| /* |
| * Copyright 2010, The Android Open Source Project |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| #include "AnimationThread.h" |
| |
| #include <utils/SystemClock.h> |
| #include "ANPNativeWindow_npapi.h" |
| |
| extern ANPLogInterfaceV0 gLogI; |
| extern ANPNativeWindowInterfaceV0 gNativeWindowI; |
| |
| AnimationThread::AnimationThread(NPP npp) : RenderingThread(npp) { |
| m_counter = 0; |
| m_lastPrintTime = android::uptimeMillis(); |
| m_executionTime = 0; |
| m_idleTime = 0; |
| |
| m_x = m_y = 0; |
| m_dx = 0; |
| m_dy = 0; |
| |
| memset(&m_oval, 0, sizeof(m_oval)); |
| |
| m_paint = new SkPaint; |
| m_paint->setAntiAlias(true); |
| |
| m_bitmap = constructBitmap(0, 0); |
| m_canvas = new SkCanvas(*m_bitmap); |
| |
| m_startExecutionTime = 0; |
| m_startTime = android::uptimeMillis(); |
| m_stallTime = android::uptimeMillis(); |
| |
| } |
| |
| AnimationThread::~AnimationThread() { |
| delete m_paint; |
| delete m_canvas; |
| delete m_bitmap; |
| } |
| |
| SkBitmap* AnimationThread::constructBitmap(int width, int height) { |
| SkBitmap* bitmap = new SkBitmap; |
| bitmap->setConfig(SkBitmap::kARGB_8888_Config, width, height); |
| bitmap->allocPixels(); |
| bitmap->eraseColor(0x00000000); |
| return bitmap; |
| } |
| |
| static void bounce(float* x, float* dx, const float max) { |
| *x += *dx; |
| if (*x < 0) { |
| *x = 0; |
| if (*dx < 0) { |
| *dx = -*dx; |
| } |
| } else if (*x > max) { |
| *x = max; |
| if (*dx > 0) { |
| *dx = -*dx; |
| } |
| } |
| } |
| |
| bool AnimationThread::threadLoop() { |
| if (android::uptimeMillis() - m_stallTime < MS_PER_FRAME) |
| return true; |
| m_stallTime = android::uptimeMillis(); |
| |
| m_idleTime += android::uptimeMillis() - m_startIdleTime; |
| m_startExecutionTime = android::uptimeMillis(); |
| |
| bool reCreateFlag = false; |
| int width, height; |
| getDimensions(width, height); |
| |
| if (m_bitmap->width() != width || m_bitmap->height() != height) { |
| delete m_canvas; |
| delete m_bitmap; |
| m_bitmap = constructBitmap(width, height); |
| m_canvas = new SkCanvas(*m_bitmap); |
| |
| // change the ball's speed to match the size |
| m_dx = width * .005f; |
| m_dy = height * .007f; |
| reCreateFlag = true; |
| } |
| |
| // setup variables |
| const float OW = width * .125f; |
| const float OH = height * .125f; |
| |
| // clear the old oval |
| m_bitmap->eraseColor(0x880000FF); |
| |
| // update the coordinates of the oval |
| bounce(&m_x, &m_dx, width - OW); |
| bounce(&m_y, &m_dy, height - OH); |
| |
| // draw the new oval |
| m_oval.fLeft = m_x; |
| m_oval.fTop = m_y; |
| m_oval.fRight = m_x + OW; |
| m_oval.fBottom = m_y + OH; |
| m_paint->setColor(0xAAFF0000); |
| m_canvas->drawOval(m_oval, *m_paint); |
| |
| if (!reCreateFlag) { |
| updateNativeWindow(m_ANW, *m_bitmap); |
| } else { |
| setupNativeWindow(m_ANW, *m_bitmap); |
| } |
| |
| m_executionTime += android::uptimeMillis() - m_startExecutionTime; |
| m_counter++; |
| |
| if (android::uptimeMillis() - m_lastPrintTime > 5000) { |
| float fps = m_counter / ((android::uptimeMillis() - m_startTime) / 1000); |
| float spf = ((android::uptimeMillis() - m_startTime)) / m_counter; |
| float lpf = (m_idleTime) / m_counter; |
| float exe = (m_executionTime) / m_counter; |
| gLogI.log(kError_ANPLogType, "TEXT: counter(%d) fps(%f) spf(%f) lock(%f) execution(%f)\n", (int)m_counter, fps, spf, lpf, exe); |
| m_lastPrintTime = android::uptimeMillis(); |
| |
| m_counter = 0; |
| m_executionTime = 0; |
| m_idleTime = 0; |
| m_startExecutionTime = 0; |
| m_startTime = android::uptimeMillis(); |
| } |
| |
| m_startIdleTime = android::uptimeMillis(); // count delay between frames |
| return true; |
| } |