| // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "net/socket/tcp_client_socket_pool.h" |
| |
| #include "base/callback.h" |
| #include "base/compiler_specific.h" |
| #include "base/message_loop.h" |
| #include "net/base/mock_host_resolver.h" |
| #include "net/base/net_errors.h" |
| #include "net/base/test_completion_callback.h" |
| #include "net/socket/client_socket.h" |
| #include "net/socket/client_socket_factory.h" |
| #include "net/socket/client_socket_handle.h" |
| #include "net/socket/client_socket_pool_histograms.h" |
| #include "net/socket/socket_test_util.h" |
| #include "net/socket/ssl_host_info.h" |
| #include "testing/gtest/include/gtest/gtest.h" |
| |
| namespace net { |
| |
| namespace { |
| |
| const int kMaxSockets = 32; |
| const int kMaxSocketsPerGroup = 6; |
| const net::RequestPriority kDefaultPriority = LOW; |
| |
| class MockClientSocket : public ClientSocket { |
| public: |
| MockClientSocket() : connected_(false) {} |
| |
| // ClientSocket methods: |
| virtual int Connect(CompletionCallback* callback) { |
| connected_ = true; |
| return OK; |
| } |
| virtual void Disconnect() { |
| connected_ = false; |
| } |
| virtual bool IsConnected() const { |
| return connected_; |
| } |
| virtual bool IsConnectedAndIdle() const { |
| return connected_; |
| } |
| virtual int GetPeerAddress(AddressList* address) const { |
| return ERR_UNEXPECTED; |
| } |
| virtual const BoundNetLog& NetLog() const { |
| return net_log_; |
| } |
| |
| virtual void SetSubresourceSpeculation() {} |
| virtual void SetOmniboxSpeculation() {} |
| virtual bool WasEverUsed() const { return false; } |
| virtual bool UsingTCPFastOpen() const { return false; } |
| |
| // Socket methods: |
| virtual int Read(IOBuffer* buf, int buf_len, |
| CompletionCallback* callback) { |
| return ERR_FAILED; |
| } |
| virtual int Write(IOBuffer* buf, int buf_len, |
| CompletionCallback* callback) { |
| return ERR_FAILED; |
| } |
| virtual bool SetReceiveBufferSize(int32 size) { return true; } |
| virtual bool SetSendBufferSize(int32 size) { return true; } |
| |
| private: |
| bool connected_; |
| BoundNetLog net_log_; |
| }; |
| |
| class MockFailingClientSocket : public ClientSocket { |
| public: |
| MockFailingClientSocket() {} |
| |
| // ClientSocket methods: |
| virtual int Connect(CompletionCallback* callback) { |
| return ERR_CONNECTION_FAILED; |
| } |
| |
| virtual void Disconnect() {} |
| |
| virtual bool IsConnected() const { |
| return false; |
| } |
| virtual bool IsConnectedAndIdle() const { |
| return false; |
| } |
| virtual int GetPeerAddress(AddressList* address) const { |
| return ERR_UNEXPECTED; |
| } |
| virtual const BoundNetLog& NetLog() const { |
| return net_log_; |
| } |
| |
| virtual void SetSubresourceSpeculation() {} |
| virtual void SetOmniboxSpeculation() {} |
| virtual bool WasEverUsed() const { return false; } |
| virtual bool UsingTCPFastOpen() const { return false; } |
| |
| // Socket methods: |
| virtual int Read(IOBuffer* buf, int buf_len, |
| CompletionCallback* callback) { |
| return ERR_FAILED; |
| } |
| |
| virtual int Write(IOBuffer* buf, int buf_len, |
| CompletionCallback* callback) { |
| return ERR_FAILED; |
| } |
| virtual bool SetReceiveBufferSize(int32 size) { return true; } |
| virtual bool SetSendBufferSize(int32 size) { return true; } |
| |
| private: |
| BoundNetLog net_log_; |
| }; |
| |
| class MockPendingClientSocket : public ClientSocket { |
| public: |
| // |should_connect| indicates whether the socket should successfully complete |
| // or fail. |
| // |should_stall| indicates that this socket should never connect. |
| // |delay_ms| is the delay, in milliseconds, before simulating a connect. |
| MockPendingClientSocket(bool should_connect, bool should_stall, int delay_ms) |
| : method_factory_(ALLOW_THIS_IN_INITIALIZER_LIST(this)), |
| should_connect_(should_connect), |
| should_stall_(should_stall), |
| delay_ms_(delay_ms), |
| is_connected_(false) {} |
| |
| // ClientSocket methods: |
| virtual int Connect(CompletionCallback* callback) { |
| MessageLoop::current()->PostDelayedTask( |
| FROM_HERE, |
| method_factory_.NewRunnableMethod( |
