| <p>JetBoy is a sample game that demonstrates the use of the |
| <a href="../../../reference/android/media/JetPlayer.html">android.media.JetPlayer</a> |
| class to implement an interactive music soundtrack in an application. JetBoy uses |
| <a href="../../../guide/topics/media/index.html#jet">JET content created with |
| JetCreator</a> and game-generated events fed to JetPlayer |
| to adapt the soundtrack to the user actions. Listen to how the melody picks |
| up when you start shooting asteroids, how you are congratulated when you |
| hit several asteroids in a row, or destroy enough of them in the allotted time.</p> |
| |
| <p>The JetBoyView.java file in JetBoy illustrates the loading of JET content |
| (loading a file, queuing segments), its playback, and how to alter what |
| is currently playing (use of clips and mute masks).</p> |
| |
| <p class="note"><strong>Note:</strong> |
| The <code>JETBOY_content/</code> directory is empty in this online presentation of |
| the application. For complete access to all the JetBoy files, see the sample code included |
| in the SDK, located at <code><sdk>/platforms/<platform>/samples/JetBoy/</code>. |
| </p> |
| |
| <p><strong>See also:</strong><br/> |
| <a href="../../../guide/topics/media/jet/jetcreator_manual.html">SONiVOX JETCreator User Manual</a><br/> |
| <a href="../../../reference/android/media/JetPlayer.html">JetPlayer class</a></p> |
| |
| <img alt="" src="../images/JetBoy.png" /> |