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// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CHROME_BROWSER_AUTOCOMPLETE_AUTOCOMPLETE_EDIT_H_
#define CHROME_BROWSER_AUTOCOMPLETE_AUTOCOMPLETE_EDIT_H_
#pragma once
#include "base/string16.h"
#include "chrome/browser/autocomplete/autocomplete_match.h"
#include "chrome/common/notification_observer.h"
#include "chrome/common/notification_registrar.h"
#include "chrome/common/page_transition_types.h"
#include "gfx/native_widget_types.h"
#include "googleurl/src/gurl.h"
#include "webkit/glue/window_open_disposition.h"
class AutocompletePopupModel;
class Profile;
class SkBitmap;
class AutocompleteEditController;
class AutocompleteEditModel;
class AutocompleteEditView;
class AutocompleteResult;
namespace gfx {
class Rect;
}
// TODO(pkasting): The names and contents of the classes in
// this file are temporary. I am in hack-and-slash mode right now.
// http://code.google.com/p/chromium/issues/detail?id=6772
// Embedders of an AutocompleteEdit widget must implement this class.
class AutocompleteEditController {
public:
// Sent when the autocomplete popup is about to close.
virtual void OnAutocompleteWillClosePopup() = 0;
// Sent when the edit is losing focus. |view_gaining_focus| is the view
// gaining focus and may be null.
virtual void OnAutocompleteLosingFocus(
gfx::NativeView view_gaining_focus) = 0;
// Sent prior to OnAutoCompleteAccept and before the model has been reverted.
virtual void OnAutocompleteWillAccept() = 0;
// Commits the suggested text. |typed_text| is the current text showing in the
// autocomplete. Returns true if the text was committed.
virtual bool OnCommitSuggestedText(const std::wstring& typed_text) = 0;
// Accepts the currently showing instant preview, if any, and returns true.
// Returns false if there is no instant preview showing.
virtual bool AcceptCurrentInstantPreview() { return false; }
// Sets the suggested search text to |suggested_text|.
virtual void OnSetSuggestedSearchText(const string16& suggested_text) = 0;
// Invoked when the popup is going to change its bounds to |bounds|.
virtual void OnPopupBoundsChanged(const gfx::Rect& bounds) = 0;
// When the user presses enter or selects a line with the mouse, this
// function will get called synchronously with the url to open and
// disposition and transition to use when opening it.
//
// |alternate_nav_url|, if non-empty, contains the alternate navigation URL
// for |url|, which the controller can check for existence. See comments on
// AutocompleteResult::GetAlternateNavURL().
virtual void OnAutocompleteAccept(const GURL& url,
WindowOpenDisposition disposition,
PageTransition::Type transition,
const GURL& alternate_nav_url) = 0;
// Called when anything has changed that might affect the layout or contents
// of the views around the edit, including the text of the edit and the
// status of any keyword- or hint-related state.
virtual void OnChanged() = 0;
// Called when the selection of the AutocompleteEditView changes.
virtual void OnSelectionBoundsChanged() = 0;
// Called whenever the user starts or stops an input session (typing,
// interacting with the edit, etc.). When user input is not in progress,
// the edit is guaranteed to be showing the permanent text.
virtual void OnInputInProgress(bool in_progress) = 0;
// Called whenever the autocomplete edit is losing focus.
virtual void OnKillFocus() = 0;
// Called whenever the autocomplete edit gets focused.
virtual void OnSetFocus() = 0;
// Returns the favicon of the current page.
virtual SkBitmap GetFavIcon() const = 0;
// Returns the title of the current page.
virtual std::wstring GetTitle() const = 0;
protected:
virtual ~AutocompleteEditController();
};
class AutocompleteEditModel : public NotificationObserver {
public:
enum KeywordUIState {
// The user is typing normally.
NORMAL,
// The user is editing in the middle of the input string. Even if the
// input looks like a keyword, don't display the keyword UI, as to not
// interfere with the user's editing.
NO_KEYWORD,
// The user has triggered the keyword UI. Until it disappears, bias
// autocomplete results so that input strings of the keyword alone default
// to the keyword provider, not a normal navigation or search.
KEYWORD,
};
struct State {
State(bool user_input_in_progress,
const std::wstring& user_text,
const std::wstring& keyword,
bool is_keyword_hint,
KeywordUIState keyword_ui_state);
~State();
bool user_input_in_progress;
const std::wstring user_text;
const std::wstring keyword;
const bool is_keyword_hint;
const KeywordUIState keyword_ui_state;
};
AutocompleteEditModel(AutocompleteEditView* view,
AutocompleteEditController* controller,
Profile* profile);
~AutocompleteEditModel();
void SetPopupModel(AutocompletePopupModel* popup_model);
// It should only be used by testing code.
