| // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef BASE_THREAD_CHECKER_H_ |
| #define BASE_THREAD_CHECKER_H_ |
| #pragma once |
| |
| #include "base/platform_thread.h" |
| #include "base/scoped_ptr.h" |
| |
| // Before using this class, please consider using NonThreadSafe as it |
| // makes it much easier to determine the nature of your class. |
| // |
| // A helper class used to help verify that some methods of a class are |
| // called from the same thread. One can inherit from this class and use |
| // CalledOnValidThread() to verify. |
| // |
| // Inheriting from class indicates that one must be careful when using the class |
| // with multiple threads. However, it is up to the class document to indicate |
| // how it can be used with threads. |
| // |
| // Example: |
| // class MyClass : public ThreadChecker { |
| // public: |
| // void Foo() { |
| // DCHECK(CalledOnValidThread()); |
| // ... (do stuff) ... |
| // } |
| // } |
| // |
| // In Release mode, CalledOnValidThread will always return true. |
| // |
| #ifndef NDEBUG |
| class ThreadChecker { |
| public: |
| ThreadChecker(); |
| ~ThreadChecker(); |
| |
| bool CalledOnValidThread() const; |
| |
| // Changes the thread that is checked for in CalledOnValidThread. This may |
| // be useful when an object may be created on one thread and then used |
| // exclusively on another thread. |
| void DetachFromThread(); |
| |
| private: |
| void EnsureThreadIdAssigned() const; |
| |
| // This is mutable so that CalledOnValidThread can set it. |
| mutable scoped_ptr<PlatformThreadId> valid_thread_id_; |
| }; |
| #else |
| // Do nothing in release mode. |
| class ThreadChecker { |
| public: |
| bool CalledOnValidThread() const { |
| return true; |
| } |
| |
| void DetachFromThread() {} |
| }; |
| #endif // NDEBUG |
| |
| #endif // BASE_THREAD_CHECKER_H_ |