| // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CHROME_BROWSER_UI_VIEWS_INFO_BUBBLE_H_ |
| #define CHROME_BROWSER_UI_VIEWS_INFO_BUBBLE_H_ |
| #pragma once |
| |
| #include "app/animation_delegate.h" |
| #include "third_party/skia/include/core/SkColor.h" |
| #include "views/accelerator.h" |
| #include "views/view.h" |
| #include "chrome/browser/views/bubble_border.h" |
| |
| #if defined(OS_WIN) |
| #include "views/widget/widget_win.h" |
| #elif defined(OS_LINUX) |
| #include "views/widget/widget_gtk.h" |
| #endif |
| |
| // InfoBubble is used to display an arbitrary view above all other windows. |
| // Think of InfoBubble as a tooltip that allows you to embed an arbitrary view |
| // in the tooltip. Additionally the InfoBubble renders an arrow pointing at |
| // the region the info bubble is providing the information about. |
| // |
| // To use an InfoBubble, invoke Show() and it'll take care of the rest. The |
| // InfoBubble insets the contents for you, so the contents typically shouldn't |
| // have any additional margins. |
| |
| class InfoBubble; |
| class SlideAnimation; |
| |
| namespace views { |
| class Widget; |
| } |
| |
| namespace gfx { |
| class Path; |
| } |
| |
| #if defined(OS_WIN) |
| class BorderWidget; |
| #endif |
| |
| // This is used to paint the border of the InfoBubble. Windows uses this via |
| // BorderWidget (see below), while others can use it directly in the bubble. |
| class BorderContents : public views::View { |
| public: |
| BorderContents() : bubble_border_(NULL) { } |
| |
| // Must be called before this object can be used. |
| void Init(); |
| |
| // Given the size of the contents and the rect to point at, returns the bounds |
| // of both the border and the contents inside the bubble. |
| // |arrow_location| specifies the preferred location for the arrow |
| // anchor. If the bubble does not fit on the monitor and |
| // |allow_bubble_offscreen| is false, the arrow location may change so the |
| // bubble shows entirely. |
| virtual void SizeAndGetBounds( |
| const gfx::Rect& position_relative_to, // In screen coordinates |
| BubbleBorder::ArrowLocation arrow_location, |
| bool allow_bubble_offscreen, |
| const gfx::Size& contents_size, |
| gfx::Rect* contents_bounds, // Returned in window coordinates |
| gfx::Rect* window_bounds); // Returned in screen coordinates |
| |
| protected: |
| virtual ~BorderContents() { } |
| |
| // Returns the bounds for the monitor showing the specified |rect|. |
| // Overridden in unit-tests. |
| virtual gfx::Rect GetMonitorBounds(const gfx::Rect& rect); |
| |
| // Margins between the contents and the inside of the border, in pixels. |
| static const int kLeftMargin = 6; |
| static const int kTopMargin = 6; |
| static const int kRightMargin = 6; |
| static const int kBottomMargin = 9; |
| |
| BubbleBorder* bubble_border_; |
| |
| private: |
| // Overridden from View: |
| virtual void Paint(gfx::Canvas* canvas); |
| |
| // Changes |arrow_location| to its mirrored version, vertically if |vertical| |
| // is true, horizontally otherwise, if |window_bounds| don't fit in |
| // |monitor_bounds|. |
| void MirrorArrowIfOffScreen(bool vertical, |
| const gfx::Rect& position_relative_to, |
| const gfx::Rect& monitor_bounds, |
| const gfx::Size& local_contents_size, |
| BubbleBorder::ArrowLocation* arrow_location, |
| gfx::Rect* window_bounds); |
| |
| // Computes how much |window_bounds| is off-screen of the monitor bounds |
| // |monitor_bounds| and puts the values in |offscreen_insets|. |
| // Returns false if |window_bounds| is actually contained in |monitor_bounds|, |
| // in which case |offscreen_insets| is not modified. |
| static bool ComputeOffScreenInsets(const gfx::Rect& monitor_bounds, |
| const gfx::Rect& window_bounds, |
| gfx::Insets* offscreen_insets); |
| |
