| /* obstack.c - subroutines used implicitly by object stack macros |
| |
| Copyright (C) 1988, 1989, 1990, 1991, 1992, 1993, 1994, 1996, 1997, |
| 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005 Free Software Foundation, |
| Inc. |
| |
| This program is free software; you can redistribute it and/or modify |
| it under the terms of the GNU General Public License as published by |
| the Free Software Foundation; either version 2, or (at your option) |
| any later version. |
| |
| This program is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| GNU General Public License for more details. |
| |
| You should have received a copy of the GNU General Public License along |
| with this program; if not, write to the Free Software Foundation, |
| Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ |
| |
| #ifdef HAVE_CONFIG_H |
| # include <config.h> |
| #endif |
| |
| #ifdef _LIBC |
| # include <obstack.h> |
| # include <shlib-compat.h> |
| #else |
| # include "obstack.h" |
| #endif |
| |
| /* NOTE BEFORE MODIFYING THIS FILE: This version number must be |
| incremented whenever callers compiled using an old obstack.h can no |
| longer properly call the functions in this obstack.c. */ |
| #define OBSTACK_INTERFACE_VERSION 1 |
| |
| /* Comment out all this code if we are using the GNU C Library, and are not |
| actually compiling the library itself, and the installed library |
| supports the same library interface we do. This code is part of the GNU |
| C Library, but also included in many other GNU distributions. Compiling |
| and linking in this code is a waste when using the GNU C library |
| (especially if it is a shared library). Rather than having every GNU |
| program understand `configure --with-gnu-libc' and omit the object |
| files, it is simpler to just do this in the source for each such file. */ |
| |
| #include <stdio.h> /* Random thing to get __GNU_LIBRARY__. */ |
| #if !defined _LIBC && defined __GNU_LIBRARY__ && __GNU_LIBRARY__ > 1 |
| # include <gnu-versions.h> |
| # if _GNU_OBSTACK_INTERFACE_VERSION == OBSTACK_INTERFACE_VERSION |
| # define ELIDE_CODE |
| # endif |
| #endif |
| |
| #include <stddef.h> |
| |
| #ifndef ELIDE_CODE |
| |
| |
| # if HAVE_INTTYPES_H |
| # include <inttypes.h> |
| # endif |
| # if HAVE_STDINT_H || defined _LIBC |
| # include <stdint.h> |
| # endif |
| |
| /* Determine default alignment. */ |
| union fooround |
| { |
| uintmax_t i; |
| long double d; |
| void *p; |
| }; |
| struct fooalign |
| { |
| char c; |
| union fooround u; |
| }; |
| /* If malloc were really smart, it would round addresses to DEFAULT_ALIGNMENT. |
| But in fact it might be less smart and round addresses to as much as |
| DEFAULT_ROUNDING. So we prepare for it to do that. */ |
| enum |
| { |
| DEFAULT_ALIGNMENT = offsetof (struct fooalign, u), |
| DEFAULT_ROUNDING = sizeof (union fooround) |
| }; |
| |
| /* When we copy a long block of data, this is the unit to do it with. |
| On some machines, copying successive ints does not work; |
| in such a case, redefine COPYING_UNIT to `long' (if that works) |
| or `char' as a last resort. */ |
| # ifndef COPYING_UNIT |
| # define COPYING_UNIT int |
| # endif |
| |
| |
| /* The functions allocating more room by calling `obstack_chunk_alloc' |
| jump to the handler pointed to by `obstack_alloc_failed_handler'. |
| This can be set to a user defined function which should either |
| abort gracefully or use longjump - but shouldn't return. This |
| variable by default points to the internal function |
| `print_and_abort'. */ |
| static void print_and_abort (void); |
| void (*obstack_alloc_failed_handler) (void) = print_and_abort; |
| |
| /* Exit value used when `print_and_abort' is used. */ |
| # include <stdlib.h> |
| # ifdef _LIBC |
