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// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CHROME_BROWSER_SYNC_GLUE_SYNC_BACKEND_HOST_H_
#define CHROME_BROWSER_SYNC_GLUE_SYNC_BACKEND_HOST_H_
#pragma once
#include <map>
#include <string>
#include <vector>
#include "base/file_path.h"
#include "base/lock.h"
#include "base/message_loop.h"
#include "base/ref_counted.h"
#include "base/thread.h"
#include "base/timer.h"
#include "base/utf_string_conversions.h"
#include "chrome/browser/sync/engine/syncapi.h"
#include "chrome/browser/sync/engine/model_safe_worker.h"
#include "chrome/browser/sync/glue/data_type_controller.h"
#include "chrome/browser/sync/glue/ui_model_worker.h"
#include "chrome/browser/sync/syncable/model_type.h"
#include "chrome/common/net/gaia/google_service_auth_error.h"
#include "chrome/common/net/url_request_context_getter.h"
#include "googleurl/src/gurl.h"
#include "jingle/notifier/base/notifier_options.h"
class CancelableTask;
class Profile;
namespace notifier {
struct NotifierOptions;
}
namespace browser_sync {
namespace sessions {
struct SyncSessionSnapshot;
}
class ChangeProcessor;
class DataTypeController;
// SyncFrontend is the interface used by SyncBackendHost to communicate with
// the entity that created it and, presumably, is interested in sync-related
// activity.
// NOTE: All methods will be invoked by a SyncBackendHost on the same thread
// used to create that SyncBackendHost.
class SyncFrontend {
public:
SyncFrontend() {}
// The backend has completed initialization and it is now ready to accept and
// process changes.
virtual void OnBackendInitialized() = 0;
// The backend queried the server recently and received some updates.
virtual void OnSyncCycleCompleted() = 0;
// The backend encountered an authentication problem and requests new
// credentials to be provided. See SyncBackendHost::Authenticate for details.
virtual void OnAuthError() = 0;
// We are no longer permitted to communicate with the server. Sync should
// be disabled and state cleaned up at once.
virtual void OnStopSyncingPermanently() = 0;
// Called to handle success/failure of clearing server data
virtual void OnClearServerDataSucceeded() = 0;
virtual void OnClearServerDataFailed() = 0;
protected:
// Don't delete through SyncFrontend interface.
virtual ~SyncFrontend() {
}
private:
DISALLOW_COPY_AND_ASSIGN(SyncFrontend);
};
// A UI-thread safe API into the sync backend that "hosts" the top-level
// syncapi element, the SyncManager, on its own thread. This class handles
// dispatch of potentially blocking calls to appropriate threads and ensures
// that the SyncFrontend is only accessed on the UI loop.
class SyncBackendHost : public browser_sync::ModelSafeWorkerRegistrar {
public:
typedef sync_api::UserShare* UserShareHandle;
typedef sync_api::SyncManager::Status::Summary StatusSummary;
typedef sync_api::SyncManager::Status Status;
typedef std::map<ModelSafeGroup,
scoped_refptr<browser_sync::ModelSafeWorker> > WorkerMap;
// Create a SyncBackendHost with a reference to the |frontend| that it serves
// and communicates to via the SyncFrontend interface (on the same thread
// it used to call the constructor).
SyncBackendHost(SyncFrontend* frontend,
Profile* profile,
const FilePath& profile_path,
const DataTypeController::TypeMap& data_type_controllers);
// For testing.
// TODO(skrul): Extract an interface so this is not needed.
SyncBackendHost();
~SyncBackendHost();
// Called on |frontend_loop_| to kick off asynchronous initialization.
// As a fallback when no cached auth information is available, try to
// bootstrap authentication using |lsid|, if it isn't empty.
