| /* |
| * Copyright (C) 2009 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| package com.android.sampleplugin.graphics; |
| |
| import java.nio.ByteBuffer; |
| import java.nio.ByteOrder; |
| import java.nio.IntBuffer; |
| |
| import javax.microedition.khronos.opengles.GL10; |
| |
| /** |
| * A vertex shaded cube. |
| */ |
| class Cube |
| { |
| public Cube() |
| { |
| int one = 0x10000; |
| int vertices[] = { |
| -one, -one, -one, |
| one, -one, -one, |
| one, one, -one, |
| -one, one, -one, |
| -one, -one, one, |
| one, -one, one, |
| one, one, one, |
| -one, one, one, |
| }; |
| |
| int colors[] = { |
| 0, 0, 0, one, |
| one, 0, 0, one, |
| one, one, 0, one, |
| 0, one, 0, one, |
| 0, 0, one, one, |
| one, 0, one, one, |
| one, one, one, one, |
| 0, one, one, one, |
| }; |
| |
| byte indices[] = { |
| 0, 4, 5, 0, 5, 1, |
| 1, 5, 6, 1, 6, 2, |
| 2, 6, 7, 2, 7, 3, |
| 3, 7, 4, 3, 4, 0, |
| 4, 7, 6, 4, 6, 5, |
| 3, 0, 1, 3, 1, 2 |
| }; |
| |
| // Buffers to be passed to gl*Pointer() functions |
| // must be direct, i.e., they must be placed on the |
| // native heap where the garbage collector cannot |
| // move them. |
| // |
| // Buffers with multi-byte datatypes (e.g., short, int, float) |
| // must have their byte order set to native order |
| |
| ByteBuffer vbb = ByteBuffer.allocateDirect(vertices.length*4); |
| vbb.order(ByteOrder.nativeOrder()); |
| mVertexBuffer = vbb.asIntBuffer(); |
| mVertexBuffer.put(vertices); |
| mVertexBuffer.position(0); |
| |
| ByteBuffer cbb = ByteBuffer.allocateDirect(colors.length*4); |
| cbb.order(ByteOrder.nativeOrder()); |
| mColorBuffer = cbb.asIntBuffer(); |
| mColorBuffer.put(colors); |
| mColorBuffer.position(0); |
| |
| mIndexBuffer = ByteBuffer.allocateDirect(indices.length); |
| mIndexBuffer.put(indices); |
| mIndexBuffer.position(0); |
| } |
| |
| public void draw(GL10 gl) |
| { |
| gl.glFrontFace(gl.GL_CW); |
| gl.glVertexPointer(3, gl.GL_FIXED, 0, mVertexBuffer); |
| gl.glColorPointer(4, gl.GL_FIXED, 0, mColorBuffer); |
| gl.glDrawElements(gl.GL_TRIANGLES, 36, gl.GL_UNSIGNED_BYTE, mIndexBuffer); |
| } |
| |
| private IntBuffer mVertexBuffer; |
| private IntBuffer mColorBuffer; |
| private ByteBuffer mIndexBuffer; |
| } |