| // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef NET_SOCKET_TRANSPORT_CLIENT_SOCKET_POOL_H_ |
| #define NET_SOCKET_TRANSPORT_CLIENT_SOCKET_POOL_H_ |
| #pragma once |
| |
| #include <string> |
| |
| #include "base/basictypes.h" |
| #include "base/memory/ref_counted.h" |
| #include "base/memory/scoped_ptr.h" |
| #include "base/time.h" |
| #include "base/timer.h" |
| #include "net/base/host_port_pair.h" |
| #include "net/base/host_resolver.h" |
| #include "net/socket/client_socket_pool_base.h" |
| #include "net/socket/client_socket_pool_histograms.h" |
| #include "net/socket/client_socket_pool.h" |
| |
| namespace net { |
| |
| class ClientSocketFactory; |
| |
| class TransportSocketParams : public base::RefCounted<TransportSocketParams> { |
| public: |
| TransportSocketParams(const HostPortPair& host_port_pair, |
| RequestPriority priority, |
| const GURL& referrer, |
| bool disable_resolver_cache, |
| bool ignore_limits); |
| |
| const HostResolver::RequestInfo& destination() const { return destination_; } |
| bool ignore_limits() const { return ignore_limits_; } |
| #ifdef ANDROID |
| // Gets the UID of the calling process |
| bool getUID(uid_t *uid) const; |
| void setUID(uid_t uid); |
| #endif |
| |
| private: |
| friend class base::RefCounted<TransportSocketParams>; |
| ~TransportSocketParams(); |
| |
| void Initialize(RequestPriority priority, const GURL& referrer, |
| bool disable_resolver_cache); |
| |
| HostResolver::RequestInfo destination_; |
| bool ignore_limits_; |
| #ifdef ANDROID |
| // Gets the UID of the calling process |
| bool valid_uid_; |
| int calling_uid_; |
| #endif |
| DISALLOW_COPY_AND_ASSIGN(TransportSocketParams); |
| }; |
| |
| // TransportConnectJob handles the host resolution necessary for socket creation |
| // and the transport (likely TCP) connect. TransportConnectJob also has fallback |
| // logic for IPv6 connect() timeouts (which may happen due to networks / routers |
| // with broken IPv6 support). Those timeouts take 20s, so rather than make the |
| // user wait 20s for the timeout to fire, we use a fallback timer |
| // (kIPv6FallbackTimerInMs) and start a connect() to a IPv4 address if the timer |
| // fires. Then we race the IPv4 connect() against the IPv6 connect() (which has |
| // a headstart) and return the one that completes first to the socket pool. |
| class TransportConnectJob : public ConnectJob { |
| public: |
| TransportConnectJob(const std::string& group_name, |
| const scoped_refptr<TransportSocketParams>& params, |
| base::TimeDelta timeout_duration, |
| ClientSocketFactory* client_socket_factory, |
| HostResolver* host_resolver, |
| Delegate* delegate, |
| NetLog* net_log); |
| virtual ~TransportConnectJob(); |
| |
| // ConnectJob methods. |
| virtual LoadState GetLoadState() const; |
| |
| // Makes |addrlist| start with an IPv4 address if |addrlist| contains any |
| // IPv4 address. |
| // |
| // WARNING: this method should only be used to implement the prefer-IPv4 |
| // hack. It is a public method for the unit tests. |
| static void MakeAddrListStartWithIPv4(AddressList* addrlist); |
| |
| static const int kIPv6FallbackTimerInMs; |
| |
| private: |
| enum State { |
| STATE_RESOLVE_HOST, |
| STATE_RESOLVE_HOST_COMPLETE, |
| STATE_TRANSPORT_CONNECT, |
| STATE_TRANSPORT_CONNECT_COMPLETE, |
| STATE_NONE, |
| }; |
| |
| void OnIOComplete(int result); |
| |
| // Runs the state transition loop. |
| int DoLoop(int result); |
| |
| int DoResolveHost(); |
| int DoResolveHostComplete(int result); |
| int DoTransportConnect(); |
| int DoTransportConnectComplete(int result); |
| |
| // Not part of the state machine. |
| void DoIPv6FallbackTransportConnect(); |
| void DoIPv6FallbackTransportConnectComplete(int result); |
| |
| // Begins the host resolution and the TCP connect. Returns OK on success |
