| // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef NET_SPDY_SPDY_SESSION_H_ |
| #define NET_SPDY_SPDY_SESSION_H_ |
| #pragma once |
| |
| #include <deque> |
| #include <list> |
| #include <map> |
| #include <queue> |
| #include <string> |
| |
| #include "base/gtest_prod_util.h" |
| #include "base/memory/linked_ptr.h" |
| #include "base/memory/ref_counted.h" |
| #include "base/task.h" |
| #include "net/base/io_buffer.h" |
| #include "net/base/load_states.h" |
| #include "net/base/net_errors.h" |
| #include "net/base/net_log.h" |
| #include "net/base/request_priority.h" |
| #include "net/base/ssl_config_service.h" |
| #include "net/base/upload_data_stream.h" |
| #include "net/socket/client_socket.h" |
| #include "net/socket/client_socket_handle.h" |
| #include "net/spdy/spdy_framer.h" |
| #include "net/spdy/spdy_io_buffer.h" |
| #include "net/spdy/spdy_protocol.h" |
| #include "net/spdy/spdy_session_pool.h" |
| |
| namespace net { |
| |
| // This is somewhat arbitrary and not really fixed, but it will always work |
| // reasonably with ethernet. Chop the world into 2-packet chunks. This is |
| // somewhat arbitrary, but is reasonably small and ensures that we elicit |
| // ACKs quickly from TCP (because TCP tries to only ACK every other packet). |
| const int kMss = 1430; |
| const int kMaxSpdyFrameChunkSize = (2 * kMss) - spdy::SpdyFrame::size(); |
| |
| class BoundNetLog; |
| class SpdySettingsStorage; |
| class SpdyStream; |
| class SSLInfo; |
| |
| class SpdySession : public base::RefCounted<SpdySession>, |
| public spdy::SpdyFramerVisitorInterface { |
| public: |
| // Create a new SpdySession. |
| // |host_port_proxy_pair| is the host/port that this session connects to, and |
| // the proxy configuration settings that it's using. |
| // |spdy_session_pool| is the SpdySessionPool that owns us. Its lifetime must |
| // strictly be greater than |this|. |
| // |session| is the HttpNetworkSession. |net_log| is the NetLog that we log |
| // network events to. |
| SpdySession(const HostPortProxyPair& host_port_proxy_pair, |
| SpdySessionPool* spdy_session_pool, |
| SpdySettingsStorage* spdy_settings, |
| NetLog* net_log); |
| |
| const HostPortPair& host_port_pair() const { |
| return host_port_proxy_pair_.first; |
| } |
| const HostPortProxyPair& host_port_proxy_pair() const { |
| return host_port_proxy_pair_; |
| } |
| |
| // Get a pushed stream for a given |url|. |
| // If the server initiates a stream, it might already exist for a given path. |
| // The server might also not have initiated the stream yet, but indicated it |
| // will via X-Associated-Content. Writes the stream out to |spdy_stream|. |
| // Returns a net error code. |
| int GetPushStream( |
| const GURL& url, |
| scoped_refptr<SpdyStream>* spdy_stream, |
| const BoundNetLog& stream_net_log); |
| |
| // Create a new stream for a given |url|. Writes it out to |spdy_stream|. |
| // Returns a net error code, possibly ERR_IO_PENDING. |
| int CreateStream( |
| const GURL& url, |
| RequestPriority priority, |
| scoped_refptr<SpdyStream>* spdy_stream, |
| const BoundNetLog& stream_net_log, |
| CompletionCallback* callback); |
| |
| // Remove PendingCreateStream objects on transaction deletion |
| void CancelPendingCreateStreams(const scoped_refptr<SpdyStream>* spdy_stream); |
| |
| // Used by SpdySessionPool to initialize with a pre-existing SSL socket. For |
| // testing, setting is_secure to false allows initialization with a |
| // pre-existing TCP socket. |
| // Returns OK on success, or an error on failure. |
| net::Error InitializeWithSocket(ClientSocketHandle* connection, |
| bool is_secure, |
| int certificate_error_code); |
| |
| // Check to see if this SPDY session can support an additional domain. |
| // If the session is un-authenticated, then this call always returns true. |
