| // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // HttpStream is an interface for reading and writing data to an HttpStream that |
| // keeps the client agnostic of the actual underlying transport layer. This |
| // provides an abstraction for both a basic http stream as well as http |
| // pipelining implementations. The HttpStream subtype is expected to manage the |
| // underlying transport appropriately. For example, a non-pipelined HttpStream |
| // would return the transport socket to the pool for reuse. SPDY streams on the |
| // other hand leave the transport socket management to the SpdySession. |
| |
| #ifndef NET_HTTP_HTTP_STREAM_H_ |
| #define NET_HTTP_HTTP_STREAM_H_ |
| #pragma once |
| |
| #include <string> |
| |
| #include "base/basictypes.h" |
| #include "net/base/completion_callback.h" |
| |
| namespace net { |
| |
| class BoundNetLog; |
| class HttpRequestHeaders; |
| struct HttpRequestInfo; |
| class HttpResponseInfo; |
| class IOBuffer; |
| class SSLCertRequestInfo; |
| class SSLInfo; |
| class UploadDataStream; |
| |
| class HttpStream { |
| public: |
| HttpStream() {} |
| virtual ~HttpStream() {} |
| |
| // Initialize stream. Must be called before calling SendRequest(). |
| // Returns a net error code, possibly ERR_IO_PENDING. |
| virtual int InitializeStream(const HttpRequestInfo* request_info, |
| const BoundNetLog& net_log, |
| CompletionCallback* callback) = 0; |
| |
| // Writes the headers and uploads body data to the underlying socket. |
| // ERR_IO_PENDING is returned if the operation could not be completed |
| // synchronously, in which case the result will be passed to the callback |
| // when available. Returns OK on success. The HttpStream takes ownership |
| // of the request_body. |
| virtual int SendRequest(const HttpRequestHeaders& request_headers, |
| UploadDataStream* request_body, |
| HttpResponseInfo* response, |
| CompletionCallback* callback) = 0; |
| |
| // Queries the UploadDataStream for its progress (bytes sent). |
| virtual uint64 GetUploadProgress() const = 0; |
| |
| // Reads from the underlying socket until the response headers have been |
| // completely received. ERR_IO_PENDING is returned if the operation could |
| // not be completed synchronously, in which case the result will be passed |
| // to the callback when available. Returns OK on success. The response |
| // headers are available in the HttpResponseInfo returned by GetResponseInfo |
| virtual int ReadResponseHeaders(CompletionCallback* callback) = 0; |
| |
| // Provides access to HttpResponseInfo (owned by HttpStream). |
| virtual const HttpResponseInfo* GetResponseInfo() const = 0; |
| |
| // Reads response body data, up to |buf_len| bytes. |buf_len| should be a |
| // reasonable size (<2MB). The number of bytes read is returned, or an |
| // error is returned upon failure. 0 indicates that the request has been |
| // fully satisfied and there is no more data to read. |
| // ERR_CONNECTION_CLOSED is returned when the connection has been closed |
| // prematurely. ERR_IO_PENDING is returned if the operation could not be |
| // completed synchronously, in which case the result will be passed to the |
| // callback when available. If the operation is not completed immediately, |
| // the socket acquires a reference to the provided buffer until the callback |
| // is invoked or the socket is destroyed. |
| virtual int ReadResponseBody(IOBuffer* buf, int buf_len, |
| CompletionCallback* callback) = 0; |
| |
| // Closes the stream. |
| // |not_reusable| indicates if the stream can be used for further requests. |
| // In the case of HTTP, where we re-use the byte-stream (e.g. the connection) |
| // this means we need to close the connection; in the case of SPDY, where the |
| // underlying stream is never reused, it has no effect. |
| // TODO(mbelshe): We should figure out how to fold the not_reusable flag |
| // into the stream implementation itself so that the caller |
| // does not need to pass it at all. We might also be able to |
| // eliminate the SetConnectionReused() below. |
| virtual void Close(bool not_reusable) = 0; |
| |
| // Returns a new (not initialized) stream using the same underlying |
| // connection and invalidates the old stream - no further methods should be |
| // called on the old stream. The caller should ensure that the response body |
| // from the previous request is drained before calling this method. If the |
| // subclass does not support renewing the stream, NULL is returned. |
| virtual HttpStream* RenewStreamForAuth() = 0; |
| |
| // Indicates if the response body has been completely read. |
| virtual bool IsResponseBodyComplete() const = 0; |
| |
| // Indicates that the end of the response is detectable. This means that |
| // the response headers indicate either chunked encoding or content length. |
| // If neither is sent, the server must close the connection for us to detect |
| // the end of the response. |
| virtual bool CanFindEndOfResponse() const = 0; |
| |
| // After the response headers have been read and after the response body |
| // is complete, this function indicates if more data (either erroneous or |
| // as part of the next pipelined response) has been read from the socket. |
| virtual bool IsMoreDataBuffered() const = 0; |
| |
| // A stream exists on top of a connection. If the connection has been used |
| // to successfully exchange data in the past, error handling for the |
| // stream is done differently. This method returns true if the underlying |
| // connection is reused or has been connected and idle for some time. |
| virtual bool IsConnectionReused() const = 0; |
| virtual void SetConnectionReused() = 0; |
| |
| // Checks whether the current state of the underlying connection |
| // allows it to be reused. |
| virtual bool IsConnectionReusable() const = 0; |
| |
| // Get the SSLInfo associated with this stream's connection. This should |
| // only be called for streams over SSL sockets, otherwise the behavior is |
| // undefined. |
| virtual void GetSSLInfo(SSLInfo* ssl_info) = 0; |
| |
| // Get the SSLCertRequestInfo associated with this stream's connection. |
| // This should only be called for streams over SSL sockets, otherwise the |
| // behavior is undefined. |
| virtual void GetSSLCertRequestInfo(SSLCertRequestInfo* cert_request_info) = 0; |
| |
| // HACK(willchan): Really, we should move the HttpResponseDrainer logic into |
| // the HttpStream implementation. This is just a quick hack. |
| virtual bool IsSpdyHttpStream() const = 0; |
| |
| private: |
| DISALLOW_COPY_AND_ASSIGN(HttpStream); |
| }; |
| |
| } // namespace net |
| |
| #endif // NET_HTTP_HTTP_STREAM_H_ |