| GL_ENRTY(GLint, rcGetRendererVersion) |
| GL_ENTRY(EGLint, rcGetEGLVersion, EGLint *major, EGLint *minor) |
| GL_ENTRY(EGLint, rcQueryEGLString, EGLenum name, void *buffer, EGLint bufferSize) |
| GL_ENTRY(EGLint, rcGetGLString, EGLenum name, void *buffer, EGLint bufferSize) |
| GL_ENTRY(EGLint, rcGetNumConfigs, uint32_t *numAttribs) |
| GL_ENTRY(EGLint, rcGetConfigs, uint32_t bufSize, GLuint *buffer) |
| GL_ENTRY(EGLint, rcChooseConfig, EGLint *attribs, uint32_t attribs_size, uint32_t *configs, uint32_t configs_size) |
| GL_ENTRY(EGLint, rcGetFBParam, EGLint param) |
| GL_ENTRY(uint32_t, rcCreateContext, uint32_t config, uint32_t share, uint32_t glVersion) |
| GL_ENTRY(void, rcDestroyContext, uint32_t context) |
| GL_ENTRY(uint32_t, rcCreateWindowSurface, uint32_t config, uint32_t width, uint32_t height) |
| GL_ENTRY(void, rcDestroyWindowSurface, uint32_t windowSurface) |
| GL_ENTRY(uint32_t, rcCreateColorBuffer, uint32_t width, uint32_t height, GLenum internalFormat) |
| GL_ENTRY(void, rcOpenColorBuffer, uint32_t colorbuffer) |
| GL_ENTRY(void, rcCloseColorBuffer, uint32_t colorbuffer) |
| GL_ENTRY(void, rcSetWindowColorBuffer, uint32_t windowSurface, uint32_t colorBuffer) |
| GL_ENTRY(int, rcFlushWindowColorBuffer, uint32_t windowSurface) |
| GL_ENTRY(EGLint, rcMakeCurrent, uint32_t context, uint32_t drawSurf, uint32_t readSurf) |
| GL_ENTRY(void, rcFBPost, uint32_t colorBuffer) |
| GL_ENTRY(void, rcFBSetSwapInterval, EGLint interval) |
| GL_ENTRY(void, rcBindTexture, uint32_t colorBuffer) |
| GL_ENTRY(void, rcBindRenderbuffer, uint32_t colorBuffer) |
| GL_ENTRY(EGLint, rcColorBufferCacheFlush, uint32_t colorbuffer, EGLint postCount,int forRead) |
| GL_ENTRY(void, rcReadColorBuffer, uint32_t colorbuffer, GLint x, GLint y, GLint width, GLint height, GLenum format, GLenum type, void *pixels) |
| GL_ENTRY(int, rcUpdateColorBuffer, uint32_t colorbuffer, GLint x, GLint y, GLint width, GLint height, GLenum format, GLenum type, void *pixels) |