } |
| |
| for ( mm = nn; nn < PALETTE_SIZE; nn++ ) { |
| int jj = (nn-mm)*4*255/PALETTE_SIZE; |
| palette[nn] = make565(jj, 0, 255); |
| } |
| } |
| |
| static __inline__ uint16_t palette_from_fixed( Fixed x ) |
| { |
| if (x < 0) x = -x; |
| if (x >= FIXED_ONE) x = FIXED_ONE-1; |
| int idx = FIXED_FRAC(x) >> (FIXED_BITS - PALETTE_BITS); |
| return palette[idx & (PALETTE_SIZE-1)]; |
| } |
| |
| /* Angles expressed as fixed point radians */ |
| |
| static void init_tables(void) |
| { |
| init_palette(); |
| init_angles(); |
| } |
| |
| static void fill_plasma(ANativeWindow_Buffer* buffer, double t) |
| { |
| Fixed yt1 = FIXED_FROM_FLOAT(t/1230.); |
| Fixed yt2 = yt1; |
| Fixed xt10 = FIXED_FROM_FLOAT(t/3000.); |
| Fixed xt20 = xt10; |
| |
| #define YT1_INCR FIXED_FROM_FLOAT(1/100.) |
| #define YT2_INCR FIXED_FROM_FLOAT(1/163.) |
| |
| void* pixels = buffer->bits; |
| //LOGI("width=%d height=%d stride=%d format=%d", buffer->width, buffer->height, |
| // buffer->stride, buffer->format); |
| |
| int yy; |
| for (yy = 0; yy < buffer->height; yy++) { |
| uint16_t* line = (uint16_t*)pixels; |
| Fixed base = fixed_sin(yt1) + fixed_sin(yt2); |
| Fixed xt1 = xt10; |
| Fixed xt2 = xt20; |
| |
| yt1 += YT1_INCR; |
| yt2 += YT2_INCR; |
| |
| #define XT1_INCR FIXED_FROM_FLOAT(1/173.) |
| #define XT2_INCR FIXED_FROM_FLOAT(1/242.) |
| |
| #if OPTIMIZE_WRITES |
| /* optimize memory writes by generating one aligned 32-bit store |
| * for every pair of pixels. |
| */ |
| uint16_t* line_end = line + buffer->width; |
| |
| if (line < line_end) { |
| if (((uint32_t)line & 3) != 0) { |
| Fixed ii = base + fixed_sin(xt1) + fixed_sin(xt2); |
| |
| xt1 += XT1_INCR; |
| xt2 += XT2_INCR; |
| |
| line[0] = palette_from_fixed(ii >> 2); |
| line++; |
| } |
| |
| while (line + 2 <= line_end) { |
| Fixed i1 = base + fixed_sin(xt1) + fixed_sin(xt2); |
| xt1 += XT1_INCR; |
| xt2 += XT2_INCR; |
| |
| Fixed i2 = base + fixed_sin(xt1) + fixed_sin(xt2); |
| xt1 += XT1_INCR; |
| xt2 += XT2_INCR; |
| |
| uint32_t pixel = ((uint32_t)palette_from_fixed(i1 >> 2) << 16) | |
| (uint32_t)palette_from_fixed(i2 >> 2); |
| |
| ((uint32_t*)line)[0] = pixel; |
| line += 2; |
| } |
| |
| if (line < line_end) { |
| Fixed ii = base + fixed_sin(xt1) + fixed_sin(xt2); |
| line[0] = palette_from_fixed(ii >> 2); |
| line++; |
| } |
| } |
| #else /* !OPTIMIZE_WRITES */ |
| int xx; |
| for (xx = 0; xx < buffer->width; xx++) { |
| |
| Fixed ii = base + fixed_sin(xt1) + fixed_sin(xt2); |
| |
| xt1 += XT1_INCR; |
| xt2 += XT2_INCR; |
| |
| line[xx] = palette_from_fixed(ii / 4); |
| } |
| #endif /* !OPTIMIZE_WRITES */ |
| |
| // go to next line |
| pixels = (uint16_t*)pixels + buffer->stride; |
| } |
| } |
| |
| /* simple stats management */ |
| typedef struct { |
| double renderTime; |
| double frameTime; |
| } FrameStats; |
| |
| #define MAX_FRAME_STATS 200 |
| #define MAX_PERIOD_MS 1500 |
| |
| typedef struct { |
| double firstTime; |
| double lastTime; |
| double frameTime; |
| |
| int firstFrame; |
| int numFrames; |
| FrameStats frames[ MAX_FRAME_STATS ]; |
| } Stats; |
| |
| static void |
| stats_init( Stats* s ) |
| { |
| s->lastTime = now_ms(); |
| s->firstTime = 0.; |
| s->firstFrame = 0; |
| s->numFrames = 0; |
| } |
| |
| static void |
| stats_startFrame( Stats* s ) |
| { |
| s->frameTime = now_ms(); |
| } |
| |
| static void |
| stats_endFrame( Stats* s ) |
| { |
| double now = now_ms(); |
| double renderTime = now - s->frameTime; |
| double frameTime = now - s->lastTime; |
| int nn; |
| |
| if (now - s->firstTime >= MAX_PERIOD_MS) { |
| if (s->numFrames > 0) { |
| double minRender, maxRender, avgRender; |
| double minFrame, maxFrame, avgFrame; |
| int count; |
| |
| nn = s->firstFrame; |
| minRender = maxRender = avgRender = s->frames[nn].renderTime; |
| minFrame = maxFrame = avgFrame = s->frames[nn].frameTime; |
| for (count = s->numFrames; count > 0; count-- ) { |
| nn += 1; |
| if (nn >= MAX_FRAME_STATS) |
| nn -= MAX_FRAME_STATS; |
| double render = s->frames[nn].renderTime; |
| if (render < minRender) minRender = render; |
| if (render > maxRender) maxRender = render; |
| double frame = s->frames[nn].frameTime; |