| &MockPendingClientSocket::DoCallback, callback), delay_ms_); |
| return ERR_IO_PENDING; |
| } |
| |
| virtual void Disconnect() {} |
| |
| virtual bool IsConnected() const { |
| return is_connected_; |
| } |
| virtual bool IsConnectedAndIdle() const { |
| return is_connected_; |
| } |
| virtual int GetPeerAddress(AddressList* address) const{ |
| return ERR_UNEXPECTED; |
| } |
| virtual const BoundNetLog& NetLog() const { |
| return net_log_; |
| } |
| |
| virtual void SetSubresourceSpeculation() {} |
| virtual void SetOmniboxSpeculation() {} |
| virtual bool WasEverUsed() const { return false; } |
| virtual bool UsingTCPFastOpen() const { return false; } |
| |
| // Socket methods: |
| virtual int Read(IOBuffer* buf, int buf_len, |
| CompletionCallback* callback) { |
| return ERR_FAILED; |
| } |
| |
| virtual int Write(IOBuffer* buf, int buf_len, |
| CompletionCallback* callback) { |
| return ERR_FAILED; |
| } |
| virtual bool SetReceiveBufferSize(int32 size) { return true; } |
| virtual bool SetSendBufferSize(int32 size) { return true; } |
| |
| private: |
| void DoCallback(CompletionCallback* callback) { |
| if (should_stall_) |
| return; |
| |
| if (should_connect_) { |
| is_connected_ = true; |
| callback->Run(OK); |
| } else { |
| is_connected_ = false; |
| callback->Run(ERR_CONNECTION_FAILED); |
| } |
| } |
| |
| ScopedRunnableMethodFactory<MockPendingClientSocket> method_factory_; |
| bool should_connect_; |
| bool should_stall_; |
| int delay_ms_; |
| bool is_connected_; |
| BoundNetLog net_log_; |
| }; |
| |
| class MockClientSocketFactory : public ClientSocketFactory { |
| public: |
| enum ClientSocketType { |
| MOCK_CLIENT_SOCKET, |
| MOCK_FAILING_CLIENT_SOCKET, |
| MOCK_PENDING_CLIENT_SOCKET, |
| MOCK_PENDING_FAILING_CLIENT_SOCKET, |
| // A delayed socket will pause before connecting through the message loop. |
| MOCK_DELAYED_CLIENT_SOCKET, |
| // A stalled socket that never connects at all. |
| MOCK_STALLED_CLIENT_SOCKET, |
| }; |
| |
| MockClientSocketFactory() |
| : allocation_count_(0), client_socket_type_(MOCK_CLIENT_SOCKET), |
| client_socket_types_(NULL), client_socket_index_(0), |
| client_socket_index_max_(0) {} |
| |
| virtual ClientSocket* CreateTCPClientSocket( |
| const AddressList& addresses, |
| NetLog* /* net_log */, |
| const NetLog::Source& /* source */) { |
| allocation_count_++; |
| |
| ClientSocketType type = client_socket_type_; |
| if (client_socket_types_ && |
| client_socket_index_ < client_socket_index_max_) { |
| type = client_socket_types_[client_socket_index_++]; |
| } |
| |
| switch (type) { |
| case MOCK_CLIENT_SOCKET: |
| return new MockClientSocket(); |
| case MOCK_FAILING_CLIENT_SOCKET: |
| return new MockFailingClientSocket(); |
| case MOCK_PENDING_CLIENT_SOCKET: |
| return new MockPendingClientSocket(true, false, 0); |
| case MOCK_PENDING_FAILING_CLIENT_SOCKET: |
| return new MockPendingClientSocket(false, false, 0); |
| case MOCK_DELAYED_CLIENT_SOCKET: |
| return new MockPendingClientSocket(true, false, |
| ClientSocketPool::kMaxConnectRetryIntervalMs); |
| case MOCK_STALLED_CLIENT_SOCKET: |
| return new MockPendingClientSocket(true, true, 0); |
| default: |
| NOTREACHED(); |
| return new MockClientSocket(); |
| } |
| } |
| |
| virtual SSLClientSocket* CreateSSLClientSocket( |
| ClientSocketHandle* transport_socket, |
| const HostPortPair& host_and_port, |
| const SSLConfig& ssl_config, |
| SSLHostInfo* ssl_host_info, |
| DnsCertProvenanceChecker* dns_cert_checker) { |
| NOTIMPLEMENTED(); |
| delete ssl_host_info; |
| return NULL; |
| } |
| |
| int allocation_count() const { return allocation_count_; } |
| |
| // Set the default ClientSocketType. |
| void set_client_socket_type(ClientSocketType type) { |
| client_socket_type_ = type; |
| } |
| |
| // Set a list of ClientSocketTypes to be used. |
| void set_client_socket_types(ClientSocketType* type_list, int num_types) { |
| DCHECK_GT(num_types, 0); |
| client_socket_types_ = type_list; |
| client_socket_index_ = 0; |
| client_socket_index_max_ = num_types; |
| } |
| |
| private: |
| int allocation_count_; |
| ClientSocketType client_socket_type_; |
| ClientSocketType* client_socket_types_; |