| // For SSL-based sessions, verifies that the certificate in use by this |
| // session provides authentication for the domain. |
| // NOTE: This function can have false negatives on some platforms. |
| bool VerifyDomainAuthentication(const std::string& domain); |
| |
| // Send the SYN frame for |stream_id|. This also sends PING message to check |
| // the status of the connection. |
| int WriteSynStream( |
| spdy::SpdyStreamId stream_id, |
| RequestPriority priority, |
| spdy::SpdyControlFlags flags, |
| const linked_ptr<spdy::SpdyHeaderBlock>& headers); |
| |
| // Write a data frame to the stream. |
| // Used to create and queue a data frame for the given stream. |
| int WriteStreamData(spdy::SpdyStreamId stream_id, net::IOBuffer* data, |
| int len, |
| spdy::SpdyDataFlags flags); |
| |
| // Close a stream. |
| void CloseStream(spdy::SpdyStreamId stream_id, int status); |
| |
| // Reset a stream by sending a RST_STREAM frame with given status code. |
| // Also closes the stream. Was not piggybacked to CloseStream since not |
| // all of the calls to CloseStream necessitate sending a RST_STREAM. |
| void ResetStream(spdy::SpdyStreamId stream_id, spdy::SpdyStatusCodes status); |
| |
| // Check if a stream is active. |
| bool IsStreamActive(spdy::SpdyStreamId stream_id) const; |
| |
| // The LoadState is used for informing the user of the current network |
| // status, such as "resolving host", "connecting", etc. |
| LoadState GetLoadState() const; |
| |
| // Fills SSL info in |ssl_info| and returns true when SSL is in use. |
| bool GetSSLInfo(SSLInfo* ssl_info, bool* was_npn_negotiated); |
| |
| // Fills SSL Certificate Request info |cert_request_info| and returns |
| // true when SSL is in use. |
| bool GetSSLCertRequestInfo(SSLCertRequestInfo* cert_request_info); |
| |
| // Enable or disable SSL. |
| static void SetSSLMode(bool enable) { use_ssl_ = enable; } |
| static bool SSLMode() { return use_ssl_; } |
| |
| // Enable or disable flow control. |
| static void set_flow_control(bool enable) { use_flow_control_ = enable; } |
| static bool flow_control() { return use_flow_control_; } |
| |
| // Sets the max concurrent streams per session. |
| static void set_max_concurrent_streams(size_t value) { |
| max_concurrent_stream_limit_ = value; |
| } |
| static size_t max_concurrent_streams() { |
| return max_concurrent_stream_limit_; |
| } |
| |
| // Enable sending of PING frame with each request. |
| static void set_enable_ping_based_connection_checking(bool enable) { |
| enable_ping_based_connection_checking_ = enable; |
| } |
| static bool enable_ping_based_connection_checking() { |
| return enable_ping_based_connection_checking_; |
| } |
| |
| // Send WINDOW_UPDATE frame, called by a stream whenever receive window |
| // size is increased. |
| void SendWindowUpdate(spdy::SpdyStreamId stream_id, int delta_window_size); |
| |
| // If session is closed, no new streams/transactions should be created. |
| bool IsClosed() const { return state_ == CLOSED; } |
| |
| // Closes this session. This will close all active streams and mark |
| // the session as permanently closed. |
| // |err| should not be OK; this function is intended to be called on |
| // error. |
| // |remove_from_pool| indicates whether to also remove the session from the |
| // session pool. |
| void CloseSessionOnError(net::Error err, bool remove_from_pool); |
| |
| // Retrieves information on the current state of the SPDY session as a |
| // Value. Caller takes possession of the returned value. |
| Value* GetInfoAsValue() const; |
| |
| // Indicates whether the session is being reused after having successfully |
| // used to send/receive data in the past. |
| bool IsReused() const { |
| return frames_received_ > 0; |
| } |
| |
| // Returns true if the underlying transport socket ever had any reads or |
| // writes. |
| bool WasEverUsed() const { |
