| // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef BASE_THREADING_THREAD_CHECKER_H_ |
| #define BASE_THREADING_THREAD_CHECKER_H_ |
| #pragma once |
| |
| #ifndef NDEBUG |
| #include "base/threading/thread_checker_impl.h" |
| #endif |
| |
| namespace base { |
| |
| // Do nothing implementation, for use in release mode. |
| // |
| // Note: You should almost always use the ThreadChecker class to get the |
| // right version for your build configuration. |
| class ThreadCheckerDoNothing { |
| public: |
| bool CalledOnValidThread() const { |
| return true; |
| } |
| |
| void DetachFromThread() {} |
| }; |
| |
| // Before using this class, please consider using NonThreadSafe as it |
| // makes it much easier to determine the nature of your class. |
| // |
| // ThreadChecker is a helper class used to help verify that some methods of a |
| // class are called from the same thread. One can inherit from this class and |
| // use CalledOnValidThread() to verify. |
| // |
| // Inheriting from class indicates that one must be careful when using the |
| // class with multiple threads. However, it is up to the class document to |
| // indicate how it can be used with threads. |
| // |
| // Example: |
| // class MyClass : public ThreadChecker { |
| // public: |
| // void Foo() { |
| // DCHECK(CalledOnValidThread()); |
| // ... (do stuff) ... |
| // } |
| // } |
| // |
| // In Release mode, CalledOnValidThread will always return true. |
| #ifndef NDEBUG |
| class ThreadChecker : public ThreadCheckerImpl { |
| }; |
| #else |
| class ThreadChecker : public ThreadCheckerDoNothing { |
| }; |
| #endif // NDEBUG |
| |
| } // namespace base |
| |
| #endif // BASE_THREADING_THREAD_CHECKER_H_ |