| // Copyright (c) 2009 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CHROME_BROWSER_SYNC_SYNCABLE_SYNCABLE_ID_H_ |
| #define CHROME_BROWSER_SYNC_SYNCABLE_SYNCABLE_ID_H_ |
| #pragma once |
| |
| #include <iosfwd> |
| #include <limits> |
| #include <sstream> |
| #include <string> |
| |
| #include "base/hash_tables.h" |
| #include "chrome/browser/sync/util/fast_dump.h" |
| |
| extern "C" { |
| struct sqlite3; |
| struct sqlite3_stmt; |
| } |
| |
| namespace syncable { |
| struct EntryKernel; |
| struct IdRowTraits; |
| class Id; |
| } // namespace syncable |
| |
| class MockConnectionManager; |
| class SQLStatement; |
| |
| namespace syncable { |
| |
| std::ostream& operator<<(std::ostream& out, const Id& id); |
| browser_sync::FastDump& operator<<(browser_sync::FastDump& out, const Id& id); |
| |
| // For historical reasons, 3 concepts got everloaded into the Id: |
| // 1. A unique, opaque identifier for the object. |
| // 2. Flag specifing whether server know about this object. |
| // 3. Flag for root. |
| // |
| // We originally wrapped an integer for this information, but now we use a |
| // string. It will have one of three forms: |
| // 1. c<client only opaque id> for client items that have not been committed. |
| // 2. r for the root item. |
| // 3. s<server provided opaque id> for items that the server knows about. |
| class Id { |
| friend int UnpackEntry(SQLStatement* statement, |
| syncable::EntryKernel** kernel); |
| friend struct syncable::IdRowTraits; |
| friend int BindFields(const EntryKernel& entry, SQLStatement* statement); |
| friend std::ostream& operator<<(std::ostream& out, const Id& id); |
| friend browser_sync::FastDump& operator<< |
| (browser_sync::FastDump& out, const Id& id); |
| friend class MockConnectionManager; |
| friend class SyncableIdTest; |
| public: |
| // This constructor will be handy even when we move away from int64s, just |
| // for unit tests. |
| inline Id() : s_("r") { } |
| inline Id(const Id& that) { |
| Copy(that); |
| } |
| inline Id& operator = (const Id& that) { |
| Copy(that); |
| return *this; |
| } |
| inline void Copy(const Id& that) { |
| this->s_ = that.s_; |
| } |
| inline bool IsRoot() const { |
| return "r" == s_; |
| } |
| inline bool ServerKnows() const { |
| return s_[0] == 's' || s_ == "r"; |
| } |
| |
| // TODO(sync): We could use null here, but to ease conversion we use "r". |
| // fix this, this is madness :) |
| inline bool IsNull() const { |
| return IsRoot(); |
| } |
| inline void Clear() { |
| s_ = "r"; |
| } |
| // Must never allow id == 0 or id < 0 to compile. |
| inline bool operator == (const Id& that) const { |
| return s_ == that.s_; |
| } |
| inline bool operator != (const Id& that) const { |
| return s_ != that.s_; |
| } |
| inline bool operator < (const Id& that) const { |
| return s_ < that.s_; |
| } |
| inline bool operator > (const Id& that) const { |
| return s_ > that.s_; |
| } |
| |
| // Three functions are used to work with our proto buffers. |
| std::string GetServerId() const; |
| static Id CreateFromServerId(const std::string& server_id); |
| // This should only be used if you get back a reference to a local |
| // id from the server. Returns a client only opaque id. |
| static Id CreateFromClientString(const std::string& local_id); |
| |
| protected: |
| std::string s_; |
| }; |
| |
| extern const Id kNullId; |
| |
| } // namespace syncable |
| |
| #endif // CHROME_BROWSER_SYNC_SYNCABLE_SYNCABLE_ID_H_ |