| return connection_->socket()->WasEverUsed(); |
| } |
| |
| void set_spdy_session_pool(SpdySessionPool* pool) { |
| spdy_session_pool_ = NULL; |
| } |
| |
| // Returns true if session is not currently active |
| bool is_active() const { |
| return !active_streams_.empty(); |
| } |
| |
| // Access to the number of active and pending streams. These are primarily |
| // available for testing and diagnostics. |
| size_t num_active_streams() const { return active_streams_.size(); } |
| size_t num_unclaimed_pushed_streams() const { |
| return unclaimed_pushed_streams_.size(); |
| } |
| |
| const BoundNetLog& net_log() const { return net_log_; } |
| |
| int GetPeerAddress(AddressList* address) const; |
| int GetLocalAddress(IPEndPoint* address) const; |
| |
| private: |
| friend class base::RefCounted<SpdySession>; |
| // Allow tests to access our innards for testing purposes. |
| FRIEND_TEST_ALL_PREFIXES(SpdySessionTest, Ping); |
| FRIEND_TEST_ALL_PREFIXES(SpdySessionTest, GetActivePushStream); |
| |
| struct PendingCreateStream { |
| PendingCreateStream(const GURL& url, RequestPriority priority, |
| scoped_refptr<SpdyStream>* spdy_stream, |
| const BoundNetLog& stream_net_log, |
| CompletionCallback* callback) |
| : url(&url), priority(priority), spdy_stream(spdy_stream), |
| stream_net_log(&stream_net_log), callback(callback) { } |
| |
| const GURL* url; |
| RequestPriority priority; |
| scoped_refptr<SpdyStream>* spdy_stream; |
| const BoundNetLog* stream_net_log; |
| CompletionCallback* callback; |
| }; |
| typedef std::queue<PendingCreateStream, std::list< PendingCreateStream> > |
| PendingCreateStreamQueue; |
| typedef std::map<int, scoped_refptr<SpdyStream> > ActiveStreamMap; |
| // Only HTTP push a stream. |
| typedef std::map<std::string, scoped_refptr<SpdyStream> > PushedStreamMap; |
| typedef std::priority_queue<SpdyIOBuffer> OutputQueue; |
| |
| struct CallbackResultPair { |
| CallbackResultPair() : callback(NULL), result(OK) {} |
| CallbackResultPair(CompletionCallback* callback_in, int result_in) |
| : callback(callback_in), result(result_in) {} |
| |
| CompletionCallback* callback; |
| int result; |
| }; |
| |
| typedef std::map<const scoped_refptr<SpdyStream>*, CallbackResultPair> |
| PendingCallbackMap; |
| |
| enum State { |
| IDLE, |
| CONNECTING, |
| CONNECTED, |
| CLOSED |
| }; |
| |
| enum { kDefaultMaxConcurrentStreams = 10 }; |
| |
| virtual ~SpdySession(); |
| |
| void ProcessPendingCreateStreams(); |
| int CreateStreamImpl( |
| const GURL& url, |
| RequestPriority priority, |
| scoped_refptr<SpdyStream>* spdy_stream, |
| const BoundNetLog& stream_net_log); |
| |
| // Control frame handlers. |
| void OnSyn(const spdy::SpdySynStreamControlFrame& frame, |
| const linked_ptr<spdy::SpdyHeaderBlock>& headers); |
| void OnSynReply(const spdy::SpdySynReplyControlFrame& frame, |
| const linked_ptr<spdy::SpdyHeaderBlock>& headers); |
| void OnHeaders(const spdy::SpdyHeadersControlFrame& frame, |
| const linked_ptr<spdy::SpdyHeaderBlock>& headers); |
| void OnRst(const spdy::SpdyRstStreamControlFrame& frame); |
| void OnGoAway(const spdy::SpdyGoAwayControlFrame& frame); |
| void OnPing(const spdy::SpdyPingControlFrame& frame); |
| void OnSettings(const spdy::SpdySettingsControlFrame& frame); |
| void OnWindowUpdate(const spdy::SpdyWindowUpdateControlFrame& frame); |
| |
| // IO Callbacks |
| void OnReadComplete(int result); |
| void OnWriteComplete(int result); |
| |
| // Send relevant SETTINGS. This is generally called on connection setup. |
| void SendSettings(); |
| |
| // Handle SETTINGS. Either when we send settings, or when we receive a |
| // SETTINGS ontrol frame, update our SpdySession accordingly. |
| void HandleSettings(const spdy::SpdySettings& settings); |
| |
| // Send the PING (preface-PING and trailing-PING) frames. |
| void SendPrefacePingIfNoneInFlight(); |
| |
