| // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef NET_BASE_TELNET_SERVER_H_ |
| #define NET_BASE_TELNET_SERVER_H_ |
| |
| #include "net/base/listen_socket.h" |
| |
| // Implements the telnet protocol on top of the raw socket interface. |
| // DidRead calls to the delegate are buffered on a line by line basis. |
| // (for now this means that basic line editing is handled in this object) |
| class TelnetServer : public ListenSocket { |
| public: |
| static TelnetServer* Listen(std::string ip, int port, |
| ListenSocketDelegate *del); |
| |
| protected: |
| void Listen() { ListenSocket::Listen(); } |
| virtual void Read(); |
| virtual void Accept(); |
| virtual void SendInternal(const char* bytes, int len); |
| |
| private: |
| enum TelnetInputState { |
| // Currently not processing any IAC or ESC sequence. |
| NOT_IN_IAC_OR_ESC_SEQUENCE, |
| // Received carriage return (CR) expecting new line (LF). |
| EXPECTING_NEW_LINE, |
| // Processing IAC expecting command. |
| EXPECTING_COMMAND, |
| // Processing IAC expecting option. |
| EXPECTING_OPTION, |
| // Inside subnegoation IAC,SE will end it. |
| SUBNEGOTIATION_EXPECTING_IAC, |
| // Ending subnegoation expecting SE. |
| SUBNEGOTIATION_EXPECTING_SE, |
| // Processing ESC sequence. |
| EXPECTING_FIRST_ESC_CHARACTER, |
| // Processing ESC sequence with two characters. |
| EXPECTING_SECOND_ESC_CHARACTER, |
| // Processing "ESC [" sequence. |
| EXPECTING_NUMBER_SEMICOLON_OR_END |
| }; |
| |
| TelnetServer(SOCKET s, ListenSocketDelegate* del); |
| virtual ~TelnetServer(); |
| |
| // telnet commands |
| void SendIAC(int command, int option); |
| void StateMachineStep(unsigned char c); |
| |
| TelnetInputState input_state_; |
| int iac_command_; // Last command read. |
| int iac_option_; // Last option read. |
| std::string command_line_; |
| |
| DISALLOW_COPY_AND_ASSIGN(TelnetServer); |
| }; |
| |
| #endif // NET_BASE_TELNET_SERVER_H_ |