| // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| // Handles the visible notification (or balloons). |
| |
| #ifndef CHROME_BROWSER_NOTIFICATIONS_BALLOON_COLLECTION_IMPL_H_ |
| #define CHROME_BROWSER_NOTIFICATIONS_BALLOON_COLLECTION_IMPL_H_ |
| #pragma once |
| |
| #include <deque> |
| |
| #include "base/basictypes.h" |
| #include "base/message_loop.h" |
| #include "chrome/browser/notifications/balloon_collection.h" |
| #include "chrome/browser/notifications/balloon_collection_base.h" |
| #include "gfx/point.h" |
| #include "gfx/rect.h" |
| |
| // Mac balloons grow from the top down and have close buttons on top, so |
| // offsetting is not necessary for easy multiple-closing. Other platforms grow |
| // from the bottom up and have close buttons on top, so it is necessary. |
| #if defined(OS_MACOSX) |
| #define USE_OFFSETS 0 |
| #else |
| #define USE_OFFSETS 1 |
| #endif |
| |
| // A balloon collection represents a set of notification balloons being |
| // shown on the screen. It positions new notifications according to |
| // a layout, and monitors for balloons being closed, which it reports |
| // up to its parent, the notification UI manager. |
| class BalloonCollectionImpl : public BalloonCollection |
| #if USE_OFFSETS |
| , public MessageLoopForUI::Observer |
| #endif |
| { |
| public: |
| BalloonCollectionImpl(); |
| virtual ~BalloonCollectionImpl(); |
| |
| // BalloonCollection interface. |
| virtual void Add(const Notification& notification, |
| Profile* profile); |
| virtual bool RemoveById(const std::string& id); |
| virtual bool RemoveBySourceOrigin(const GURL& source_origin); |
| virtual void RemoveAll(); |
| virtual bool HasSpace() const; |
| virtual void ResizeBalloon(Balloon* balloon, const gfx::Size& size); |
| virtual void DisplayChanged(); |
| virtual void OnBalloonClosed(Balloon* source); |
| virtual const Balloons& GetActiveBalloons() { return base_.balloons(); } |
| |
| // MessageLoopForUI::Observer interface. |
| #if defined(OS_WIN) |
| virtual void WillProcessMessage(const MSG& event) {} |
| virtual void DidProcessMessage(const MSG& event); |
| #endif |
| #if defined(OS_LINUX) |
| virtual void WillProcessEvent(GdkEvent* event) {} |
| virtual void DidProcessEvent(GdkEvent* event); |
| #endif |
| |
| protected: |
| // Calculates layout values for the balloons including |
| // the scaling, the max/min sizes, and the upper left corner of each. |
| class Layout { |
| public: |
| Layout(); |
| |
| // Refresh the work area and balloon placement. |
| void OnDisplaySettingsChanged(); |
| |
| // TODO(johnnyg): Scale the size to account for the system font factor. |
| static int min_balloon_width() { return kBalloonMinWidth; } |
| static int max_balloon_width() { return kBalloonMaxWidth; } |
| static int min_balloon_height() { return kBalloonMinHeight; } |
| static int max_balloon_height() { return kBalloonMaxHeight; } |
| |
| // Utility function constrains the input rectangle to the min and max sizes. |
| static gfx::Size ConstrainToSizeLimits(const gfx::Size& rect); |
| |
| // Returns both the total space available and the maximum |
| // allowed per balloon. |
| // |
| // The size may be a height or length depending on the way that |
| // balloons are laid out. |
| void GetMaxLinearSize(int* max_balloon_size, int* total_size) const; |
| |
| // Refresh the cached values for work area and drawing metrics. |
| // The application should call this method to re-acquire metrics after |
| // any resolution or settings change. |
| // Returns true if and only if a metric changed. |
| bool RefreshSystemMetrics(); |
| |
| // Returns the origin for the sequence of balloons depending on layout. |
| // Should not be used to place a balloon -- only to call NextPosition(). |
| gfx::Point GetLayoutOrigin() const; |
| |
| // Compute the position for the next balloon. |
| // Start with *position_iterator = GetLayoutOrigin() and call repeatedly |
| // to get a sequence of positions. Return value is the upper-left coordinate |
| // for each next balloon. |
| gfx::Point NextPosition(const gfx::Size& balloon_size, |
| gfx::Point* position_iterator) const; |
| |
| // Return a offscreen location which is offscreen for this layout, |
| // to be used as the initial position for an animation into view. |
| gfx::Point OffScreenLocation() const; |
| |
| private: |
| enum Placement { |
| VERTICALLY_FROM_TOP_RIGHT, |
| VERTICALLY_FROM_BOTTOM_RIGHT |
| }; |
| |
| // Layout parameters |
| int VerticalEdgeMargin() const; |
| int HorizontalEdgeMargin() const; |
| int InterBalloonMargin() const; |
| |
| // Minimum and maximum size of balloon content. |
| static const int kBalloonMinWidth = 300; |
| static const int kBalloonMaxWidth = 300; |
| static const int kBalloonMinHeight = 24; |
| static const int kBalloonMaxHeight = 160; |
| |
| static Placement placement_; |
| gfx::Rect work_area_; |
| DISALLOW_COPY_AND_ASSIGN(Layout); |
| }; |
| |
| // Creates a new balloon. Overridable by unit tests. The caller is |
| // responsible for freeing the pointer returned. |
| virtual Balloon* MakeBalloon(const Notification& notification, |
| Profile* profile); |
| |
| private: |
| // Adjusts the positions of the balloons (e.g., when one is closed). |
| // Implemented by each platform for specific UI requirements. |
| void PositionBalloons(bool is_reposition); |
| |
| // Cross-platform internal implementation for PositionBalloons. |
| void PositionBalloonsInternal(bool is_reposition); |
| |
| #if defined(OS_MACOSX) |
| // Get the work area on Mac OS, without inverting the coordinates. |
| static gfx::Rect GetMacWorkArea(); |
| #endif |
| |
| // Base implementation for the collection of active balloons. |
| BalloonCollectionBase base_; |
| |
| // The layout parameters for balloons in this collection. |
| Layout layout_; |
| |
| #if USE_OFFSETS |
| // Start and stop observing all UI events. |
| void AddMessageLoopObserver(); |
| void RemoveMessageLoopObserver(); |
| |
| // Cancel all offset and reposition the balloons normally. |
| void CancelOffsets(); |
| |
| // Handles a mouse motion while the balloons are temporarily offset. |
| void HandleMouseMoveEvent(); |
| |
| // Is the current cursor in the balloon area? |
| bool IsCursorInBalloonCollection() const; |
| |
| // Factory for generating delayed reposition tasks on mouse motion. |
| ScopedRunnableMethodFactory<BalloonCollectionImpl> reposition_factory_; |
| |
| // Is the balloon collection currently listening for UI events? |
| bool added_as_message_loop_observer_; |
| #endif |
| |
| DISALLOW_COPY_AND_ASSIGN(BalloonCollectionImpl); |
| }; |
| |
| #endif // CHROME_BROWSER_NOTIFICATIONS_BALLOON_COLLECTION_IMPL_H_ |