| // Send PING if there are no PINGs in flight and we haven't heard from server. |
| void SendPrefacePing(); |
| |
| // Send a PING after delay. Don't post a PING if there is already |
| // a trailing PING pending. |
| void PlanToSendTrailingPing(); |
| |
| // Send a PING if there is no |trailing_ping_pending_|. This PING verifies |
| // that the requests are being received by the server. |
| void SendTrailingPing(); |
| |
| // Send the PING frame. |
| void WritePingFrame(uint32 unique_id); |
| |
| // Post a CheckPingStatus call after delay. Don't post if there is already |
| // CheckPingStatus running. |
| void PlanToCheckPingStatus(); |
| |
| // Check the status of the connection. It calls |CloseSessionOnError| if we |
| // haven't received any data in |kHungInterval| time period. |
| void CheckPingStatus(base::TimeTicks last_check_time); |
| |
| // Start reading from the socket. |
| // Returns OK on success, or an error on failure. |
| net::Error ReadSocket(); |
| |
| // Write current data to the socket. |
| void WriteSocketLater(); |
| void WriteSocket(); |
| |
| // Get a new stream id. |
| int GetNewStreamId(); |
| |
| // Queue a frame for sending. |
| // |frame| is the frame to send. |
| // |priority| is the priority for insertion into the queue. |
| // |stream| is the stream which this IO is associated with (or NULL). |
| void QueueFrame(spdy::SpdyFrame* frame, spdy::SpdyPriority priority, |
| SpdyStream* stream); |
| |
| // Track active streams in the active stream list. |
| void ActivateStream(SpdyStream* stream); |
| void DeleteStream(spdy::SpdyStreamId id, int status); |
| |
| // Removes this session from the session pool. |
| void RemoveFromPool(); |
| |
| // Check if we have a pending pushed-stream for this url |
| // Returns the stream if found (and returns it from the pending |
| // list), returns NULL otherwise. |
| scoped_refptr<SpdyStream> GetActivePushStream(const std::string& url); |
| |
| // Calls OnResponseReceived(). |
| // Returns true if successful. |
| bool Respond(const spdy::SpdyHeaderBlock& headers, |
| const scoped_refptr<SpdyStream> stream); |
| |
| void RecordHistograms(); |
| |
| // Closes all streams. Used as part of shutdown. |
| void CloseAllStreams(net::Error status); |
| |
| // Invokes a user callback for stream creation. We provide this method so it |
| // can be deferred to the MessageLoop, so we avoid re-entrancy problems. |
| void InvokeUserStreamCreationCallback(scoped_refptr<SpdyStream>* stream); |
| |
| // SpdyFramerVisitorInterface: |
| virtual void OnError(spdy::SpdyFramer*); |
| virtual void OnStreamFrameData(spdy::SpdyStreamId stream_id, |
| const char* data, |
| size_t len); |
| virtual void OnControl(const spdy::SpdyControlFrame* frame); |
| |
| virtual bool OnControlFrameHeaderData(spdy::SpdyStreamId stream_id, |
| const char* header_data, |
| size_t len); |
| |
| virtual void OnDataFrameHeader(const spdy::SpdyDataFrame* frame); |
| |
| // -------------------------- |
| // Helper methods for testing |
| // -------------------------- |
| static void set_connection_at_risk_of_loss_ms(int duration) { |
| connection_at_risk_of_loss_ms_ = duration; |
| } |
| static int connection_at_risk_of_loss_ms() { |
| return connection_at_risk_of_loss_ms_; |
| } |
| |
| static void set_trailing_ping_delay_time_ms(int duration) { |
| trailing_ping_delay_time_ms_ = duration; |
| } |
| static int trailing_ping_delay_time_ms() { |
| return trailing_ping_delay_time_ms_; |
| } |
| |
| static void set_hung_interval_ms(int duration) { |
| hung_interval_ms_ = duration; |
| } |
| static int hung_interval_ms() { |
| return hung_interval_ms_; |
| } |
| |
| int64 pings_in_flight() const { return pings_in_flight_; } |
| |
| uint32 next_ping_id() const { return next_ping_id_; } |
| |
| base::TimeTicks received_data_time() const { return received_data_time_; } |
| |