// Optionally delete the Sync Data folder (if it's corrupt).
void Initialize(const GURL& service_url,
const syncable::ModelTypeSet& types,
URLRequestContextGetter* baseline_context_getter,
const sync_api::SyncCredentials& credentials,
bool delete_sync_data_folder,
const notifier::NotifierOptions& notifier_options);
// Called from |frontend_loop| to update SyncCredentials.
void UpdateCredentials(const sync_api::SyncCredentials& credentials);
// This starts the SyncerThread running a Syncer object to communicate with
// sync servers. Until this is called, no changes will leave or enter this
// browser from the cloud / sync servers.
// Called on |frontend_loop_|.
virtual void StartSyncingWithServer();
// Called on |frontend_loop_| to asynchronously set the passphrase.
// |is_explicit| is true if the call is in response to the user explicitly
// setting a passphrase as opposed to implicitly (from the users' perspective)
// using their Google Account password. An implicit SetPassphrase will *not*
// *not* override an explicit passphrase set previously.
void SetPassphrase(const std::string& passphrase, bool is_explicit);
// Called on |frontend_loop_| to kick off shutdown.
// |sync_disabled| indicates if syncing is being disabled or not.
// See the implementation and Core::DoShutdown for details.
void Shutdown(bool sync_disabled);
// Changes the set of data types that are currently being synced.
// The ready_task will be run when all of the requested data types
// are up-to-date and ready for activation. The task will cancelled
// upon shutdown. The method takes ownership of the task pointer.
virtual void ConfigureDataTypes(const syncable::ModelTypeSet& types,
CancelableTask* ready_task);
// Activates change processing for the given data type. This must
// be called synchronously with the data type's model association so
// no changes are dropped between model association and change
// processor activation.
void ActivateDataType(DataTypeController* data_type_controller,
ChangeProcessor* change_processor);
// Deactivates change processing for the given data type.
void DeactivateDataType(DataTypeController* data_type_controller,
ChangeProcessor* change_processor);
// Requests the backend to pause. Returns true if the request is
// sent sucessfully. When the backend does pause, a SYNC_PAUSED
// notification is sent to the notification service.
virtual bool RequestPause();
// Requests the backend to resume. Returns true if the request is
// sent sucessfully. When the backend does resume, a SYNC_RESUMED
// notification is sent to the notification service.
virtual bool RequestResume();
// Asks the server to clear all data associated with ChromeSync.
virtual bool RequestClearServerData();
// Called on |frontend_loop_| to obtain a handle to the UserShare needed
// for creating transactions.
UserShareHandle GetUserShareHandle() const;
// Called from any thread to obtain current status information in detailed or
// summarized form.
Status GetDetailedStatus();
StatusSummary GetStatusSummary();
const GoogleServiceAuthError& GetAuthError() const;
const sessions::SyncSessionSnapshot* GetLastSessionSnapshot() const;
const FilePath& sync_data_folder_path() const {
return sync_data_folder_path_;
}
// Returns the authenticated username of the sync user, or empty if none
// exists. It will only exist if the authentication service provider (e.g
// GAIA) has confirmed the username is authentic.
string16 GetAuthenticatedUsername() const;
// ModelSafeWorkerRegistrar implementation.
virtual void GetWorkers(std::vector<browser_sync::ModelSafeWorker*>* out);
virtual void GetModelSafeRoutingInfo(ModelSafeRoutingInfo* out);
// Determines if the underlying sync engine has made any local changes to
// items that have not yet been synced with the server.
// ONLY CALL THIS IF OnInitializationComplete was called!
bool HasUnsyncedItems() const;
// Whether or not we are syncing encryption keys.
bool IsNigoriEnabled() const;
// Whether or not the Nigori node is encrypted using an explicit passphrase.
bool IsUsingExplicitPassphrase();
// True if the cryptographer has any keys available to attempt decryption.
