| // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef NET_SOCKET_TCP_CLIENT_SOCKET_LIBEVENT_H_ |
| #define NET_SOCKET_TCP_CLIENT_SOCKET_LIBEVENT_H_ |
| #pragma once |
| |
| #include "base/memory/ref_counted.h" |
| #include "base/memory/scoped_ptr.h" |
| #include "base/message_loop.h" |
| #include "base/threading/non_thread_safe.h" |
| #include "net/base/address_list.h" |
| #include "net/base/completion_callback.h" |
| #include "net/base/net_log.h" |
| #include "net/socket/client_socket.h" |
| |
| struct event; // From libevent |
| |
| namespace net { |
| |
| class BoundNetLog; |
| |
| // A client socket that uses TCP as the transport layer. |
| class TCPClientSocketLibevent : public ClientSocket, base::NonThreadSafe { |
| public: |
| // The IP address(es) and port number to connect to. The TCP socket will try |
| // each IP address in the list until it succeeds in establishing a |
| // connection. |
| TCPClientSocketLibevent(const AddressList& addresses, |
| net::NetLog* net_log, |
| const net::NetLog::Source& source); |
| |
| virtual ~TCPClientSocketLibevent(); |
| |
| // AdoptSocket causes the given, connected socket to be adopted as a TCP |
| // socket. This object must not be connected. This object takes ownership of |
| // the given socket and then acts as if Connect() had been called. This |
| // function is used by TCPServerSocket() to adopt accepted connections |
| // and for testing. |
| void AdoptSocket(int socket); |
| |
| // ClientSocket methods: |
| virtual int Connect(CompletionCallback* callback |
| #ifdef ANDROID |
| , bool wait_for_connect |
| , bool valid_uid |
| , uid_t calling_uid |
| #endif |
| ); |
| virtual void Disconnect(); |
| virtual bool IsConnected() const; |
| virtual bool IsConnectedAndIdle() const; |
| virtual int GetPeerAddress(AddressList* address) const; |
| virtual int GetLocalAddress(IPEndPoint* address) const; |
| virtual const BoundNetLog& NetLog() const; |
| virtual void SetSubresourceSpeculation(); |
| virtual void SetOmniboxSpeculation(); |
| virtual bool WasEverUsed() const; |
| virtual bool UsingTCPFastOpen() const; |
| |
| // Socket methods: |
| // Multiple outstanding requests are not supported. |
| // Full duplex mode (reading and writing at the same time) is supported |
| virtual int Read(IOBuffer* buf, int buf_len, CompletionCallback* callback); |
| virtual int Write(IOBuffer* buf, int buf_len, CompletionCallback* callback); |
| virtual bool SetReceiveBufferSize(int32 size); |
| virtual bool SetSendBufferSize(int32 size); |
| |
| private: |
| // State machine for connecting the socket. |
| enum ConnectState { |
| CONNECT_STATE_CONNECT, |
| CONNECT_STATE_CONNECT_COMPLETE, |
| CONNECT_STATE_NONE, |
| }; |
| |
| class ReadWatcher : public MessageLoopForIO::Watcher { |
| public: |
| explicit ReadWatcher(TCPClientSocketLibevent* socket) : socket_(socket) {} |
| |
| // MessageLoopForIO::Watcher methods |
| |
| virtual void OnFileCanReadWithoutBlocking(int /* fd */) { |
| if (socket_->read_callback_) |
| socket_->DidCompleteRead(); |
| } |
| |
| virtual void OnFileCanWriteWithoutBlocking(int /* fd */) {} |
| |
| private: |
| TCPClientSocketLibevent* const socket_; |
| |
| DISALLOW_COPY_AND_ASSIGN(ReadWatcher); |
| }; |
| |
| class WriteWatcher : public MessageLoopForIO::Watcher { |
| public: |
| explicit WriteWatcher(TCPClientSocketLibevent* socket) : socket_(socket) {} |
| |
| // MessageLoopForIO::Watcher methods |