| if (frame < minFrame) minFrame = frame; |
| if (frame > maxFrame) maxFrame = frame; |
| avgRender += render; |
| avgFrame += frame; |
| } |
| avgRender /= s->numFrames; |
| avgFrame /= s->numFrames; |
| |
| LOGI("frame/s (avg,min,max) = (%.1f,%.1f,%.1f) " |
| "render time ms (avg,min,max) = (%.1f,%.1f,%.1f)\n", |
| 1000./avgFrame, 1000./maxFrame, 1000./minFrame, |
| avgRender, minRender, maxRender); |
| } |
| s->numFrames = 0; |
| s->firstFrame = 0; |
| s->firstTime = now; |
| } |
| |
| nn = s->firstFrame + s->numFrames; |
| if (nn >= MAX_FRAME_STATS) |
| nn -= MAX_FRAME_STATS; |
| |
| s->frames[nn].renderTime = renderTime; |
| s->frames[nn].frameTime = frameTime; |
| |
| if (s->numFrames < MAX_FRAME_STATS) { |
| s->numFrames += 1; |
| } else { |
| s->firstFrame += 1; |
| if (s->firstFrame >= MAX_FRAME_STATS) |
| s->firstFrame -= MAX_FRAME_STATS; |
| } |
| |
| s->lastTime = now; |
| } |
| |
| // ---------------------------------------------------------------------- |
| |
| struct engine { |
| struct android_app* app; |
| |
| Stats stats; |
| |
| int animating; |
| }; |
| |
| static void engine_draw_frame(struct engine* engine) { |
| if (engine->app->window == NULL) { |
| // No window. |
| return; |
| } |
| |
| ANativeWindow_Buffer buffer; |
| if (ANativeWindow_lock(engine->app->window, &buffer, NULL) < 0) { |
| LOGW("Unable to lock window buffer"); |
| return; |
| } |
| |
| stats_startFrame(&engine->stats); |
| |
| struct timespec t; |
| t.tv_sec = t.tv_nsec = 0; |
| clock_gettime(CLOCK_MONOTONIC, &t); |
| int64_t time_ms = (((int64_t)t.tv_sec)*1000000000LL + t.tv_nsec)/1000000; |
| |
| /* Now fill the values with a nice little plasma */ |
| fill_plasma(&buffer, time_ms); |
| |
| ANativeWindow_unlockAndPost(engine->app->window); |
| |
| stats_endFrame(&engine->stats); |
| } |
| |
| static void engine_term_display(struct engine* engine) { |
| engine->animating = 0; |
| } |
| |
| static int32_t engine_handle_input(struct android_app* app, AInputEvent* event) { |
| struct engine* engine = (struct engine*)app->userData; |
| if (AInputEvent_getType(event) == AINPUT_EVENT_TYPE_MOTION) { |
| engine->animating = 1; |
| return 1; |
| } else if (AInputEvent_getType(event) == AINPUT_EVENT_TYPE_KEY) { |
| LOGI("Key event: action=%d keyCode=%d metaState=0x%x", |
| AKeyEvent_getAction(event), |
| AKeyEvent_getKeyCode(event), |
| AKeyEvent_getMetaState(event)); |
| } |
| |
| return 0; |
| } |
| |
| static void engine_handle_cmd(struct android_app* app, int32_t cmd) { |
| struct engine* engine = (struct engine*)app->userData; |
| switch (cmd) { |
| case APP_CMD_INIT_WINDOW: |
| if (engine->app->window != NULL) { |
| engine_draw_frame(engine); |
| } |
| break; |
| case APP_CMD_TERM_WINDOW: |
| engine_term_display(engine); |
| break; |
| case APP_CMD_LOST_FOCUS: |
| engine->animating = 0; |
| engine_draw_frame(engine); |
| break; |
| } |
| } |
| |
| void android_main(struct android_app* state) { |
| static int init; |
| |
| struct engine engine; |
| |
| // Make sure glue isn't stripped. |
| app_dummy(); |
| |
| memset(&engine, 0, sizeof(engine)); |
| state->userData = &engine; |
| state->onAppCmd = engine_handle_cmd; |
| state->onInputEvent = engine_handle_input; |
| engine.app = state; |
| |
| if (!init) { |
| init_tables(); |
| init = 1; |
| } |
| |
| stats_init(&engine.stats); |
| |
| // loop waiting for stuff to do. |
| |
| while (1) { |
| // Read all pending events. |
| int ident; |
| int events; |
| struct android_poll_source* source; |
| |
| // If not animating, we will block forever waiting for events. |
| // If animating, we loop until all events are read, then continue |
| // to draw the next frame of animation. |
| while ((ident=ALooper_pollAll(engine.animating ? 0 : -1, NULL, &events, |
| (void**)&source)) >= 0) { |
| |
| // Process this event. |
| if (source != NULL) { |
| source->process(state, source); |
| } |
| |
| // Check if we are exiting. |
| if (state->destroyRequested != 0) { |
| LOGI("Engine thread destroy requested!"); |
| engine_term_display(&engine); |
| return; |
| } |
| } |
| |
| if (engine.animating) { |
| engine_draw_frame(&engine); |
| } |
| } |
| } |