// Could mean we've downloaded and loaded Nigori objects, or we bootstrapped
// using a token previously received.
bool IsCryptographerReady() const;
protected:
// The real guts of SyncBackendHost, to keep the public client API clean.
class Core : public base::RefCountedThreadSafe<SyncBackendHost::Core>,
public sync_api::SyncManager::Observer {
public:
explicit Core(SyncBackendHost* backend);
// SyncManager::Observer implementation. The Core just acts like an air
// traffic controller here, forwarding incoming messages to appropriate
// landing threads.
virtual void OnChangesApplied(
syncable::ModelType model_type,
const sync_api::BaseTransaction* trans,
const sync_api::SyncManager::ChangeRecord* changes,
int change_count);
virtual void OnChangesComplete(syncable::ModelType model_type);
virtual void OnSyncCycleCompleted(
const sessions::SyncSessionSnapshot* snapshot);
virtual void OnInitializationComplete();
virtual void OnAuthError(const GoogleServiceAuthError& auth_error);
virtual void OnPassphraseRequired(bool for_decryption);
virtual void OnPassphraseAccepted(const std::string& bootstrap_token);
virtual void OnPaused();
virtual void OnResumed();
virtual void OnStopSyncingPermanently();
virtual void OnUpdatedToken(const std::string& token);
virtual void OnClearServerDataFailed();
virtual void OnClearServerDataSucceeded();
struct DoInitializeOptions {
DoInitializeOptions(
const GURL& service_url,
sync_api::HttpPostProviderFactory* http_bridge_factory,
const sync_api::SyncCredentials& credentials,
bool delete_sync_data_folder,
const notifier::NotifierOptions& notifier_options,
std::string restored_key_for_bootstrapping,
bool setup_for_test_mode)
: service_url(service_url),
http_bridge_factory(http_bridge_factory),
credentials(credentials),
delete_sync_data_folder(delete_sync_data_folder),
notifier_options(notifier_options),
restored_key_for_bootstrapping(restored_key_for_bootstrapping),
setup_for_test_mode(setup_for_test_mode) {}
GURL service_url;
sync_api::HttpPostProviderFactory* http_bridge_factory;
sync_api::SyncCredentials credentials;
std::string lsid;
bool delete_sync_data_folder;
notifier::NotifierOptions notifier_options;
std::string restored_key_for_bootstrapping;
bool setup_for_test_mode;
};
// Note:
//
// The Do* methods are the various entry points from our SyncBackendHost.
// It calls us on a dedicated thread to actually perform synchronous
// (and potentially blocking) syncapi operations.
//
// Called on the SyncBackendHost core_thread_ to perform initialization
// of the syncapi on behalf of SyncBackendHost::Initialize.
void DoInitialize(const DoInitializeOptions& options);
// Called on our SyncBackendHost's core_thread_ to perform credential
// update on behalf of SyncBackendHost::UpdateCredentials
void DoUpdateCredentials(const sync_api::SyncCredentials& credentials);
// Called on the SyncBackendHost core_thread_ to tell the syncapi to start
// syncing (generally after initialization and authentication).
void DoStartSyncing();
// Called on the SyncBackendHost core_thread_ to nudge/pause/resume the
// syncer.
void DoRequestNudge();
void DoRequestPause();
void DoRequestResume();
void DoRequestClearServerData();
// Called on our SyncBackendHost's |core_thread_| to set the passphrase
// on behalf of SyncBackendHost::SupplyPassphrase.
void DoSetPassphrase(const std::string& passphrase, bool is_explicit);
// The shutdown order is a bit complicated:
// 1) From |core_thread_|, invoke the syncapi Shutdown call to do a final
// SaveChanges, close sqlite handles, and halt the syncer thread (which
// could potentially block for 1 minute).
// 2) Then, from |frontend_loop_|, halt the core_thread_. This causes
// syncapi thread-exit handlers to run and make use of cached pointers to
// various components owned implicitly by us.
// 3) Destroy this Core. That will delete syncapi components in a safe order
// because the thread that was using them has exited (in step 2).
void DoShutdown(bool stopping_sync);
// Set the base request context to use when making HTTP calls.
