| // Copyright (c) 2009 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef BASE_SYNC_SOCKET_H_ |
| #define BASE_SYNC_SOCKET_H_ |
| #pragma once |
| |
| // A socket abstraction used for sending and receiving plain |
| // data. Because they are blocking, they can be used to perform |
| // rudimentary cross-process synchronization with low latency. |
| |
| #include "base/basictypes.h" |
| #if defined(OS_WIN) |
| #include <windows.h> |
| #endif |
| #include <sys/types.h> |
| |
| namespace base { |
| |
| class SyncSocket { |
| public: |
| #if defined(OS_WIN) |
| typedef HANDLE Handle; |
| #else |
| typedef int Handle; |
| #endif |
| |
| // Creates a SyncSocket from a Handle. Used in transport. |
| explicit SyncSocket(Handle handle) : handle_(handle) { } |
| ~SyncSocket() { Close(); } |
| |
| // Creates an unnamed pair of connected sockets. |
| // pair is a pointer to an array of two SyncSockets in which connected socket |
| // descriptors are returned. Returns true on success, false on failure. |
| static bool CreatePair(SyncSocket* pair[2]); |
| |
| // Closes the SyncSocket. Returns true on success, false on failure. |
| bool Close(); |
| |
| // Sends the message to the remote peer of the SyncSocket. |
| // Note it is not safe to send messages from the same socket handle by |
| // multiple threads simultaneously. |
| // buffer is a pointer to the data to send. |
| // length is the length of the data to send (must be non-zero). |
| // Returns the number of bytes sent, or 0 upon failure. |
| size_t Send(const void* buffer, size_t length); |
| |
| // Receives a message from an SyncSocket. |
| // buffer is a pointer to the buffer to receive data. |
| // length is the number of bytes of data to receive (must be non-zero). |
| // Returns the number of bytes received, or 0 upon failure. |
| size_t Receive(void* buffer, size_t length); |
| |
| // Returns the number of bytes available. If non-zero, Receive() will not |
| // not block when called. NOTE: Some implementations cannot reliably |
| // determine the number of bytes available so avoid using the returned |
| // size as a promise and simply test against zero. |
| size_t Peek(); |
| |
| // Extracts the contained handle. Used for transferring between |
| // processes. |
| Handle handle() const { return handle_; } |
| |
| private: |
| Handle handle_; |
| |
| DISALLOW_COPY_AND_ASSIGN(SyncSocket); |
| }; |
| |
| } // namespace base |
| |
| #endif // BASE_SYNC_SOCKET_H_ |