| int client_socket_index_; |
| int client_socket_index_max_; |
| }; |
| |
| class TCPClientSocketPoolTest : public testing::Test { |
| protected: |
| TCPClientSocketPoolTest() |
| : params_(new TCPSocketParams(HostPortPair("www.google.com", 80), |
| kDefaultPriority, GURL(), false)), |
| low_params_(new TCPSocketParams(HostPortPair("www.google.com", 80), |
| LOW, GURL(), false)), |
| histograms_(new ClientSocketPoolHistograms("TCPUnitTest")), |
| host_resolver_(new MockHostResolver), |
| pool_(kMaxSockets, |
| kMaxSocketsPerGroup, |
| histograms_.get(), |
| host_resolver_.get(), |
| &client_socket_factory_, |
| NULL) { |
| } |
| |
| int StartRequest(const std::string& group_name, RequestPriority priority) { |
| scoped_refptr<TCPSocketParams> params(new TCPSocketParams( |
| HostPortPair("www.google.com", 80), MEDIUM, GURL(), false)); |
| return test_base_.StartRequestUsingPool( |
| &pool_, group_name, priority, params); |
| } |
| |
| int GetOrderOfRequest(size_t index) { |
| return test_base_.GetOrderOfRequest(index); |
| } |
| |
| bool ReleaseOneConnection(ClientSocketPoolTest::KeepAlive keep_alive) { |
| return test_base_.ReleaseOneConnection(keep_alive); |
| } |
| |
| void ReleaseAllConnections(ClientSocketPoolTest::KeepAlive keep_alive) { |
| test_base_.ReleaseAllConnections(keep_alive); |
| } |
| |
| ScopedVector<TestSocketRequest>* requests() { return test_base_.requests(); } |
| size_t completion_count() const { return test_base_.completion_count(); } |
| |
| scoped_refptr<TCPSocketParams> params_; |
| scoped_refptr<TCPSocketParams> low_params_; |
| scoped_ptr<ClientSocketPoolHistograms> histograms_; |
| scoped_ptr<MockHostResolver> host_resolver_; |
| MockClientSocketFactory client_socket_factory_; |
| TCPClientSocketPool pool_; |
| ClientSocketPoolTest test_base_; |
| }; |
| |
| TEST_F(TCPClientSocketPoolTest, Basic) { |
| TestCompletionCallback callback; |
| ClientSocketHandle handle; |
| int rv = handle.Init("a", low_params_, LOW, &callback, &pool_, BoundNetLog()); |
| EXPECT_EQ(ERR_IO_PENDING, rv); |
| EXPECT_FALSE(handle.is_initialized()); |
| EXPECT_FALSE(handle.socket()); |
| |
| EXPECT_EQ(OK, callback.WaitForResult()); |
| EXPECT_TRUE(handle.is_initialized()); |
| EXPECT_TRUE(handle.socket()); |
| |
| handle.Reset(); |
| } |
| |
| TEST_F(TCPClientSocketPoolTest, InitHostResolutionFailure) { |
| host_resolver_->rules()->AddSimulatedFailure("unresolvable.host.name"); |
| TestCompletionCallback callback; |
| ClientSocketHandle handle; |
| scoped_refptr<TCPSocketParams> dest(new TCPSocketParams( |
| "unresolvable.host.name", 80, kDefaultPriority, GURL(), false)); |
| EXPECT_EQ(ERR_IO_PENDING, |
| handle.Init("a", dest, kDefaultPriority, &callback, &pool_, |
| BoundNetLog())); |
| EXPECT_EQ(ERR_NAME_NOT_RESOLVED, callback.WaitForResult()); |
| } |
| |
| TEST_F(TCPClientSocketPoolTest, InitConnectionFailure) { |
| client_socket_factory_.set_client_socket_type( |
| MockClientSocketFactory::MOCK_FAILING_CLIENT_SOCKET); |
| TestCompletionCallback callback; |
| ClientSocketHandle handle; |
| EXPECT_EQ(ERR_IO_PENDING, handle.Init("a", params_, kDefaultPriority, |
| &callback, &pool_, BoundNetLog())); |
| EXPECT_EQ(ERR_CONNECTION_FAILED, callback.WaitForResult()); |
| |
| // Make the host resolutions complete synchronously this time. |
| host_resolver_->set_synchronous_mode(true); |
| EXPECT_EQ(ERR_CONNECTION_FAILED, handle.Init("a", params_, |
| kDefaultPriority, &callback, |
| &pool_, BoundNetLog())); |
| } |
| |
| TEST_F(TCPClientSocketPoolTest, PendingRequests) { |
| // First request finishes asynchronously. |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", kDefaultPriority)); |
| EXPECT_EQ(OK, (*requests())[0]->WaitForResult()); |
| |
| // Make all subsequent host resolutions complete synchronously. |
| host_resolver_->set_synchronous_mode(true); |
| |
| // Rest of them finish synchronously, until we reach the per-group limit. |
| EXPECT_EQ(OK, StartRequest("a", kDefaultPriority)); |
| EXPECT_EQ(OK, StartRequest("a", kDefaultPriority)); |
| EXPECT_EQ(OK, StartRequest("a", kDefaultPriority)); |
| EXPECT_EQ(OK, StartRequest("a", kDefaultPriority)); |
| EXPECT_EQ(OK, StartRequest("a", kDefaultPriority)); |