| // and ERR_IO_PENDING if it cannot immediately service the request. |
| // Otherwise, it returns a net error code. |
| virtual int ConnectInternal(); |
| |
| scoped_refptr<TransportSocketParams> params_; |
| ClientSocketFactory* const client_socket_factory_; |
| CompletionCallbackImpl<TransportConnectJob> callback_; |
| SingleRequestHostResolver resolver_; |
| AddressList addresses_; |
| State next_state_; |
| |
| // The time Connect() was called. |
| base::TimeTicks start_time_; |
| |
| // The time the connect was started (after DNS finished). |
| base::TimeTicks connect_start_time_; |
| |
| scoped_ptr<ClientSocket> transport_socket_; |
| |
| scoped_ptr<ClientSocket> fallback_transport_socket_; |
| scoped_ptr<AddressList> fallback_addresses_; |
| CompletionCallbackImpl<TransportConnectJob> fallback_callback_; |
| base::TimeTicks fallback_connect_start_time_; |
| base::OneShotTimer<TransportConnectJob> fallback_timer_; |
| |
| DISALLOW_COPY_AND_ASSIGN(TransportConnectJob); |
| }; |
| |
| class TransportClientSocketPool : public ClientSocketPool { |
| public: |
| TransportClientSocketPool( |
| int max_sockets, |
| int max_sockets_per_group, |
| ClientSocketPoolHistograms* histograms, |
| HostResolver* host_resolver, |
| ClientSocketFactory* client_socket_factory, |
| NetLog* net_log); |
| |
| virtual ~TransportClientSocketPool(); |
| |
| // ClientSocketPool methods: |
| |
| virtual int RequestSocket(const std::string& group_name, |
| const void* resolve_info, |
| RequestPriority priority, |
| ClientSocketHandle* handle, |
| CompletionCallback* callback, |
| const BoundNetLog& net_log); |
| |
| virtual void RequestSockets(const std::string& group_name, |
| const void* params, |
| int num_sockets, |
| const BoundNetLog& net_log); |
| |
| virtual void CancelRequest(const std::string& group_name, |
| ClientSocketHandle* handle); |
| |
| virtual void ReleaseSocket(const std::string& group_name, |
| ClientSocket* socket, |
| int id); |
| |
| virtual void Flush(); |
| |
| virtual void CloseIdleSockets(); |
| |
| virtual int IdleSocketCount() const; |
| |
| virtual int IdleSocketCountInGroup(const std::string& group_name) const; |
| |
| virtual LoadState GetLoadState(const std::string& group_name, |
| const ClientSocketHandle* handle) const; |
| |
| virtual DictionaryValue* GetInfoAsValue(const std::string& name, |
| const std::string& type, |
| bool include_nested_pools) const; |
| |
| virtual base::TimeDelta ConnectionTimeout() const; |
| |
| virtual ClientSocketPoolHistograms* histograms() const; |
| |
| private: |
| typedef ClientSocketPoolBase<TransportSocketParams> PoolBase; |
| |
| class TransportConnectJobFactory |
| : public PoolBase::ConnectJobFactory { |
| public: |
| TransportConnectJobFactory(ClientSocketFactory* client_socket_factory, |
| HostResolver* host_resolver, |
| NetLog* net_log) |
| : client_socket_factory_(client_socket_factory), |
| host_resolver_(host_resolver), |
| net_log_(net_log) {} |
| |
| virtual ~TransportConnectJobFactory() {} |
| |
| // ClientSocketPoolBase::ConnectJobFactory methods. |
| |
| virtual ConnectJob* NewConnectJob( |
| const std::string& group_name, |
| const PoolBase::Request& request, |
| ConnectJob::Delegate* delegate) const; |
| |
| virtual base::TimeDelta ConnectionTimeout() const; |
| |
| private: |
| ClientSocketFactory* const client_socket_factory_; |
| HostResolver* const host_resolver_; |
| NetLog* net_log_; |
| |
| DISALLOW_COPY_AND_ASSIGN(TransportConnectJobFactory); |
| }; |
| |
| PoolBase base_; |
| |
| DISALLOW_COPY_AND_ASSIGN(TransportClientSocketPool); |
| }; |
| |
| REGISTER_SOCKET_PARAMS_FOR_POOL(TransportClientSocketPool, |
| TransportSocketParams); |
| |
| } // namespace net |
| |
| #endif // NET_SOCKET_TRANSPORT_CLIENT_SOCKET_POOL_H_ |