| int obstack_exit_failure = EXIT_FAILURE; |
| # else |
| # include "exitfail.h" |
| # define obstack_exit_failure exit_failure |
| # endif |
| |
| # ifdef _LIBC |
| # if SHLIB_COMPAT (libc, GLIBC_2_0, GLIBC_2_3_4) |
| /* A looong time ago (before 1994, anyway; we're not sure) this global variable |
| was used by non-GNU-C macros to avoid multiple evaluation. The GNU C |
| library still exports it because somebody might use it. */ |
| struct obstack *_obstack_compat; |
| compat_symbol (libc, _obstack_compat, _obstack, GLIBC_2_0); |
| # endif |
| # endif |
| |
| /* Define a macro that either calls functions with the traditional malloc/free |
| calling interface, or calls functions with the mmalloc/mfree interface |
| (that adds an extra first argument), based on the state of use_extra_arg. |
| For free, do not use ?:, since some compilers, like the MIPS compilers, |
| do not allow (expr) ? void : void. */ |
| |
| # define CALL_CHUNKFUN(h, size) \ |
| (((h) -> use_extra_arg) \ |
| ? (*(h)->chunkfun) ((h)->extra_arg, (size)) \ |
| : (*(struct _obstack_chunk *(*) (long)) (h)->chunkfun) ((size))) |
| |
| # define CALL_FREEFUN(h, old_chunk) \ |
| do { \ |
| if ((h) -> use_extra_arg) \ |
| (*(h)->freefun) ((h)->extra_arg, (old_chunk)); \ |
| else \ |
| (*(void (*) (void *)) (h)->freefun) ((old_chunk)); \ |
| } while (0) |
| |
| |
| /* Initialize an obstack H for use. Specify chunk size SIZE (0 means default). |
| Objects start on multiples of ALIGNMENT (0 means use default). |
| CHUNKFUN is the function to use to allocate chunks, |
| and FREEFUN the function to free them. |
| |
| Return nonzero if successful, calls obstack_alloc_failed_handler if |
| allocation fails. */ |
| |
| int |
| _obstack_begin (struct obstack *h, |
| int size, int alignment, |
| void *(*chunkfun) (long), |
| void (*freefun) (void *)) |
| { |
| register struct _obstack_chunk *chunk; /* points to new chunk */ |
| |
| if (alignment == 0) |
| alignment = DEFAULT_ALIGNMENT; |
| if (size == 0) |
| /* Default size is what GNU malloc can fit in a 4096-byte block. */ |
| { |
| /* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc. |
| Use the values for range checking, because if range checking is off, |
| the extra bytes won't be missed terribly, but if range checking is on |
| and we used a larger request, a whole extra 4096 bytes would be |
| allocated. |
| |
| These number are irrelevant to the new GNU malloc. I suspect it is |
| less sensitive to the size of the request. */ |
| int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1)) |
| + 4 + DEFAULT_ROUNDING - 1) |
| & ~(DEFAULT_ROUNDING - 1)); |
| size = 4096 - extra; |
| } |
| |
| h->chunkfun = (struct _obstack_chunk * (*)(void *, long)) chunkfun; |
| h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun; |
| h->chunk_size = size; |
| h->alignment_mask = alignment - 1; |
| h->use_extra_arg = 0; |
| |
| chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size); |
| if (!chunk) |
| (*obstack_alloc_failed_handler) (); |
| h->next_free = h->object_base = __PTR_ALIGN ((char *) chunk, chunk->contents, |
| alignment - 1); |
| h->chunk_limit = chunk->limit |
| = (char *) chunk + h->chunk_size; |
| chunk->prev = 0; |
| /* The initial chunk now contains no empty object. */ |
| h->maybe_empty_object = 0; |
| h->alloc_failed = 0; |
| return 1; |
| } |
| |
| int |
| _obstack_begin_1 (struct obstack *h, int size, int alignment, |
| void *(*chunkfun) (void *, long), |
| void (*freefun) (void *, void *), |
| void *arg) |
| { |
| register struct _obstack_chunk *chunk; /* points to new chunk */ |
| |
| if (alignment == 0) |
| alignment = DEFAULT_ALIGNMENT; |
| if (size == 0) |
| /* Default size is what GNU malloc can fit in a 4096-byte block. */ |
| { |
| /* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc. |