| |
| // The rest are pending since we've used all active sockets. |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", HIGHEST)); |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", LOWEST)); |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", LOWEST)); |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", MEDIUM)); |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", LOW)); |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", HIGHEST)); |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", LOWEST)); |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", MEDIUM)); |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", MEDIUM)); |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", HIGHEST)); |
| |
| ReleaseAllConnections(ClientSocketPoolTest::KEEP_ALIVE); |
| |
| EXPECT_EQ(kMaxSocketsPerGroup, client_socket_factory_.allocation_count()); |
| |
| // One initial asynchronous request and then 10 pending requests. |
| EXPECT_EQ(11U, completion_count()); |
| |
| // First part of requests, all with the same priority, finishes in FIFO order. |
| EXPECT_EQ(1, GetOrderOfRequest(1)); |
| EXPECT_EQ(2, GetOrderOfRequest(2)); |
| EXPECT_EQ(3, GetOrderOfRequest(3)); |
| EXPECT_EQ(4, GetOrderOfRequest(4)); |
| EXPECT_EQ(5, GetOrderOfRequest(5)); |
| EXPECT_EQ(6, GetOrderOfRequest(6)); |
| |
| // Make sure that rest of the requests complete in the order of priority. |
| EXPECT_EQ(7, GetOrderOfRequest(7)); |
| EXPECT_EQ(14, GetOrderOfRequest(8)); |
| EXPECT_EQ(15, GetOrderOfRequest(9)); |
| EXPECT_EQ(10, GetOrderOfRequest(10)); |
| EXPECT_EQ(13, GetOrderOfRequest(11)); |
| EXPECT_EQ(8, GetOrderOfRequest(12)); |
| EXPECT_EQ(16, GetOrderOfRequest(13)); |
| EXPECT_EQ(11, GetOrderOfRequest(14)); |
| EXPECT_EQ(12, GetOrderOfRequest(15)); |
| EXPECT_EQ(9, GetOrderOfRequest(16)); |
| |
| // Make sure we test order of all requests made. |
| EXPECT_EQ(ClientSocketPoolTest::kIndexOutOfBounds, GetOrderOfRequest(17)); |
| } |
| |
| TEST_F(TCPClientSocketPoolTest, PendingRequests_NoKeepAlive) { |
| // First request finishes asynchronously. |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", kDefaultPriority)); |
| EXPECT_EQ(OK, (*requests())[0]->WaitForResult()); |
| |
| // Make all subsequent host resolutions complete synchronously. |
| host_resolver_->set_synchronous_mode(true); |
| |
| // Rest of them finish synchronously, until we reach the per-group limit. |
| EXPECT_EQ(OK, StartRequest("a", kDefaultPriority)); |
| EXPECT_EQ(OK, StartRequest("a", kDefaultPriority)); |
| EXPECT_EQ(OK, StartRequest("a", kDefaultPriority)); |
| EXPECT_EQ(OK, StartRequest("a", kDefaultPriority)); |
| EXPECT_EQ(OK, StartRequest("a", kDefaultPriority)); |
| |
| // The rest are pending since we've used all active sockets. |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", kDefaultPriority)); |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", kDefaultPriority)); |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", kDefaultPriority)); |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", kDefaultPriority)); |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", kDefaultPriority)); |
| |
| ReleaseAllConnections(ClientSocketPoolTest::NO_KEEP_ALIVE); |
| |
| // The pending requests should finish successfully. |
| EXPECT_EQ(OK, (*requests())[6]->WaitForResult()); |
| EXPECT_EQ(OK, (*requests())[7]->WaitForResult()); |
| EXPECT_EQ(OK, (*requests())[8]->WaitForResult()); |
| EXPECT_EQ(OK, (*requests())[9]->WaitForResult()); |
| EXPECT_EQ(OK, (*requests())[10]->WaitForResult()); |
| |
| EXPECT_EQ(static_cast<int>(requests()->size()), |
| client_socket_factory_.allocation_count()); |
| |
| // First asynchronous request, and then last 5 pending requests. |
| EXPECT_EQ(6U, completion_count()); |
| } |
| |
| // This test will start up a RequestSocket() and then immediately Cancel() it. |
| // The pending host resolution will eventually complete, and destroy the |
| // ClientSocketPool which will crash if the group was not cleared properly. |
| TEST_F(TCPClientSocketPoolTest, CancelRequestClearGroup) { |
| TestCompletionCallback callback; |
| ClientSocketHandle handle; |
