| /* Type definitions for nondeterministic finite state machine for Bison. |
| |
| Copyright (C) 1984, 1989, 2000, 2001, 2002, 2003, 2004 Free |
| Software Foundation, Inc. |
| |
| This file is part of Bison, the GNU Compiler Compiler. |
| |
| Bison is free software; you can redistribute it and/or modify |
| it under the terms of the GNU General Public License as published by |
| the Free Software Foundation; either version 2, or (at your option) |
| any later version. |
| |
| Bison is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| GNU General Public License for more details. |
| |
| You should have received a copy of the GNU General Public License |
| along with Bison; see the file COPYING. If not, write to |
| the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| Boston, MA 02110-1301, USA. */ |
| |
| |
| /* These type definitions are used to represent a nondeterministic |
| finite state machine that parses the specified grammar. This |
| information is generated by the function generate_states in the |
| file LR0. |
| |
| Each state of the machine is described by a set of items -- |
| particular positions in particular rules -- that are the possible |
| places where parsing could continue when the machine is in this |
| state. These symbols at these items are the allowable inputs that |
| can follow now. |
| |
| A core represents one state. States are numbered in the NUMBER |
| field. When generate_states is finished, the starting state is |
| state 0 and NSTATES is the number of states. (FIXME: This sentence |
| is no longer true: A transition to a state whose state number is |
| NSTATES indicates termination.) All the cores are chained together |
| and FIRST_STATE points to the first one (state 0). |
| |
| For each state there is a particular symbol which must have been |
| the last thing accepted to reach that state. It is the |
| ACCESSING_SYMBOL of the core. |
| |
| Each core contains a vector of NITEMS items which are the indices |
| in the RITEMS vector of the items that are selected in this state. |
| |
| The two types of actions are shifts/gotos (push the look-ahead token |
| and read another/goto to the state designated by a nterm) and |
| reductions (combine the last n things on the stack via a rule, |
| replace them with the symbol that the rule derives, and leave the |
| look-ahead token alone). When the states are generated, these |
| actions are represented in two other lists. |
| |
| Each transition structure describes the possible transitions out |
| of one state, the state whose number is in the number field. Each |
| contains a vector of numbers of the states that transitions can go |
| to. The accessing_symbol fields of those states' cores say what |
| kind of input leads to them. |
| |
| A transition to state zero should be ignored: conflict resolution |
| deletes transitions by having them point to zero. |
| |
| Each reductions structure describes the possible reductions at the |
| state whose number is in the number field. The data is a list of |
| nreds rules, represented by their rule numbers. first_reduction |
| points to the list of these structures. |
| |
| Conflict resolution can decide that certain tokens in certain |
| states should explicitly be errors (for implementing %nonassoc). |
| For each state, the tokens that are errors for this reason are |
| recorded in an errs structure, which holds the token numbers. |
| |
| There is at least one goto transition present in state zero. It |
| leads to a next-to-final state whose accessing_symbol is the |
| grammar's start symbol. The next-to-final state has one shift to |
| the final state, whose accessing_symbol is zero (end of input). |
| The final state has one shift, which goes to the termination state. |
| The reason for the extra state at the end is to placate the |
| parser's strategy of making all decisions one token ahead of its |
| actions. */ |
| |
| #ifndef STATE_H_ |
| # define STATE_H_ |
| |
| # include <bitset.h> |
| |
| # include "gram.h" |
| # include "symtab.h" |
| |
| |
| /*-------------------. |
| | Numbering states. | |
| `-------------------*/ |
| |
| typedef int state_number; |
| # define STATE_NUMBER_MAXIMUM INT_MAX |
| |
| /* Be ready to map a state_number to an int. */ |
