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// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_TEST_TEST_FILE_UTIL_H_
#define BASE_TEST_TEST_FILE_UTIL_H_
#pragma once
// File utility functions used only by tests.
#include <string>
class FilePath;
namespace file_util {
// Wrapper over file_util::Delete. On Windows repeatedly invokes Delete in case
// of failure to workaround Windows file locking semantics. Returns true on
// success.
bool DieFileDie(const FilePath& file, bool recurse);
// Clear a specific file from the system cache. After this call, trying
// to access this file will result in a cold load from the hard drive.
bool EvictFileFromSystemCache(const FilePath& file);
// Like CopyFileNoCache but recursively copies all files and subdirectories
// in the given input directory to the output directory. Any files in the
// destination that already exist will be overwritten.
//
// Returns true on success. False means there was some error copying, so the
// state of the destination is unknown.
bool CopyRecursiveDirNoCache(const FilePath& source_dir,
const FilePath& dest_dir);
#if defined(OS_WIN)
// Returns true if the volume supports Alternate Data Streams.
bool VolumeSupportsADS(const FilePath& path);
// Returns true if the ZoneIdentifier is correctly set to "Internet" (3).
// Note that this function must be called from the same process as
// the one that set the zone identifier. I.e. don't use it in UI/automation
// based tests.
bool HasInternetZoneIdentifier(const FilePath& full_path);
#endif // defined(OS_WIN)
// In general it's not reliable to convert a FilePath to a wstring and we use
// string16 elsewhere for Unicode strings, but in tests it is frequently
// convenient to be able to compare paths to literals like L"foobar".
std::wstring FilePathAsWString(const FilePath& path);
FilePath WStringAsFilePath(const std::wstring& path);
} // namespace file_util
#endif // BASE_TEST_TEST_FILE_UTIL_H_