| Use the values for range checking, because if range checking is off, |
| the extra bytes won't be missed terribly, but if range checking is on |
| and we used a larger request, a whole extra 4096 bytes would be |
| allocated. |
| |
| These number are irrelevant to the new GNU malloc. I suspect it is |
| less sensitive to the size of the request. */ |
| int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1)) |
| + 4 + DEFAULT_ROUNDING - 1) |
| & ~(DEFAULT_ROUNDING - 1)); |
| size = 4096 - extra; |
| } |
| |
| h->chunkfun = (struct _obstack_chunk * (*)(void *,long)) chunkfun; |
| h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun; |
| h->chunk_size = size; |
| h->alignment_mask = alignment - 1; |
| h->extra_arg = arg; |
| h->use_extra_arg = 1; |
| |
| chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size); |
| if (!chunk) |
| (*obstack_alloc_failed_handler) (); |
| h->next_free = h->object_base = __PTR_ALIGN ((char *) chunk, chunk->contents, |
| alignment - 1); |
| h->chunk_limit = chunk->limit |
| = (char *) chunk + h->chunk_size; |
| chunk->prev = 0; |
| /* The initial chunk now contains no empty object. */ |
| h->maybe_empty_object = 0; |
| h->alloc_failed = 0; |
| return 1; |
| } |
| |
| /* Allocate a new current chunk for the obstack *H |
| on the assumption that LENGTH bytes need to be added |
| to the current object, or a new object of length LENGTH allocated. |
| Copies any partial object from the end of the old chunk |
| to the beginning of the new one. */ |
| |
| void |
| _obstack_newchunk (struct obstack *h, int length) |
| { |
| register struct _obstack_chunk *old_chunk = h->chunk; |
| register struct _obstack_chunk *new_chunk; |
| register long new_size; |
| register long obj_size = h->next_free - h->object_base; |
| register long i; |
| long already; |
| char *object_base; |
| |
| /* Compute size for new chunk. */ |
| new_size = (obj_size + length) + (obj_size >> 3) + h->alignment_mask + 100; |
| if (new_size < h->chunk_size) |
| new_size = h->chunk_size; |
| |
| /* Allocate and initialize the new chunk. */ |
| new_chunk = CALL_CHUNKFUN (h, new_size); |
| if (!new_chunk) |
| (*obstack_alloc_failed_handler) (); |
| h->chunk = new_chunk; |
| new_chunk->prev = old_chunk; |
| new_chunk->limit = h->chunk_limit = (char *) new_chunk + new_size; |
| |
| /* Compute an aligned object_base in the new chunk */ |
| object_base = |
| __PTR_ALIGN ((char *) new_chunk, new_chunk->contents, h->alignment_mask); |
| |
| /* Move the existing object to the new chunk. |
| Word at a time is fast and is safe if the object |
| is sufficiently aligned. */ |
| if (h->alignment_mask + 1 >= DEFAULT_ALIGNMENT) |
| { |
| for (i = obj_size / sizeof (COPYING_UNIT) - 1; |
| i >= 0; i--) |
| ((COPYING_UNIT *)object_base)[i] |
| = ((COPYING_UNIT *)h->object_base)[i]; |
| /* We used to copy the odd few remaining bytes as one extra COPYING_UNIT, |
| but that can cross a page boundary on a machine |
| which does not do strict alignment for COPYING_UNITS. */ |
| already = obj_size / sizeof (COPYING_UNIT) * sizeof (COPYING_UNIT); |
| } |
| else |
| already = 0; |
| /* Copy remaining bytes one by one. */ |
| for (i = already; i < obj_size; i++) |
| object_base[i] = h->object_base[i]; |
| |
| /* If the object just copied was the only data in OLD_CHUNK, |
| free that chunk and remove it from the chain. |
| But not if that chunk might contain an empty object. */ |
| if (! h->maybe_empty_object |
| && (h->object_base |
| == __PTR_ALIGN ((char *) old_chunk, old_chunk->contents, |
| h->alignment_mask))) |
| { |
| new_chunk->prev = old_chunk->prev; |
| CALL_FREEFUN (h, old_chunk); |
| } |
| |
| h->object_base = object_base; |
| h->next_free = h->object_base + obj_size; |
| /* The new chunk certainly contains no empty object yet. */ |