| EXPECT_EQ(ERR_IO_PENDING, handle.Init("a", params_, kDefaultPriority, |
| &callback, &pool_, BoundNetLog())); |
| handle.Reset(); |
| } |
| |
| TEST_F(TCPClientSocketPoolTest, TwoRequestsCancelOne) { |
| ClientSocketHandle handle; |
| TestCompletionCallback callback; |
| ClientSocketHandle handle2; |
| TestCompletionCallback callback2; |
| |
| EXPECT_EQ(ERR_IO_PENDING, handle.Init("a", params_, kDefaultPriority, |
| &callback, &pool_, BoundNetLog())); |
| EXPECT_EQ(ERR_IO_PENDING, handle2.Init("a", params_, kDefaultPriority, |
| &callback2, &pool_, BoundNetLog())); |
| |
| handle.Reset(); |
| |
| EXPECT_EQ(OK, callback2.WaitForResult()); |
| handle2.Reset(); |
| } |
| |
| TEST_F(TCPClientSocketPoolTest, ConnectCancelConnect) { |
| client_socket_factory_.set_client_socket_type( |
| MockClientSocketFactory::MOCK_PENDING_CLIENT_SOCKET); |
| ClientSocketHandle handle; |
| TestCompletionCallback callback; |
| EXPECT_EQ(ERR_IO_PENDING, handle.Init("a", params_, kDefaultPriority, |
| &callback, &pool_, BoundNetLog())); |
| |
| handle.Reset(); |
| |
| TestCompletionCallback callback2; |
| EXPECT_EQ(ERR_IO_PENDING, handle.Init("a", params_, kDefaultPriority, |
| &callback2, &pool_, BoundNetLog())); |
| |
| host_resolver_->set_synchronous_mode(true); |
| // At this point, handle has two ConnectingSockets out for it. Due to the |
| // setting the mock resolver into synchronous mode, the host resolution for |
| // both will return in the same loop of the MessageLoop. The client socket |
| // is a pending socket, so the Connect() will asynchronously complete on the |
| // next loop of the MessageLoop. That means that the first |
| // ConnectingSocket will enter OnIOComplete, and then the second one will. |
| // If the first one is not cancelled, it will advance the load state, and |
| // then the second one will crash. |
| |
| EXPECT_EQ(OK, callback2.WaitForResult()); |
| EXPECT_FALSE(callback.have_result()); |
| |
| handle.Reset(); |
| } |
| |
| TEST_F(TCPClientSocketPoolTest, CancelRequest) { |
| // First request finishes asynchronously. |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", kDefaultPriority)); |
| EXPECT_EQ(OK, (*requests())[0]->WaitForResult()); |
| |
| // Make all subsequent host resolutions complete synchronously. |
| host_resolver_->set_synchronous_mode(true); |
| |
| EXPECT_EQ(OK, StartRequest("a", kDefaultPriority)); |
| EXPECT_EQ(OK, StartRequest("a", kDefaultPriority)); |
| EXPECT_EQ(OK, StartRequest("a", kDefaultPriority)); |
| EXPECT_EQ(OK, StartRequest("a", kDefaultPriority)); |
| EXPECT_EQ(OK, StartRequest("a", kDefaultPriority)); |
| |
| // Reached per-group limit, queue up requests. |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", LOWEST)); |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", HIGHEST)); |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", HIGHEST)); |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", MEDIUM)); |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", MEDIUM)); |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", LOW)); |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", HIGHEST)); |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", LOW)); |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", LOW)); |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", LOWEST)); |
| |
| // Cancel a request. |
| size_t index_to_cancel = kMaxSocketsPerGroup + 2; |
| EXPECT_FALSE((*requests())[index_to_cancel]->handle()->is_initialized()); |
| (*requests())[index_to_cancel]->handle()->Reset(); |
| |
| ReleaseAllConnections(ClientSocketPoolTest::KEEP_ALIVE); |
| |
| EXPECT_EQ(kMaxSocketsPerGroup, |
| client_socket_factory_.allocation_count()); |
| EXPECT_EQ(requests()->size() - kMaxSocketsPerGroup, completion_count()); |
| |
| EXPECT_EQ(1, GetOrderOfRequest(1)); |
| EXPECT_EQ(2, GetOrderOfRequest(2)); |
| EXPECT_EQ(3, GetOrderOfRequest(3)); |
| EXPECT_EQ(4, GetOrderOfRequest(4)); |
| EXPECT_EQ(5, GetOrderOfRequest(5)); |
| EXPECT_EQ(6, GetOrderOfRequest(6)); |
| EXPECT_EQ(14, GetOrderOfRequest(7)); |
| EXPECT_EQ(7, GetOrderOfRequest(8)); |
| EXPECT_EQ(ClientSocketPoolTest::kRequestNotFound, |
