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<h1>CameraHardwareInterface.h File Reference</h1>
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<a href="_camera_hardware_interface_8h-source.html">Go to the source code of this file.</a><table border="0" cellpadding="0" cellspacing="0">
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<tr><td colspan="2"><br><h2>Namespaces</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">namespace &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceandroid.html">android</a></td></tr>
<tr><td colspan="2"><br><h2>Data Structures</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">class &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classandroid_1_1_camera_hardware_interface.html">android::CameraHardwareInterface</a></td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><a class="el" href="_camera_hardware_interface_8h.html">CameraHardwareInterface.h</a> defines the interface to the camera hardware abstraction layer, used for setting and getting parameters, live previewing, and taking pictures. <a href="classandroid_1_1_camera_hardware_interface.html#_details">More...</a><br></td></tr>
<tr><td colspan="2"><br><h2>Typedefs</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">typedef void(*&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceandroid.html#d32b08663d42356404e2eb971e271636">android::preview_callback</a> )(const sp&lt; IMemory &gt; &amp;mem, void *user)</td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Callback for startPreview(). <a href="#d32b08663d42356404e2eb971e271636"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">typedef void(*&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceandroid.html#04c83209c2627e2d303320712ca9ee65">android::shutter_callback</a> )(void *user)</td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Callback for takePicture(). <a href="#04c83209c2627e2d303320712ca9ee65"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">typedef void(*&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceandroid.html#a97926709e452d66360cb9b24736969e">android::raw_callback</a> )(const sp&lt; IMemory &gt; &amp;mem, void *user)</td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Callback for takePicture(). <a href="#a97926709e452d66360cb9b24736969e"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">typedef void(*&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceandroid.html#c21980d4be1e0cc458399ecf5374d473">android::jpeg_callback</a> )(const sp&lt; IMemory &gt; &amp;mem, void *user)</td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Callback for takePicture(). <a href="#c21980d4be1e0cc458399ecf5374d473"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">typedef void(*&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceandroid.html#4dca8d8b824ca9a684358133da0ec8f2">android::autofocus_callback</a> )(bool focused, void *user)</td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Callback for autoFocus(). <a href="#4dca8d8b824ca9a684358133da0ec8f2"></a><br></td></tr>
<tr><td colspan="2"><br><h2>Functions</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">sp&lt; CameraHardwareInterface &gt;&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceandroid.html#24c243f7f9ba0d1d881be17ae06254a2">android::openCameraHardware</a> ()</td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">factory function to instantiate a camera hardware object <a href="#24c243f7f9ba0d1d881be17ae06254a2"></a><br></td></tr>
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