| static inline int |
| state_number_as_int (state_number s) |
| { |
| return s; |
| } |
| |
| |
| typedef struct state state; |
| |
| /*--------------. |
| | Transitions. | |
| `--------------*/ |
| |
| typedef struct |
| { |
| int num; |
| state *states[1]; |
| } transitions; |
| |
| |
| /* What is the symbol labelling the transition to |
| TRANSITIONS->states[Num]? Can be a token (amongst which the error |
| token), or non terminals in case of gotos. */ |
| |
| #define TRANSITION_SYMBOL(Transitions, Num) \ |
| (Transitions->states[Num]->accessing_symbol) |
| |
| /* Is the TRANSITIONS->states[Num] a shift? (as opposed to gotos). */ |
| |
| #define TRANSITION_IS_SHIFT(Transitions, Num) \ |
| (ISTOKEN (TRANSITION_SYMBOL (Transitions, Num))) |
| |
| /* Is the TRANSITIONS->states[Num] a goto?. */ |
| |
| #define TRANSITION_IS_GOTO(Transitions, Num) \ |
| (!TRANSITION_IS_SHIFT (Transitions, Num)) |
| |
| /* Is the TRANSITIONS->states[Num] labelled by the error token? */ |
| |
| #define TRANSITION_IS_ERROR(Transitions, Num) \ |
| (TRANSITION_SYMBOL (Transitions, Num) == errtoken->number) |
| |
| /* When resolving a SR conflicts, if the reduction wins, the shift is |
| disabled. */ |
| |
| #define TRANSITION_DISABLE(Transitions, Num) \ |
| (Transitions->states[Num] = NULL) |
| |
| #define TRANSITION_IS_DISABLED(Transitions, Num) \ |
| (Transitions->states[Num] == NULL) |
| |
| |
| /* Iterate over each transition over a token (shifts). */ |
| #define FOR_EACH_SHIFT(Transitions, Iter) \ |
| for (Iter = 0; \ |
| Iter < Transitions->num \ |
| && (TRANSITION_IS_DISABLED (Transitions, Iter) \ |
| || TRANSITION_IS_SHIFT (Transitions, Iter)); \ |
| ++Iter) \ |
| if (!TRANSITION_IS_DISABLED (Transitions, Iter)) |
| |
| |
| /* Return the state such SHIFTS contain a shift/goto to it on SYM. |
| Abort if none found. */ |
| struct state *transitions_to (transitions *shifts, symbol_number sym); |
| |
| |
| /*-------. |
| | Errs. | |
| `-------*/ |
| |
| typedef struct |
| { |
| int num; |
| symbol *symbols[1]; |
| } errs; |
| |
| errs *errs_new (int num, symbol **tokens); |
| |
| |
| /*-------------. |
| | Reductions. | |
| `-------------*/ |
| |
| typedef struct |
| { |
| int num; |
| bitset *look_ahead_tokens; |
| rule *rules[1]; |
| } reductions; |
| |
| |
| |
| /*---------. |
| | states. | |
| `---------*/ |
| |
| struct state |
| { |
| state_number number; |
| symbol_number accessing_symbol; |
| transitions *transitions; |
| reductions *reductions; |
| errs *errs; |
| |
| /* Nonzero if no look-ahead is needed to decide what to do in state S. */ |
| char consistent; |
| |
| /* If some conflicts were solved thanks to precedence/associativity, |
| a human readable description of the resolution. */ |
| const char *solved_conflicts; |
| |
| /* Its items. Must be last, since ITEMS can be arbitrarily large. |
| */ |
| size_t nitems; |
| item_number items[1]; |
| }; |
| |
| extern state_number nstates; |
| extern state *final_state; |
| |
| /* Create a new state with ACCESSING_SYMBOL for those items. */ |
| state *state_new (symbol_number accessing_symbol, |
| size_t core_size, item_number *core); |
| |
| /* Set the transitions of STATE. */ |
| void state_transitions_set (state *s, int num, state **trans); |
| |
| /* Set the reductions of STATE. */ |
| void state_reductions_set (state *s, int num, rule **reds); |
| |
| int state_reduction_find (state *s, rule *r); |
| |
| /* Set the errs of STATE. */ |
| void state_errs_set (state *s, int num, symbol **errors); |
| |
| /* Print on OUT all the look-ahead tokens such that this STATE wants to |
| reduce R. */ |
| void state_rule_look_ahead_tokens_print (state *s, rule *r, FILE *out); |
| |
| /* Create/destroy the states hash table. */ |
| void state_hash_new (void); |
| void state_hash_free (void); |
| |
| /* Find the state associated to the CORE, and return it. If it does |
| not exist yet, return NULL. */ |
| state *state_hash_lookup (size_t core_size, item_number *core); |
| |
| /* Insert STATE in the state hash table. */ |
| void state_hash_insert (state *s); |
| |
| /* All the states, indexed by the state number. */ |
| extern state **states; |
| |
| /* Free all the states. */ |
| void states_free (void); |
| #endif /* !STATE_H_ */ |