| GetOrderOfRequest(9)); // Canceled request. |
| EXPECT_EQ(9, GetOrderOfRequest(10)); |
| EXPECT_EQ(10, GetOrderOfRequest(11)); |
| EXPECT_EQ(11, GetOrderOfRequest(12)); |
| EXPECT_EQ(8, GetOrderOfRequest(13)); |
| EXPECT_EQ(12, GetOrderOfRequest(14)); |
| EXPECT_EQ(13, GetOrderOfRequest(15)); |
| EXPECT_EQ(15, GetOrderOfRequest(16)); |
| |
| // Make sure we test order of all requests made. |
| EXPECT_EQ(ClientSocketPoolTest::kIndexOutOfBounds, GetOrderOfRequest(17)); |
| } |
| |
| class RequestSocketCallback : public CallbackRunner< Tuple1<int> > { |
| public: |
| RequestSocketCallback(ClientSocketHandle* handle, TCPClientSocketPool* pool) |
| : handle_(handle), |
| pool_(pool), |
| within_callback_(false) {} |
| |
| virtual void RunWithParams(const Tuple1<int>& params) { |
| callback_.RunWithParams(params); |
| ASSERT_EQ(OK, params.a); |
| |
| if (!within_callback_) { |
| // Don't allow reuse of the socket. Disconnect it and then release it and |
| // run through the MessageLoop once to get it completely released. |
| handle_->socket()->Disconnect(); |
| handle_->Reset(); |
| { |
| MessageLoop::ScopedNestableTaskAllower nestable( |
| MessageLoop::current()); |
| MessageLoop::current()->RunAllPending(); |
| } |
| within_callback_ = true; |
| scoped_refptr<TCPSocketParams> dest(new TCPSocketParams( |
| HostPortPair("www.google.com", 80), LOWEST, GURL(), false)); |
| int rv = handle_->Init("a", dest, LOWEST, this, pool_, BoundNetLog()); |
| EXPECT_EQ(OK, rv); |
| } |
| } |
| |
| int WaitForResult() { |
| return callback_.WaitForResult(); |
| } |
| |
| private: |
| ClientSocketHandle* const handle_; |
| TCPClientSocketPool* const pool_; |
| bool within_callback_; |
| TestCompletionCallback callback_; |
| }; |
| |
| TEST_F(TCPClientSocketPoolTest, RequestTwice) { |
| ClientSocketHandle handle; |
| RequestSocketCallback callback(&handle, &pool_); |
| scoped_refptr<TCPSocketParams> dest(new TCPSocketParams( |
| HostPortPair("www.google.com", 80), LOWEST, GURL(), false)); |
| int rv = handle.Init("a", dest, LOWEST, &callback, &pool_, |
| BoundNetLog()); |
| ASSERT_EQ(ERR_IO_PENDING, rv); |
| |
| // The callback is going to request "www.google.com". We want it to complete |
| // synchronously this time. |
| host_resolver_->set_synchronous_mode(true); |
| |
| EXPECT_EQ(OK, callback.WaitForResult()); |
| |
| handle.Reset(); |
| } |
| |
| // Make sure that pending requests get serviced after active requests get |
| // cancelled. |
| TEST_F(TCPClientSocketPoolTest, CancelActiveRequestWithPendingRequests) { |
| client_socket_factory_.set_client_socket_type( |
| MockClientSocketFactory::MOCK_PENDING_CLIENT_SOCKET); |
| |
| // Queue up all the requests |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", kDefaultPriority)); |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", kDefaultPriority)); |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", kDefaultPriority)); |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", kDefaultPriority)); |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", kDefaultPriority)); |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", kDefaultPriority)); |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", kDefaultPriority)); |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", kDefaultPriority)); |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", kDefaultPriority)); |
| |
| // Now, kMaxSocketsPerGroup requests should be active. Let's cancel them. |
| ASSERT_LE(kMaxSocketsPerGroup, static_cast<int>(requests()->size())); |
| for (int i = 0; i < kMaxSocketsPerGroup; i++) |
| (*requests())[i]->handle()->Reset(); |
| |
| // Let's wait for the rest to complete now. |
| for (size_t i = kMaxSocketsPerGroup; i < requests()->size(); ++i) { |
| EXPECT_EQ(OK, (*requests())[i]->WaitForResult()); |
| (*requests())[i]->handle()->Reset(); |
| } |
| |
| EXPECT_EQ(requests()->size() - kMaxSocketsPerGroup, completion_count()); |
| } |
| |
| // Make sure that pending requests get serviced after active requests fail. |
| TEST_F(TCPClientSocketPoolTest, FailingActiveRequestWithPendingRequests) { |
| client_socket_factory_.set_client_socket_type( |