| |
| virtual void OnFileCanReadWithoutBlocking(int /* fd */) {} |
| |
| virtual void OnFileCanWriteWithoutBlocking(int /* fd */) { |
| if (socket_->waiting_connect()) { |
| socket_->DidCompleteConnect(); |
| } else if (socket_->write_callback_) { |
| socket_->DidCompleteWrite(); |
| } |
| } |
| |
| private: |
| TCPClientSocketLibevent* const socket_; |
| |
| DISALLOW_COPY_AND_ASSIGN(WriteWatcher); |
| }; |
| |
| // State machine used by Connect(). |
| int DoConnectLoop(int result); |
| int DoConnect(); |
| int DoConnectComplete(int result); |
| |
| // Helper used by Disconnect(), which disconnects minus the logging and |
| // resetting of current_ai_. |
| void DoDisconnect(); |
| |
| void DoReadCallback(int rv); |
| void DoWriteCallback(int rv); |
| void DidCompleteRead(); |
| void DidCompleteWrite(); |
| void DidCompleteConnect(); |
| |
| // Returns true if a Connect() is in progress. |
| bool waiting_connect() const { |
| return next_connect_state_ != CONNECT_STATE_NONE; |
| } |
| |
| // Returns the OS error code (or 0 on success). |
| int CreateSocket(const struct addrinfo* ai); |
| |
| // Returns the OS error code (or 0 on success). |
| int SetupSocket(); |
| |
| // Helper to add a TCP_CONNECT (end) event to the NetLog. |
| void LogConnectCompletion(int net_error); |
| |
| // Internal function to write to a socket. |
| int InternalWrite(IOBuffer* buf, int buf_len); |
| |
| int socket_; |
| |
| // The list of addresses we should try in order to establish a connection. |
| AddressList addresses_; |
| |
| // Where we are in above list, or NULL if all addrinfos have been tried. |
| const struct addrinfo* current_ai_; |
| |
| // The socket's libevent wrappers |
| MessageLoopForIO::FileDescriptorWatcher read_socket_watcher_; |
| MessageLoopForIO::FileDescriptorWatcher write_socket_watcher_; |
| |
| // The corresponding watchers for reads and writes. |
| ReadWatcher read_watcher_; |
| WriteWatcher write_watcher_; |
| |
| // The buffer used by OnSocketReady to retry Read requests |
| scoped_refptr<IOBuffer> read_buf_; |
| int read_buf_len_; |
| |
| // The buffer used by OnSocketReady to retry Write requests |
| scoped_refptr<IOBuffer> write_buf_; |
| int write_buf_len_; |
| |
| // External callback; called when read is complete. |
| CompletionCallback* read_callback_; |
| |
| // External callback; called when write is complete. |
| CompletionCallback* write_callback_; |
| |
| // The next state for the Connect() state machine. |
| ConnectState next_connect_state_; |
| |
| // The OS error that CONNECT_STATE_CONNECT last completed with. |
| int connect_os_error_; |
| |
| BoundNetLog net_log_; |
| |
| // This socket was previously disconnected and has not been re-connected. |
| bool previously_disconnected_; |
| |
| // Record of connectivity and transmissions, for use in speculative connection |
| // histograms. |
| UseHistory use_history_; |
| |
| // Enables experimental TCP FastOpen option. |
| bool use_tcp_fastopen_; |
| |
| // True when TCP FastOpen is in use and we have done the connect. |
| bool tcp_fastopen_connected_; |
| |
| #ifdef ANDROID |
| // True if connect should block and not return before the socket is connected |
| bool wait_for_connect_; |
| bool valid_uid_; |
| uid_t calling_uid_; |
| #endif |
| DISALLOW_COPY_AND_ASSIGN(TCPClientSocketLibevent); |
| }; |
| |
| } // namespace net |
| |
| #endif // NET_SOCKET_TCP_CLIENT_SOCKET_LIBEVENT_H_ |