| /* xalloc.h -- malloc with out-of-memory checking |
| |
| Copyright (C) 1990-2000, 2003-2004, 2006-2012 Free Software Foundation, Inc. |
| |
| This program is free software: you can redistribute it and/or modify |
| it under the terms of the GNU General Public License as published by |
| the Free Software Foundation; either version 3 of the License, or |
| (at your option) any later version. |
| |
| This program is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| GNU General Public License for more details. |
| |
| You should have received a copy of the GNU General Public License |
| along with this program. If not, see <http://www.gnu.org/licenses/>. */ |
| |
| #ifndef XALLOC_H_ |
| #define XALLOC_H_ |
| |
| #include <stddef.h> |
| |
| #include "xalloc-oversized.h" |
| |
| _GL_INLINE_HEADER_BEGIN |
| #ifndef XALLOC_INLINE |
| # define XALLOC_INLINE _GL_INLINE |
| #endif |
| |
| #ifdef __cplusplus |
| extern "C" { |
| #endif |
| |
| |
| #if __GNUC__ >= 3 |
| # define _GL_ATTRIBUTE_MALLOC __attribute__ ((__malloc__)) |
| #else |
| # define _GL_ATTRIBUTE_MALLOC |
| #endif |
| |
| #if __GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 3) |
| # define _GL_ATTRIBUTE_ALLOC_SIZE(args) __attribute__ ((__alloc_size__ args)) |
| #else |
| # define _GL_ATTRIBUTE_ALLOC_SIZE(args) |
| #endif |
| |
| /* This function is always triggered when memory is exhausted. |
| It must be defined by the application, either explicitly |
| or by using gnulib's xalloc-die module. This is the |
| function to call when one wants the program to die because of a |
| memory allocation failure. */ |
| extern _Noreturn void xalloc_die (void); |
| |
| void *xmalloc (size_t s) |
| _GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_ALLOC_SIZE ((1)); |
| void *xzalloc (size_t s) |
| _GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_ALLOC_SIZE ((1)); |
| void *xcalloc (size_t n, size_t s) |
| _GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_ALLOC_SIZE ((1, 2)); |
| void *xrealloc (void *p, size_t s) |
| _GL_ATTRIBUTE_ALLOC_SIZE ((2)); |
| void *x2realloc (void *p, size_t *pn); |
| void *xmemdup (void const *p, size_t s) |
| _GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_ALLOC_SIZE ((2)); |
| char *xstrdup (char const *str) |
| _GL_ATTRIBUTE_MALLOC; |
| |
| /* In the following macros, T must be an elementary or structure/union or |
| typedef'ed type, or a pointer to such a type. To apply one of the |
| following macros to a function pointer or array type, you need to typedef |
| it first and use the typedef name. */ |
| |
| /* Allocate an object of type T dynamically, with error checking. */ |
| /* extern t *XMALLOC (typename t); */ |
| #define XMALLOC(t) ((t *) xmalloc (sizeof (t))) |
| |
| /* Allocate memory for N elements of type T, with error checking. */ |
| /* extern t *XNMALLOC (size_t n, typename t); */ |
| #define XNMALLOC(n, t) \ |
| ((t *) (sizeof (t) == 1 ? xmalloc (n) : xnmalloc (n, sizeof (t)))) |
| |
| /* Allocate an object of type T dynamically, with error checking, |
| and zero it. */ |
| /* extern t *XZALLOC (typename t); */ |
| #define XZALLOC(t) ((t *) xzalloc (sizeof (t))) |
| |
| /* Allocate memory for N elements of type T, with error checking, |
| and zero it. */ |
| /* extern t *XCALLOC (size_t n, typename t); */ |
| #define XCALLOC(n, t) \ |
| ((t *) (sizeof (t) == 1 ? xzalloc (n) : xcalloc (n, sizeof (t)))) |
| |
| |
| /* Allocate an array of N objects, each with S bytes of memory, |
| dynamically, with error checking. S must be nonzero. */ |
| |
| XALLOC_INLINE void *xnmalloc (size_t n, size_t s) |
| _GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_ALLOC_SIZE ((1, 2)); |
| XALLOC_INLINE void * |
| xnmalloc (size_t n, size_t s) |
| { |
| if (xalloc_oversized (n, s)) |
| xalloc_die (); |
| return xmalloc (n * s); |
| } |
| |
| /* Change the size of an allocated block of memory P to an array of N |
| objects each of S bytes, with error checking. S must be nonzero. */ |
| |