| MockClientSocketFactory::MOCK_PENDING_FAILING_CLIENT_SOCKET); |
| |
| const int kNumRequests = 2 * kMaxSocketsPerGroup + 1; |
| ASSERT_LE(kNumRequests, kMaxSockets); // Otherwise the test will hang. |
| |
| // Queue up all the requests |
| for (int i = 0; i < kNumRequests; i++) |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", kDefaultPriority)); |
| |
| for (int i = 0; i < kNumRequests; i++) |
| EXPECT_EQ(ERR_CONNECTION_FAILED, (*requests())[i]->WaitForResult()); |
| } |
| |
| TEST_F(TCPClientSocketPoolTest, ResetIdleSocketsOnIPAddressChange) { |
| TestCompletionCallback callback; |
| ClientSocketHandle handle; |
| int rv = handle.Init("a", low_params_, LOW, &callback, &pool_, BoundNetLog()); |
| EXPECT_EQ(ERR_IO_PENDING, rv); |
| EXPECT_FALSE(handle.is_initialized()); |
| EXPECT_FALSE(handle.socket()); |
| |
| EXPECT_EQ(OK, callback.WaitForResult()); |
| EXPECT_TRUE(handle.is_initialized()); |
| EXPECT_TRUE(handle.socket()); |
| |
| handle.Reset(); |
| |
| // Need to run all pending to release the socket back to the pool. |
| MessageLoop::current()->RunAllPending(); |
| |
| // Now we should have 1 idle socket. |
| EXPECT_EQ(1, pool_.IdleSocketCount()); |
| |
| // After an IP address change, we should have 0 idle sockets. |
| NetworkChangeNotifier::NotifyObserversOfIPAddressChangeForTests(); |
| MessageLoop::current()->RunAllPending(); // Notification happens async. |
| |
| EXPECT_EQ(0, pool_.IdleSocketCount()); |
| } |
| |
| TEST_F(TCPClientSocketPoolTest, BackupSocketConnect) { |
| // Case 1 tests the first socket stalling, and the backup connecting. |
| MockClientSocketFactory::ClientSocketType case1_types[] = { |
| // The first socket will not connect. |
| MockClientSocketFactory::MOCK_STALLED_CLIENT_SOCKET, |
| // The second socket will connect more quickly. |
| MockClientSocketFactory::MOCK_CLIENT_SOCKET |
| }; |
| |
| // Case 2 tests the first socket being slow, so that we start the |
| // second connect, but the second connect stalls, and we still |
| // complete the first. |
| MockClientSocketFactory::ClientSocketType case2_types[] = { |
| // The first socket will connect, although delayed. |
| MockClientSocketFactory::MOCK_DELAYED_CLIENT_SOCKET, |
| // The second socket will not connect. |
| MockClientSocketFactory::MOCK_STALLED_CLIENT_SOCKET |
| }; |
| |
| MockClientSocketFactory::ClientSocketType* cases[2] = { |
| case1_types, |
| case2_types |
| }; |
| |
| for (size_t index = 0; index < arraysize(cases); ++index) { |
| client_socket_factory_.set_client_socket_types(cases[index], 2); |
| |
| EXPECT_EQ(0, pool_.IdleSocketCount()); |
| |
| TestCompletionCallback callback; |
| ClientSocketHandle handle; |
| int rv = handle.Init("b", low_params_, LOW, &callback, &pool_, |
| BoundNetLog()); |
| EXPECT_EQ(ERR_IO_PENDING, rv); |
| EXPECT_FALSE(handle.is_initialized()); |
| EXPECT_FALSE(handle.socket()); |
| |
| // Create the first socket, set the timer. |
| MessageLoop::current()->RunAllPending(); |
| |
| // Wait for the backup socket timer to fire. |
| PlatformThread::Sleep(ClientSocketPool::kMaxConnectRetryIntervalMs * 2); |
| |
| // Let the appropriate socket connect. |
| MessageLoop::current()->RunAllPending(); |
| |
| EXPECT_EQ(OK, callback.WaitForResult()); |
| EXPECT_TRUE(handle.is_initialized()); |
| EXPECT_TRUE(handle.socket()); |
| |
| // One socket is stalled, the other is active. |
| EXPECT_EQ(0, pool_.IdleSocketCount()); |
| handle.Reset(); |
| |
| // Close all pending connect jobs and existing sockets. |
| pool_.Flush(); |
| } |
| } |
| |
| // Test the case where a socket took long enough to start the creation |
| // of the backup socket, but then we cancelled the request after that. |
| TEST_F(TCPClientSocketPoolTest, BackupSocketCancel) { |
| client_socket_factory_.set_client_socket_type( |
| MockClientSocketFactory::MOCK_STALLED_CLIENT_SOCKET); |
| |
| enum { CANCEL_BEFORE_WAIT, CANCEL_AFTER_WAIT }; |
| |
| for (int index = CANCEL_BEFORE_WAIT; index < CANCEL_AFTER_WAIT; ++index) { |
| EXPECT_EQ(0, pool_.IdleSocketCount()); |
| |
| TestCompletionCallback callback; |
| ClientSocketHandle handle; |
| int rv = handle.Init("c", low_params_, LOW, &callback, &pool_, |
