| // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CHROME_BROWSER_EXTENSIONS_USER_SCRIPT_MASTER_H_ |
| #define CHROME_BROWSER_EXTENSIONS_USER_SCRIPT_MASTER_H_ |
| #pragma once |
| |
| #include "base/file_path.h" |
| #include "base/gtest_prod_util.h" |
| #include "base/memory/scoped_ptr.h" |
| #include "base/shared_memory.h" |
| #include "chrome/common/extensions/user_script.h" |
| #include "content/browser/browser_thread.h" |
| #include "content/common/notification_observer.h" |
| #include "content/common/notification_registrar.h" |
| |
| namespace base { |
| class StringPiece; |
| } |
| |
| class Profile; |
| |
| // Manages a segment of shared memory that contains the user scripts the user |
| // has installed. Lives on the UI thread. |
| class UserScriptMaster : public base::RefCountedThreadSafe<UserScriptMaster>, |
| public NotificationObserver { |
| public: |
| // For testability, the constructor takes the path the scripts live in. |
| // This is normally a directory inside the profile. |
| explicit UserScriptMaster(const FilePath& script_dir, Profile* profile); |
| |
| // Kicks off a process on the file thread to reload scripts from disk |
| // into a new chunk of shared memory and notify renderers. |
| virtual void StartScan(); |
| |
| // Gets the segment of shared memory for the scripts. |
| base::SharedMemory* GetSharedMemory() const { |
| return shared_memory_.get(); |
| } |
| |
| // Called by the script reloader when new scripts have been loaded. |
| void NewScriptsAvailable(base::SharedMemory* handle); |
| |
| // Return true if we have any scripts ready. |
| bool ScriptsReady() const { return shared_memory_.get() != NULL; } |
| |
| // Returns the path to the directory user scripts are stored in. |
| FilePath user_script_dir() const { return user_script_dir_; } |
| |
| protected: |
| friend class base::RefCountedThreadSafe<UserScriptMaster>; |
| |
| virtual ~UserScriptMaster(); |
| |
| private: |
| FRIEND_TEST_ALL_PREFIXES(UserScriptMasterTest, Parse1); |
| FRIEND_TEST_ALL_PREFIXES(UserScriptMasterTest, Parse2); |
| FRIEND_TEST_ALL_PREFIXES(UserScriptMasterTest, Parse3); |
| FRIEND_TEST_ALL_PREFIXES(UserScriptMasterTest, Parse4); |
| FRIEND_TEST_ALL_PREFIXES(UserScriptMasterTest, Parse5); |
| FRIEND_TEST_ALL_PREFIXES(UserScriptMasterTest, Parse6); |
| |
| public: |
| // We reload user scripts on the file thread to prevent blocking the UI. |
| // ScriptReloader lives on the file thread and does the reload |
| // work, and then sends a message back to its master with a new SharedMemory*. |
| // ScriptReloader is the worker that manages running the script scan |
| // on the file thread. It must be created on, and its public API must only be |
| // called from, the master's thread. |
| class ScriptReloader |
| : public base::RefCountedThreadSafe<UserScriptMaster::ScriptReloader> { |
| public: |
| // Parses the includes out of |script| and returns them in |includes|. |
| static bool ParseMetadataHeader(const base::StringPiece& script_text, |
| UserScript* script); |
| |
| static void LoadScriptsFromDirectory(const FilePath& script_dir, |
| UserScriptList* result); |
| |
| explicit ScriptReloader(UserScriptMaster* master); |
| |
| // Start a scan for scripts. |
| // Will always send a message to the master upon completion. |
| void StartScan(const FilePath& script_dir, |
| const UserScriptList& external_scripts); |
| |
| // The master is going away; don't call it back. |
| void DisownMaster() { |
| master_ = NULL; |
| } |
| |
| private: |
| friend class base::RefCountedThreadSafe<UserScriptMaster::ScriptReloader>; |
| |
| ~ScriptReloader() {} |
| |
| // Where functions are run: |
| // master file |
| // StartScan -> RunScan |
| // LoadScriptsFromDirectory() |
| // LoadLoneScripts() |
| // NotifyMaster <- RunScan |
| |
| // Runs on the master thread. |
| // Notify the master that new scripts are available. |
| void NotifyMaster(base::SharedMemory* memory); |
| |
| // Runs on the File thread. |
| // Scan the specified directory and lone scripts, calling NotifyMaster when |
| // done. The parameters are intentionally passed by value so their lifetimes |
| // aren't tied to the caller. |
| void RunScan(const FilePath script_dir, UserScriptList lone_scripts); |
| |
| // A pointer back to our master. |
| // May be NULL if DisownMaster() is called. |
| UserScriptMaster* master_; |
| |
| // The message loop to call our master back on. |
| // Expected to always outlive us. |
| BrowserThread::ID master_thread_id_; |
| |
| DISALLOW_COPY_AND_ASSIGN(ScriptReloader); |
| }; |
| |
| private: |
| // NotificationObserver implementation. |
| virtual void Observe(NotificationType type, |
| const NotificationSource& source, |
| const NotificationDetails& details); |
| |
| // Manages our notification registrations. |
| NotificationRegistrar registrar_; |
| |
| // The directories containing user scripts. |
| FilePath user_script_dir_; |
| |
| // We hang on to our pointer to know if we've already got one running. |
| scoped_refptr<ScriptReloader> script_reloader_; |
| |
| // Contains the scripts that were found the last time scripts were updated. |
| scoped_ptr<base::SharedMemory> shared_memory_; |
| |
| // List of scripts outside of script directories we should also load. |
| UserScriptList lone_scripts_; |
| |
| // If the extensions service has finished loading its initial set of |
| // extensions. |
| bool extensions_service_ready_; |
| |
| // If the script directory is modified while we're rescanning it, we note |
| // that we're currently mid-scan and then start over again once the scan |
| // finishes. This boolean tracks whether another scan is pending. |
| bool pending_scan_; |
| |
| // The profile for which the scripts managed here are installed. |
| Profile* profile_; |
| |
| DISALLOW_COPY_AND_ASSIGN(UserScriptMaster); |
| }; |
| |
| #endif // CHROME_BROWSER_EXTENSIONS_USER_SCRIPT_MASTER_H_ |