| bool trailing_ping_pending() const { return trailing_ping_pending_; } |
| |
| bool check_ping_status_pending() const { return check_ping_status_pending_; } |
| |
| // Callbacks for the Spdy session. |
| CompletionCallbackImpl<SpdySession> read_callback_; |
| CompletionCallbackImpl<SpdySession> write_callback_; |
| |
| // Used for posting asynchronous IO tasks. We use this even though |
| // SpdySession is refcounted because we don't need to keep the SpdySession |
| // alive if the last reference is within a RunnableMethod. Just revoke the |
| // method. |
| ScopedRunnableMethodFactory<SpdySession> method_factory_; |
| |
| // Map of the SpdyStreams for which we have a pending Task to invoke a |
| // callback. This is necessary since, before we invoke said callback, it's |
| // possible that the request is cancelled. |
| PendingCallbackMap pending_callback_map_; |
| |
| // The domain this session is connected to. |
| const HostPortProxyPair host_port_proxy_pair_; |
| |
| // |spdy_session_pool_| owns us, therefore its lifetime must exceed ours. We |
| // set this to NULL after we are removed from the pool. |
| SpdySessionPool* spdy_session_pool_; |
| SpdySettingsStorage* const spdy_settings_; |
| |
| // The socket handle for this session. |
| scoped_ptr<ClientSocketHandle> connection_; |
| |
| // The read buffer used to read data from the socket. |
| scoped_refptr<IOBuffer> read_buffer_; |
| bool read_pending_; |
| |
| int stream_hi_water_mark_; // The next stream id to use. |
| |
| // Queue, for each priority, of pending Create Streams that have not |
| // yet been satisfied |
| PendingCreateStreamQueue create_stream_queues_[NUM_PRIORITIES]; |
| |
| // Map from stream id to all active streams. Streams are active in the sense |
| // that they have a consumer (typically SpdyNetworkTransaction and regardless |
| // of whether or not there is currently any ongoing IO [might be waiting for |
| // the server to start pushing the stream]) or there are still network events |
| // incoming even though the consumer has already gone away (cancellation). |
| // TODO(willchan): Perhaps we should separate out cancelled streams and move |
| // them into a separate ActiveStreamMap, and not deliver network events to |
| // them? |
| ActiveStreamMap active_streams_; |
| // Map of all the streams that have already started to be pushed by the |
| // server, but do not have consumers yet. |
| PushedStreamMap unclaimed_pushed_streams_; |
| |
| // As we gather data to be sent, we put it into the output queue. |
| OutputQueue queue_; |
| |
| // The packet we are currently sending. |
| bool write_pending_; // Will be true when a write is in progress. |
| SpdyIOBuffer in_flight_write_; // This is the write buffer in progress. |
| |
| // Flag if we have a pending message scheduled for WriteSocket. |
| bool delayed_write_pending_; |
| |
| // Flag if we're using an SSL connection for this SpdySession. |
| bool is_secure_; |
| |
| // Certificate error code when using a secure connection. |
| int certificate_error_code_; |
| |
| // Spdy Frame state. |
| spdy::SpdyFramer spdy_framer_; |
| |
| // If an error has occurred on the session, the session is effectively |
| // dead. Record this error here. When no error has occurred, |error_| will |
| // be OK. |
| net::Error error_; |
| State state_; |
| |
| // Limits |
| size_t max_concurrent_streams_; // 0 if no limit |
| |
| // Some statistics counters for the session. |
| int streams_initiated_count_; |
| int streams_pushed_count_; |
| int streams_pushed_and_claimed_count_; |
| int streams_abandoned_count_; |
| int frames_received_; |
| int bytes_received_; |
| bool sent_settings_; // Did this session send settings when it started. |
| bool received_settings_; // Did this session receive at least one settings |
| // frame. |
| int stalled_streams_; // Count of streams that were ever stalled. |
| |