AutocompletePopupModel* popup_model() const { return popup_; }
// Invoked when the profile has changed.
void SetProfile(Profile* profile);
Profile* profile() const { return profile_; }
// Returns the current state. This assumes we are switching tabs, and changes
// the internal state appropriately.
const State GetStateForTabSwitch();
// Restores local state from the saved |state|.
void RestoreState(const State& state);
// Returns the match for the current text. If the user has not edited the text
// this is the match corresponding to the permanent text.
AutocompleteMatch CurrentMatch();
// Called when the user wants to export the entire current text as a URL.
// Sets the url, and if known, the title and favicon.
void GetDataForURLExport(GURL* url, std::wstring* title, SkBitmap* favicon);
// Returns true if a verbatim query should be used for instant. A verbatim
// query is forced in certain situations, such as pressing delete at the end
// of the edit.
bool UseVerbatimInstant();
// If the user presses ctrl-enter, it means "add .com to the the end". The
// desired TLD is the TLD the user desires to add to the end of the current
// input, if any, based on their control key state and any other actions
// they've taken.
std::wstring GetDesiredTLD() const;
// Returns true if the current edit contents will be treated as a
// URL/navigation, as opposed to a search.
bool CurrentTextIsURL() const;
// Returns the match type for the current edit contents.
AutocompleteMatch::Type CurrentTextType() const;
// Returns true if |text| (which is display text in the current context)
// parses as a URL, and in that case sets |url| to the calculated URL.
// Subtle note: This ignores the desired_tld_ (unlike GetDataForURLExport()
// and CurrentTextIsURL()). The view needs this because it calls this
// function during copy handling, when the control key is down to trigger the
// copy.
bool GetURLForText(const std::wstring& text, GURL* url) const;
// Invoked to adjust the text before writting to the clipboard for a copy
// (e.g. by adding 'http' to the front). |sel_min| gives the minimum position
// of the selection e.g. min(selection_start, selection_end). |text| is the
// currently selected text. If |is_all_selected| is true all the text in the
// edit is selected. If the url should be copied to the clipboard |write_url|
// is set to true and |url| set to the url to write.
void AdjustTextForCopy(int sel_min,
bool is_all_selected,
std::wstring* text,
GURL* url,
bool* write_url);
bool user_input_in_progress() const { return user_input_in_progress_; }
// Sets the state of user_input_in_progress_, and notifies the observer if
// that state has changed.
void SetInputInProgress(bool in_progress);
// Updates permanent_text_ to |new_permanent_text|. Returns true if this
// change should be immediately user-visible, because either the user is not
// editing or the edit does not have focus.
bool UpdatePermanentText(const std::wstring& new_permanent_text);
// Sets the user_text_ to |text|. Only the View should call this.
void SetUserText(const std::wstring& text);
// Calls through to SearchProvider::FinalizeInstantQuery.
void FinalizeInstantQuery(const std::wstring& input_text,
const std::wstring& suggest_text);
// Reverts the edit model back to its unedited state (permanent text showing,
// no user input in progress).
void Revert();
// Directs the popup to start autocomplete.
void StartAutocomplete(bool has_selected_text,
bool prevent_inline_autocomplete) const;
// Determines whether the user can "paste and go", given the specified text.
// This also updates the internal paste-and-go-related state variables as
// appropriate so that the controller doesn't need to be repeatedly queried
// for the same text in every clipboard-related function.
bool CanPasteAndGo(const std::wstring& text) const;
// Navigates to the destination last supplied to CanPasteAndGo.
void PasteAndGo();
// Returns the url set by way of CanPasteAndGo.
const GURL& paste_and_go_url() const { return paste_and_go_url_; }
// Returns true if this is a paste-and-search rather than paste-and-go (or
// nothing).
bool is_paste_and_search() const {
return (paste_and_go_transition_ != PageTransition::TYPED);
}
// Asks the browser to load the popup's currently selected item, using the
// supplied disposition. This may close the popup. If |for_drop| is true,
// it indicates the input is being accepted as part of a drop operation and
// the transition should be treated as LINK (so that it won't trigger the
// URL to be autocompleted).
void AcceptInput(WindowOpenDisposition disposition,
bool for_drop);
// Asks the browser to load the item at |index|, with the given properties.
void OpenURL(const GURL& url,
WindowOpenDisposition disposition,
PageTransition::Type transition,
const GURL& alternate_nav_url,
size_t index,
const std::wstring& keyword);
bool has_focus() const { return has_focus_; }
// Accessors for keyword-related state (see comments on keyword_ and
// is_keyword_hint_).