// This method will add a reference to the context to persist it
// on the IO thread. Must be removed from IO thread.
sync_api::SyncManager* syncapi() { return syncapi_.get(); }
// Delete the sync data folder to cleanup backend data. Happens the first
// time sync is enabled for a user (to prevent accidentally reusing old
// sync databases), as well as shutdown when you're no longer syncing.
void DeleteSyncDataFolder();
#if defined(UNIT_TEST)
// Special form of initialization that does not try and authenticate the
// last known user (since it will fail in test mode) and does some extra
// setup to nudge the syncapi into a usable state.
void DoInitializeForTest(const std::wstring& test_user,
sync_api::HttpPostProviderFactory* factory,
bool delete_sync_data_folder) {
// Construct dummy credentials for test.
sync_api::SyncCredentials credentials;
credentials.email = WideToUTF8(test_user);
credentials.sync_token = "token";
DoInitialize(DoInitializeOptions(GURL(), factory, credentials,
delete_sync_data_folder,
notifier::NotifierOptions(), "", true));
}
#endif
private:
friend class base::RefCountedThreadSafe<SyncBackendHost::Core>;
friend class SyncBackendHostForProfileSyncTest;
~Core();
// Return change processor for a particular model (return NULL on failure).
ChangeProcessor* GetProcessor(syncable::ModelType modeltype);
// Sends a SYNC_PAUSED notification to the notification service on
// the UI thread.
void NotifyPaused();
// Sends a SYNC_RESUMED notification to the notification service
// on the UI thread.
void NotifyResumed();
// Invoked when initialization of syncapi is complete and we can start
// our timer.
// This must be called from the thread on which SaveChanges is intended to
// be run on; the host's |core_thread_|.
void StartSavingChanges();
// Invoked periodically to tell the syncapi to persist its state
// by writing to disk.
// This is called from the thread we were created on (which is the
// SyncBackendHost |core_thread_|), using a repeating timer that is kicked
// off as soon as the SyncManager tells us it completed
// initialization.
void SaveChanges();
// Dispatched to from HandleAuthErrorEventOnCoreLoop to handle updating
// frontend UI components.
void HandleAuthErrorEventOnFrontendLoop(
const GoogleServiceAuthError& new_auth_error);
// Invoked when a passphrase is required to decrypt a set of Nigori keys,
// or for encrypting. If the reason is decryption, |for_decryption| will
// be true.
void NotifyPassphraseRequired(bool for_decryption);
// Invoked when the passphrase provided by the user has been accepted.
void NotifyPassphraseAccepted(const std::string& bootstrap_token);
// Invoked when an updated token is available from the sync server.
void NotifyUpdatedToken(const std::string& token);
// Called from Core::OnSyncCycleCompleted to handle updating frontend
// thread components.
void HandleSyncCycleCompletedOnFrontendLoop(
sessions::SyncSessionSnapshot* snapshot);
void HandleStopSyncingPermanentlyOnFrontendLoop();
// Called to handle success/failure of clearing server data
void HandleClearServerDataSucceededOnFrontendLoop();
void HandleClearServerDataFailedOnFrontendLoop();
// Called from Core::OnInitializationComplete to handle updating
// frontend thread components.
void HandleInitalizationCompletedOnFrontendLoop();
// Return true if a model lives on the current thread.
bool IsCurrentThreadSafeForModel(syncable::ModelType model_type);
// True if credentials are ready for sync use.
bool CredentialsAvailable();
// Our parent SyncBackendHost
SyncBackendHost* host_;
// The timer used to periodically call SaveChanges.
base::RepeatingTimer<Core> save_changes_timer_;
// The top-level syncapi entry point.
scoped_ptr<sync_api::SyncManager> syncapi_;
DISALLOW_COPY_AND_ASSIGN(Core);
};
// InitializationComplete passes through the SyncBackendHost to forward
// on to |frontend_|, and so that tests can intercept here if they need to
// set up initial conditions.