| h->maybe_empty_object = 0; |
| } |
| # ifdef _LIBC |
| libc_hidden_def (_obstack_newchunk) |
| # endif |
| |
| /* Return nonzero if object OBJ has been allocated from obstack H. |
| This is here for debugging. |
| If you use it in a program, you are probably losing. */ |
| |
| /* Suppress -Wmissing-prototypes warning. We don't want to declare this in |
| obstack.h because it is just for debugging. */ |
| int _obstack_allocated_p (struct obstack *h, void *obj); |
| |
| int |
| _obstack_allocated_p (struct obstack *h, void *obj) |
| { |
| register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */ |
| register struct _obstack_chunk *plp; /* point to previous chunk if any */ |
| |
| lp = (h)->chunk; |
| /* We use >= rather than > since the object cannot be exactly at |
| the beginning of the chunk but might be an empty object exactly |
| at the end of an adjacent chunk. */ |
| while (lp != 0 && ((void *) lp >= obj || (void *) (lp)->limit < obj)) |
| { |
| plp = lp->prev; |
| lp = plp; |
| } |
| return lp != 0; |
| } |
| |
| /* Free objects in obstack H, including OBJ and everything allocate |
| more recently than OBJ. If OBJ is zero, free everything in H. */ |
| |
| # undef obstack_free |
| |
| void |
| obstack_free (struct obstack *h, void *obj) |
| { |
| register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */ |
| register struct _obstack_chunk *plp; /* point to previous chunk if any */ |
| |
| lp = h->chunk; |
| /* We use >= because there cannot be an object at the beginning of a chunk. |
| But there can be an empty object at that address |
| at the end of another chunk. */ |
| while (lp != 0 && ((void *) lp >= obj || (void *) (lp)->limit < obj)) |
| { |
| plp = lp->prev; |
| CALL_FREEFUN (h, lp); |
| lp = plp; |
| /* If we switch chunks, we can't tell whether the new current |
| chunk contains an empty object, so assume that it may. */ |
| h->maybe_empty_object = 1; |
| } |
| if (lp) |
| { |
| h->object_base = h->next_free = (char *) (obj); |
| h->chunk_limit = lp->limit; |
| h->chunk = lp; |
| } |
| else if (obj != 0) |
| /* obj is not in any of the chunks! */ |
| abort (); |
| } |
| |
| # ifdef _LIBC |
| /* Older versions of libc used a function _obstack_free intended to be |
| called by non-GCC compilers. */ |
| strong_alias (obstack_free, _obstack_free) |
| # endif |
| |
| int |
| _obstack_memory_used (struct obstack *h) |
| { |
| register struct _obstack_chunk* lp; |
| register int nbytes = 0; |
| |
| for (lp = h->chunk; lp != 0; lp = lp->prev) |
| { |
| nbytes += lp->limit - (char *) lp; |
| } |
| return nbytes; |
| } |
| |
| /* Define the error handler. */ |
| # ifdef _LIBC |
| # include <libintl.h> |
| # else |
| # include "gettext.h" |
| # endif |
| # ifndef _ |
| # define _(msgid) gettext (msgid) |
| # endif |
| |
| # ifdef _LIBC |
| # include <libio/iolibio.h> |
| # endif |
| |
| # ifndef __attribute__ |
| /* This feature is available in gcc versions 2.5 and later. */ |
| # if __GNUC__ < 2 || (__GNUC__ == 2 && __GNUC_MINOR__ < 5) |
| # define __attribute__(Spec) /* empty */ |
| # endif |
| # endif |
| |
| static void |
| __attribute__ ((noreturn)) |
| print_and_abort (void) |
| { |
| /* Don't change any of these strings. Yes, it would be possible to add |
| the newline to the string and use fputs or so. But this must not |
| happen because the "memory exhausted" message appears in other places |
| like this and the translation should be reused instead of creating |
| a very similar string which requires a separate translation. */ |
| # ifdef _LIBC |
| (void) __fxprintf (NULL, "%s\n", _("memory exhausted")); |
| # else |
| fprintf (stderr, "%s\n", _("memory exhausted")); |
| # endif |
| exit (obstack_exit_failure); |
| } |
| |
| #endif /* !ELIDE_CODE */ |