| XALLOC_INLINE void *xnrealloc (void *p, size_t n, size_t s) |
| _GL_ATTRIBUTE_ALLOC_SIZE ((2, 3)); |
| XALLOC_INLINE void * |
| xnrealloc (void *p, size_t n, size_t s) |
| { |
| if (xalloc_oversized (n, s)) |
| xalloc_die (); |
| return xrealloc (p, n * s); |
| } |
| |
| /* If P is null, allocate a block of at least *PN such objects; |
| otherwise, reallocate P so that it contains more than *PN objects |
| each of S bytes. *PN must be nonzero unless P is null, and S must |
| be nonzero. Set *PN to the new number of objects, and return the |
| pointer to the new block. *PN is never set to zero, and the |
| returned pointer is never null. |
| |
| Repeated reallocations are guaranteed to make progress, either by |
| allocating an initial block with a nonzero size, or by allocating a |
| larger block. |
| |
| In the following implementation, nonzero sizes are increased by a |
| factor of approximately 1.5 so that repeated reallocations have |
| O(N) overall cost rather than O(N**2) cost, but the |
| specification for this function does not guarantee that rate. |
| |
| Here is an example of use: |
| |
| int *p = NULL; |
| size_t used = 0; |
| size_t allocated = 0; |
| |
| void |
| append_int (int value) |
| { |
| if (used == allocated) |
| p = x2nrealloc (p, &allocated, sizeof *p); |
| p[used++] = value; |
| } |
| |
| This causes x2nrealloc to allocate a block of some nonzero size the |
| first time it is called. |
| |
| To have finer-grained control over the initial size, set *PN to a |
| nonzero value before calling this function with P == NULL. For |
| example: |
| |
| int *p = NULL; |
| size_t used = 0; |
| size_t allocated = 0; |
| size_t allocated1 = 1000; |
| |
| void |
| append_int (int value) |
| { |
| if (used == allocated) |
| { |
| p = x2nrealloc (p, &allocated1, sizeof *p); |
| allocated = allocated1; |
| } |
| p[used++] = value; |
| } |
| |
| */ |
| |
| XALLOC_INLINE void * |
| x2nrealloc (void *p, size_t *pn, size_t s) |
| { |
| size_t n = *pn; |
| |
| if (! p) |
| { |
| if (! n) |
| { |
| /* The approximate size to use for initial small allocation |
| requests, when the invoking code specifies an old size of |
| zero. This is the largest "small" request for the GNU C |
| library malloc. */ |
| enum { DEFAULT_MXFAST = 64 * sizeof (size_t) / 4 }; |
| |
| n = DEFAULT_MXFAST / s; |
| n += !n; |
| } |
| } |
| else |
| { |
| /* Set N = ceil (1.5 * N) so that progress is made if N == 1. |
| Check for overflow, so that N * S stays in size_t range. |
| The check is slightly conservative, but an exact check isn't |
| worth the trouble. */ |
| if ((size_t) -1 / 3 * 2 / s <= n) |
| xalloc_die (); |
| n += (n + 1) / 2; |
| } |
| |
| *pn = n; |
| return xrealloc (p, n * s); |
| } |
| |
| /* Return a pointer to a new buffer of N bytes. This is like xmalloc, |
| except it returns char *. */ |
| |
| XALLOC_INLINE char *xcharalloc (size_t n) |
| _GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_ALLOC_SIZE ((1)); |
| XALLOC_INLINE char * |
| xcharalloc (size_t n) |
| { |
| return XNMALLOC (n, char); |
| } |
| |
| #ifdef __cplusplus |
| } |
| |
| /* C++ does not allow conversions from void * to other pointer types |
| without a cast. Use templates to work around the problem when |
| possible. */ |
| |
| template <typename T> inline T * |
| xrealloc (T *p, size_t s) |
| { |
| return (T *) xrealloc ((void *) p, s); |
| } |
| |
| template <typename T> inline T * |
| xnrealloc (T *p, size_t n, size_t s) |
| { |
| return (T *) xnrealloc ((void *) p, n, s); |
| } |
| |
| template <typename T> inline T * |
| x2realloc (T *p, size_t *pn) |
| { |
| return (T *) x2realloc ((void *) p, pn); |
| } |
| |
| template <typename T> inline T * |
| x2nrealloc (T *p, size_t *pn, size_t s) |
| { |
| return (T *) x2nrealloc ((void *) p, pn, s); |
| } |
| |
| template <typename T> inline T * |
| xmemdup (T const *p, size_t s) |
| { |
| return (T *) xmemdup ((void const *) p, s); |
| } |
| |
| #endif |
| |
| |
| #endif /* !XALLOC_H_ */ |