virtual void HandleInitializationCompletedOnFrontendLoop();
// Posts a nudge request on the core thread.
virtual void RequestNudge();
// Allows tests to perform alternate core initialization work.
virtual void InitCore(const Core::DoInitializeOptions& options);
// Factory method for HttpPostProviderFactories.
virtual sync_api::HttpPostProviderFactory* MakeHttpBridgeFactory(
URLRequestContextGetter* getter);
MessageLoop* core_loop() { return core_thread_.message_loop(); }
void set_syncapi_initialized() { syncapi_initialized_ = true; }
// Helpers to persist a token that can be used to bootstrap sync encryption
// across browser restart to avoid requiring the user to re-enter their
// passphrase. |token| must be valid UTF-8 as we use the PrefService for
// storage.
void PersistEncryptionBootstrapToken(const std::string& token);
std::string RestoreEncryptionBootstrapToken();
// Our core, which communicates directly to the syncapi.
scoped_refptr<Core> core_;
private:
UIModelWorker* ui_worker();
// A thread we dedicate for use by our Core to perform initialization,
// authentication, handle messages from the syncapi, and periodically tell
// the syncapi to persist itself.
base::Thread core_thread_;
// A reference to the MessageLoop used to construct |this|, so we know how
// to safely talk back to the SyncFrontend.
MessageLoop* const frontend_loop_;
Profile* profile_;
// This is state required to implement ModelSafeWorkerRegistrar.
struct {
// We maintain ownership of all workers. In some cases, we need to ensure
// shutdown occurs in an expected sequence by Stop()ing certain workers.
// They are guaranteed to be valid because we only destroy elements of
// |workers_| after the syncapi has been destroyed. Unless a worker is no
// longer needed because all types that get routed to it have been disabled
// (from syncing). In that case, we'll destroy on demand *after* routing
// any dependent types to GROUP_PASSIVE, so that the syncapi doesn't call
// into garbage. If a key is present, it means at least one ModelType that
// routes to that model safe group is being synced.
WorkerMap workers;
browser_sync::ModelSafeRoutingInfo routing_info;
} registrar_;
// The user can incur changes to registrar_ at any time from the UI thread.
// The syncapi needs to periodically get a consistent snapshot of the state,
// and it does so from a different thread. Therefore, we protect creation,
// destruction, and re-routing events by acquiring this lock. Note that the
// SyncBackendHost may read (on the UI thread or core thread) from registrar_
// without acquiring the lock (which is typically "read ModelSafeWorker
// pointer value", and then invoke methods), because lifetimes are managed on
// the UI thread. Of course, this comment only applies to ModelSafeWorker
// impls that are themselves thread-safe, such as UIModelWorker.
mutable Lock registrar_lock_;
// The frontend which we serve (and are owned by).
SyncFrontend* frontend_;
// The change processors that handle the different data types.
std::map<syncable::ModelType, ChangeProcessor*> processors_;
// Path of the folder that stores the sync data files.
FilePath sync_data_folder_path_;
// List of registered data type controllers.
DataTypeController::TypeMap data_type_controllers_;
// A task that should be called once data type configuration is
// complete.
scoped_ptr<CancelableTask> configure_ready_task_;
// The set of types that we are waiting to be initially synced in a
// configuration cycle.
syncable::ModelTypeSet configure_initial_sync_types_;
// UI-thread cache of the last AuthErrorState received from syncapi.
GoogleServiceAuthError last_auth_error_;
// UI-thread cache of the last SyncSessionSnapshot received from syncapi.
scoped_ptr<sessions::SyncSessionSnapshot> last_snapshot_;
// Whether we've processed the initialization complete callback.
bool syncapi_initialized_;
DISALLOW_COPY_AND_ASSIGN(SyncBackendHost);
};
} // namespace browser_sync
#endif // CHROME_BROWSER_SYNC_GLUE_SYNC_BACKEND_HOST_H_