| // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "net/udp/udp_server_socket.h" |
| |
| namespace net { |
| |
| UDPServerSocket::UDPServerSocket(net::NetLog* net_log, |
| const net::NetLog::Source& source) |
| : socket_(net_log, source) { |
| } |
| |
| UDPServerSocket::~UDPServerSocket() { |
| } |
| |
| int UDPServerSocket::Listen(const IPEndPoint& address) { |
| return socket_.Bind(address); |
| } |
| |
| int UDPServerSocket::RecvFrom(IOBuffer* buf, |
| int buf_len, |
| IPEndPoint* address, |
| CompletionCallback* callback) { |
| return socket_.RecvFrom(buf, buf_len, address, callback); |
| } |
| |
| int UDPServerSocket::SendTo(IOBuffer* buf, |
| int buf_len, |
| const IPEndPoint& address, |
| CompletionCallback* callback) { |
| return socket_.SendTo(buf, buf_len, address, callback); |
| } |
| |
| void UDPServerSocket::Close() { |
| socket_.Close(); |
| } |
| |
| int UDPServerSocket::GetPeerAddress(IPEndPoint* address) const { |
| return socket_.GetPeerAddress(address); |
| } |
| |
| int UDPServerSocket::GetLocalAddress(IPEndPoint* address) const { |
| return socket_.GetLocalAddress(address); |
| } |
| |
| |
| } // namespace net |