| // Count of all pings on the wire, for which we have not gotten a response. |
| int64 pings_in_flight_; |
| |
| // This is the next ping_id (unique_id) to be sent in PING frame. |
| uint32 next_ping_id_; |
| |
| // This is the last time we have received data. |
| base::TimeTicks received_data_time_; |
| |
| // Indicate if we have already scheduled a delayed task to send a trailing |
| // ping (and we never have more than one scheduled at a time). |
| bool trailing_ping_pending_; |
| |
| // Indicate if we have already scheduled a delayed task to check the ping |
| // status. |
| bool check_ping_status_pending_; |
| |
| // Indicate if we need to send a ping (generally, a trailing ping). This helps |
| // us to decide if we need yet another trailing ping, or if it would be a |
| // waste of effort (and MUST not be done). |
| bool need_to_send_ping_; |
| |
| // Initial send window size for the session; can be changed by an |
| // arriving SETTINGS frame; newly created streams use this value for the |
| // initial send window size. |
| int initial_send_window_size_; |
| |
| // Initial receive window size for the session; there are plans to add a |
| // command line switch that would cause a SETTINGS frame with window size |
| // announcement to be sent on startup; newly created streams will use |
| // this value for the initial receive window size. |
| int initial_recv_window_size_; |
| |
| BoundNetLog net_log_; |
| |
| static bool use_ssl_; |
| static bool use_flow_control_; |
| static size_t max_concurrent_stream_limit_; |
| |
| // This enables or disables connection health checking system. |
| static bool enable_ping_based_connection_checking_; |
| |
| // |connection_at_risk_of_loss_ms_| is an optimization to avoid sending |
| // wasteful preface pings (when we just got some data). |
| // |
| // If it is zero (the most conservative figure), then we always send the |
| // preface ping (when none are in flight). |
| // |
| // It is common for TCP/IP sessions to time out in about 3-5 minutes. |
| // Certainly if it has been more than 3 minutes, we do want to send a preface |
| // ping. |
| // |
| // We don't think any connection will time out in under about 10 seconds. So |
| // this might as well be set to something conservative like 10 seconds. Later, |
| // we could adjust it to send fewer pings perhaps. |
| static int connection_at_risk_of_loss_ms_; |
| |
| // This is the amount of time (in milliseconds) we wait before sending a |
| // trailing ping. We use a trailing ping (sent after all data) to get an |
| // effective acknowlegement from the server that it has indeed received all |
| // (prior) data frames. With that assurance, we are willing to enter into a |
| // wait state for responses to our last data frame(s) without further pings. |
| static int trailing_ping_delay_time_ms_; |
| |
| // The amount of time (in milliseconds) that we are willing to tolerate with |
| // no data received (of any form), while there is a ping in flight, before we |
| // declare the connection to be hung. |
| static int hung_interval_ms_; |
| }; |
| |
| class NetLogSpdySynParameter : public NetLog::EventParameters { |
| public: |
| NetLogSpdySynParameter(const linked_ptr<spdy::SpdyHeaderBlock>& headers, |
| spdy::SpdyControlFlags flags, |
| spdy::SpdyStreamId id, |
| spdy::SpdyStreamId associated_stream); |
| |
| const linked_ptr<spdy::SpdyHeaderBlock>& GetHeaders() const { |
| return headers_; |
| } |
| |
| virtual Value* ToValue() const; |
| |
| private: |
| virtual ~NetLogSpdySynParameter(); |
| |
| const linked_ptr<spdy::SpdyHeaderBlock> headers_; |
| const spdy::SpdyControlFlags flags_; |
| const spdy::SpdyStreamId id_; |
| const spdy::SpdyStreamId associated_stream_; |
| |
| DISALLOW_COPY_AND_ASSIGN(NetLogSpdySynParameter); |
| }; |
| |
| } // namespace net |
| |
| #endif // NET_SPDY_SPDY_SESSION_H_ |