| // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CHROME_BROWSER_METRICS_HISTOGRAM_SYNCHRONIZER_H_ |
| #define CHROME_BROWSER_METRICS_HISTOGRAM_SYNCHRONIZER_H_ |
| #pragma once |
| |
| #include <string> |
| #include <vector> |
| |
| #include "base/basictypes.h" |
| #include "base/memory/ref_counted.h" |
| #include "base/synchronization/condition_variable.h" |
| #include "base/synchronization/lock.h" |
| #include "base/time.h" |
| |
| class MessageLoop; |
| class Task; |
| |
| // This class maintains state that is used to upload histogram data from the |
| // various renderer processes, into the browser process. Such transactions are |
| // usually instigated by the browser. In general, a renderer process will |
| // respond by gathering snapshots of all internal histograms, calculating what |
| // has changed since its last upload, and transmitting a pickled collection of |
| // deltas. |
| // |
| // There are actually two modes of update request. One is synchronous (and |
| // blocks the UI thread, waiting to populate an about:histograms tab) and the |
| // other is asynchronous, and used by the metrics services in preparation for a |
| // log upload. |
| // |
| // To assure that all the renderers have responded, a counter is maintained (for |
| // each mode) to indicate the number of pending (not yet responsive) renderers. |
| // To avoid confusion about a response (i.e., is the renderer responding to a |
| // current request for an update, or to an old request for an update) we tag |
| // each group of requests with a sequence number. When an update arrives we can |
| // ignore it (relative to the counter) if it does not relate to a current |
| // outstanding sequence number. |
| // |
| // There is one final mode of use, where a renderer spontaneously decides to |
| // transmit a collection of histogram data. This is designed for use when the |
| // renderer is terminating. Unfortunately, renders may be terminated without |
| // warning, and the best we can do is periodically acquire data from a tab, such |
| // as when a page load has completed. In this mode, the renderer uses a |
| // reserved sequence number, different from any sequence number that might be |
| // specified by a browser request. Since this sequence number can't match an |
| // outstanding sequence number, the pickled data is accepted into the browser, |
| // but there is no impact on the counters. |
| |
| class HistogramSynchronizer : public |
| base::RefCountedThreadSafe<HistogramSynchronizer> { |
| public: |
| |
| enum RendererHistogramRequester { |
| ASYNC_HISTOGRAMS, |
| SYNCHRONOUS_HISTOGRAMS |
| }; |
| |
| // Construction also sets up the global singleton instance. This instance is |
| // used to communicate between the IO and UI thread, and is destroyed only |
| // as the main thread (browser_main) terminates, which means the IO thread has |
| // already completed, and will not need this instance any further. |
| HistogramSynchronizer(); |
| |
| ~HistogramSynchronizer(); |
| |
| // Return pointer to the singleton instance, which is allocated and |
| // deallocated on the main UI thread (during system startup and teardown). |
| static HistogramSynchronizer* CurrentSynchronizer(); |
| |
| // Contact all renderers, and get them to upload to the browser any/all |
| // changes to histograms. Return when all changes have been acquired, or when |
| // the wait time expires (whichever is sooner). This method is called on the |
| // main UI thread from about:histograms. |
| void FetchRendererHistogramsSynchronously(base::TimeDelta wait_time); |
| |
| // Contact all renderers, and get them to upload to the browser any/all |
| // changes to histograms. When all changes have been acquired, or when the |
| // wait time expires (whichever is sooner), post the callback_task to the |
| // specified thread. Note the callback_task is posted exactly once. |
| static void FetchRendererHistogramsAsynchronously( |
| MessageLoop* callback_thread, Task* callback_task, int wait_time); |
| |
| // This method is called on the IO thread. Deserializes the histograms and |
| // records that we have received histograms from a renderer process. |
| static void DeserializeHistogramList( |
| int sequence_number, const std::vector<std::string>& histograms); |
| |
| private: |
| // Establish a new sequence_number_, and use it to notify all the renderers of |
| // the need to supply, to the browser, any changes in their histograms. |
| // The argument indicates whether this will set async_sequence_number_ or |
| // synchronous_sequence_number_. |
| // Return the sequence number that was used. |
| int NotifyAllRenderers(RendererHistogramRequester requester); |
| |
| // Records that we are waiting for one less histogram from a renderer for the |
| // given sequence number. If we have received a response from all renderers, |
| // either signal the waiting process or call the callback function. |
| void DecrementPendingRenderers(int sequence_number); |
| |
| // Set the callback_thread_ and callback_task_ members. If these members |
| // already had values, then as a side effect, post the old callback_task_ to |
| // the old callaback_thread_. This side effect should not generally happen, |
| // but is in place to assure correctness (that any tasks that were set, are |
| // eventually called, and never merely discarded). |
| void SetCallbackTaskAndThread(MessageLoop* callback_thread, |
| Task* callback_task); |
| |
| void ForceHistogramSynchronizationDoneCallback(int sequence_number); |
| |
| // Gets a new sequence number to be sent to renderers from browser process and |
| // set the number of pending responses for the given type to renderer_count. |
| int GetNextAvailableSequenceNumber(RendererHistogramRequester requster, |
| int renderer_count); |
| |
| // Internal helper function, to post task, and record callback stats. |
| void InternalPostTask(MessageLoop* thread, Task* task, |
| int unresponsive_renderers, const base::TimeTicks& started); |
| |
| // This lock_ protects access to all members. |
| base::Lock lock_; |
| |
| // This condition variable is used to block caller of the synchronous request |
| // to update histograms, and to signal that thread when updates are completed. |
| base::ConditionVariable received_all_renderer_histograms_; |
| |
| // When a request is made to asynchronously update the histograms, we store |
| // the task and thread we use to post a completion notification in |
| // callback_task_ and callback_thread_. |
| Task* callback_task_; |
| MessageLoop* callback_thread_; |
| |
| // We don't track the actual renderers that are contacted for an update, only |
| // the count of the number of renderers, and we can sometimes time-out and |
| // give up on a "slow to respond" renderer. We use a sequence_number to be |
| // sure a response from a renderer is associated with the current round of |
| // requests (and not merely a VERY belated prior response). |
| // All sequence numbers used are non-negative. |
| // last_used_sequence_number_ is the most recently used number (used to avoid |
| // reuse for a long time). |
| int last_used_sequence_number_; |
| |
| // The sequence number used by the most recent asynchronous update request to |
| // contact all renderers. |
| int async_sequence_number_; |
| |
| // The number of renderers that have not yet responded to requests (as part of |
| // an asynchronous update). |
| int async_renderers_pending_; |
| |
| // The time when we were told to start the fetch histograms asynchronously |
| // from renderers. |
| base::TimeTicks async_callback_start_time_; |
| |
| // The sequence number used by the most recent synchronous update request to |
| // contact all renderers. |
| int synchronous_sequence_number_; |
| |
| // The number of renderers that have not yet responded to requests (as part of |
| // a synchronous update). |
| int synchronous_renderers_pending_; |
| |
| // This singleton instance should be started during the single threaded |
| // portion of main(). It initializes globals to provide support for all future |
| // calls. This object is created on the UI thread, and it is destroyed after |
| // all the other threads have gone away. As a result, it is ok to call it |
| // from the UI thread (for UMA uploads), or for about:histograms. |
| static HistogramSynchronizer* histogram_synchronizer_; |
| |
| DISALLOW_COPY_AND_ASSIGN(HistogramSynchronizer); |
| }; |
| |
| #endif // CHROME_BROWSER_METRICS_HISTOGRAM_SYNCHRONIZER_H_ |