| // Convenience methods that returns the height of |insets| if |vertical| is |
| // true, its width otherwise. |
| static int GetInsetsLength(const gfx::Insets& insets, bool vertical); |
| |
| DISALLOW_COPY_AND_ASSIGN(BorderContents); |
| }; |
| |
| #if defined(OS_WIN) |
| // This is a window that surrounds the info bubble and paints the margin and |
| // border. It is a separate window so that it can be a layered window, so that |
| // we can use >1-bit alpha shadow images on the borders, which look nicer than |
| // the Windows CS_DROPSHADOW shadows. The info bubble window itself cannot be a |
| // layered window because that prevents it from hosting native child controls. |
| class BorderWidget : public views::WidgetWin { |
| public: |
| BorderWidget(); |
| virtual ~BorderWidget() { } |
| |
| // Initializes the BrowserWidget making |owner| its owning window. |
| void Init(BorderContents* border_contents, HWND owner); |
| |
| // Given the size of the contained contents (without margins), and the rect |
| // (in screen coordinates) to point to, sets the border window positions and |
| // sizes the border window and returns the bounds (in screen coordinates) the |
| // contents should use. |arrow_location| is prefered arrow location, |
| // the function tries to preserve the location and direction, in case of RTL |
| // arrow location is mirrored. |
| virtual gfx::Rect SizeAndGetBounds(const gfx::Rect& position_relative_to, |
| BubbleBorder::ArrowLocation arrow_location, |
| const gfx::Size& contents_size); |
| |
| // Simple accessors. |
| BorderContents* border_contents() { return border_contents_; } |
| |
| protected: |
| BorderContents* border_contents_; |
| |
| private: |
| // Overridden from WidgetWin: |
| virtual LRESULT OnMouseActivate(HWND window, |
| UINT hit_test, |
| UINT mouse_message); |
| |
| DISALLOW_COPY_AND_ASSIGN(BorderWidget); |
| }; |
| #endif |
| |
| class InfoBubbleDelegate { |
| public: |
| // Called when the InfoBubble is closing and is about to be deleted. |
| // |closed_by_escape| is true if the close is the result of the user pressing |
| // escape. |
| virtual void InfoBubbleClosing(InfoBubble* info_bubble, |
| bool closed_by_escape) = 0; |
| |
| // Whether the InfoBubble should be closed when the Esc key is pressed. |
| virtual bool CloseOnEscape() = 0; |
| |
| // Whether the InfoBubble should fade in when opening. When trying to |
| // determine whether to use FadeIn, consider whether the bubble is shown as a |
| // direct result of a user action or not. For example, if the bubble is being |
| // shown as a direct result of a mouse-click, we should not use FadeIn. |
| // However, if the bubble appears as a notification that something happened |
| // in the background, we use FadeIn. |
| virtual bool FadeInOnShow() = 0; |
| |
| // The name of the window to which this delegate belongs. |
| virtual std::wstring accessible_name() { return L""; } |
| }; |
| |
| // TODO(sky): this code is ifdef-tastic. It might be cleaner to refactor the |
| // WidgetFoo subclass into a separate class that calls into InfoBubble. |
| // That way InfoBubble has no (or very few) ifdefs. |
| class InfoBubble |
| #if defined(OS_WIN) |
| : public views::WidgetWin, |
| #elif defined(OS_LINUX) |
| : public views::WidgetGtk, |
| #endif |
| public views::AcceleratorTarget, |
| public AnimationDelegate { |
| public: |
| // Shows the InfoBubble. |parent| is set as the parent window, |contents| are |
| // the contents shown in the bubble, and |position_relative_to| is a rect in |
| // screen coordinates at which the InfoBubble will point. Show() takes |
| // ownership of |contents| and deletes the created InfoBubble when another |
| // window is activated. You can explicitly close the bubble by invoking |
| // Close(). |arrow_location| specifies preferred bubble alignment. |
| // You may provide an optional |delegate| to: |
