| // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef NET_SPDY_SPDY_PROXY_CLIENT_SOCKET_H_ |
| #define NET_SPDY_SPDY_PROXY_CLIENT_SOCKET_H_ |
| #pragma once |
| |
| #include <string> |
| #include <list> |
| |
| #include "base/basictypes.h" |
| #include "base/memory/ref_counted.h" |
| #include "net/base/completion_callback.h" |
| #include "net/base/host_port_pair.h" |
| #include "net/base/net_log.h" |
| #include "net/http/http_auth_controller.h" |
| #include "net/http/http_request_headers.h" |
| #include "net/http/http_request_info.h" |
| #include "net/http/http_response_info.h" |
| #include "net/http/proxy_client_socket.h" |
| #include "net/spdy/spdy_http_stream.h" |
| #include "net/spdy/spdy_protocol.h" |
| #include "net/spdy/spdy_session.h" |
| #include "net/spdy/spdy_stream.h" |
| |
| |
| class GURL; |
| |
| namespace net { |
| |
| class AddressList; |
| class ClientSocketHandle; |
| class HttpStream; |
| class IOBuffer; |
| class SpdySession; |
| class SpdyStream; |
| |
| class SpdyProxyClientSocket : public ProxyClientSocket, |
| public SpdyStream::Delegate { |
| public: |
| // Create a socket on top of the |spdy_stream| by sending a SYN_STREAM |
| // CONNECT frame for |endpoint|. After the SYN_REPLY is received, |
| // any data read/written to the socket will be transferred in data |
| // frames. |
| SpdyProxyClientSocket(SpdyStream* spdy_stream, |
| const std::string& user_agent, |
| const HostPortPair& endpoint, |
| const GURL& url, |
| const HostPortPair& proxy_server, |
| HttpAuthCache* auth_cache, |
| HttpAuthHandlerFactory* auth_handler_factory); |
| |
| |
| // On destruction Disconnect() is called. |
| virtual ~SpdyProxyClientSocket(); |
| |
| const scoped_refptr<HttpAuthController>& auth_controller() { |
| return auth_; |
| } |
| |
| // ProxyClientSocket methods: |
| virtual const HttpResponseInfo* GetConnectResponseInfo() const; |
| |
| // In the event of a non-200 response to the CONNECT request, this |
| // method may be called to return an HttpStream in order to read |
| // the response body. |
| virtual HttpStream* CreateConnectResponseStream(); |
| |
| // ClientSocket methods: |
| #ifdef ANDROID |
| virtual int Connect(CompletionCallback* callback, bool wait_for_connect, |
| bool valid_uid, uid_t calling_uid); |
| #else |
| virtual int Connect(CompletionCallback* callback); |
| #endif |
| virtual void Disconnect(); |
| virtual bool IsConnected() const; |
| virtual bool IsConnectedAndIdle() const; |
| virtual const BoundNetLog& NetLog() const; |
| virtual void SetSubresourceSpeculation(); |
| virtual void SetOmniboxSpeculation(); |
| virtual bool WasEverUsed() const; |
| virtual bool UsingTCPFastOpen() const; |
| |
| // Socket methods: |
| virtual int Read(IOBuffer* buf, int buf_len, CompletionCallback* callback); |
| virtual int Write(IOBuffer* buf, int buf_len, CompletionCallback* callback); |
| virtual bool SetReceiveBufferSize(int32 size); |
| virtual bool SetSendBufferSize(int32 size); |
| virtual int GetPeerAddress(AddressList* address) const; |
| virtual int GetLocalAddress(IPEndPoint* address) const; |
| |
| // SpdyStream::Delegate methods: |
| virtual bool OnSendHeadersComplete(int status); |
| virtual int OnSendBody(); |
| virtual int OnSendBodyComplete(int status, bool* eof); |
| virtual int OnResponseReceived(const spdy::SpdyHeaderBlock& response, |
| base::Time response_time, |
| int status); |
| virtual void OnDataReceived(const char* data, int length); |
| virtual void OnDataSent(int length); |
| virtual void OnClose(int status); |
| virtual void set_chunk_callback(ChunkCallback* /*callback*/); |
| |
| private: |
| enum State { |
| STATE_DISCONNECTED, |
| STATE_GENERATE_AUTH_TOKEN, |
| STATE_GENERATE_AUTH_TOKEN_COMPLETE, |
| STATE_SEND_REQUEST, |
| STATE_SEND_REQUEST_COMPLETE, |
| STATE_READ_REPLY_COMPLETE, |
| STATE_OPEN, |
| STATE_CLOSED |
| }; |
| |
| void OnIOComplete(int result); |
| |
| int DoLoop(int last_io_result); |
| int DoGenerateAuthToken(); |
| int DoGenerateAuthTokenComplete(int result); |
| int DoSendRequest(); |
| int DoSendRequestComplete(int result); |
| int DoReadReplyComplete(int result); |
| |
| // Populates |user_buffer_| with as much read data as possible |
| // and returns the number of bytes read. |
| int PopulateUserReadBuffer(); |
| |
| CompletionCallbackImpl<SpdyProxyClientSocket> io_callback_; |
| State next_state_; |
| |
| // Pointer to the SPDY Stream that this sits on top of. |
| scoped_refptr<SpdyStream> spdy_stream_; |
| |
| // Stores the callback to the layer above, called on completing Read() or |
| // Connect(). |
| CompletionCallback* read_callback_; |
| // Stores the callback to the layer above, called on completing Write(). |
| CompletionCallback* write_callback_; |
| |
| // CONNECT request and response. |
| HttpRequestInfo request_; |
| HttpResponseInfo response_; |
| |
| // The hostname and port of the endpoint. This is not necessarily the one |
| // specified by the URL, due to Alternate-Protocol or fixed testing ports. |
| const HostPortPair endpoint_; |
| scoped_refptr<HttpAuthController> auth_; |
| |
| // We buffer the response body as it arrives asynchronously from the stream. |
| std::list<scoped_refptr<DrainableIOBuffer> > read_buffer_; |
| |
| // User provided buffer for the Read() response. |
| scoped_refptr<DrainableIOBuffer> user_buffer_; |
| |
| // User specified number of bytes to be written. |
| int write_buffer_len_; |
| // Number of bytes written which have not been confirmed |
| int write_bytes_outstanding_; |
| |
| // True if read has ever returned zero for eof. |
| bool eof_has_been_read_; |
| // True if the transport socket has ever sent data. |
| bool was_ever_used_; |
| |
| scoped_ptr<SpdyHttpStream> response_stream_; |
| |
| const BoundNetLog net_log_; |
| |
| DISALLOW_COPY_AND_ASSIGN(SpdyProxyClientSocket); |
| }; |
| |
| } // namespace net |
| |
| #endif // NET_SPDY_SPDY_PROXY_CLIENT_SOCKET_H_ |