std::wstring keyword() const {
return (is_keyword_hint_ || (keyword_ui_state_ != NO_KEYWORD)) ?
keyword_ : std::wstring();
}
bool is_keyword_hint() const { return is_keyword_hint_; }
// Accepts the current keyword hint as a keyword.
void AcceptKeyword();
// Clears the current keyword. |visible_text| is the (non-keyword) text
// currently visible in the edit.
void ClearKeyword(const std::wstring& visible_text);
// Returns true if a query to an autocomplete provider is currently
// in progress. This logic should in the future live in
// AutocompleteController but resides here for now. This method is used by
// AutomationProvider::AutocompleteEditIsQueryInProgress.
bool query_in_progress() const;
// Returns the current autocomplete result. This logic should in the future
// live in AutocompleteController but resides here for now. This method is
// used by AutomationProvider::AutocompleteEditGetMatches.
const AutocompleteResult& result() const;
// Called when the view is gaining focus. |control_down| is whether the
// control key is down (at the time we're gaining focus).
void OnSetFocus(bool control_down);
// Called when the view is losing focus. Resets some state.
void OnKillFocus();
// Called when the user presses the escape key. Decides what, if anything, to
// revert about any current edits. Returns whether the key was handled.
bool OnEscapeKeyPressed();
// Called when the user presses or releases the control key. Changes state as
// necessary.
void OnControlKeyChanged(bool pressed);
// Called when the user pastes in text that replaces the entire edit contents.
void on_paste_replacing_all() { paste_state_ = REPLACING_ALL; }
// Called when the user presses up or down. |count| is a repeat count,
// negative for moving up, positive for moving down.
void OnUpOrDownKeyPressed(int count);
// Called when any relevant data changes. This rolls together several
// separate pieces of data into one call so we can update all the UI
// efficiently:
// |text| is either the new temporary text from the user manually selecting
// a different match, or the inline autocomplete text. We distinguish by
// checking if |destination_for_temporary_text_change| is NULL.
// |destination_for_temporary_text_change| is NULL (if temporary text should
// not change) or the pre-change destination URL (if temporary text should
// change) so we can save it off to restore later.
// |keyword| is the keyword to show a hint for if |is_keyword_hint| is true,
// or the currently selected keyword if |is_keyword_hint| is false (see
// comments on keyword_ and is_keyword_hint_).
void OnPopupDataChanged(
const std::wstring& text,
GURL* destination_for_temporary_text_change,
const std::wstring& keyword,
bool is_keyword_hint);
// Called by the AutocompleteEditView after something changes, with details
// about what state changes occured. Updates internal state, updates the
// popup if necessary, and returns true if any significant changes occurred.
bool OnAfterPossibleChange(const std::wstring& new_text,
bool selection_differs,
bool text_differs,
bool just_deleted_text,
bool at_end_of_edit);
// Invoked when the popup is going to change its bounds to |bounds|.
void PopupBoundsChangedTo(const gfx::Rect& bounds);
// Invoked when the autocomplete results may have changed in some way.
void ResultsUpdated();
private:
enum PasteState {
NONE, // Most recent edit was not a paste that replaced all text.
REPLACED_ALL, // Most recent edit was a paste that replaced all text.
REPLACING_ALL, // In the middle of doing a paste that replaces all
// text. We need this intermediate state because OnPaste()
// does the actual detection of such pastes, but
// OnAfterPossibleChange() has to update the paste state
// for every edit. If OnPaste() set the state directly to
// REPLACED_ALL, OnAfterPossibleChange() wouldn't know
// whether that represented the current edit or a past one.
};
enum ControlKeyState {
UP, // The control key is not depressed.
DOWN_WITHOUT_CHANGE, // The control key is depressed, and the edit's
// contents/selection have not changed since it was
// depressed. This is the only state in which we
// do the "ctrl-enter" behavior when the user hits
// enter.
DOWN_WITH_CHANGE, // The control key is depressed, and the edit's
// contents/selection have changed since it was
// depressed. If the user now hits enter, we assume
// he simply hasn't released the key, rather than that
// he intended to hit "ctrl-enter".
