| // Copyright (c) 2009 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CHROME_COMMON_SOCKET_STREAM_DISPATCHER_H_ |
| #define CHROME_COMMON_SOCKET_STREAM_DISPATCHER_H_ |
| #pragma once |
| |
| #include <vector> |
| |
| #include "base/basictypes.h" |
| |
| namespace IPC { |
| class Message; |
| } |
| |
| namespace WebKit { |
| class WebSocketStreamHandle; |
| } |
| |
| namespace webkit_glue { |
| class WebSocketStreamHandleBridge; |
| class WebSocketStreamHandleDelegate; |
| } |
| |
| // Dispatches socket stream related messages sent to a child process from the |
| // main browser process. There is one instance per child process. Messages |
| // are dispatched on the main child thread. The RenderThread class |
| // creates an instance of SocketStreamDispatcher and delegates calls to it. |
| class SocketStreamDispatcher { |
| public: |
| SocketStreamDispatcher(); |
| ~SocketStreamDispatcher() {} |
| |
| static webkit_glue::WebSocketStreamHandleBridge* CreateBridge( |
| WebKit::WebSocketStreamHandle* handle, |
| webkit_glue::WebSocketStreamHandleDelegate* delegate); |
| bool OnMessageReceived(const IPC::Message& msg); |
| |
| private: |
| void OnConnected(int socket_id, int max_amount_send_allowed); |
| void OnSentData(int socket_id, int amount_sent); |
| void OnReceivedData(int socket_id, const std::vector<char>& data); |
| void OnClosed(int socket_id); |
| |
| DISALLOW_COPY_AND_ASSIGN(SocketStreamDispatcher); |
| }; |
| |
| #endif // CHROME_COMMON_SOCKET_STREAM_DISPATCHER_H_ |