| BoundNetLog()); |
| EXPECT_EQ(ERR_IO_PENDING, rv); |
| EXPECT_FALSE(handle.is_initialized()); |
| EXPECT_FALSE(handle.socket()); |
| |
| // Create the first socket, set the timer. |
| MessageLoop::current()->RunAllPending(); |
| |
| if (index == CANCEL_AFTER_WAIT) { |
| // Wait for the backup socket timer to fire. |
| PlatformThread::Sleep(ClientSocketPool::kMaxConnectRetryIntervalMs); |
| } |
| |
| // Let the appropriate socket connect. |
| MessageLoop::current()->RunAllPending(); |
| |
| handle.Reset(); |
| |
| EXPECT_FALSE(callback.have_result()); |
| EXPECT_FALSE(handle.is_initialized()); |
| EXPECT_FALSE(handle.socket()); |
| |
| // One socket is stalled, the other is active. |
| EXPECT_EQ(0, pool_.IdleSocketCount()); |
| } |
| } |
| |
| // Test the case where a socket took long enough to start the creation |
| // of the backup socket and never completes, and then the backup |
| // connection fails. |
| TEST_F(TCPClientSocketPoolTest, BackupSocketFailAfterStall) { |
| MockClientSocketFactory::ClientSocketType case_types[] = { |
| // The first socket will not connect. |
| MockClientSocketFactory::MOCK_STALLED_CLIENT_SOCKET, |
| // The second socket will fail immediately. |
| MockClientSocketFactory::MOCK_FAILING_CLIENT_SOCKET |
| }; |
| |
| client_socket_factory_.set_client_socket_types(case_types, 2); |
| |
| EXPECT_EQ(0, pool_.IdleSocketCount()); |
| |
| TestCompletionCallback callback; |
| ClientSocketHandle handle; |
| int rv = handle.Init("b", low_params_, LOW, &callback, &pool_, BoundNetLog()); |
| EXPECT_EQ(ERR_IO_PENDING, rv); |
| EXPECT_FALSE(handle.is_initialized()); |
| EXPECT_FALSE(handle.socket()); |
| |
| // Create the first socket, set the timer. |
| MessageLoop::current()->RunAllPending(); |
| |
| // Wait for the backup socket timer to fire. |
| PlatformThread::Sleep(ClientSocketPool::kMaxConnectRetryIntervalMs); |
| |
| // Let the second connect be synchronous. Otherwise, the emulated |
| // host resolution takes an extra trip through the message loop. |
| host_resolver_->set_synchronous_mode(true); |
| |
| // Let the appropriate socket connect. |
| MessageLoop::current()->RunAllPending(); |
| |
| EXPECT_EQ(ERR_CONNECTION_FAILED, callback.WaitForResult()); |
| EXPECT_FALSE(handle.is_initialized()); |
| EXPECT_FALSE(handle.socket()); |
| EXPECT_EQ(0, pool_.IdleSocketCount()); |
| handle.Reset(); |
| |
| // Reset for the next case. |
| host_resolver_->set_synchronous_mode(false); |
| } |
| |
| // Test the case where a socket took long enough to start the creation |
| // of the backup socket and eventually completes, but the backup socket |
| // fails. |
| TEST_F(TCPClientSocketPoolTest, BackupSocketFailAfterDelay) { |
| MockClientSocketFactory::ClientSocketType case_types[] = { |
| // The first socket will connect, although delayed. |
| MockClientSocketFactory::MOCK_DELAYED_CLIENT_SOCKET, |
| // The second socket will not connect. |
| MockClientSocketFactory::MOCK_FAILING_CLIENT_SOCKET |
| }; |
| |
| client_socket_factory_.set_client_socket_types(case_types, 2); |
| |
| EXPECT_EQ(0, pool_.IdleSocketCount()); |
| |
| TestCompletionCallback callback; |
| ClientSocketHandle handle; |
| int rv = handle.Init("b", low_params_, LOW, &callback, &pool_, BoundNetLog()); |
| EXPECT_EQ(ERR_IO_PENDING, rv); |
| EXPECT_FALSE(handle.is_initialized()); |
| EXPECT_FALSE(handle.socket()); |
| |
| // Create the first socket, set the timer. |
| MessageLoop::current()->RunAllPending(); |
| |
| // Wait for the backup socket timer to fire. |
| PlatformThread::Sleep(ClientSocketPool::kMaxConnectRetryIntervalMs); |
| |
| // Let the second connect be synchronous. Otherwise, the emulated |
| // host resolution takes an extra trip through the message loop. |
| host_resolver_->set_synchronous_mode(true); |
| |
| // Let the appropriate socket connect. |
| MessageLoop::current()->RunAllPending(); |
| |
| EXPECT_EQ(ERR_CONNECTION_FAILED, callback.WaitForResult()); |
| EXPECT_FALSE(handle.is_initialized()); |
| EXPECT_FALSE(handle.socket()); |
| handle.Reset(); |
| |
| // Reset for the next case. |
| host_resolver_->set_synchronous_mode(false); |
| } |
| |
| } // namespace |
| |
| } // namespace net |