| // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef BASE_MEMORY_SCOPED_NSOBJECT_H_ |
| #define BASE_MEMORY_SCOPED_NSOBJECT_H_ |
| #pragma once |
| |
| #import <Foundation/Foundation.h> |
| #include "base/basictypes.h" |
| #include "base/compiler_specific.h" |
| |
| // scoped_nsobject<> is patterned after scoped_ptr<>, but maintains ownership |
| // of an NSObject subclass object. Style deviations here are solely for |
| // compatibility with scoped_ptr<>'s interface, with which everyone is already |
| // familiar. |
| // |
| // When scoped_nsobject<> takes ownership of an object (in the constructor or |
| // in reset()), it takes over the caller's existing ownership claim. The |
| // caller must own the object it gives to scoped_nsobject<>, and relinquishes |
| // an ownership claim to that object. scoped_nsobject<> does not call |
| // -retain. |
| // |
| // scoped_nsobject<> is not to be used for NSAutoreleasePools. For |
| // NSAutoreleasePools use ScopedNSAutoreleasePool from |
| // scoped_nsautorelease_pool.h instead. |
| // We check for bad uses of scoped_nsobject and NSAutoreleasePool at compile |
| // time with a template specialization (see below). |
| template<typename NST> |
| class scoped_nsobject { |
| public: |
| typedef NST* element_type; |
| |
| explicit scoped_nsobject(NST* object = nil) |
| : object_(object) { |
| } |
| |
| ~scoped_nsobject() { |
| [object_ release]; |
| } |
| |
| void reset(NST* object = nil) { |
| // We intentionally do not check that object != object_ as the caller must |
| // already have an ownership claim over whatever it gives to |
| // scoped_nsobject and ScopedCFTypeRef, whether it's in the constructor or |
| // in a call to reset(). In either case, it relinquishes that claim and |
| // the scoper assumes it. |
| [object_ release]; |
| object_ = object; |
| } |
| |
| bool operator==(NST* that) const { return object_ == that; } |
| bool operator!=(NST* that) const { return object_ != that; } |
| |
| operator NST*() const { |
| return object_; |
| } |
| |
| NST* get() const { |
| return object_; |
| } |
| |
| void swap(scoped_nsobject& that) { |
| NST* temp = that.object_; |
| that.object_ = object_; |
| object_ = temp; |
| } |
| |
| // scoped_nsobject<>::release() is like scoped_ptr<>::release. It is NOT |
| // a wrapper for [object_ release]. To force a scoped_nsobject<> object to |
| // call [object_ release], use scoped_nsobject<>::reset(). |
| NST* release() WARN_UNUSED_RESULT { |
| NST* temp = object_; |
| object_ = nil; |
| return temp; |
| } |
| |
| private: |
| NST* object_; |
| |
| DISALLOW_COPY_AND_ASSIGN(scoped_nsobject); |
| }; |
| |
| // Free functions |
| template <class C> |
| void swap(scoped_nsobject<C>& p1, scoped_nsobject<C>& p2) { |
| p1.swap(p2); |
| } |
| |
| template <class C> |
| bool operator==(C* p1, const scoped_nsobject<C>& p2) { |
| return p1 == p2.get(); |
| } |
| |
| template <class C> |
| bool operator!=(C* p1, const scoped_nsobject<C>& p2) { |
| return p1 != p2.get(); |
| } |
| |
| |
| // Specialization to make scoped_nsobject<id> work. |
| template<> |
| class scoped_nsobject<id> { |
| public: |
| typedef id element_type; |
| |
| explicit scoped_nsobject(id object = nil) |
| : object_(object) { |
| } |
| |
| ~scoped_nsobject() { |
| [object_ release]; |
| } |
| |
| void reset(id object = nil) { |
| // We intentionally do not check that object != object_ as the caller must |
| // already have an ownership claim over whatever it gives to |
| // scoped_nsobject and ScopedCFTypeRef, whether it's in the constructor or |
| // in a call to reset(). In either case, it relinquishes that claim and |
| // the scoper assumes it. |
| [object_ release]; |
| object_ = object; |
| } |
| |
| bool operator==(id that) const { return object_ == that; } |
| bool operator!=(id that) const { return object_ != that; } |
| |
| operator id() const { |
| return object_; |
| } |
| |
| id get() const { |
| return object_; |
| } |
| |
| void swap(scoped_nsobject& that) { |
| id temp = that.object_; |
| that.object_ = object_; |
| object_ = temp; |
| } |
| |
| // scoped_nsobject<>::release() is like scoped_ptr<>::release. It is NOT |
| // a wrapper for [object_ release]. To force a scoped_nsobject<> object to |
| // call [object_ release], use scoped_nsobject<>::reset(). |
| id release() WARN_UNUSED_RESULT { |
| id temp = object_; |
| object_ = nil; |
| return temp; |
| } |
| |
| private: |
| id object_; |
| |
| DISALLOW_COPY_AND_ASSIGN(scoped_nsobject); |
| }; |
| |
| // Do not use scoped_nsobject for NSAutoreleasePools, use |
| // ScopedNSAutoreleasePool instead. This is a compile time check. See details |
| // at top of header. |
| template<> |
| class scoped_nsobject<NSAutoreleasePool> { |
| private: |
| explicit scoped_nsobject(NSAutoreleasePool* object = nil); |
| DISALLOW_COPY_AND_ASSIGN(scoped_nsobject); |
| }; |
| |
| #endif // BASE_MEMORY_SCOPED_NSOBJECT_H_ |