};
// NotificationObserver
virtual void Observe(NotificationType type,
const NotificationSource& source,
const NotificationDetails& details);
// Called whenever user_text_ should change.
void InternalSetUserText(const std::wstring& text);
// Returns true if a keyword is selected.
bool KeywordIsSelected() const;
// Conversion between user text and display text. User text is the text the
// user has input. Display text is the text being shown in the edit. The
// two are different if a keyword is selected.
std::wstring DisplayTextFromUserText(const std::wstring& text) const;
std::wstring UserTextFromDisplayText(const std::wstring& text) const;
// Returns the default match for the current text, as well as the alternate
// nav URL, if |alternate_nav_url| is non-NULL and there is such a URL.
void GetInfoForCurrentText(AutocompleteMatch* match,
GURL* alternate_nav_url) const;
// Determines the suggested search text and invokes OnSetSuggestedSearchText
// on the controller.
void UpdateSuggestedSearchText();
AutocompleteEditView* view_;
AutocompletePopupModel* popup_;
AutocompleteEditController* controller_;
NotificationRegistrar registrar_;
// Whether the edit has focus.
bool has_focus_;
// The URL of the currently displayed page.
std::wstring permanent_text_;
// This flag is true when the user has modified the contents of the edit, but
// not yet accepted them. We use this to determine when we need to save
// state (on switching tabs) and whether changes to the page URL should be
// immediately displayed.
// This flag will be true in a superset of the cases where the popup is open.
bool user_input_in_progress_;
// The text that the user has entered. This does not include inline
// autocomplete text that has not yet been accepted.
std::wstring user_text_;
// When the user closes the popup, we need to remember the URL for their
// desired choice, so that if they hit enter without reopening the popup we
// know where to go. We could simply rerun autocomplete in this case, but
// we'd need to either wait for all results to come in (unacceptably slow) or
// do the wrong thing when the user had chosen some provider whose results
// were not returned instantaneously.
//
// This variable is only valid when user_input_in_progress_ is true, since
// when it is false the user has either never input anything (so there won't
// be a value here anyway) or has canceled their input, which should be
// treated the same way. Also, since this is for preserving a desired URL
// after the popup has been closed, we ignore this if the popup is open, and
// simply ask the popup for the desired URL directly. As a result, the
// contents of this variable only need to be updated when the popup is closed
// but user_input_in_progress_ is not being cleared.
std::wstring url_for_remembered_user_selection_;
// Inline autocomplete is allowed if the user has not just deleted text, and
// no temporary text is showing. In this case, inline_autocomplete_text_ is
// appended to the user_text_ and displayed selected (at least initially).
//
// NOTE: When the popup is closed there should never be inline autocomplete
// text (actions that close the popup should either accept the text, convert
// it to a normal selection, or change the edit entirely).
bool just_deleted_text_;
std::wstring inline_autocomplete_text_;
// Used by OnPopupDataChanged to keep track of whether there is currently a
// temporary text.
//
// Example of use: If the user types "goog", then arrows down in the
// autocomplete popup until, say, "google.com" appears in the edit box, then
// the user_text_ is still "goog", and "google.com" is "temporary text".
// When the user hits <esc>, the edit box reverts to "goog". Hit <esc> again
// and the popup is closed and "goog" is replaced by the permanent_text_,
// which is the URL of the current page.
//
// original_url_ is only valid when there is temporary text, and is used as
// the unique identifier of the originally selected item. Thus, if the user
// arrows to a different item with the same text, we can still distinguish
// them and not revert all the way to the permanent_text_.
bool has_temporary_text_;
GURL original_url_;
KeywordUIState original_keyword_ui_state_;
// When the user's last action was to paste and replace all the text, we
// disallow inline autocomplete (on the theory that the user is trying to
// paste in a new URL or part of one, and in either case inline autocomplete
// would get in the way).
PasteState paste_state_;
// Whether the control key is depressed. We track this to avoid calling
// UpdatePopup() repeatedly if the user holds down the key, and to know
// whether to trigger "ctrl-enter" behavior.
ControlKeyState control_key_state_;
// The keyword associated with the current match. The user may have an actual
// selected keyword, or just some input text that looks like a keyword (so we
// can show a hint to press <tab>). This is the keyword in either case;
// is_keyword_hint_ (below) distinguishes the two cases.
std::wstring keyword_;
// True if the keyword associated with this match is merely a hint, i.e. the
// user hasn't actually selected a keyword yet. When this is true, we can use
// keyword_ to show a "Press <tab> to search" sort of hint.
bool is_keyword_hint_;
// See KeywordUIState enum.
KeywordUIState keyword_ui_state_;
// Paste And Go-related state. See CanPasteAndGo().
mutable GURL paste_and_go_url_;
mutable PageTransition::Type paste_and_go_transition_;
mutable GURL paste_and_go_alternate_nav_url_;
Profile* profile_;
DISALLOW_COPY_AND_ASSIGN(AutocompleteEditModel);
};
#endif // CHROME_BROWSER_AUTOCOMPLETE_AUTOCOMPLETE_EDIT_H_