| // - Be notified when the InfoBubble is closed. |
| // - Prevent the InfoBubble from being closed when the Escape key is |
| // pressed (the default behavior). |
| static InfoBubble* Show(views::Widget* parent, |
| const gfx::Rect& position_relative_to, |
| BubbleBorder::ArrowLocation arrow_location, |
| views::View* contents, |
| InfoBubbleDelegate* delegate); |
| |
| #if defined(OS_CHROMEOS) |
| // Shows the InfoBubble not grabbing the focus. Others are the same as above. |
| // TYPE_POPUP widget is used to achieve the focusless effect. |
| static InfoBubble* ShowFocusless(views::Widget* parent, |
| const gfx::Rect& position_relative_to, |
| BubbleBorder::ArrowLocation arrow_location, |
| views::View* contents, |
| InfoBubbleDelegate* delegate); |
| #endif |
| |
| // Resizes and potentially moves the InfoBubble to best accommodate the |
| // contents preferred size. |
| void SizeToContents(); |
| |
| // Whether the InfoBubble should fade away when it closes. Generally speaking, |
| // we use FadeOut when the user selects something within the bubble that |
| // causes the bubble to dismiss. We don't use it when the bubble gets |
| // deactivated as a result of clicking outside the bubble. |
| void set_fade_away_on_close(bool fade_away_on_close) { |
| fade_away_on_close_ = fade_away_on_close; |
| } |
| |
| // Overridden from WidgetWin: |
| virtual void Close(); |
| |
| // Overridden from AnimationDelegate: |
| virtual void AnimationEnded(const Animation* animation); |
| virtual void AnimationProgressed(const Animation* animation); |
| |
| static const SkColor kBackgroundColor; |
| |
| protected: |
| InfoBubble(); |
| #if defined(OS_CHROMEOS) |
| explicit InfoBubble(views::WidgetGtk::Type type); |
| #endif |
| virtual ~InfoBubble(); |
| |
| // Creates the InfoBubble. |
| virtual void Init(views::Widget* parent, |
| const gfx::Rect& position_relative_to, |
| BubbleBorder::ArrowLocation arrow_location, |
| views::View* contents, |
| InfoBubbleDelegate* delegate); |
| |
| // Instantiates and returns the BorderContents this InfoBubble should use. |
| // Subclasses can return their own BorderContents implementation. |
| virtual BorderContents* CreateBorderContents(); |
| |
| #if defined(OS_WIN) |
| // Overridden from WidgetWin: |
| virtual void OnActivate(UINT action, BOOL minimized, HWND window); |
| #elif defined(OS_LINUX) |
| // Overridden from WidgetGtk: |
| virtual void IsActiveChanged(); |
| #endif |
| |
| #if defined(OS_WIN) |
| // The window used to render the padding, border and arrow. |
| BorderWidget* border_; |
| #elif defined(OS_LINUX) |
| // The view displaying the border. |
| BorderContents* border_contents_; |
| #endif |
| |
| private: |
| enum ShowStatus { |
| kOpen, |
| kClosing, |
| kClosed |
| }; |
| |
| // Closes the window notifying the delegate. |closed_by_escape| is true if |
| // the close is the result of pressing escape. |
| void DoClose(bool closed_by_escape); |
| |
| // Animates to a visible state. |
| void FadeIn(); |
| // Animates to a hidden state. |
| void FadeOut(); |
| |
| // Animates to a visible/hidden state (visible if |fade_in| is true). |
| void Fade(bool fade_in); |
| |
| // Overridden from AcceleratorTarget: |
| virtual bool AcceleratorPressed(const views::Accelerator& accelerator); |
| |
| // The delegate, if any. |
| InfoBubbleDelegate* delegate_; |
| |
| // The animation used to fade the bubble out. |
| scoped_ptr<SlideAnimation> animation_; |
| |
| // The current visibility status of the bubble. |
| ShowStatus show_status_; |
| |
| // Whether to fade away when the bubble closes. |
| bool fade_away_on_close_; |
| |
| gfx::Rect position_relative_to_; |
| BubbleBorder::ArrowLocation arrow_location_; |
| |
| views::View* contents_; |
| |
| DISALLOW_COPY_AND_ASSIGN(InfoBubble); |
| }; |
| |
| #endif // CHROME_BROWSER_UI_VIEWS_INFO_BUBBLE_H_ |